. | # MAME GAMEINIT.DAT v0.212 Latest Update: August 5, 2019 |
| # MAME GAMEINIT.DAT v0.215 Latest Update: November 2, 2019 |
| # Project started: September 10, 2015 |
| # Project started: September 10, 2015 |
| # |
| # |
| # Homepage: https://www.progettosnaps.net/gameinit.dat - Email: progettosnaps@gmail.com |
| # Homepage: https://www.progettosnaps.net/gameinit.dat - Email: progettosnaps@gmail.com |
| # |
| # |
| # |
| # |
| # |
| # |
. | # Version: 0.38 - English |
| # Version: 0.39 |
| # |
| # |
| # |
| # |
| # |
| # |
| $info=3bagflnz |
| $info=3bagflnz |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=3bagflvt |
| $info=3bagflvt |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=4roses |
| $info=4roses |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn on the machine getting STATISTIC & MANAGEMENT buttons pressed. STATISTICS == Show credits in/out. To cancel statistics press CANCEL for some seconds. MANAGEMENT == Settings. The following menu will show up: HOLD3 == Verify In/Out, even when the stats were cleared. HOLD2 + HOLD4 == Modify maximum bet, pressing HOLD1. Modify minimum bet, pressing HOLD2. Modify percentage (1, 2, 3, 4), pressing HOLD3. Press START to exit from programming mode. |
| Turn on the machine getting STATISTIC & MANAGEMENT buttons pressed. STATISTICS == Show credits in/out. To cancel statistics press CANCEL for some seconds. MANAGEMENT == Settings. The following menu will show up: HOLD3 == Verify In/Out, even when the stats were cleared. HOLD2 + HOLD4 == Modify maximum bet, pressing HOLD1. Modify minimum bet, pressing HOLD2. Modify percentage (1, 2, 3, 4), pressing HOLD3. Press START to exit from programming mode. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=4rosesa |
| $info=4rosesa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn on the machine getting STATISTIC & MANAGEMENT buttons pressed. STATISTICS == Show credits in/out. To cancel statistics press CANCEL for some seconds. MANAGEMENT == Settings. The following menu will show up: HOLD3 == Verify In/Out, even when the stats were cleared. HOLD2 + HOLD4 == Modify maximum bet, pressing HOLD1. Modify minimum bet, pressing HOLD2. Modify percentage (1, 2, 3, 4), pressing HOLD3. Press START to exit from programming mode. |
| Turn on the machine getting STATISTIC & MANAGEMENT buttons pressed. STATISTICS == Show credits in/out. To cancel statistics press CANCEL for some seconds. MANAGEMENT == Settings. The following menu will show up: HOLD3 == Verify In/Out, even when the stats were cleared. HOLD2 + HOLD4 == Modify maximum bet, pressing HOLD1. Modify minimum bet, pressing HOLD2. Modify percentage (1, 2, 3, 4), pressing HOLD3. Press START to exit from programming mode. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ampkr228 |
| $info=ampkr228 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ampkr2b1 |
| $info=ampkr2b1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ampkr2b2 |
| $info=ampkr2b2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ampkr2b3 |
| $info=ampkr2b3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ampkr2b4 |
| $info=ampkr2b4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ampkr95 |
| $info=ampkr95 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ampoker2 |
| $info=ampoker2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=amuse |
| $info=amuse |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, an ERROR appears because the NVRAM needs initializing. Press [ F2 ] + [ F3 ] to enter TEST MODE. Exit with [ F2 ]. |
| The first time you run the game, an ERROR appears because the NVRAM needs initializing. Press [ F2 ] + [ F3 ] to enter TEST MODE. Exit with [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=amuse1 |
| $info=amuse1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, an ERROR appears because the NVRAM needs initializing. Press [ F2 ] + [ F3 ] to enter TEST MODE. Exit with [ F2 ]. |
| The first time you run the game, an ERROR appears because the NVRAM needs initializing. Press [ F2 ] + [ F3 ] to enter TEST MODE. Exit with [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=amuse1a |
| $info=amuse1a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, an ERROR appears because the NVRAM needs initializing. Press [ F2 ] + [ F3 ] to enter TEST MODE. Exit with [ F2 ]. |
| The first time you run the game, an ERROR appears because the NVRAM needs initializing. Press [ F2 ] + [ F3 ] to enter TEST MODE. Exit with [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=animalc |
| $info=animalc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold [ F2 ] to enter Service Mode while booting or after resetting. Use [ F2 ] to select the option "3. Set Mode", then hit CTRL. Using [ F2 ], keep scrolling the options until you hit "RAM CLEAR". Hold [ CTRL ] key down until you see the screen display "OK". Press [ F3 ] to reboot. |
| Hold [ F2 ] to enter Service Mode while booting or after resetting. Use [ F2 ] to select the option "3. Set Mode", then hit CTRL. Using [ F2 ], keep scrolling the options until you hit "RAM CLEAR". Hold [ CTRL ] key down until you see the screen display "OK". Press [ F3 ] to reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=apple10 |
| $info=apple10 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize NVRAM, Hold ESTATISTICA [ 9 ] and MANAGEMENT [ 0 ] then press RESET [ F3 ]. When you see "RAM-INIZIALIZZATA!", release all keys. |
| To initialize NVRAM, Hold ESTATISTICA [ 9 ] and MANAGEMENT [ 0 ] then press RESET [ F3 ]. When you see "RAM-INIZIALIZZATA!", release all keys. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=arcwins |
| $info=arcwins |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, Key in with the Jackpot Key followed by the Audit Key [ F1 ] [ F2 ]. Press PB4, PB5 and PB6 keys simultaneously ([ Z ] + [ X ] + [ C ] keys by default). Press Service (default [ A ]) 4 times until you are in the Setup Screen, showing Printer Pay Limit etc. Press Bet 2 (default [ D ]) to change the Jackpot Win Limit. A higher value is better (3000 max). Key out both the Jackpot and Audit Keys [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, Key in with the Jackpot Key followed by the Audit Key [ F1 ] [ F2 ]. Press PB4, PB5 and PB6 keys simultaneously ([ Z ] + [ X ] + [ C ] keys by default). Press Service (default [ A ]) 4 times until you are in the Setup Screen, showing Printer Pay Limit etc. Press Bet 2 (default [ D ]) to change the Jackpot Win Limit. A higher value is better (3000 max). Key out both the Jackpot and Audit Keys [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| aristmk4.cpp mame driver |
| aristmk4.cpp mame driver |
| |
| |
| $end |
| $end |
| $info=armchmp2 |
| $info=armchmp2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| After the 'MEMORY TEST', when the 'MOTOR TEST' message comes on the screen, you must move the joystick Left then Right for a second or two in each direction. The Title should soon appear. |
| After the 'MEMORY TEST', when the 'MOTOR TEST' message comes on the screen, you must move the joystick Left then Right for a second or two in each direction. The Title should soon appear. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=armchmp2o |
| $info=armchmp2o |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| After the 'MEMORY TEST', when the 'MOTOR TEST' message comes on the screen, you must move the joystick Left then Right for a second or two in each direction. The Title should soon appear. |
| After the 'MEMORY TEST', when the 'MOTOR TEST' message comes on the screen, you must move the joystick Left then Right for a second or two in each direction. The Title should soon appear. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=armchmp2o2 |
| $info=armchmp2o2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| After the 'MEMORY TEST', when the 'MOTOR TEST' message comes on the screen, you must move the joystick Left then Right for a second or two in each direction. The Title should soon appear. |
| After the 'MEMORY TEST', when the 'MOTOR TEST' message comes on the screen, you must move the joystick Left then Right for a second or two in each direction. The Title should soon appear. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=asterix |
| $info=asterix |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 17B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 17B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=asterixaad |
| $info=asterixaad |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 17B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 17B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=asterixeaa |
| $info=asterixeaa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 17B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 17B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=asterixeac |
| $info=asterixeac |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 17B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 17B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=asterixj |
| $info=asterixj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 17B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 17B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=athenab |
| $info=athenab |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To enter service mode hold P1 Start [ 1 ] during ROM test. |
| To enter service mode hold P1 Start [ 1 ] during ROM test. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=atlantol |
| $info=atlantol |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=attackf |
| $info=attackf |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say '01 0000 COINS LEFT'. To proceed, just hit [ F3 ]. Press [ F2 ] for Test-Mode, press [ F1 ]+[ F2 ] for Bookkeeping/Setup |
| The first time you run the game, it will say '01 0000 COINS LEFT'. To proceed, just hit [ F3 ]. Press [ F2 ] for Test-Mode, press [ F1 ]+[ F2 ] for Bookkeeping/Setup |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=autmoon |
| $info=autmoon |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=avengers |
| $info=avengers |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter Test Mode. Hit [ Up-ARROW ] once which will bring you to the "Game Mode" selection then press [ Left CTRL ] (Button 1) to return to game. |
| Press [ F2 ] to enter Test Mode. Hit [ Up-ARROW ] once which will bring you to the "Game Mode" selection then press [ Left CTRL ] (Button 1) to return to game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=avengers2 |
| $info=avengers2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter Test Mode. Hit [ Up-ARROW ] once which will bring you to the "Game Mode" selection then press [ Left CTRL ] (Button 1) to return to game. |
| Press [ F2 ] to enter Test Mode. Hit [ Up-ARROW ] once which will bring you to the "Game Mode" selection then press [ Left CTRL ] (Button 1) to return to game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=avengrgsj |
| $info=avengrgsj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter Test Mode. Hit [ Up-ARROW ] once which will bring you to the "Game Mode" selection then press [ Left CTRL ] (Button 1) to return to game. |
| Press [ F2 ] to enter Test Mode. Hit [ Up-ARROW ] once which will bring you to the "Game Mode" selection then press [ Left CTRL ] (Button 1) to return to game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bbusters |
| $info=bbusters |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| For the game to work properly, you need to calibrate ALL 3 guns! If you try to do only one, as the manual states, the eprom has invalid gun data and the screen go black after rebooting. Fire at indicated spots with P1, P2 and P3 controls. Only then will a proper eprom be made. |
| For the game to work properly, you need to calibrate ALL 3 guns! If you try to do only one, as the manual states, the eprom has invalid gun data and the screen go black after rebooting. Fire at indicated spots with P1, P2 and P3 controls. Only then will a proper eprom be made. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bbustersj |
| $info=bbustersj |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| For the game to work properly, you need to calibrate ALL 3 guns! If you try to do only one, as the manual states, the eprom has invalid gun data and the screen go black after rebooting. Fire at indicated spots with P1, P2 and P3 controls. Only then will a proper eprom be made. |
| For the game to work properly, you need to calibrate ALL 3 guns! If you try to do only one, as the manual states, the eprom has invalid gun data and the screen go black after rebooting. Fire at indicated spots with P1, P2 and P3 controls. Only then will a proper eprom be made. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bbustersja |
| $info=bbustersja |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| For the game to work properly, you need to calibrate ALL 3 guns! If you try to do only one, as the manual states, the eprom has invalid gun data and the screen go black after rebooting. Fire at indicated spots with P1, P2 and P3 controls. Only then will a proper eprom be made. |
| For the game to work properly, you need to calibrate ALL 3 guns! If you try to do only one, as the manual states, the eprom has invalid gun data and the screen go black after rebooting. Fire at indicated spots with P1, P2 and P3 controls. Only then will a proper eprom be made. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bbustersu |
| $info=bbustersu |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| For the game to work properly, you need to calibrate ALL 3 guns! If you try to do only one, as the manual states, the eprom has invalid gun data and the screen go black after rebooting. Fire at indicated spots with P1, P2 and P3 controls. Only then will a proper eprom be made. |
| For the game to work properly, you need to calibrate ALL 3 guns! If you try to do only one, as the manual states, the eprom has invalid gun data and the screen go black after rebooting. Fire at indicated spots with P1, P2 and P3 controls. Only then will a proper eprom be made. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bbustersua |
| $info=bbustersua |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| For the game to work properly, you need to calibrate ALL 3 guns! If you try to do only one, as the manual states, the eprom has invalid gun data and the screen go black after rebooting. Fire at indicated spots with P1, P2 and P3 controls. Only then will a proper eprom be made. |
| For the game to work properly, you need to calibrate ALL 3 guns! If you try to do only one, as the manual states, the eprom has invalid gun data and the screen go black after rebooting. Fire at indicated spots with P1, P2 and P3 controls. Only then will a proper eprom be made. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bigdeal |
| $info=bigdeal |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Nothing special here, just be patient! It takes about 40 seconds to initiate the game. |
| Nothing special here, just be patient! It takes about 40 seconds to initiate the game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bigdealb |
| $info=bigdealb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Nothing special here, just be patient! It takes about 40 seconds to initiate the game. |
| Nothing special here, just be patient! It takes about 40 seconds to initiate the game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bigkarnk |
| $info=bigkarnk |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Nothing special here, just be patient! It takes about 20 seconds to initiate the game. |
| Nothing special here, just be patient! It takes about 20 seconds to initiate the game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=biliard |
| $info=biliard |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bjtwinpa |
| $info=bjtwinpa |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Secret Message: Reset game and hold down Player 2 buttons 1 and 2. If you did it fast enough, you will see the message 'Ready?'. If not try again. Press the following Player 1 buttons : 2(x3) 1(x3) 2(x3), 1(x3). If you did this correctly, you should see another message '9th Mar. 1992'. And you are in the test mode. |
| Secret Message: Reset game and hold down Player 2 buttons 1 and 2. If you did it fast enough, you will see the message 'Ready?'. If not try again. Press the following Player 1 buttons : 2(x3) 1(x3) 2(x3), 1(x3). If you did this correctly, you should see another message '9th Mar. 1992'. And you are in the test mode. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=blaster |
| $info=blaster |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=blasterkit |
| $info=blasterkit |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=blastero |
| $info=blastero |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=blkrhino |
| $info=blkrhino |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=bmiidx4 |
| $info=bmiidx4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start of the game, wait for the word "DEVICE CHECK". After a few seconds the message (in red) "1P START = BACKUP CLEAR" will appear. Now press 1P (the [ 1 ] key) and the BACKUP RAM will be initialized. |
| At the first start of the game, wait for the word "DEVICE CHECK". After a few seconds the message (in red) "1P START = BACKUP CLEAR" will appear. Now press 1P (the [ 1 ] key) and the BACKUP RAM will be initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=bmiidx6 |
| $info=bmiidx6 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start of the game, wait for the word "DEVICE CHECK". After a few seconds the message (in red) "1P START = BACKUP CLEAR" will appear. Now press 1P (the [ 1 ] key) and the BACKUP RAM will be initialized. |
| At the first start of the game, wait for the word "DEVICE CHECK". After a few seconds the message (in red) "1P START = BACKUP CLEAR" will appear. Now press 1P (the [ 1 ] key) and the BACKUP RAM will be initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=bmiidx6a |
| $info=bmiidx6a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start of the game, wait for the word "DEVICE CHECK". After a few seconds the message (in red) "1P START = BACKUP CLEAR" will appear. Now press 1P (the [ 1 ] key) and the BACKUP RAM will be initialized. |
| At the first start of the game, wait for the word "DEVICE CHECK". After a few seconds the message (in red) "1P START = BACKUP CLEAR" will appear. Now press 1P (the [ 1 ] key) and the BACKUP RAM will be initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=bmiidx7 |
| $info=bmiidx7 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start of the game, wait for the word "DEVICE CHECK". After a few seconds the message (in red) "1P START = BACKUP CLEAR" will appear. Now press 1P (the [ 1 ] key) and the BACKUP RAM will be initialized. |
| At the first start of the game, wait for the word "DEVICE CHECK". After a few seconds the message (in red) "1P START = BACKUP CLEAR" will appear. Now press 1P (the [ 1 ] key) and the BACKUP RAM will be initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=bmiidx8 |
| $info=bmiidx8 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start of the game, wait for the word "DEVICE CHECK". After a few seconds the message (in red) "1P START = BACKUP CLEAR" will appear. Now press 1P (the [ 1 ] key) and the BACKUP RAM will be initialized. |
| At the first start of the game, wait for the word "DEVICE CHECK". After a few seconds the message (in red) "1P START = BACKUP CLEAR" will appear. Now press 1P (the [ 1 ] key) and the BACKUP RAM will be initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=bmiidxc2 |
| $info=bmiidxc2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start of the game, wait for the word "DEVICE CHECK". After a few seconds the message (in red) "1P START = BACKUP CLEAR" will appear. Now press 1P (the [ 1 ] key) and the BACKUP RAM will be initialized. |
| At the first start of the game, wait for the word "DEVICE CHECK". After a few seconds the message (in red) "1P START = BACKUP CLEAR" will appear. Now press 1P (the [ 1 ] key) and the BACKUP RAM will be initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=bottl10b |
| $info=bottl10b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press Reset [ F3 ]. When you see "RAM-INIZIALIZZATA!", release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press Reset [ F3 ]. When you see "RAM-INIZIALIZZATA!", release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bottle10 |
| $info=bottle10 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press Reset [ F3 ]. When you see "RAM-INIZIALIZZATA!", release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press Reset [ F3 ]. When you see "RAM-INIZIALIZZATA!", release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bubblem |
| $info=bubblem |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say '...BACKUP DATA FAILED'. Press [ F2 ] to enter test mode and exit to start. |
| The first time you run the game, it will say '...BACKUP DATA FAILED'. Press [ F2 ] to enter test mode and exit to start. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bubblemj |
| $info=bubblemj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say '...BACKUP DATA FAILED'. Press [ F2 ] to enter test mode and exit to start. |
| The first time you run the game, it will say '...BACKUP DATA FAILED'. Press [ F2 ] to enter test mode and exit to start. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bubblemu |
| $info=bubblemu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say '...BACKUP DATA FAILED'. Press [ F2 ] to enter test mode and exit to start. |
| The first time you run the game, it will say '...BACKUP DATA FAILED'. Press [ F2 ] to enter test mode and exit to start. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bubbles |
| $info=bubbles |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bubblesp |
| $info=bubblesp |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bubblesr |
| $info=bubblesr |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bubbletr |
| $info=bubbletr |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| How to calibrate the guns: hold [ 9 ], press [ F2 ] and shoot at the targets it shows using the crosshair, after you've shot the target press [ 9 ] again to move onto the next one. Once you get back to the start again press [ F2 ] to exit. |
| How to calibrate the guns: hold [ 9 ], press [ F2 ] and shoot at the targets it shows using the crosshair, after you've shot the target press [ 9 ] again to move onto the next one. Once you get back to the start again press [ F2 ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=bubbletrj |
| $info=bubbletrj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold Service 1 [ 9 ] then press [ F2 ] to enter Service Mode. Shoot at the targets it shows using the crosshair. After you've shot the target, press Service 1 [ 9 ] again to move onto the next one. Once you finished and have returned to the start again, hit [ F2 ]. |
| Hold Service 1 [ 9 ] then press [ F2 ] to enter Service Mode. Shoot at the targets it shows using the crosshair. After you've shot the target, press Service 1 [ 9 ] again to move onto the next one. Once you finished and have returned to the start again, hit [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=bucky |
| $info=bucky |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=buckyaa |
| $info=buckyaa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=buckyaab |
| $info=buckyaab |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=buckyea |
| $info=buckyea |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=buckyjaa |
| $info=buckyjaa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=buckyuab |
| $info=buckyuab |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=buraiken |
| $info=buraiken |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter Test Mode. Hit [ ↑ Up-ARROW ] once which will bring you to the "Game Mode" selection then press [ Left CTRL ] (Button 1) to return to game. |
| Press [ F2 ] to enter Test Mode. Hit [ ↑ Up-ARROW ] once which will bring you to the "Game Mode" selection then press [ Left CTRL ] (Button 1) to return to game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=buraikenb |
| $info=buraikenb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter Test Mode. Hit [ ↑ Up-ARROW ] once which will bring you to the "Game Mode" selection then press [ Left CTRL ] (Button 1) to return to game. |
| Press [ F2 ] to enter Test Mode. Hit [ ↑ Up-ARROW ] once which will bring you to the "Game Mode" selection then press [ Left CTRL ] (Button 1) to return to game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=captcomm |
| $info=captcomm |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=captcommb |
| $info=captcommb |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=captcommj |
| $info=captcommj |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=captcommjr1 |
| $info=captcommjr1 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=captcommr1 |
| $info=captcommr1 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=captcommu |
| $info=captcommu |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=carnevil |
| $info=carnevil |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To calibrate the gun use [ F2 ] to enter Service mode. When the "Carnevil Main Menu" comes up, use the volume keys [ - ] and [ = ] to navigate yourself to the second option "Gun Calibration", then press [ F2 ] to select. Follow the on-screen cues, aiming Left Top and Lower Left for each gun, shooting at the X targets. When complete, navigate to "Exit" in the menu, them press [ F2 ] to exit Service mode and return to the game. |
| To calibrate the gun use [ F2 ] to enter Service mode. When the "Carnevil Main Menu" comes up, use the volume keys [ - ] and [ = ] to navigate yourself to the second option "Gun Calibration", then press [ F2 ] to select. Follow the on-screen cues, aiming Left Top and Lower Left for each gun, shooting at the X targets. When complete, navigate to "Exit" in the menu, them press [ F2 ] to exit Service mode and return to the game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=carnevil1 |
| $info=carnevil1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To calibrate the gun use [ F2 ] to enter Service mode. When the "Carnevil Main Menu" comes up, use the volume keys [ - ] and [ = ] to navigate yourself to the second option "Gun Calibration", then press [ F2 ] to select. Follow the on-screen cues, aiming Left Top and Lower Left for each gun, shooting at the X targets. When complete, navigate to "Exit" in the menu, them press [ F2 ] to exit Service mode and return to the game |
| To calibrate the gun use [ F2 ] to enter Service mode. When the "Carnevil Main Menu" comes up, use the volume keys [ - ] and [ = ] to navigate yourself to the second option "Gun Calibration", then press [ F2 ] to select. Follow the on-screen cues, aiming Left Top and Lower Left for each gun, shooting at the X targets. When complete, navigate to "Exit" in the menu, them press [ F2 ] to exit Service mode and return to the game |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=cgold |
| $info=cgold |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=cgold2 |
| $info=cgold2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, Key in with the Jackpot Key followed by the Audit Key [ F1 ] [ F2 ]. Press PB4, PB5 and PB6 keys simultaneously ([ Z ] + [ X ] + [ C ] keys by default). Press Service (default [ A ]) 4 times until you are in the Setup Screen, showing Printer Pay Limit etc. Press Bet 2 (default [ D ]) to change the Jackpot Win Limit. A higher value is better (3000 max). Key out both the Jackpot and Audit Keys [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, Key in with the Jackpot Key followed by the Audit Key [ F1 ] [ F2 ]. Press PB4, PB5 and PB6 keys simultaneously ([ Z ] + [ X ] + [ C ] keys by default). Press Service (default [ A ]) 4 times until you are in the Setup Screen, showing Printer Pay Limit etc. Press Bet 2 (default [ D ]) to change the Jackpot Win Limit. A higher value is better (3000 max). Key out both the Jackpot and Audit Keys [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| aristmk4.cpp mame driver |
| aristmk4.cpp mame driver |
| |
| |
| $end |
| $end |
| $info=champbwl |
| $info=champbwl |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, an ERROR appears because the NVRAM needs initializing. To proceed, just press [ 1 ] (P1 Start). |
| The first time you run the game, an ERROR appears because the NVRAM needs initializing. To proceed, just press [ 1 ] (P1 Start). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=chmpnum |
| $info=chmpnum |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys [ 0 ]+[ 9 ], then press reset [ F3 ]. Now the NVRAM has been initialized. |
| Press and hold Service 1 + 2 Keys [ 0 ]+[ 9 ], then press reset [ F3 ]. Now the NVRAM has been initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=chmpnuma |
| $info=chmpnuma |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys [ 0 ]+[ 9 ], then press reset [ F3 ]. Now the NVRAM has been initialized. |
| Press and hold Service 1 + 2 Keys [ 0 ]+[ 9 ], then press reset [ F3 ]. Now the NVRAM has been initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=chsuper2 |
| $info=chsuper2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys [ 0 ]+[ 9 ], then press reset [ F3 ]. Now the NVRAM has been initialized. |
| Press and hold Service 1 + 2 Keys [ 0 ]+[ 9 ], then press reset [ F3 ]. Now the NVRAM has been initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=chsuper3 |
| $info=chsuper3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys [ 0 ]+[ 9 ], then press reset [ F3 ]. Now the NVRAM has been initialized. |
| Press and hold Service 1 + 2 Keys [ 0 ]+[ 9 ], then press reset [ F3 ]. Now the NVRAM has been initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=complexx |
| $info=complexx |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=coralr2 |
| $info=coralr2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=couple |
| $info=couple |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you get a screen which says "PUSH ANY SWITCH", hold down arrow (default controller down) to access game. |
| If you get a screen which says "PUSH ANY SWITCH", hold down arrow (default controller down) to access game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=couplei |
| $info=couplei |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you get a screen which says "PUSH ANY SWITCH", hold down arrow (default controller down) to access game. |
| If you get a screen which says "PUSH ANY SWITCH", hold down arrow (default controller down) to access game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=couplep |
| $info=couplep |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you get a screen which says "PUSH ANY SWITCH", hold down arrow (default controller down) to access game. |
| If you get a screen which says "PUSH ANY SWITCH", hold down arrow (default controller down) to access game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=cps3bs32 |
| $info=cps3bs32 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=cps3bs32a |
| $info=cps3bs32a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=critcrsh |
| $info=critcrsh |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To enter into an Advanced Test Mode, keep pressed the Test Button [ F2 ] on the start-up. |
| To enter into an Advanced Test Mode, keep pressed the Test Button [ F2 ] on the start-up. |
| |
| |
| SOURCE: |
| SOURCE: |
| mamenfo.dat |
| mamenfo.dat |
| |
| |
| $end |
| $end |
| $info=crzmon2 |
| $info=crzmon2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=crzmon2_2 |
| $info=crzmon2_2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=crzmon2_3 |
| $info=crzmon2_3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=cuoreuno |
| $info=cuoreuno |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service [ 0 ]+[ 9 ], then press Reset [ F3 ]. When you see "RAM-INIZIALIZZATA!", release. |
| Press and hold Service [ 0 ]+[ 9 ], then press Reset [ F3 ]. When you see "RAM-INIZIALIZZATA!", release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=czmon_13 |
| $info=czmon_13 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_15 |
| $info=czmon_15 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_16 |
| $info=czmon_16 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_5 |
| $info=czmon_5 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_7 |
| $info=czmon_7 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_7a |
| $info=czmon_7a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_7b |
| $info=czmon_7b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_8 |
| $info=czmon_8 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_8a |
| $info=czmon_8a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_8b |
| $info=czmon_8b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_8c |
| $info=czmon_8c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_8d |
| $info=czmon_8d |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_8e |
| $info=czmon_8e |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_8f |
| $info=czmon_8f |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_9 |
| $info=czmon_9 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_9a |
| $info=czmon_9a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_9b |
| $info=czmon_9b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=czmon_9c |
| $info=czmon_9c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=dadandrn |
| $info=dadandrn |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 28B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 28B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=daytonagtx |
| $info=daytonagtx |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| This game defaults to a MASTER game in a TWIN cabinet setup. This needs to be changed to SINGLE game, UPLIGHT cabinet. When you get the flashing "Network Checking" message, use [ F2 ] to enter Service Mode, use the Left Shift to move to different options and Player 1 Start [ 1 ] to select that option. Highlight LINK ID and change this to SINGLE. Highlight CABINET and change this to UPLIGHT. Move to EXIT then select. Repeat at the main menu. The game will now be configured to start. |
| This game defaults to a MASTER game in a TWIN cabinet setup. This needs to be changed to SINGLE game, UPLIGHT cabinet. When you get the flashing "Network Checking" message, use [ F2 ] to enter Service Mode, use the Left Shift to move to different options and Player 1 Start [ 1 ] to select that option. Highlight LINK ID and change this to SINGLE. Highlight CABINET and change this to UPLIGHT. Move to EXIT then select. Repeat at the main menu. The game will now be configured to start. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=ddragon |
| $info=ddragon |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddragon6809 |
| $info=ddragon6809 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddragon6809a |
| $info=ddragon6809a |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddragonb |
| $info=ddragonb |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddragonb2 |
| $info=ddragonb2 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddragonba |
| $info=ddragonba |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddragonu |
| $info=ddragonu |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddragonua |
| $info=ddragonua |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddragonub |
| $info=ddragonub |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddragonw |
| $info=ddragonw |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddragonw1 |
| $info=ddragonw1 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key [ ~ ] and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddrusa |
| $info=ddrusa |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddsom |
| $info=ddsom |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddsoma |
| $info=ddsoma |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddsomar1 |
| $info=ddsomar1 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddsomb |
| $info=ddsomb |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddsomh |
| $info=ddsomh |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddsomj |
| $info=ddsomj |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddsomjr1 |
| $info=ddsomjr1 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddsomjr2 |
| $info=ddsomjr2 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddsomr1 |
| $info=ddsomr1 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddsomr2 |
| $info=ddsomr2 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddsomr3 |
| $info=ddsomr3 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddsomu |
| $info=ddsomu |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddsomud |
| $info=ddsomud |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ddsomur1 |
| $info=ddsomur1 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=defcmnd |
| $info=defcmnd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=defence |
| $info=defence |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=defender |
| $info=defender |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=defenderb |
| $info=defenderb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=defenderg |
| $info=defenderg |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=defenderj |
| $info=defenderj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you first start will be the message: "INITIAL TEST INDICATE - ROM FAILURE". Press [ F3 ] and you can start playing. |
| When you first start will be the message: "INITIAL TEST INDICATE - ROM FAILURE". Press [ F3 ] and you can start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=defenderw |
| $info=defenderw |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=defndjeu |
| $info=defndjeu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=demonwld1 |
| $info=demonwld1 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Hidden Functions: If the 'Invulnerability dip switch' is enabled, you are invulnerable but you may also 'Pause' the game with P2 Start and restart with P1 Start. |
| Hidden Functions: If the 'Invulnerability dip switch' is enabled, you are invulnerable but you may also 'Pause' the game with P2 Start and restart with P1 Start. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=detatwin |
| $info=detatwin |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 17A shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 17A shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=dirtfoxj |
| $info=dirtfoxj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=dragoona |
| $info=dragoona |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=dragoonj |
| $info=dragoonj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=dsoccr94 |
| $info=dsoccr94 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=dsoccr94j |
| $info=dsoccr94j |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=dsoccr94k |
| $info=dsoccr94k |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=eforest |
| $info=eforest |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, Key in with the Jackpot Key followed by the Audit Key [ F1 ] [ F2 ]. Press PB4, PB5 and PB6 keys simultaneously ([ Z ] + [ X ] + [ C ] keys by default). Press Service (default [ A ]) 4 times until you are in the Setup Screen, showing Printer Pay Limit etc. Press Bet 2 (default [ D ]) to change the Jackpot Win Limit. A higher value is better (3000 max). Key out both the Jackpot and Audit Keys [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, Key in with the Jackpot Key followed by the Audit Key [ F1 ] [ F2 ]. Press PB4, PB5 and PB6 keys simultaneously ([ Z ] + [ X ] + [ C ] keys by default). Press Service (default [ A ]) 4 times until you are in the Setup Screen, showing Printer Pay Limit etc. Press Bet 2 (default [ D ]) to change the Jackpot Win Limit. A higher value is better (3000 max). Key out both the Jackpot and Audit Keys [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| aristmk4.cpp mame driver |
| aristmk4.cpp mame driver |
| |
| |
| $end |
| $end |
| $info=eforesta |
| $info=eforesta |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=eforestb |
| $info=eforestb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=elecyoyo |
| $info=elecyoyo |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=elecyoyo2 |
| $info=elecyoyo2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=elephfam |
| $info=elephfam |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press Reset [ F3 ]. When you see "RAM-INIZIALIZZATA!", release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press Reset [ F3 ]. When you see "RAM-INIZIALIZZATA!", release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=elephfmb |
| $info=elephfmb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press Reset [ F3 ]. When you see "RAM-INIZIALIZZATA!", release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press Reset [ F3 ]. When you see "RAM-INIZIALIZZATA!", release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=esckids |
| $info=esckids |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=esckidsj |
| $info=esckidsj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fantjour |
| $info=fantjour |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fantjoura |
| $info=fantjoura |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_10 |
| $info=fcockt_10 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_11 |
| $info=fcockt_11 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_12 |
| $info=fcockt_12 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_14 |
| $info=fcockt_14 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_3 |
| $info=fcockt_3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_5 |
| $info=fcockt_5 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_6 |
| $info=fcockt_6 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_6a |
| $info=fcockt_6a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_6b |
| $info=fcockt_6b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_6c |
| $info=fcockt_6c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_6d |
| $info=fcockt_6d |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_7 |
| $info=fcockt_7 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_7a |
| $info=fcockt_7a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_7b |
| $info=fcockt_7b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_7c |
| $info=fcockt_7c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_7d |
| $info=fcockt_7d |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_7e |
| $info=fcockt_7e |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_7f |
| $info=fcockt_7f |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_7g |
| $info=fcockt_7g |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_7h |
| $info=fcockt_7h |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_8 |
| $info=fcockt_8 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_8a |
| $info=fcockt_8a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_8b |
| $info=fcockt_8b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt_9 |
| $info=fcockt_9 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt2 |
| $info=fcockt2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt2_3 |
| $info=fcockt2_3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt2_4 |
| $info=fcockt2_4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt2_4a |
| $info=fcockt2_4a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt2_4b |
| $info=fcockt2_4b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt2_4c |
| $info=fcockt2_4c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt2_4d |
| $info=fcockt2_4d |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt2_4e |
| $info=fcockt2_4e |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt2_4f |
| $info=fcockt2_4f |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt2_5 |
| $info=fcockt2_5 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt2_6 |
| $info=fcockt2_6 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt2_7 |
| $info=fcockt2_7 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fcockt2a |
| $info=fcockt2a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ffortune |
| $info=ffortune |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=fhboxers |
| $info=fhboxers |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| After 'ERROR ON CARTRIDGE' press [ 9 ] (SERVICE Key) and then [ F2 ] (TEST) to get into the TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| After 'ERROR ON CARTRIDGE' press [ 9 ] (SERVICE Key) and then [ F2 ] (TEST) to get into the TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fhunter |
| $info=fhunter |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, Key in with the Jackpot Key followed by the Audit Key [ F1 ] [ F2 ]. Press PB4, PB5 and PB6 keys simultaneously ([ Z ] + [ X ] + [ C ] keys by default). Press Service (default [ A ]) 4 times until you are in the Setup Screen, showing Printer Pay Limit etc. Press Bet 2 (default [ D ]) to change the Jackpot Win Limit. A higher value is better (3000 max). Key out both the Jackpot and Audit Keys [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, Key in with the Jackpot Key followed by the Audit Key [ F1 ] [ F2 ]. Press PB4, PB5 and PB6 keys simultaneously ([ Z ] + [ X ] + [ C ] keys by default). Press Service (default [ A ]) 4 times until you are in the Setup Screen, showing Printer Pay Limit etc. Press Bet 2 (default [ D ]) to change the Jackpot Win Limit. A higher value is better (3000 max). Key out both the Jackpot and Audit Keys [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| aristmk4.cpp mame driver |
| aristmk4.cpp mame driver |
| |
| |
| $end |
| $end |
| $info=fhuntera |
| $info=fhuntera |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, Key in with the Jackpot Key followed by the Audit Key [ F1 ] [ F2 ]. Press PB4, PB5 and PB6 keys simultaneously ([ Z ] + [ X ] + [ C ] keys by default). Press Service (default [ A ]) 4 times until you are in the Setup Screen, showing Printer Pay Limit etc. Press Bet 2 (default [ D ]) to change the Jackpot Win Limit. A higher value is better (3000 max). Key out both the Jackpot and Audit Keys [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, Key in with the Jackpot Key followed by the Audit Key [ F1 ] [ F2 ]. Press PB4, PB5 and PB6 keys simultaneously ([ Z ] + [ X ] + [ C ] keys by default). Press Service (default [ A ]) 4 times until you are in the Setup Screen, showing Printer Pay Limit etc. Press Bet 2 (default [ D ]) to change the Jackpot Win Limit. A higher value is better (3000 max). Key out both the Jackpot and Audit Keys [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| aristmk4.cpp mame driver |
| aristmk4.cpp mame driver |
| |
| |
| $end |
| $end |
| $info=finalap2 |
| $info=finalap2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=finalap2j |
| $info=finalap2j |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=finalap3 |
| $info=finalap3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=finalap3a |
| $info=finalap3a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=finalap3bl |
| $info=finalap3bl |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=finalap3j |
| $info=finalap3j |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=finalap3jc |
| $info=finalap3jc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| Hold [ 9 ] then press [ F2 ] to enter Service Mode. Verify that controls are set to zero then press [ F2 ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=finalapr |
| $info=finalapr |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold down [ 9 ] and tap [ F2 ]. If you do not get an 'initializing' message followed by the input test, keep doing it until you do. Exit MAME and restart the game, it's now calibrated. |
| Hold down [ 9 ] and tap [ F2 ]. If you do not get an 'initializing' message followed by the input test, keep doing it until you do. Exit MAME and restart the game, it's now calibrated. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=finalaprj |
| $info=finalaprj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold down [ 9 ] and tap [ F2 ]. If you do not get an 'initializing' message followed by the input test, keep doing it until you do. Exit MAME and restart the game, it's now calibrated. |
| Hold down [ 9 ] and tap [ F2 ]. If you do not get an 'initializing' message followed by the input test, keep doing it until you do. Exit MAME and restart the game, it's now calibrated. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=finalapro |
| $info=finalapro |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold down [ 9 ] and tap [ F2 ]. If you do not get an 'initializing' message followed by the input test, keep doing it until you do. Exit MAME and restart the game, it's now calibrated. |
| Hold down [ 9 ] and tap [ F2 ]. If you do not get an 'initializing' message followed by the input test, keep doing it until you do. Exit MAME and restart the game, it's now calibrated. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=findlove |
| $info=findlove |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| After 'ERROR ON CARTRIDGE' press [ 9 ] (SERVICE Key) and then [ F2 ] (TEST) to get into the TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| After 'ERROR ON CARTRIDGE' press [ 9 ] (SERVICE Key) and then [ F2 ] (TEST) to get into the TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fiveside |
| $info=fiveside |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To re-initialize the EEPROM, hold down the test switch [ F2 ] and tap [ F3 ] once. Do not let go of [ F2 ] until you see a message that says 'Initializing EEPROM'. |
| To re-initialize the EEPROM, hold down the test switch [ F2 ] and tap [ F3 ] once. Do not let go of [ F2 ] until you see a message that says 'Initializing EEPROM'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fl7_2000 |
| $info=fl7_2000 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'POWER UP WAIT...DATA ERROR', press Key [ M ] (BET 1) and then Key [ 0 ] twice (BOOKS/STATS/SETUP). For further boots, just press BET 1 button. The real hardware boots straight due to electronic serial number protection. |
| The first time you run the game, it will say 'POWER UP WAIT...DATA ERROR', press Key [ M ] (BET 1) and then Key [ 0 ] twice (BOOKS/STATS/SETUP). For further boots, just press BET 1 button. The real hardware boots straight due to electronic serial number protection. |
| To enter the Bookkeeping/Setup mode, press Key [ 0 ] (BOOKS/STATS/SETUP). Use Key [ R ] (RESET) to navigate between pages. Press Key [ 0 ] to exit the Bookkeeping mode. |
| To enter the Bookkeeping/Setup mode, press Key [ 0 ] (BOOKS/STATS/SETUP). Use Key [ R ] (RESET) to navigate between pages. Press Key [ 0 ] to exit the Bookkeeping mode. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=fl7_2k16 |
| $info=fl7_2k16 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'POWER UP WAIT...DATA ERROR', press Key [ M ] (BET 1) and then Key [ 0 ] twice (BOOKS/STATS/SETUP). For further boots, just press BET 1 button. The real hardware boots straight due to electronic serial number protection. |
| The first time you run the game, it will say 'POWER UP WAIT...DATA ERROR', press Key [ M ] (BET 1) and then Key [ 0 ] twice (BOOKS/STATS/SETUP). For further boots, just press BET 1 button. The real hardware boots straight due to electronic serial number protection. |
| To enter the Bookkeeping/Setup mode, press Key [ 0 ] (BOOKS/STATS/SETUP). Use Key [ R ] (RESET) to navigate between pages. Press Key [ 0 ] to exit the Bookkeeping mode. |
| To enter the Bookkeeping/Setup mode, press Key [ 0 ] (BOOKS/STATS/SETUP). Use Key [ R ] (RESET) to navigate between pages. Press Key [ 0 ] to exit the Bookkeeping mode. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=fl7_50 |
| $info=fl7_50 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'POWER UP WAIT...DATA ERROR', press Key [ M ] (BET 1) and then Key [ 0 ] twice (BOOKS/STATS/SETUP). For further boots, just press BET 1 button. The real hardware boots straight due to electronic serial number protection. |
| The first time you run the game, it will say 'POWER UP WAIT...DATA ERROR', press Key [ M ] (BET 1) and then Key [ 0 ] twice (BOOKS/STATS/SETUP). For further boots, just press BET 1 button. The real hardware boots straight due to electronic serial number protection. |
| To enter the Bookkeeping/Setup mode, press Key [ 0 ] (BOOKS/STATS/SETUP). Use Key [ R ] (RESET) to navigate between pages. Press Key [ 0 ] to exit the Bookkeeping mode. |
| To enter the Bookkeeping/Setup mode, press Key [ 0 ] (BOOKS/STATS/SETUP). Use Key [ R ] (RESET) to navigate between pages. Press Key [ 0 ] to exit the Bookkeeping mode. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=fl7_500 |
| $info=fl7_500 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'POWER UP WAIT...DATA ERROR', press Key [ M ] (BET 1) and then Key [ 0 ] twice (BOOKS/STATS/SETUP). For further boots, just press BET 1 button. The real hardware boots straight due to electronic serial number protection. |
| The first time you run the game, it will say 'POWER UP WAIT...DATA ERROR', press Key [ M ] (BET 1) and then Key [ 0 ] twice (BOOKS/STATS/SETUP). For further boots, just press BET 1 button. The real hardware boots straight due to electronic serial number protection. |
| To enter the Bookkeeping/Setup mode, press Key [ 0 ] (BOOKS/STATS/SETUP). Use Key [ R ] (RESET) to navigate between pages. Press Key [ 0 ] to exit the Bookkeeping mode. |
| To enter the Bookkeeping/Setup mode, press Key [ 0 ] (BOOKS/STATS/SETUP). Use Key [ R ] (RESET) to navigate between pages. Press Key [ 0 ] to exit the Bookkeeping mode. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=fl7_tw |
| $info=fl7_tw |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'POWER UP WAIT...DATA ERROR', press Key [ M ] (BET 1) and then Key [ 0 ] twice (BOOKS/STATS/SETUP). For further boots, just press BET 1 button. The real hardware boots straight due to electronic serial number protection. |
| The first time you run the game, it will say 'POWER UP WAIT...DATA ERROR', press Key [ M ] (BET 1) and then Key [ 0 ] twice (BOOKS/STATS/SETUP). For further boots, just press BET 1 button. The real hardware boots straight due to electronic serial number protection. |
| To enter the Bookkeeping/Setup mode, press Key [ 0 ] (BOOKS/STATS/SETUP). Use Key [ R ] (RESET) to navigate between pages. Press Key [ 0 ] to exit the Bookkeeping mode. |
| To enter the Bookkeeping/Setup mode, press Key [ 0 ] (BOOKS/STATS/SETUP). Use Key [ R ] (RESET) to navigate between pages. Press Key [ 0 ] to exit the Bookkeeping mode. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=foodf |
| $info=foodf |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say NVRAM FAILED:.... Press P1 - Button 1 to proceed (default [ CTRL ]). The NVRAM will be automatically initialized. Exit with [ F2 ]. |
| The first time you run the game, it will say NVRAM FAILED:.... Press P1 - Button 1 to proceed (default [ CTRL ]). The NVRAM will be automatically initialized. Exit with [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=foodf1 |
| $info=foodf1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say NVRAM FAILED:.... Press P1 - Button 1 to proceed (default [ CTRL ]). The NVRAM will be automatically initialized. Exit with [ F2 ]. |
| The first time you run the game, it will say NVRAM FAILED:.... Press P1 - Button 1 to proceed (default [ CTRL ]). The NVRAM will be automatically initialized. Exit with [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=foodf2 |
| $info=foodf2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say NVRAM FAILED:.... Press P1 - Button 1 to proceed (default [ CTRL ]). The NVRAM will be automatically initialized. Exit with [ F2 ]. |
| The first time you run the game, it will say NVRAM FAILED:.... Press P1 - Button 1 to proceed (default [ CTRL ]). The NVRAM will be automatically initialized. Exit with [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=foodfc |
| $info=foodfc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say NVRAM FAILED:.... Press P1 - Button 1 to proceed (default [ CTRL ]). The NVRAM will be automatically initialized. Exit with [ F2 ]. |
| The first time you run the game, it will say NVRAM FAILED:.... Press P1 - Button 1 to proceed (default [ CTRL ]). The NVRAM will be automatically initialized. Exit with [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=fvrpitch |
| $info=fvrpitch |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gaiapols |
| $info=gaiapols |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 28B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 28B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gaiapolsj |
| $info=gaiapolsj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 28B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 28B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gaiapolsu |
| $info=gaiapolsu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 28B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 28B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=galwars2 |
| $info=galwars2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the "Factory settings restored". To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=garage_4 |
| $info=garage_4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=garage_4a |
| $info=garage_4a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=garage_4b |
| $info=garage_4b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=garage_4c |
| $info=garage_4c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=garage_5 |
| $info=garage_5 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=garage_5a |
| $info=garage_5a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=garage_5b |
| $info=garage_5b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=garage_5c |
| $info=garage_5c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=garage_5d |
| $info=garage_5d |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=garage_5e |
| $info=garage_5e |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=garage_6 |
| $info=garage_6 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=garage_7 |
| $info=garage_7 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=garage_9 |
| $info=garage_9 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=geimulti |
| $info=geimulti |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When games are first run a RAM error will occur because the NVRAM needs initialising. When ERROR appears, press [ F2 ], then [ F3 ] to reset, then [ F2 ] again and the game will start. |
| When games are first run a RAM error will occur because the NVRAM needs initialising. When ERROR appears, press [ F2 ], then [ F3 ] to reset, then [ F2 ] again and the game will start. |
| |
| |
| TIPS: |
| TIPS: |
| Trivia games "No Coins" mode: if DSW "No Coins" is on, coin inputs are replaced by a 6th button to start games. This is a feature of the PCB for private use. Selection/Poker payout button: if pressed, all coins/credits are gone and added to the payout bookkeeping, shown in the service mode under the coin in total. Last Winner shows the last payout. Payout hardware is unknown. |
| Trivia games "No Coins" mode: if DSW "No Coins" is on, coin inputs are replaced by a 6th button to start games. This is a feature of the PCB for private use. Selection/Poker payout button: if pressed, all coins/credits are gone and added to the payout bookkeeping, shown in the service mode under the coin in total. Last Winner shows the last payout. Payout hardware is unknown. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=gepoker |
| $info=gepoker |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, an ERROR appears because the NVRAM needs initializing. |
| The first time you run the game, an ERROR appears because the NVRAM needs initializing. |
| Press [ F2 ]+[ F3 ] to enter into 'TEST MODE'. Exit with [ F2 ]. |
| Press [ F2 ]+[ F3 ] to enter into 'TEST MODE'. Exit with [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gepoker1 |
| $info=gepoker1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, an ERROR appears because the NVRAM needs initializing. |
| The first time you run the game, an ERROR appears because the NVRAM needs initializing. |
| Press [ F2 ]+[ F3 ] to enter into 'TEST MODE'. Exit with [ F2 ]. |
| Press [ F2 ]+[ F3 ] to enter into 'TEST MODE'. Exit with [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gepoker2 |
| $info=gepoker2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, an ERROR appears because the NVRAM needs initializing. |
| The first time you run the game, an ERROR appears because the NVRAM needs initializing. |
| Press [ F2 ]+[ F3 ] to enter into 'TEST MODE'. Exit with [ F2 ]. |
| Press [ F2 ]+[ F3 ] to enter into 'TEST MODE'. Exit with [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gepoker3 |
| $info=gepoker3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, an ERROR appears because the NVRAM needs initialising. Press [ F2 ] and then [ F3 ] to enter TEST MODE. Exit with [ F2 ]. |
| The first time you run the game, an ERROR appears because the NVRAM needs initialising. Press [ F2 ] and then [ F3 ] to enter TEST MODE. Exit with [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=ggreats2 |
| $info=ggreats2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gijoe |
| $info=gijoe |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 7D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 7D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gijoea |
| $info=gijoea |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 7D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 7D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gijoeea |
| $info=gijoeea |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 7D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 7D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gijoej |
| $info=gijoej |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 7D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 7D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gijoeu |
| $info=gijoeu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 7D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 7D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gldnpkr |
| $info=gldnpkr |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome |
| $info=gnome |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_10 |
| $info=gnome_10 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_11 |
| $info=gnome_11 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_12 |
| $info=gnome_12 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_2 |
| $info=gnome_2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_2a |
| $info=gnome_2a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_3 |
| $info=gnome_3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_3a |
| $info=gnome_3a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_3b |
| $info=gnome_3b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_3c |
| $info=gnome_3c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_4 |
| $info=gnome_4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_5 |
| $info=gnome_5 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_5a |
| $info=gnome_5a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_5b |
| $info=gnome_5b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_7 |
| $info=gnome_7 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnome_9 |
| $info=gnome_9 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnomea |
| $info=gnomea |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnomeb |
| $info=gnomeb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnomec |
| $info=gnomec |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnomed |
| $info=gnomed |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gnomee |
| $info=gnomee |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| Press [ F2 ] to enter in "FIRST MENU", press now [ C ] followed by [ 1 ] to turn on the "INIT" option. Hold [ Z ] for about 5 seconds and the game will be initialized. Now press [ F2 ], then 3 times [ C ] and [ 1 ] to get out there and start playing. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gokuparo |
| $info=gokuparo |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 7D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 7D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=goldenc |
| $info=goldenc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=goldfish |
| $info=goldfish |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gollygho |
| $info=gollygho |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold Service 1 [ 9 ] then press [ F2 ] to enter Service Mode. Shoot at the targets it shows using the crosshair. After you've shot the target, press Service 1 [ 9 ] again to move onto the next one. Once you finished and have returned to the start again, hit [ F2 ]. |
| Hold Service 1 [ 9 ] then press [ F2 ] to enter Service Mode. Shoot at the targets it shows using the crosshair. After you've shot the target, press Service 1 [ 9 ] again to move onto the next one. Once you finished and have returned to the start again, hit [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gt507uk |
| $info=gt507uk |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, an ERROR appears because the NVRAM needs initialising. Press fast forward ([ Ins ]) key to speed this up. |
| The first time you run the game, an ERROR appears because the NVRAM needs initialising. Press fast forward ([ Ins ]) key to speed this up. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=gticlub |
| $info=gticlub |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To re-initialize the EEPROM, hold down the test switch [ F2 ] and tap reset [ F3 ] once. Do not let go of [ F2 ] until you see a message that says 'Initializing EEPROM'. |
| To re-initialize the EEPROM, hold down the test switch [ F2 ] and tap reset [ F3 ] once. Do not let go of [ F2 ] until you see a message that says 'Initializing EEPROM'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gticluba |
| $info=gticluba |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To re-initialize the EEPROM, hold down the test switch [ F2 ] and tap reset [ F3 ] once. Do not let go of [ F2 ] until you see a message that says 'Initializing EEPROM'. |
| To re-initialize the EEPROM, hold down the test switch [ F2 ] and tap reset [ F3 ] once. Do not let go of [ F2 ] until you see a message that says 'Initializing EEPROM'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gticlubj |
| $info=gticlubj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To re-initialize the EEPROM, hold down the test switch [ F2 ] and tap reset [ F3 ] once. Do not let go of [ F2 ] until you see a message that says 'Initializing EEPROM'. |
| To re-initialize the EEPROM, hold down the test switch [ F2 ] and tap reset [ F3 ] once. Do not let go of [ F2 ] until you see a message that says 'Initializing EEPROM'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gticlubu |
| $info=gticlubu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To re-initialize the EEPROM, hold down the test switch [ F2 ] and tap reset [ F3 ] once. Do not let go of [ F2 ] until you see a message that says 'Initializing EEPROM'. |
| To re-initialize the EEPROM, hold down the test switch [ F2 ] and tap reset [ F3 ] once. Do not let go of [ F2 ] until you see a message that says 'Initializing EEPROM'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=gtroppo |
| $info=gtroppo |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=gunnrose |
| $info=gunnrose |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this, followed by pressing the [ W ] key twice. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this, followed by pressing the [ W ] key twice. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=haekaka |
| $info=haekaka |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold [ F2 ] to enter Service Mode while booting or after resetting. Use [ F2 ] to select the option "3. Set Mode", then hit [ 9 ] (Service). Using [ F2 ], keep scrolling the options until you hit "RAM CLEAR". Hold [ 9 ] key down until you see the screen display "OK". Tap [ F3 ] to reboot. |
| Hold [ F2 ] to enter Service Mode while booting or after resetting. Use [ F2 ] to select the option "3. Set Mode", then hit [ 9 ] (Service). Using [ F2 ], keep scrolling the options until you hit "RAM CLEAR". Hold [ 9 ] key down until you see the screen display "OK". Tap [ F3 ] to reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=hangplt |
| $info=hangplt |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To re-initialize the EEPROM, hold down the test switch [ F2 ] and tap reset [ F3 ] once. Do not let go of [ F2 ] until you see a message that says 'Initializing EEPROM'. |
| To re-initialize the EEPROM, hold down the test switch [ F2 ] and tap reset [ F3 ] once. Do not let go of [ F2 ] until you see a message that says 'Initializing EEPROM'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=hangpltu |
| $info=hangpltu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To re-initialize the EEPROM, hold down the test switch [ F2 ] and tap reset [ F3 ] once. Do not let go of [ F2 ] until you see a message that says 'Initializing EEPROM'. |
| To re-initialize the EEPROM, hold down the test switch [ F2 ] and tap reset [ F3 ] once. Do not let go of [ F2 ] until you see a message that says 'Initializing EEPROM'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddriv |
| $info=harddriv |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddriv1 |
| $info=harddriv1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddriv2 |
| $info=harddriv2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddriv3 |
| $info=harddriv3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| |
| |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddrivb |
| $info=harddrivb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddrivb5 |
| $info=harddrivb5 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddrivb6 |
| $info=harddrivb6 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddrivc |
| $info=harddrivc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddrivc1 |
| $info=harddrivc1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddrivcb |
| $info=harddrivcb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddrivcg |
| $info=harddrivcg |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddrivg |
| $info=harddrivg |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddrivg4 |
| $info=harddrivg4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddrivj |
| $info=harddrivj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=harddrivj6 |
| $info=harddrivj6 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=hpolym84 |
| $info=hpolym84 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=hyperspt |
| $info=hyperspt |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=hypersptb |
| $info=hypersptb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=hyprolym |
| $info=hyprolym |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=hyprolymb |
| $info=hyprolymb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=hyprolymba |
| $info=hyprolymba |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ilpag |
| $info=ilpag |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At start-up, 'RICHIESTA INIZIALIZZAZIONE' pops-up, hold [ 9 ] then press [ F3 ]. Soon, you will get to the main service screen. Use P1 Start 1 to exit. |
| At start-up, 'RICHIESTA INIZIALIZZAZIONE' pops-up, hold [ 9 ] then press [ F3 ]. Soon, you will get to the main service screen. Use P1 Start 1 to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=inferno |
| $info=inferno |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=island |
| $info=island |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=island_2 |
| $info=island_2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=island2 |
| $info=island2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=island2_3 |
| $info=island2_3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=island2_3a |
| $info=island2_3a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=island2_4 |
| $info=island2_4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=island2_4a |
| $info=island2_4a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=island2_5 |
| $info=island2_5 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=island2_6 |
| $info=island2_6 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=island_3 |
| $info=island_3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=island2a |
| $info=island2a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=island2b |
| $info=island2b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=island2c |
| $info=island2c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=islanda |
| $info=islanda |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=islandb |
| $info=islandb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=islandc |
| $info=islandc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=istreb |
| $info=istreb |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| How to play: Insert one or more coins, each coin gives 2 minutes of play time, then press 1 or 2 player game start ([ 1 ] or [ 2 ]. Hit enemy 15 or more times to get bonus game. Test Mode: Insert 12 or more coins then press 2 player start [ 2 ]. |
| How to play: Insert one or more coins, each coin gives 2 minutes of play time, then press 1 or 2 player game start ([ 1 ] or [ 2 ]. Hit enemy 15 or more times to get bonus game. Test Mode: Insert 12 or more coins then press 2 player start [ 2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=itazuram |
| $info=itazuram |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, an 'ERROR' appears. Hold down [ F2 ] + [ F3 ] for about 4 seconds to enter 'TEST MODE'. Select 'SET MODE' with [ F2 ], enter with [ CTRL ], then use [ F2 ] to select 'RAM CLEAR'. Hold down [ CTRL ] until 'OK' and press [ F3 ] to proceed. |
| The first time you run the game, an 'ERROR' appears. Hold down [ F2 ] + [ F3 ] for about 4 seconds to enter 'TEST MODE'. Select 'SET MODE' with [ F2 ], enter with [ CTRL ], then use [ F2 ] to select 'RAM CLEAR'. Hold down [ CTRL ] until 'OK' and press [ F3 ] to proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=jdredd |
| $info=jdredd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you first start the game, one with the title "PROBLEM WITH NVRAM" screen will appear: click "START" (by default [ 1 ] key) to initialize and continue. |
| When you first start the game, one with the title "PROBLEM WITH NVRAM" screen will appear: click "START" (by default [ 1 ] key) to initialize and continue. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=jdreddb |
| $info=jdreddb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you first start the game, one with the title "PROBLEM WITH NVRAM" screen will appear: click "START" (by default [ 1 ] key) to initialize and continue. |
| When you first start the game, one with the title "PROBLEM WITH NVRAM" screen will appear: click "START" (by default [ 1 ] key) to initialize and continue. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=jojoba |
| $info=jojoba |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jojoban |
| $info=jojoban |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jojobane |
| $info=jojobane |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jojobaner1 |
| $info=jojobaner1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jojobanr1 |
| $info=jojobanr1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jojobar1 |
| $info=jojobar1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
. | |
| $info=jokercar |
| |
| $mame |
| |
| TIPS: |
| |
| There are 12 parameters to program. All of them are unknown. To program them, use the HOLD keys, CANCEL key, DEAL + HOLD keys and DEAL + CANCEL. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| $info=jollycrd |
| $info=jollycrd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jollycrda |
| $info=jollycrda |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolyc3x3 |
| $info=jolyc3x3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolyc980 |
| $info=jolyc980 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolyccra |
| $info=jolyccra |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolyccrb |
| $info=jolyccrb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolycdab |
| $info=jolycdab |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolycdev |
| $info=jolycdev |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolycdib |
| $info=jolycdib |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolycdic |
| $info=jolycdic |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolycdid |
| $info=jolycdid |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolycdie |
| $info=jolycdie |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolycdif |
| $info=jolycdif |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolycdig |
| $info=jolycdig |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolycdih |
| $info=jolycdih |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolycdit |
| $info=jolycdit |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolycdsp |
| $info=jolycdsp |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolycmzs |
| $info=jolycmzs |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolyjokr |
| $info=jolyjokr |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release [ 0 ]+[ 9 ] and you'll see a few rows of numbers appear. Reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release [ 0 ]+[ 9 ] and you'll see a few rows of numbers appear. Reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolyjokra |
| $info=jolyjokra |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release [ 0 ]+[ 9 ] and you'll see a few rows of numbers appear. Reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release [ 0 ]+[ 9 ] and you'll see a few rows of numbers appear. Reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=jolyjokrb |
| $info=jolyjokrb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release [ 0 ]+[ 9 ] and you'll see a few rows of numbers appear. Reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release [ 0 ]+[ 9 ] and you'll see a few rows of numbers appear. Reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=joust |
| $info=joust |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the 'Factory settings restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the 'Factory settings restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=joust2 |
| $info=joust2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the 'Factory settings restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the 'Factory settings restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=joust2r1 |
| $info=joust2r1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the 'Factory settings restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the 'Factory settings restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=joustr |
| $info=joustr |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the 'Factory settings restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the 'Factory settings restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=joustwr |
| $info=joustwr |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the 'Factory settings restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the 'Factory settings restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=keks |
| $info=keks |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keks_2 |
| $info=keks_2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keks_2a |
| $info=keks_2a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keks_2b |
| $info=keks_2b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keks_2c |
| $info=keks_2c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keks_2d |
| $info=keks_2d |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keks_2e |
| $info=keks_2e |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keks_2f |
| $info=keks_2f |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keks_2g |
| $info=keks_2g |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keks_3 |
| $info=keks_3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keks_3a |
| $info=keks_3a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keks_3b |
| $info=keks_3b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keks_4 |
| $info=keks_4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keks_5 |
| $info=keks_5 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keksa |
| $info=keksa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keksb |
| $info=keksb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=keksc |
| $info=keksc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=kgbird |
| $info=kgbird |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=kgbirda |
| $info=kgbirda |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=kiwame |
| $info=kiwame |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'BACKUP ERROR'. Press [ F3 ] to proceed. |
| The first time you run the game, it will say 'BACKUP ERROR'. Press [ F3 ] to proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=kiwames |
| $info=kiwames |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| After 'ERROR ON CARTRIDGE' press [ 9 ] (SERVICE Key) and then [ F2 ] (TEST) to get into the TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| After 'ERROR ON CARTRIDGE' press [ 9 ] (SERVICE Key) and then [ F2 ] (TEST) to get into the TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| After the game starts to boot, re-enter the TEST MENU [ F2 ]. Use [ 9 ] to move down to "Each Game Test / [KIWAME S]" then press [ F2 ]. At the screen with the tables, press [ F2 ]. The selection will flash and you'll be brought to a setup screen. Press [ 9 ] twice and then use [ F2 ] to change the option from MANUAL to AUTO. Press [ 9 ] until you move down to the 2nd to last option on the screen (10 times), then Press [ F2 ]. You should be brought back to the Test Menu. Press [ 9 ], then [ F2 ] to EXIT the test menu. |
| After the game starts to boot, re-enter the TEST MENU [ F2 ]. Use [ 9 ] to move down to "Each Game Test / [KIWAME S]" then press [ F2 ]. At the screen with the tables, press [ F2 ]. The selection will flash and you'll be brought to a setup screen. Press [ 9 ] twice and then use [ F2 ] to change the option from MANUAL to AUTO. Press [ 9 ] until you move down to the 2nd to last option on the screen (10 times), then Press [ F2 ]. You should be brought back to the Test Menu. Press [ 9 ], then [ F2 ] to EXIT the test menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=konam80a |
| $info=konam80a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will dump you on a clock setting screen. Keep pressing DOWN and select 'SAVE AND EXIT' then press P1 START [ 1 ] to continue. |
| The first time you run the game, it will dump you on a clock setting screen. Keep pressing DOWN and select 'SAVE AND EXIT' then press P1 START [ 1 ] to continue. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=konam80j |
| $info=konam80j |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will dump you on a clock setting screen. Keep pressing DOWN and select 'SAVE AND EXIT' then press P1 START [ 1 ] to continue. |
| The first time you run the game, it will dump you on a clock setting screen. Keep pressing DOWN and select 'SAVE AND EXIT' then press P1 START [ 1 ] to continue. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=konam80k |
| $info=konam80k |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will dump you on a clock setting screen. Keep pressing DOWN and select 'SAVE AND EXIT' then press P1 START [ 1 ] to continue. |
| The first time you run the game, it will dump you on a clock setting screen. Keep pressing DOWN and select 'SAVE AND EXIT' then press P1 START [ 1 ] to continue. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=konam80s |
| $info=konam80s |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will dump you on a clock setting screen. Keep pressing DOWN and select 'SAVE AND EXIT' then press P1 START [ 1 ] to continue. |
| The first time you run the game, it will dump you on a clock setting screen. Keep pressing DOWN and select 'SAVE AND EXIT' then press P1 START [ 1 ] to continue. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=konam80u |
| $info=konam80u |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will dump you on a clock setting screen. Keep pressing DOWN and select 'SAVE AND EXIT' then press P1 START [ 1 ] to continue. |
| The first time you run the game, it will dump you on a clock setting screen. Keep pressing DOWN and select 'SAVE AND EXIT' then press P1 START [ 1 ] to continue. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=kov2104 |
| $info=kov2104 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Secret Characters : on the character selection screen, hold START button then input the following codes: |
| Secret Characters : on the character selection screen, hold START button then input the following codes: |
| Koumei : [ D ], [ B ], [ D ], [ C ] (x2), [ B ], [ D ], [ B ], [ UP ], [ DOWN ] |
| Koumei : [ D ], [ B ], [ D ], [ C ] (x2), [ B ], [ D ], [ B ], [ UP ], [ DOWN ] |
| Chouzen : [ C ], [ D ], [ B ] (x2), [ C ], [ D ], [ UP ], [ DOWN ], [ UP ], [ DOWN ] |
| Chouzen : [ C ], [ D ], [ B ] (x2), [ C ], [ D ], [ UP ], [ DOWN ], [ UP ], [ DOWN ] |
| Housuu : [ B ], [ C ], [ D ], [ UP ] , [ DOWN ], [ LEFT ] (x2), [ RIGHT ], [ C ], [ D ] |
| Housuu : [ B ], [ C ], [ D ], [ UP ] , [ DOWN ], [ LEFT ] (x2), [ RIGHT ], [ C ], [ D ] |
| Sonken : [ B ] (x3), [ C ], [ D ], [ C ], [ B ] (x2), [ DOWN ] (x2) |
| Sonken : [ B ] (x3), [ C ], [ D ], [ C ], [ B ] (x2), [ DOWN ] (x2) |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=kram |
| $info=kram |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=kram2 |
| $info=kram2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=kram3 |
| $info=kram3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=landmakr |
| $info=landmakr |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Alternative Gameplay : press Shoot, Left, Right, Shoot on the titlescreen before inserting coins. If done correctly, a small character will appear. On the next play, you will play on different stage layout. |
| Alternative Gameplay : press Shoot, Left, Right, Shoot on the titlescreen before inserting coins. If done correctly, a small character will appear. On the next play, you will play on different stage layout. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=landmakrj |
| $info=landmakrj |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Alternative Gameplay : press Shoot, Left, Right, Shoot on the titlescreen before inserting coins. If done correctly, a small character will appear. On the next play, you will play on different stage layout. |
| Alternative Gameplay : press Shoot, Left, Right, Shoot on the titlescreen before inserting coins. If done correctly, a small character will appear. On the next play, you will play on different stage layout. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=landmakrp |
| $info=landmakrp |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Alternative Gameplay : press Shoot, Left, Right, Shoot on the titlescreen before inserting coins. If done correctly, a small character will appear. On the next play, you will play on different stage layout. |
| Alternative Gameplay : press Shoot, Left, Right, Shoot on the titlescreen before inserting coins. If done correctly, a small character will appear. On the next play, you will play on different stage layout. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=le2 |
| $info=le2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you must perform the typical Konami [ F2 ]+[ F3 ] procedure to properly initialize the EEPROM. The problem is this game does not currently give any types of feedback like the other Konami games (due to video problems). Simply hold [ F2 ] down, hit [ F3 ] - continuing to hold [ F2 ] for a couple of seconds to make sure it takes. Shortly thereafter, you should see a test pattern on screen signifying it worked. |
| The first time you run the game, you must perform the typical Konami [ F2 ]+[ F3 ] procedure to properly initialize the EEPROM. The problem is this game does not currently give any types of feedback like the other Konami games (due to video problems). Simply hold [ F2 ] down, hit [ F3 ] - continuing to hold [ F2 ] for a couple of seconds to make sure it takes. Shortly thereafter, you should see a test pattern on screen signifying it worked. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=le2j |
| $info=le2j |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you must perform the typical Konami [ F2 ]+[ F3 ] procedure to properly initialize the EEPROM. The problem is this game does not currently give any types of feedback like the other Konami games (due to video problems). Simply hold [ F2 ] down, hit [ F3 ] - continuing to hold [ F2 ] for a couple of seconds to make sure it takes. Shortly thereafter, you should see a test pattern on screen signifying it worked. |
| The first time you run the game, you must perform the typical Konami [ F2 ]+[ F3 ] procedure to properly initialize the EEPROM. The problem is this game does not currently give any types of feedback like the other Konami games (due to video problems). Simply hold [ F2 ] down, hit [ F3 ] - continuing to hold [ F2 ] for a couple of seconds to make sure it takes. Shortly thereafter, you should see a test pattern on screen signifying it worked. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=le2u |
| $info=le2u |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you must perform the typical Konami [ F2 ]+[ F3 ] procedure to properly initialize the EEPROM. The problem is this game does not currently give any types of feedback like the other Konami games (due to video problems). Simply hold [ F2 ] down, hit [ F3 ] - continuing to hold [ F2 ] for a couple of seconds to make sure it takes. Shortly thereafter, you should see a test pattern on screen signifying it worked. |
| The first time you run the game, you must perform the typical Konami [ F2 ]+[ F3 ] procedure to properly initialize the EEPROM. The problem is this game does not currently give any types of feedback like the other Konami games (due to video problems). Simply hold [ F2 ] down, hit [ F3 ] - continuing to hold [ F2 ] for a couple of seconds to make sure it takes. Shortly thereafter, you should see a test pattern on screen signifying it worked. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lethalen |
| $info=lethalen |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lethaleneaa |
| $info=lethaleneaa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lethaleneab |
| $info=lethaleneab |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lethalenead |
| $info=lethalenead |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lethaleneae |
| $info=lethaleneae |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lethalenj |
| $info=lethalenj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lethalenua |
| $info=lethalenua |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lethalenub |
| $info=lethalenub |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lethalenux |
| $info=lethalenux |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| The first time you run the game, the game might complain with the message: 'Version Error' or similar. You must hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine. After a short wait, continuing to hold [ F2 ], the game should say "EEPROM INITIALIZE COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lghost |
| $info=lghost |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'flash points' and press [ F2 ] to exit. You can adjust the other guns by using Player 2 and Player 3 fire buttons and, like the first player, shooting the 'flash points'. |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'flash points' and press [ F2 ] to exit. You can adjust the other guns by using Player 2 and Player 3 fire buttons and, like the first player, shooting the 'flash points'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lghostd |
| $info=lghostd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'flash points' and press [ F2 ] to exit. You can adjust the other guns by using Player 2 and Player 3 fire buttons and, like the first player, shooting the 'flash points'. |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'flash points' and press [ F2 ] to exit. You can adjust the other guns by using Player 2 and Player 3 fire buttons and, like the first player, shooting the 'flash points'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lghostj |
| $info=lghostj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'flash points' and press [ F2 ] to exit. You can adjust the other guns by using Player 2 and Player 3 fire buttons and, like the first player, shooting the 'flash points'. |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'flash points' and press [ F2 ] to exit. You can adjust the other guns by using Player 2 and Player 3 fire buttons and, like the first player, shooting the 'flash points'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lghostu |
| $info=lghostu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'flash points' and press [ F2 ] to exit. You can adjust the other guns by using Player 2 and Player 3 fire buttons and, like the first player, shooting the 'flash points'. |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'flash points' and press [ F2 ] to exit. You can adjust the other guns by using Player 2 and Player 3 fire buttons and, like the first player, shooting the 'flash points'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lghostud |
| $info=lghostud |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'flash points' and press [ F2 ] to exit. You can adjust the other guns by using Player 2 and Player 3 fire buttons and, like the first player, shooting the 'flash points'. |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'flash points' and press [ F2 ] to exit. You can adjust the other guns by using Player 2 and Player 3 fire buttons and, like the first player, shooting the 'flash points'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lluck3x3 |
| $info=lluck3x3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lluck4x1 |
| $info=lluck4x1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=loffire |
| $info=loffire |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'Flash Points' and press [ Left Alt ] + [ S ] to exit. |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'Flash Points' and press [ Left Alt ] + [ S ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=loffired |
| $info=loffired |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'Flash Points' and press [ Left Alt ] + [ S ] to exit. |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'Flash Points' and press [ Left Alt ] + [ S ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=loffirej |
| $info=loffirej |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'Flash Points' and press [ Left Alt ] + [ S ] to exit. |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'Flash Points' and press [ Left Alt ] + [ S ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=loffirejd |
| $info=loffirejd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'Flash Points' and press [ Left Alt ] + [ S ] to exit. |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'Flash Points' and press [ Left Alt ] + [ S ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=loffireu |
| $info=loffireu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'Flash Points' and press [ Left Alt ] + [ S ] to exit. |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'Flash Points' and press [ Left Alt ] + [ S ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=loffireud |
| $info=loffireud |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'Flash Points' and press [ Left Alt ] + [ S ] to exit. |
| Press mouse button to start the gun adjustment of the left gun. Fire with mouse on both 'Flash Points' and press [ Left Alt ] + [ S ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=lostwsga |
| $info=lostwsga |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The ingame part of the game has an annoying raster pattern on top of everything. Keys [ Y ] to [ O ] are assigned as 2D layer toggle keys. Press [ U ] to disable layer 2 in Lost World. Also remember to calibrate the light gun in the test menu. |
| The ingame part of the game has an annoying raster pattern on top of everything. Keys [ Y ] to [ O ] are assigned as 2D layer toggle keys. Press [ U ] to disable layer 2 in Lost World. Also remember to calibrate the light gun in the test menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=lostwsgp |
| $info=lostwsgp |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The ingame part of the game has an annoying raster pattern on top of everything. Keys [ Y ] to [ O ] are assigned as 2D layer toggle keys. Press [ U ] to disable layer 2 in Lost World. Also remember to calibrate the light gun in the test menu. |
| The ingame part of the game has an annoying raster pattern on top of everything. Keys [ Y ] to [ O ] are assigned as 2D layer toggle keys. Press [ U ] to disable layer 2 in Lost World. Also remember to calibrate the light gun in the test menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=lottofun |
| $info=lottofun |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'MEMORY PROTECT SWITCH MUST BE DOWN!'. Press [ 9 ] to proceed. |
| The first time you run the game, it will say 'MEMORY PROTECT SWITCH MUST BE DOWN!'. Press [ 9 ] to proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
. | |
| $info=lucky8g |
| |
| $mame |
| |
| INITIALIZATION: |
| |
| Sometimes the game boots with a "Coin Jam" message. Just reset the game to normalize. There are 2 sets of controls. Press the BIG key [ B ] to switch between them. |
| |
| Press [ 9 ] to enter settings, press START [ 1 ] to exit. Press [ 0 ] to enter stats, press START [ 1 ] to exit. Keeping pressed [ 9 ]+[ 0 ] + RESET [ F3 ], will enter the test mode. Press RESET [ F3 ] to exit. |
| |
| New Lucky 8 Lines has two sets of controls than can be switched through each 'BIG' button. Even you can switch controls in middle of the game. When a set of controls are in use, the other set is blocked till 'BIG' button is pressed. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| |
| $info=lucky8h |
| |
| $mame |
| |
| INITIALIZATION: |
| |
| Sometimes the game boots with a "Coin Jam" message. Just reset the game to normalize. There are 2 sets of controls. Press the BIG key [ B ] to switch between them. |
| |
| Press [ 9 ] to enter settings, press START [ 1 ] to exit. Press [ 0 ] to enter stats, press START [ 1 ] to exit. Keeping pressed [ 9 ]+[ 0 ] + RESET [ F3 ], will enter the test mode. Press RESET [ F3 ] to exit. |
| |
| New Lucky 8 Lines has two sets of controls than can be switched through each 'BIG' button. Even you can switch controls in middle of the game. When a set of controls are in use, the other set is blocked till 'BIG' button is pressed. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| |
| $info=lucky8i |
| |
| $mame |
| |
| INITIALIZATION: |
| |
| Sometimes the game boots with a "Coin Jam" message. Just reset the game to normalize. There are 2 sets of controls. Press the BIG key [ B ] to switch between them. |
| |
| Press [ 9 ] to enter settings, press START [ 1 ] to exit. Press [ 0 ] to enter stats, press START [ 1 ] to exit. Keeping pressed [ 9 ]+[ 0 ] + RESET [ F3 ], will enter the test mode. Press RESET [ F3 ] to exit. |
| |
| New Lucky 8 Lines has two sets of controls than can be switched through each 'BIG' button. Even you can switch controls in middle of the game. When a set of controls are in use, the other set is blocked till 'BIG' button is pressed. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| |
| $info=lucky8j |
| |
| $mame |
| |
| INITIALIZATION: |
| |
| Sometimes the game boots with a "Coin Jam" message. Just reset the game to normalize. There are 2 sets of controls. Press the BIG key [ B ] to switch between them. |
| |
| Press [ 9 ] to enter settings, press START [ 1 ] to exit. Press [ 0 ] to enter stats, press START [ 1 ] to exit. Keeping pressed [ 9 ]+[ 0 ] + RESET [ F3 ], will enter the test mode. Press RESET [ F3 ] to exit. |
| |
| New Lucky 8 Lines has two sets of controls than can be switched through each 'BIG' button. Even you can switch controls in middle of the game. When a set of controls are in use, the other set is blocked till 'BIG' button is pressed. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| |
| $info=lucky8k |
| |
| $mame |
| |
| INITIALIZATION: |
| |
| Sometimes the game boots with a "Coin Jam" message. Just reset the game to normalize. There are 2 sets of controls. Press the BIG key [ B ] to switch between them. |
| |
| Press [ 9 ] to enter settings, press START [ 1 ] to exit. Press [ 0 ] to enter stats, press START [ 1 ] to exit. Keeping pressed [ 9 ]+[ 0 ] + RESET [ F3 ], will enter the test mode. Press RESET [ F3 ] to exit. |
| |
| New Lucky 8 Lines has two sets of controls than can be switched through each 'BIG' button. Even you can switch controls in middle of the game. When a set of controls are in use, the other set is blocked till 'BIG' button is pressed. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| $info=luckywld |
| $info=luckywld |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| How to calibrate the guns: hold [ 9 ], press [ F2 ] and shoot at the targets it shows using the crosshair, after you've shot the target press [ 9 ] again to move onto the next one. Once you get back to the start again press [ F2 ] to exit. |
| How to calibrate the guns: hold [ 9 ], press [ F2 ] and shoot at the targets it shows using the crosshair, after you've shot the target press [ 9 ] again to move onto the next one. Once you get back to the start again press [ F2 ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=luckywldj |
| $info=luckywldj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| How to calibrate the guns: hold [ 9 ], press [ F2 ] and shoot at the targets it shows using the crosshair, after you've shot the target press [ 9 ] again to move onto the next one. Once you get back to the start again press [ F2 ] to exit. |
| How to calibrate the guns: hold [ 9 ], press [ F2 ] and shoot at the targets it shows using the crosshair, after you've shot the target press [ 9 ] again to move onto the next one. Once you get back to the start again press [ F2 ] to exit. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
. | |
| $info=lvcardsa |
| |
| $mame |
| |
| TIPS: |
| |
| Enter switch test mode by holding down the Hit key, and when the crosshatch pattern comes up, release it and push it again. After you get into Check Mode [ F2 ], press the Hit key to switch pages. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| $info=lvpoker |
| $info=lvpoker |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'BATTERY BACKUP CHECK/ERROR FOUND'. Press 'Memory Reset' key [ ' ] to initialize. |
| The first time you run the game, it will say 'BATTERY BACKUP CHECK/ERROR FOUND'. Press 'Memory Reset' key [ ' ] to initialize. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=magic10 |
| $info=magic10 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| For the 1st boot, switch "Disable Free Play" to ON in the dip switches, enter a coin (with [ 5 ]) and press Collect (with [ I ]) to get the first "Game Over". |
| For the 1st boot, switch "Disable Free Play" to ON in the dip switches, enter a coin (with [ 5 ]) and press Collect (with [ I ]) to get the first "Game Over". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=magic102 |
| $info=magic102 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'DATI NVRAM-68K NON VALIDI!!!'. Press [ F2 ] to enter the Test Mode. Enter the key sequence [ B Y 1 I I ] (HOLD 5, HOLD 1, START, COLLECT and COLLECT) to initialize the game. |
| The first time you run the game, it will say 'DATI NVRAM-68K NON VALIDI!!!'. Press [ F2 ] to enter the Test Mode. Enter the key sequence [ B Y 1 I I ] (HOLD 5, HOLD 1, START, COLLECT and COLLECT) to initialize the game. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=magic10a |
| $info=magic10a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| For the 1st boot, switch "Disable Free Play" to ON in the dip switches, enter a coin (with [ 5 ]) and press Collect (with [ I ]) to get the first "Game Over". |
| For the 1st boot, switch "Disable Free Play" to ON in the dip switches, enter a coin (with [ 5 ]) and press Collect (with [ I ]) to get the first "Game Over". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=magic10b |
| $info=magic10b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| For the 1st boot, switch "Disable Free Play" to ON in the dip switches, enter a coin (with [ 5 ]) and press Collect (with [ I ]) to get the first "Game Over". |
| For the 1st boot, switch "Disable Free Play" to ON in the dip switches, enter a coin (with [ 5 ]) and press Collect (with [ I ]) to get the first "Game Over". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=magic10c |
| $info=magic10c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| For the 1st boot, switch "Disable Free Play" to ON in the dip switches, enter a coin (with [ 5 ]) and press Collect (with [ I ]) to get the first "Game Over". |
| For the 1st boot, switch "Disable Free Play" to ON in the dip switches, enter a coin (with [ 5 ]) and press Collect (with [ I ]) to get the first "Game Over". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=magicrd2 |
| $info=magicrd2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, "Elektronik Defekt" message appears. To properly initialize the NVRAM, simply restart MAME or hit [ F3 ]. |
| The first time you run the game, "Elektronik Defekt" message appears. To properly initialize the NVRAM, simply restart MAME or hit [ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=magicrd2a |
| $info=magicrd2a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, "Elektronik Defekt" message appears. To properly initialize the NVRAM, simply restart MAME or hit [ F3 ]. |
| The first time you run the game, "Elektronik Defekt" message appears. To properly initialize the NVRAM, simply restart MAME or hit [ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=magicrd2b |
| $info=magicrd2b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, "Elektronik Defekt" message appears. To properly initialize the NVRAM, simply restart MAME or hit [ F3 ]. |
| The first time you run the game, "Elektronik Defekt" message appears. To properly initialize the NVRAM, simply restart MAME or hit [ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=magicrd2c |
| $info=magicrd2c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, "Elektronik Defekt" message appears. To properly initialize the NVRAM, simply restart MAME or hit [ F3 ]. |
| The first time you run the game, "Elektronik Defekt" message appears. To properly initialize the NVRAM, simply restart MAME or hit [ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=magzun |
| $info=magzun |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'ONSEI BOARD ERROR'. Press 'SERVICE' [ 9 ] and then TEST [ F2 ] to get into the 'ST-V TEST MENU'. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 3P (three players) and 'EXIT' the test menu. |
| The first time you run the game, it will say 'ONSEI BOARD ERROR'. Press 'SERVICE' [ 9 ] and then TEST [ F2 ] to get into the 'ST-V TEST MENU'. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 3P (three players) and 'EXIT' the test menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mcolors |
| $info=mcolors |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'DATI NVRAM-68K NON VALIDI!!!'. Press [ F2 ] to enter the Test Mode. Enter the key sequence [ B ][ Y ][ V ][ M ][ M ] (HOLD 5, HOLD 1, HOLD 4, BET and BET) to initialize the game. |
| The first time you run the game, it will say 'DATI NVRAM-68K NON VALIDI!!!'. Press [ F2 ] to enter the Test Mode. Enter the key sequence [ B ][ Y ][ V ][ M ][ M ] (HOLD 5, HOLD 1, HOLD 4, BET and BET) to initialize the game. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| $end |
| $end |
| $info=mcolorsa |
| $info=mcolorsa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'DATI NVRAM-68K NON VALIDI!!!'. Press [ F2 ] to enter the Test Mode. Enter the key sequence [ B ][ Y ][ V ][ M ][ M ] (HOLD 5, HOLD 1, HOLD 4, BET and BET) to initialize the game. |
| The first time you run the game, it will say 'DATI NVRAM-68K NON VALIDI!!!'. Press [ F2 ] to enter the Test Mode. Enter the key sequence [ B ][ Y ][ V ][ M ][ M ] (HOLD 5, HOLD 1, HOLD 4, BET and BET) to initialize the game. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=metamrph |
| $info=metamrph |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: "VERSION ERROR". Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: "VERSION ERROR". Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=metamrpha |
| $info=metamrpha |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: "VERSION ERROR". Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: "VERSION ERROR". Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=metamrphe |
| $info=metamrphe |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: "VERSION ERROR". Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: "VERSION ERROR". Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=metamrphj |
| $info=metamrphj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: 'VERSION ERROR'. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: 'VERSION ERROR'. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=metamrphu |
| $info=metamrphu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: 'VERSION ERROR'. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: 'VERSION ERROR'. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mfish_11 |
| $info=mfish_11 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mfish_12 |
| $info=mfish_12 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mfish_12a |
| $info=mfish_12a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mfish_13 |
| $info=mfish_13 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mfish_3 |
| $info=mfish_3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mfish_3a |
| $info=mfish_3a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mfish_6 |
| $info=mfish_6 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mfish_8 |
| $info=mfish_8 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=micrombc |
| $info=micrombc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| After 'ERROR ON CARTRIDGE' press [ 9 ] (SERVICE Key) and then [ F2 ] (TEST) to get into the 'TEST MENU'. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| After 'ERROR ON CARTRIDGE' press [ 9 ] (SERVICE Key) and then [ F2 ] (TEST) to get into the 'TEST MENU'. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mil4000 |
| $info=mil4000 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At first start-up, an Italian message pops up: "Scheda manomessa da un agente esterno - Si consiglia di aggiungere dipositivo antispark", translated: "PCB has been hacked from external agent, it's advised to add an anti-spark device". Press [ F2 ] to enter Service Mode, then press Key [ B ] (Hold 5) to exit Service Mode. |
| At first start-up, an Italian message pops up: "Scheda manomessa da un agente esterno - Si consiglia di aggiungere dipositivo antispark", translated: "PCB has been hacked from external agent, it's advised to add an anti-spark device". Press [ F2 ] to enter Service Mode, then press Key [ B ] (Hold 5) to exit Service Mode. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mil4000a |
| $info=mil4000a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At first start-up, an Italian message pops up: "Scheda manomessa da un agente esterno - Si consiglia di aggiungere dipositivo antispark", translated: "PCB has been hacked from external agent, it's advised to add an anti-spark device". Press [ F2 ] to enter Service Mode, then press Key [ B ] (Hold 5) to exit Service Mode. |
| At first start-up, an Italian message pops up: "Scheda manomessa da un agente esterno - Si consiglia di aggiungere dipositivo antispark", translated: "PCB has been hacked from external agent, it's advised to add an anti-spark device". Press [ F2 ] to enter Service Mode, then press Key [ B ] (Hold 5) to exit Service Mode. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mil4000b |
| $info=mil4000b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At first start-up, an Italian message pops up: "Scheda manomessa da un agente esterno - Si consiglia di aggiungere dipositivo antispark", translated: "PCB has been hacked from external agent, it's advised to add an anti-spark device". Press [ F2 ] to enter Service Mode, then press Key [ B ] (Hold 5) to exit Service Mode. |
| At first start-up, an Italian message pops up: "Scheda manomessa da un agente esterno - Si consiglia di aggiungere dipositivo antispark", translated: "PCB has been hacked from external agent, it's advised to add an anti-spark device". Press [ F2 ] to enter Service Mode, then press Key [ B ] (Hold 5) to exit Service Mode. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mil4000c |
| $info=mil4000c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At first start-up, an Italian message pops up: "Scheda manomessa da un agente esterno - Si consiglia di aggiungere dipositivo antispark", translated: "PCB has been hacked from external agent, it's advised to add an anti-spark device". Press [ F2 ] to enter Service Mode, then press Key [ B ] (Hold 5) to exit Service Mode. |
| At first start-up, an Italian message pops up: "Scheda manomessa da un agente esterno - Si consiglia di aggiungere dipositivo antispark", translated: "PCB has been hacked from external agent, it's advised to add an anti-spark device". Press [ F2 ] to enter Service Mode, then press Key [ B ] (Hold 5) to exit Service Mode. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mjyuugi |
| $info=mjyuugi |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Running the first time, you need to init the EEPROM. You can do this by hitting [ F2 ], then [ F3 ]. When the Test screen comes up, hit [ F2 ] then [ F3 ] again. |
| Running the first time, you need to init the EEPROM. You can do this by hitting [ F2 ], then [ F3 ]. When the Test screen comes up, hit [ F2 ] then [ F3 ] again. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mjyuugia |
| $info=mjyuugia |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Running the first time, you need to init the EEPROM. You can do this by hitting [ F2 ], then [ F3 ]. When the Test screen comes up, hit [ F2 ] then [ F3 ] again. |
| Running the first time, you need to init the EEPROM. You can do this by hitting [ F2 ], then [ F3 ]. When the Test screen comes up, hit [ F2 ] then [ F3 ] again. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk2 |
| $info=mk2 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk2chal |
| $info=mk2chal |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk2r11 |
| $info=mk2r11 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk2r14 |
| $info=mk2r14 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk2r20 |
| $info=mk2r20 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk2r21 |
| $info=mk2r21 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk2r30 |
| $info=mk2r30 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk2r31e |
| $info=mk2r31e |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk2r32e |
| $info=mk2r32e |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk2r42 |
| $info=mk2r42 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk2r91 |
| $info=mk2r91 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk3 |
| $info=mk3 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk3mdb |
| $info=mk3mdb |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk3p40 |
| $info=mk3p40 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk3r10 |
| $info=mk3r10 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk3r20 |
| $info=mk3r20 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mk3snes |
| $info=mk3snes |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mmaulers |
| $info=mmaulers |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 28B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 28B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mmaze |
| $info=mmaze |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'TEST PROGRAM INIT...'. Reset [ F3 ] or Restart. |
| The first time you run the game, it will say 'TEST PROGRAM INIT...'. Reset [ F3 ] or Restart. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mmaze2 |
| $info=mmaze2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'TEST PROGRAM INIT...'. Reset [ F3 ] or Restart. |
| The first time you run the game, it will say 'TEST PROGRAM INIT...'. Reset [ F3 ] or Restart. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mnight |
| $info=mnight |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press P2 START [ 2 ] to skip the dipswitch menu. |
| Press P2 START [ 2 ] to skip the dipswitch menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=mnightj |
| $info=mnightj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press P2 START [ 2 ] to skip the dipswitch menu. |
| Press P2 START [ 2 ] to skip the dipswitch menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=moomesa |
| $info=moomesa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=moomesaaab |
| $info=moomesaaab |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=moomesabl |
| $info=moomesabl |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=moomesauab |
| $info=moomesauab |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=moomesauac |
| $info=moomesauac |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM N2 shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ms4plus |
| $info=ms4plus |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| |
| |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| |
| |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ms5pcb |
| $info=ms5pcb |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| |
| |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| |
| |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ms5plus |
| $info=ms5plus |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| |
| |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| |
| |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mslug |
| $info=mslug |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| |
| |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| |
| |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mslug2 |
| $info=mslug2 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| |
| |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| |
| |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mslug2t |
| $info=mslug2t |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| |
| |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| |
| |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mslug3 |
| $info=mslug3 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mslug3a |
| $info=mslug3a |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mslug3b6 |
| $info=mslug3b6 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mslug3h |
| $info=mslug3h |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mslug4 |
| $info=mslug4 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mslug4h |
| $info=mslug4h |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mslug5 |
| $info=mslug5 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mslug5h |
| $info=mslug5h |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mslug6 |
| $info=mslug6 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mslugx |
| $info=mslugx |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| How to activate Blood? |
| How to activate Blood? |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| Hit [ F2 ], use the player 1 controls to navigate to "Setting up the soft dip", hit the primary button (Left Control), navigate to "Slot 1 (game name)", hit the primary button and finally navigate to the "Blood" selection and turn it on by hitting the primary button. To exit the menu, press the third button (Space) two times and select "Exit". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mtlchamp |
| $info=mtlchamp |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: 'VERSION ERROR' and the game will reboot. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: 'VERSION ERROR' and the game will reboot. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mtlchamp1 |
| $info=mtlchamp1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: 'VERSION ERROR' and the game will reboot. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: 'VERSION ERROR' and the game will reboot. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mtlchampa |
| $info=mtlchampa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: 'VERSION ERROR' and the game will reboot. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: 'VERSION ERROR' and the game will reboot. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mtlchampj |
| $info=mtlchampj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: 'VERSION ERROR' and the game will reboot. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: 'VERSION ERROR' and the game will reboot. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mtlchampu |
| $info=mtlchampu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: 'VERSION ERROR' and the game will reboot. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: 'VERSION ERROR' and the game will reboot. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mtlchampu1 |
| $info=mtlchampu1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: 'VERSION ERROR' and the game will reboot. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: 'VERSION ERROR' and the game will reboot. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=myfairld |
| $info=myfairld |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'ERROR ON CARTRIDGE'. Press SERVICE [ 9 ] and then TEST [ F2 ] to get into the ST-V TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| The first time you run the game, it will say 'ERROR ON CARTRIDGE'. Press SERVICE [ 9 ] and then TEST [ F2 ] to get into the ST-V TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mysticm |
| $info=mysticm |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mysticmp |
| $info=mysticmp |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mystwarr |
| $info=mystwarr |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mystwarra |
| $info=mystwarra |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mystwarraa |
| $info=mystwarraa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mystwarrj |
| $info=mystwarrj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=mystwarru |
| $info=mystwarru |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=narc |
| $info=narc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'DEFAULT ADJUSTMENTS RESTORED'. Press [ F2 ] to enter test mode and exit to start. |
| The first time you run the game, it will say 'DEFAULT ADJUSTMENTS RESTORED'. Press [ F2 ] to enter test mode and exit to start. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=narc2 |
| $info=narc2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'DEFAULT ADJUSTMENTS RESTORED'. Press [ F2 ] to enter test mode and exit to start. |
| The first time you run the game, it will say 'DEFAULT ADJUSTMENTS RESTORED'. Press [ F2 ] to enter test mode and exit to start. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=narc3 |
| $info=narc3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'DEFAULT ADJUSTMENTS RESTORED'. Press [ F2 ] to enter test mode and exit to start. |
| The first time you run the game, it will say 'DEFAULT ADJUSTMENTS RESTORED'. Press [ F2 ] to enter test mode and exit to start. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=nbahangt |
| $info=nbahangt |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=nbamht |
| $info=nbamht |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=nbamht1 |
| $info=nbamht1 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=nclubv3 |
| $info=nclubv3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say "ERROR ON CARTRIDGE". Press SERVICE [ 9 ] and then TEST [ F2 ] to get into the "ST-V TEST MENU". Select "SYSTEM ASSIGNMENTS" with SERVICE and press TEST to proceed, then set "CABINET TYPE" to "1P" (one player) and "EXIT" the test menu. |
| The first time you run the game, it will say "ERROR ON CARTRIDGE". Press SERVICE [ 9 ] and then TEST [ F2 ] to get into the "ST-V TEST MENU". Select "SYSTEM ASSIGNMENTS" with SERVICE and press TEST to proceed, then set "CABINET TYPE" to "1P" (one player) and "EXIT" the test menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=opengolf |
| $info=opengolf |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| La prima volta che si esegue il gioco, la EEPROM '22D' viene mostrata come errata nel controllo 'RAM/ROM'. Tenere premuto il pulsante di Test [ F2 ] e poi premere anche [ F3 ] per resettare la macchina, creando la EEPROM corretta. |
| La prima volta che si esegue il gioco, la EEPROM '22D' viene mostrata come errata nel controllo 'RAM/ROM'. Tenere premuto il pulsante di Test [ F2 ] e poi premere anche [ F3 ] per resettare la macchina, creando la EEPROM corretta. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=opengolf2 |
| $info=opengolf2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| La prima volta che si esegue il gioco, la EEPROM '22D' viene mostrata come errata nel controllo 'RAM/ROM'. Tenere premuto il pulsante di Test [ F2 ] e poi premere anche [ F3 ] per resettare la macchina, creando la EEPROM corretta. |
| La prima volta che si esegue il gioco, la EEPROM '22D' viene mostrata come errata nel controllo 'RAM/ROM'. Tenere premuto il pulsante di Test [ F2 ] e poi premere anche [ F3 ] per resettare la macchina, creando la EEPROM corretta. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=openice |
| $info=openice |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume of the game is too low. When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to 'close' the service switch so that you won't get stuck in the menu. Now, navigate to the 'Volume Adjust' option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| The volume of the game is too low. When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to 'close' the service switch so that you won't get stuck in the menu. Now, navigate to the 'Volume Adjust' option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=openicea |
| $info=openicea |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume of the game is too low. When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to 'close' the service switch so that you won't get stuck in the menu. Now, navigate to the 'Volume Adjust' option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| The volume of the game is too low. When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to 'close' the service switch so that you won't get stuck in the menu. Now, navigate to the 'Volume Adjust' option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=orius |
| $info=orius |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: VERSION ERROR. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: VERSION ERROR. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=paceight |
| $info=paceight |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F3 ] and the press it once again: the game will be now playable. |
| Press [ F3 ] and the press it once again: the game will be now playable. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pacslot |
| $info=pacslot |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You will need to restart MAME twice at the DIP SW READ ERROR and BACKUP MEMORY ERROR screen before you are allowed to play. Use the [ F3 ] key. |
| You will need to restart MAME twice at the DIP SW READ ERROR and BACKUP MEMORY ERROR screen before you are allowed to play. Use the [ F3 ] key. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pbchmp95 |
| $info=pbchmp95 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F1 ] to initialize NVRAM. |
| Press [ F1 ] to initialize NVRAM. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pbss330ca |
| $info=pbss330ca |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Press fast forward key [ Ins ] to speed up testing. |
| Press fast forward key [ Ins ] to speed up testing. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=pebe0014 |
| $info=pebe0014 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pebe0014a |
| $info=pebe0014a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=peke0004 |
| $info=peke0004 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=peke0017 |
| $info=peke0017 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=peke1001 |
| $info=peke1001 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=peke1006 |
| $info=peke1006 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=peke1012 |
| $info=peke1012 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=peke1012a |
| $info=peke1012a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=peke1012b |
| $info=peke1012b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=peke1013 |
| $info=peke1013 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=peke1013a |
| $info=peke1013a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pekoc766 |
| $info=pekoc766 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pekoc801 |
| $info=pekoc801 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pekoc802 |
| $info=pekoc802 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pekoc803 |
| $info=pekoc803 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pekoc803a |
| $info=pekoc803a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pekoc804 |
| $info=pekoc804 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pekoc806 |
| $info=pekoc806 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pekoc818 |
| $info=pekoc818 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pekoc819 |
| $info=pekoc819 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pekoc822 |
| $info=pekoc822 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pekoc825 |
| $info=pekoc825 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default). 'CMOS DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is opened (if not, press [ O ] by default), 'EEPROM DATA' will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepk0719 |
| $info=pepk0719 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0719a |
| $info=pepk0719a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0719b |
| $info=pepk0719b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0756 |
| $info=pepk0756 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0756a |
| $info=pepk0756a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0756b |
| $info=pepk0756b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0756c |
| $info=pepk0756c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0757 |
| $info=pepk0757 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0758 |
| $info=pepk0758 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0769 |
| $info=pepk0769 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0773 |
| $info=pepk0773 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0810 |
| $info=pepk0810 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0810a |
| $info=pepk0810a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0811 |
| $info=pepk0811 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0823 |
| $info=pepk0823 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0832 |
| $info=pepk0832 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0849 |
| $info=pepk0849 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0856 |
| $info=pepk0856 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0856a |
| $info=pepk0856a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0858 |
| $info=pepk0858 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0873 |
| $info=pepk0873 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0873a |
| $info=pepk0873a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0885 |
| $info=pepk0885 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0930 |
| $info=pepk0930 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk0930a |
| $info=pepk0930a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk1002 |
| $info=pepk1002 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk1004 |
| $info=pepk1004 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk1013 |
| $info=pepk1013 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk1020 |
| $info=pepk1020 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk1024 |
| $info=pepk1024 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk1030 |
| $info=pepk1030 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepk1069 |
| $info=pepk1069 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, you will read the message "CALL ATTENDANT". |
| At the first start, you will read the message "CALL ATTENDANT". |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Press [ O ], and you will read the message "BAD DATA MEMORY". Now press [ K ] and [ O ] again. |
| Now the machine is initialized. |
| Now the machine is initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=pepp0001 |
| $info=pepp0001 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0002 |
| $info=pepp0002 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0002a |
| $info=pepp0002a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0006 |
| $info=pepp0006 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0008 |
| $info=pepp0008 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0008a |
| $info=pepp0008a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0008b |
| $info=pepp0008b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0009 |
| $info=pepp0009 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0010 |
| $info=pepp0010 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0014 |
| $info=pepp0014 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0014a |
| $info=pepp0014a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0023 |
| $info=pepp0023 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0038 |
| $info=pepp0038 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0040 |
| $info=pepp0040 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0040a |
| $info=pepp0040a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0040b |
| $info=pepp0040b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0041 |
| $info=pepp0041 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0042 |
| $info=pepp0042 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0042a |
| $info=pepp0042a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0043 |
| $info=pepp0043 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0043a |
| $info=pepp0043a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0043b |
| $info=pepp0043b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0045 |
| $info=pepp0045 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0045a |
| $info=pepp0045a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0045b |
| $info=pepp0045b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0045c |
| $info=pepp0045c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0045d |
| $info=pepp0045d |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0046 |
| $info=pepp0046 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0046a |
| $info=pepp0046a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0046b |
| $info=pepp0046b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0059 |
| $info=pepp0059 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0059a |
| $info=pepp0059a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0060 |
| $info=pepp0060 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0060a |
| $info=pepp0060a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0060b |
| $info=pepp0060b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0060c |
| $info=pepp0060c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0063 |
| $info=pepp0063 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0083 |
| $info=pepp0083 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0085 |
| $info=pepp0085 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0089 |
| $info=pepp0089 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0094 |
| $info=pepp0094 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0104 |
| $info=pepp0104 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0116 |
| $info=pepp0116 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0116a |
| $info=pepp0116a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0118 |
| $info=pepp0118 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0132 |
| $info=pepp0132 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0150 |
| $info=pepp0150 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0158 |
| $info=pepp0158 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0158a |
| $info=pepp0158a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0158b |
| $info=pepp0158b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0158c |
| $info=pepp0158c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0158d |
| $info=pepp0158d |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0159 |
| $info=pepp0159 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0178 |
| $info=pepp0178 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0181 |
| $info=pepp0181 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0188 |
| $info=pepp0188 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0188a |
| $info=pepp0188a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0188b |
| $info=pepp0188b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0189 |
| $info=pepp0189 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0195 |
| $info=pepp0195 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0197 |
| $info=pepp0197 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0197a |
| $info=pepp0197a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0197b |
| $info=pepp0197b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0197c |
| $info=pepp0197c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0197d |
| $info=pepp0197d |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0197e |
| $info=pepp0197e |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0203 |
| $info=pepp0203 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0203a |
| $info=pepp0203a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0203b |
| $info=pepp0203b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0203c |
| $info=pepp0203c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0203d |
| $info=pepp0203d |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0203e |
| $info=pepp0203e |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0218 |
| $info=pepp0218 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0219 |
| $info=pepp0219 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0221 |
| $info=pepp0221 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0221a |
| $info=pepp0221a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0221b |
| $info=pepp0221b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0230 |
| $info=pepp0230 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0265 |
| $info=pepp0265 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0265a |
| $info=pepp0265a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0265b |
| $info=pepp0265b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0265c |
| $info=pepp0265c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0274 |
| $info=pepp0274 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0288 |
| $info=pepp0288 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0401 |
| $info=pepp0401 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0409 |
| $info=pepp0409 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0410 |
| $info=pepp0410 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0410a |
| $info=pepp0410a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0419 |
| $info=pepp0419 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0420 |
| $info=pepp0420 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0423 |
| $info=pepp0423 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0423a |
| $info=pepp0423a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0423b |
| $info=pepp0423b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0423c |
| $info=pepp0423c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0447 |
| $info=pepp0447 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0447a |
| $info=pepp0447a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0447b |
| $info=pepp0447b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0449 |
| $info=pepp0449 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0449a |
| $info=pepp0449a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0467 |
| $info=pepp0467 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0488 |
| $info=pepp0488 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0509 |
| $info=pepp0509 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0510 |
| $info=pepp0510 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0555 |
| $info=pepp0555 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0562 |
| $info=pepp0562 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0585 |
| $info=pepp0585 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0587 |
| $info=pepp0587 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0750 |
| $info=pepp0750 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0763 |
| $info=pepp0763 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pepp0764 |
| $info=pepp0764 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=peps0239 |
| $info=peps0239 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'CALL ATTENDANT'. Press [ O ] for DOOR OPEN/CMOS DATA, then press the self-test button [ K ] until a "beep" is heard. Close the door with [ O ] and press the jackpot reset button [ L ]. Now open again the door for DOOR OPEN/EEPROM DATA and press button [ K ] and then close door. |
| The first time you run the game, it will say 'CALL ATTENDANT'. Press [ O ] for DOOR OPEN/CMOS DATA, then press the self-test button [ K ] until a "beep" is heard. Close the door with [ O ] and press the jackpot reset button [ L ]. Now open again the door for DOOR OPEN/EEPROM DATA and press button [ K ] and then close door. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=peps0615 |
| $info=peps0615 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=peps0716 |
| $info=peps0716 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=peps0722 |
| $info=peps0722 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pex0998s |
| $info=pex0998s |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pex2025p |
| $info=pex2025p |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pex2035p |
| $info=pex2035p |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pex2069p |
| $info=pex2069p |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pexm002p |
| $info=pexm002p |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pexmp017 |
| $info=pexmp017 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pexmp017a |
| $info=pexmp017a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pexmp017b |
| $info=pexmp017b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| Be sure the door is opened (if not, press [ O ] by default); "CMOS DATA" will be displayed press the self-test button (default is [ K ]) until a "beep" is heard. Be sure the door is closed (if not, press [ O ] by default) and press the jackpot reset button (default is [ L ]); be sure the door is opened (if not, press [ O ] by default) and "EEPROM DATA" will be displayed press the self-test button (default is [ K ]). Be sure the door is closed (if not, press [ O ] by default). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=phantomp |
| $info=phantomp |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=phrcraze |
| $info=phrcraze |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see 'PUSH ANY SWITCH', press [ C ] key to proceed. |
| When you see 'PUSH ANY SWITCH', press [ C ] key to proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=phrcrazea |
| $info=phrcrazea |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see 'PUSH ANY SWITCH', press [ C ] key to proceed. |
| When you see 'PUSH ANY SWITCH', press [ C ] key to proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=phrcrazeb |
| $info=phrcrazeb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see 'PUSH ANY SWITCH', press [ C ] key to proceed. |
| When you see 'PUSH ANY SWITCH', press [ C ] key to proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=phrcrazec |
| $info=phrcrazec |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see 'PUSH ANY SWITCH', press [ C ] key to proceed. |
| When you see 'PUSH ANY SWITCH', press [ C ] key to proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=phrcrazev |
| $info=phrcrazev |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see 'PUSH ANY SWITCH', press [ C ] key to proceed. |
| When you see 'PUSH ANY SWITCH', press [ C ] key to proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=piccolop |
| $info=piccolop |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate_2 |
| $info=pirate_2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate_3 |
| $info=pirate_3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate_4 |
| $info=pirate_4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate_5 |
| $info=pirate_5 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate2 |
| $info=pirate2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate2_2 |
| $info=pirate2_2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate2_2a |
| $info=pirate2_2a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate2_3 |
| $info=pirate2_3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate2_4 |
| $info=pirate2_4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate2a |
| $info=pirate2a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate2b |
| $info=pirate2b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate2c |
| $info=pirate2c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate2d |
| $info=pirate2d |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate2e |
| $info=pirate2e |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate2f |
| $info=pirate2f |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate2g |
| $info=pirate2g |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pirate2h |
| $info=pirate2h |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| To initialize the game, turn 'Service Mode' ON [ F2 ]. Move pointer to 'INIT' with Key [ C ] and press [ 1 ] to enter. Hold [ Z ] for 5 seconds while counter counts down, then turn 'Service Mode' OFF with [ F2 ]+[ F3 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=piratesh |
| $info=piratesh |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say "E510 BACK UP RAM ERROR". Press [ F2 ] to enter TEST MODE, select 'SETTING' and 'BACKUP RAM CLEAR' with UP/DOWN keys and P1 Start ([ 1 ]) and exit with 'EXIT' and 'GAME MODE'. |
| The first time you run the game, it will say "E510 BACK UP RAM ERROR". Press [ F2 ] to enter TEST MODE, select 'SETTING' and 'BACKUP RAM CLEAR' with UP/DOWN keys and P1 Start ([ 1 ]) and exit with 'EXIT' and 'GAME MODE'. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=pkrdewin |
| $info=pkrdewin |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pktgaldxa |
| $info=pktgaldxa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold down both Player1 [ 1 ] & Player2 [ 2 ] Start buttons during boot up to see version and region. |
| Hold down both Player1 [ 1 ] & Player2 [ 2 ] Start buttons during boot up to see version and region. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=playch10 |
| $info=playch10 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Starting the game, you are taken into a double screen: top the list of games, below the game screen. They fit using credits, as for the other games, the keys [ 5 ] or [ 6 ]. It must therefore SELECT the game, using the [ ' ] (apostrophe). Select the game options (1 player, 2 player, etc.) with the key [ 1 ], and start it by pressing [ 2 ]. |
| Starting the game, you are taken into a double screen: top the list of games, below the game screen. They fit using credits, as for the other games, the keys [ 5 ] or [ 6 ]. It must therefore SELECT the game, using the [ ' ] (apostrophe). Select the game options (1 player, 2 player, etc.) with the key [ 1 ], and start it by pressing [ 2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=poker41 |
| $info=poker41 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'DATA ERROR'. Press [ F3 ] to initialize the NVRAM. |
| The first time you run the game, it will say 'DATA ERROR'. Press [ F3 ] to initialize the NVRAM. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=pokeresp |
| $info=pokeresp |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Game must be reset once (with [ F3 ]) to get the correct graphics. |
| Game must be reset once (with [ F3 ]) to get the correct graphics. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
. | |
| $info=pokerout |
| |
| $mame |
| |
| INITIALIZATION: |
| |
| Press [ F3 ] to initialize the dual game system. To enter the hidden poker game, press [ UP ]+[ F3 ] and then [ Q ] key. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| $info=ponchin |
| $info=ponchin |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Running the first time, you need to init the EEPROM. You can do this by hitting [ F2 ], then [ F3 ]. When the Test screen comes up, hit [ F2 ] then [ F3 ] again. |
| Running the first time, you need to init the EEPROM. You can do this by hitting [ F2 ], then [ F3 ]. When the Test screen comes up, hit [ F2 ] then [ F3 ] again. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ponchina |
| $info=ponchina |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Running the first time, you need to init the EEPROM. You can do this by hitting [ F2 ], then [ F3 ]. When the Test screen comes up, hit [ F2 ] then [ F3 ] again. |
| Running the first time, you need to init the EEPROM. You can do this by hitting [ F2 ], then [ F3 ]. When the Test screen comes up, hit [ F2 ] then [ F3 ] again. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ponttehk |
| $info=ponttehk |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see 'JUST A MOMENT PLEASE...', press key [ 0 ] to proceed and wait till game starts. See TAB menu Input (this game) for the keyboard configuration. |
| When you see 'JUST A MOMENT PLEASE...', press key [ 0 ] to proceed and wait till game starts. See TAB menu Input (this game) for the keyboard configuration. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=pool10 |
| $info=pool10 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pool10b |
| $info=pool10b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pool10c |
| $info=pool10c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pool10d |
| $info=pool10d |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pool10e |
| $info=pool10e |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pool10f |
| $info=pool10f |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pool10g |
| $info=pool10g |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pool10h |
| $info=pool10h |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pool10i |
| $info=pool10i |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pool10j |
| $info=pool10j |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=potgame |
| $info=potgame |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
. | |
| $info=powerins |
| |
| $mame |
| |
| INITIALIZATION: |
| |
| To enter test mode press [ F2 ] (Test). Use [ 9 ] (Service Coin) to change page. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| |
| $info=powerinsa |
| |
| $mame |
| |
| INITIALIZATION: |
| |
| To enter test mode press [ F2 ] (Test). Use [ 9 ] (Service Coin) to change page. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| |
| $info=powerinsb |
| |
| $mame |
| |
| INITIALIZATION: |
| |
| To enter test mode press [ F2 ] (Test). Use [ 9 ] (Service Coin) to change page. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| |
| $info=powerinsc |
| |
| $mame |
| |
| INITIALIZATION: |
| |
| To enter test mode press [ F2 ] (Test). Use [ 9 ] (Service Coin) to change page. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| |
| $info=powerinsj |
| |
| $mame |
| |
| INITIALIZATION: |
| |
| To enter test mode press [ F2 ] (Test). Use [ 9 ] (Service Coin) to change page. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| |
| $info=powerinspj |
| |
| $mame |
| |
| INITIALIZATION: |
| |
| To enter test mode press [ F2 ] (Test). Use [ 9 ] (Service Coin) to change page. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| |
| $info=powerinspu |
| |
| $mame |
| |
| INITIALIZATION: |
| |
| To enter test mode press [ F2 ] (Test). Use [ 9 ] (Service Coin) to change page. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| $info=prmrsocr |
| $info=prmrsocr |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15A shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 15A shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=prmrsocrj |
| $info=prmrsocrj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15A shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 15A shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=propcycl |
| $info=propcycl |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To calibrate the steering, Hold down service [ 9 ] and tap test [ F2 ]. Exit with [ F2 ]. |
| To calibrate the steering, Hold down service [ 9 ] and tap test [ F2 ]. Exit with [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pulltabs |
| $info=pulltabs |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Simply restart the game after 'DATA ERROR' appears to create proper NVRAM. |
| Simply restart the game after 'DATA ERROR' appears to create proper NVRAM. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=puzldama |
| $info=puzldama |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=pyenaget |
| $info=pyenaget |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold [ F2 ] to enter Service Mode while booting or after resetting. Use [ F2 ] to select the option '3. Set Mode', then hit [ CTRL ]. Using [ F2 ], keep scrolling the options until you hit 'RAM CLEAR'. HOLD [ CTRL ] key down until you see the screen display 'OK'. Tap [ F3 ] to reboot. |
| Hold [ F2 ] to enter Service Mode while booting or after resetting. Use [ F2 ] to select the option '3. Set Mode', then hit [ CTRL ]. Using [ F2 ], keep scrolling the options until you hit 'RAM CLEAR'. HOLD [ CTRL ] key down until you see the screen display 'OK'. Tap [ F3 ] to reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=qgakumon |
| $info=qgakumon |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=qix |
| $info=qix |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=qix2 |
| $info=qix2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=qixa |
| $info=qixa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=qixb |
| $info=qixb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=qixo |
| $info=qixo |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=qsangoku |
| $info=qsangoku |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| After start the game, it will say 'M E N U...'. Press 'P2 Start' [ 2 ] to proceed. |
| After start the game, it will say 'M E N U...'. Press 'P2 Start' [ 2 ] to proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=qtono1 |
| $info=qtono1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| After start the game, it will say 'M E N U...'. Press 'P2 Start' [ 2 ] to proceed. |
| After start the game, it will say 'M E N U...'. Press 'P2 Start' [ 2 ] to proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rabbitpk |
| $info=rabbitpk |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| Turn ON Operator Key [ 9 ]. Hit the DOOR key [ O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator Key [ 9 ] to allow play, resetting with [ F3 ] if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedriv |
| $info=racedriv |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedriv1 |
| $info=racedriv1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedriv2 |
| $info=racedriv2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedriv3 |
| $info=racedriv3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedriv4 |
| $info=racedriv4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivb |
| $info=racedrivb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivb1 |
| $info=racedrivb1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivb4 |
| $info=racedrivb4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivc |
| $info=racedrivc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivc1 |
| $info=racedrivc1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivc2 |
| $info=racedrivc2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivc4 |
| $info=racedrivc4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivcb |
| $info=racedrivcb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivcb4 |
| $info=racedrivcb4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivcg |
| $info=racedrivcg |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivcg4 |
| $info=racedrivcg4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivg |
| $info=racedrivg |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivg1 |
| $info=racedrivg1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivg4 |
| $info=racedrivg4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racedrivpan |
| $info=racedrivpan |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| If you are having trouble controlling vehicle or the brake is always on, calibration must be done! |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| First off, Delete any .NV (NVRAM) file for this game contained in your NVRAM directory, called harddriv.nv or racedriv.nv or the same as the setname you intend to use. You need to understand how the controls are mapped in MAME. It's not very intuitive, so pay attention: |
| |
| |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Steering Wheel: Player 1 Paddle control, by default maps to the mouse and the [ Left/Right Arrow ] keys. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Gas Pedal: Pedal 1 control, by default maps to the [ Left Control ] key. Pressing the key will quickly depress the analog control; releasing the key will release it. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Brake Pedal: Pedal 2 control, by default maps to the [ Left Alt ] key. Operates the same way as the gas pedal. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Clutch Pedal: Pedal 3 control, by default maps to the [ Space ] key. Operates the same way as the gas and brake pedals. |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Key: Maps to Player 1 start button (default: [ 1 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| Abort: Maps to Player 2 start button (default: [ 2 ] key). |
| |
| |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| Finally, here is a step-by-step tour through the calibration process. Note that even if you have an analog control connected to any of the analog controls in the game, it is much easier to do calibration with the keyboard. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Take your hands and feet off all controls then turn key. Make absolutely sure you haven't touched any of the controls up to this point, then press the [ 1 ] key. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel counterclockwise as far as it will go then turn key. At this point, press and hold the Left key for about 5 seconds. After 5 seconds, press the 1 key while still holding down the left arrow. It should say New min 256. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Turn wheel clockwise as far as it will go then turn key. At this point, press and hold the Right key for about 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the right arrow. It should say Max 3840. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in first then turn key and release. Since first gear is in the upper-left corner, press and hold the [ D ] and [ R ] keys for 5 seconds. After 5 seconds, press the [ 1 ] key while still holding down the [ D ] and [ R ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Put transmission in fourth then turn key again. Since fourth gear is in the lower-right corner, press and hold the [ F ] and [ G ] keys for 10 seconds. After 10 seconds, press the [ 1 ] key while still holding down the [ F ] and [ G ] keys. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move seat full forward then turn key and release. Since the seat feedback isn't implemented in the MAME driver, just go ahead and press the [ 1 ] key here. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Move fully back and to side then turn key again. Just press the 1 key here again to move on. |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| * Take your foot off the brake turn key to abort. Now this is the tricky part. When you see this screen do nothing. Wait for a couple of seconds until it displays New max 4064. Do NOT press the 1 key prematurely here or you will screw up the calibration! |
| |
| |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| Now step on brake firmly and release. Do this by pressing and holding the [ Left Alt ] key for 3 seconds, and then letting go. If all is well, it should display Range 4064 and move on to the game. |
| |
| |
| TIPS: |
| TIPS: |
| Gameplay is choppy at times, but I have enough CPU power? |
| Gameplay is choppy at times, but I have enough CPU power? |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| Although the FPS counter shows 100% speed for these games, they may appear choppy. This is true to the original — even the original hardware of these games struggled with them and therefore the choppiness is actually accurate emulation of these games. You may be able to get rid of it in some cases by using the -cheat parameter, hitting the tilde key and browsing the on screen menu until you find "CPU overclocking". This will run the emulated CPU faster which may or may not fix it. It may also cause the emulation to have errors, so don't bug people if overclocking screws up a game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racinfrc |
| $info=racinfrc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=racinfrcu |
| $info=racinfrcu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rclimb |
| $info=rclimb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=rclimb_3 |
| $info=rclimb_3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=rclimb_3a |
| $info=rclimb_3a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=rclimb_3b |
| $info=rclimb_3b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=rclimb_3c |
| $info=rclimb_3c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=rclimb_3d |
| $info=rclimb_3d |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=rclimb_3e |
| $info=rclimb_3e |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=rclimb_4 |
| $info=rclimb_4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=rclimb_5 |
| $info=rclimb_5 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=rclimb_7 |
| $info=rclimb_7 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| To initialize the game, press [ F2 ] and using [ C ] to go on the "INIT" and pressing [ 1 ]. Now hold down the [ Z ] button for about 5 seconds. Now the game is initialized; press [ F2 ] and [ C ] until you are on the "EXIT" and confirm with [ 1 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=realbrod |
| $info=realbrod |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Press fast forward key [ Ins ] to speed up testing |
| Press fast forward key [ Ins ] to speed up testing |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=realbroda |
| $info=realbroda |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Press fast forward key [ Ins ] to speed up testing |
| Press fast forward key [ Ins ] to speed up testing |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=redearth |
| $info=redearth |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled (NO CD), the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled (NO CD), the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=redearthr1 |
| $info=redearthr1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled (NO CD), the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled (NO CD), the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=reelfun |
| $info=reelfun |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, an ERROR appears because the NVRAM needs initialising. Press fast forward ([ Ins ]) key to speed this up. |
| The first time you run the game, an ERROR appears because the NVRAM needs initialising. Press fast forward ([ Ins ]) key to speed this up. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=reelfun1 |
| $info=reelfun1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, an ERROR appears because the NVRAM needs initialising. Press fast forward ([ Ins ]) key to speed this up. |
| The first time you run the game, an ERROR appears because the NVRAM needs initialising. Press fast forward ([ Ins ]) key to speed this up. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=resdnt |
| $info=resdnt |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=resdnt_2 |
| $info=resdnt_2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=resdnt_2a |
| $info=resdnt_2a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=resdnt_2b |
| $info=resdnt_2b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=resdnt_2c |
| $info=resdnt_2c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=resdnt_2d |
| $info=resdnt_2d |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=resdnt_2e |
| $info=resdnt_2e |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=resdnt_2f |
| $info=resdnt_2f |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=resdnt_2g |
| $info=resdnt_2g |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=resdnt_3 |
| $info=resdnt_3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=resdnt_6 |
| $info=resdnt_6 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=resdnt_8 |
| $info=resdnt_8 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=resdnt_9 |
| $info=resdnt_9 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=revx |
| $info=revx |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| --- |
| --- |
| |
| |
| How do I calibrate the guns? Can I use a real light gun? |
| How do I calibrate the guns? Can I use a real light gun? |
| |
| |
| The game will automatically ask you to calibrate the guns when you start the game for the first time. Simply put, use your mouse or keyboard to "target" the top left corner when the game asks so. There aren't any visual cues to help this, so you'll have to go by the numerical coordinates that are visible on the screen. The numbers you see are in a simple 8-bit scale going from 0 to 255. To "target" the top left corner, keep moving your mouse until you get P1 X and P1 Y as near to 0 as possible. The middle is located at about 127, 127, and the bottom right corner as close to 255 as possible. Repeat the process for the second player. As for the light gun, the short answer is no. A longer answer is that the game didn't actually have a light gun — it had analog joysticks mounted as guns, and emulating them with a proper light gun is not viable. Try to use mouse control with this game. |
| The game will automatically ask you to calibrate the guns when you start the game for the first time. Simply put, use your mouse or keyboard to "target" the top left corner when the game asks so. There aren't any visual cues to help this, so you'll have to go by the numerical coordinates that are visible on the screen. The numbers you see are in a simple 8-bit scale going from 0 to 255. To "target" the top left corner, keep moving your mouse until you get P1 X and P1 Y as near to 0 as possible. The middle is located at about 127, 127, and the bottom right corner as close to 255 as possible. Repeat the process for the second player. As for the light gun, the short answer is no. A longer answer is that the game didn't actually have a light gun — it had analog joysticks mounted as guns, and emulating them with a proper light gun is not viable. Try to use mouse control with this game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=revxp5 |
| $info=revxp5 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| --- |
| --- |
| |
| |
| How do I calibrate the guns? Can I use a real light gun? |
| How do I calibrate the guns? Can I use a real light gun? |
| |
| |
| The game will automatically ask you to calibrate the guns when you start the game for the first time. Simply put, use your mouse or keyboard to "target" the top left corner when the game asks so. There aren't any visual cues to help this, so you'll have to go by the numerical coordinates that are visible on the screen. The numbers you see are in a simple 8-bit scale going from 0 to 255. To "target" the top left corner, keep moving your mouse until you get P1 X and P1 Y as near to 0 as possible. The middle is located at about 127, 127, and the bottom right corner as close to 255 as possible. Repeat the process for the second player. As for the light gun, the short answer is no. A longer answer is that the game didn't actually have a light gun — it had analog joysticks mounted as guns, and emulating them with a proper light gun is not viable. Try to use mouse control with this game. |
| The game will automatically ask you to calibrate the guns when you start the game for the first time. Simply put, use your mouse or keyboard to "target" the top left corner when the game asks so. There aren't any visual cues to help this, so you'll have to go by the numerical coordinates that are visible on the screen. The numbers you see are in a simple 8-bit scale going from 0 to 255. To "target" the top left corner, keep moving your mouse until you get P1 X and P1 Y as near to 0 as possible. The middle is located at about 127, 127, and the bottom right corner as close to 255 as possible. Repeat the process for the second player. As for the light gun, the short answer is no. A longer answer is that the game didn't actually have a light gun — it had analog joysticks mounted as guns, and emulating them with a proper light gun is not viable. Try to use mouse control with this game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rfjets |
| $info=rfjets |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Use [ F2 ] to enter testmode if no nvram exists. Upon entering service mode, you select: RESET SETTING with Button 1. This will create the valid NVRAM the game needs to boot. Select: EXIT (RESET BOARD) with Button 1 again and the game should start with no problems. |
| Use [ F2 ] to enter testmode if no nvram exists. Upon entering service mode, you select: RESET SETTING with Button 1. This will create the valid NVRAM the game needs to boot. Select: EXIT (RESET BOARD) with Button 1 again and the game should start with no problems. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rfjetsa |
| $info=rfjetsa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Use [ F2 ] to enter testmode if no nvram exists. Upon entering service mode, you select: RESET SETTING with Button 1. This will create the valid NVRAM the game needs to boot. Select: EXIT (RESET BOARD) with Button 1 again and the game should start with no problems. |
| Use [ F2 ] to enter testmode if no nvram exists. Upon entering service mode, you select: RESET SETTING with Button 1. This will create the valid NVRAM the game needs to boot. Select: EXIT (RESET BOARD) with Button 1 again and the game should start with no problems. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rimrockn |
| $info=rimrockn |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| I remember playing a cabinet with that allowed 4 players, but the game is only allowing 2. How do I set this game up for 4 players? |
| I remember playing a cabinet with that allowed 4 players, but the game is only allowing 2. How do I set this game up for 4 players? |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rimrockn12 |
| $info=rimrockn12 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| I remember playing a cabinet with that allowed 4 players, but the game is only allowing 2. How do I set this game up for 4 players? |
| I remember playing a cabinet with that allowed 4 players, but the game is only allowing 2. How do I set this game up for 4 players? |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rimrockn12b |
| $info=rimrockn12b |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| I remember playing a cabinet with that allowed 4 players, but the game is only allowing 2. How do I set this game up for 4 players? |
| I remember playing a cabinet with that allowed 4 players, but the game is only allowing 2. How do I set this game up for 4 players? |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rimrockn16 |
| $info=rimrockn16 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| I remember playing a cabinet with that allowed 4 players, but the game is only allowing 2. How do I set this game up for 4 players? |
| I remember playing a cabinet with that allowed 4 players, but the game is only allowing 2. How do I set this game up for 4 players? |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rimrockn20 |
| $info=rimrockn20 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| I remember playing a cabinet with that allowed 4 players, but the game is only allowing 2. How do I set this game up for 4 players? |
| I remember playing a cabinet with that allowed 4 players, but the game is only allowing 2. How do I set this game up for 4 players? |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| With this and some other multiplayer games, the default number of players for a cabinet is two — even if the program supports more. You can usually set these settings with a dip switch assignment or adjusting an option in the Service Mode (Using [ F2 ] to enter and exit). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rmgoldyh |
| $info=rmgoldyh |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Running the first time, you need to init the EEPROM. You can do this by hitting [ F2 ], then F3. When the Test screen comes up, hit [ F2 ] then [ F3 ] again. |
| Running the first time, you need to init the EEPROM. You can do this by hitting [ F2 ], then F3. When the Test screen comes up, hit [ F2 ] then [ F3 ] again. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rmpgwt |
| $info=rmpgwt |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rmpgwt11 |
| $info=rmpgwt11 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=robotron |
| $info=robotron |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=robotron12 |
| $info=robotron12 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=robotron87 |
| $info=robotron87 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=robotrontd |
| $info=robotrontd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=robotronyo |
| $info=robotronyo |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rodlanda |
| $info=rodlanda |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| After inserting a coin [ 5 ], press the player 1 'down' [ Cursor DOWN ] button 3 times and START [ 1 ]. This will activate the extra mode, so you can play with all new levels, GFX and music. |
| After inserting a coin [ 5 ], press the player 1 'down' [ Cursor DOWN ] button 3 times and START [ 1 ]. This will activate the extra mode, so you can play with all new levels, GFX and music. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=rollfr_2 |
| $info=rollfr_2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn on "BK DOOR" and "SERVICE MODE" Dips to ON. Hold [ 9 ]+[ 0 ] then reset the machine [ F3 ] to enter Total Parameters screen. Use [ 0 ] to select "Initialization". Hold [ 9 ] until the game finishes the countdown from 5. When complete, turn Dips mentioned above to OFF and restart MAME if needed. |
| Turn on "BK DOOR" and "SERVICE MODE" Dips to ON. Hold [ 9 ]+[ 0 ] then reset the machine [ F3 ] to enter Total Parameters screen. Use [ 0 ] to select "Initialization". Hold [ 9 ] until the game finishes the countdown from 5. When complete, turn Dips mentioned above to OFF and restart MAME if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rollfr_3 |
| $info=rollfr_3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn on "BK DOOR" and "SERVICE MODE" Dips to ON. Hold [ 9 ]+[ 0 ] then reset the machine [ F3 ] to enter Total Parameters screen. Use [ 0 ] to select "Initialization". Hold [ 9 ] until the game finishes the countdown from 5. When complete, turn Dips mentioned above to OFF and restart MAME if needed. |
| Turn on "BK DOOR" and "SERVICE MODE" Dips to ON. Hold [ 9 ]+[ 0 ] then reset the machine [ F3 ] to enter Total Parameters screen. Use [ 0 ] to select "Initialization". Hold [ 9 ] until the game finishes the countdown from 5. When complete, turn Dips mentioned above to OFF and restart MAME if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rollfr_4 |
| $info=rollfr_4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn on "BK DOOR" and "SERVICE MODE" Dips to ON. Hold [ 9 ]+[ 0 ] then reset the machine [ F3 ] to enter Total Parameters screen. Use [ 0 ] to select "Initialization". Hold [ 9 ] until the game finishes the countdown from 5. When complete, turn Dips mentioned above to OFF and restart MAME if needed. |
| Turn on "BK DOOR" and "SERVICE MODE" Dips to ON. Hold [ 9 ]+[ 0 ] then reset the machine [ F3 ] to enter Total Parameters screen. Use [ 0 ] to select "Initialization". Hold [ 9 ] until the game finishes the countdown from 5. When complete, turn Dips mentioned above to OFF and restart MAME if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=royal |
| $info=royal |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press reset [ F3 ]. When you see 'RAM-INIZIALIZZATA!', release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=royalcdfr |
| $info=royalcdfr |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=royalcrd |
| $info=royalcrd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=royalcrda |
| $info=royalcrda |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=royalcrdb |
| $info=royalcrdb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=royalcrdc |
| $info=royalcrdc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=royalcrdd |
| $info=royalcrdd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=royalcrde |
| $info=royalcrde |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=royalcrdf |
| $info=royalcrdf |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=royalcrdg |
| $info=royalcrdg |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=royalcrdh |
| $info=royalcrdh |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=royalcrdp |
| $info=royalcrdp |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=royalcrdt |
| $info=royalcrdt |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=royaljp |
| $info=royaljp |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), press reset [ F3 ]. When you see "RAM-Initializiert!" or similar message, release all keys. Restart if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rulechab |
| $info=rulechab |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'DATA ERROR !!' and then 'HARDWARE ERROR !!'. Activate the 'bezel' and 'full' view and use the mouse to press on the 'Operator Key' button [ 9 ] (turn to green) and then press on 'Page Key' [ 9 ] twice until a window with the text 'CLAVE' comes up. Now type the password that appear under the roulette leds (six numeric digits) with the (IN1....IN6) and (OUT1...OUT6) buttons following the key assignment indications located under the password field. Press 'Page Key' again to finish. |
| The first time you run the game, it will say 'DATA ERROR !!' and then 'HARDWARE ERROR !!'. Activate the 'bezel' and 'full' view and use the mouse to press on the 'Operator Key' button [ 9 ] (turn to green) and then press on 'Page Key' [ 9 ] twice until a window with the text 'CLAVE' comes up. Now type the password that appear under the roulette leds (six numeric digits) with the (IN1....IN6) and (OUT1...OUT6) buttons following the key assignment indications located under the password field. Press 'Page Key' again to finish. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat / https://www.progettosnaps.net/gameinit.dat |
| mameinfo.dat / https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=rulechan |
| $info=rulechan |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'DATA ERROR !!' and then 'HARDWARE ERROR !!'. Activate the 'bezel' and 'full' view and use the mouse to press on the 'Operator Key' button [ 9 ] (turn to green) and then press on 'Page Key' [ 9 ] twice until a window with the text 'CLAVE' comes up. Now type the password that appear under the roulette leds (six numeric digits) with the (IN1....IN6) and (OUT1...OUT6) buttons following the key assignment indications located under the password field. Press 'Page Key' again to finish. |
| The first time you run the game, it will say 'DATA ERROR !!' and then 'HARDWARE ERROR !!'. Activate the 'bezel' and 'full' view and use the mouse to press on the 'Operator Key' button [ 9 ] (turn to green) and then press on 'Page Key' [ 9 ] twice until a window with the text 'CLAVE' comes up. Now type the password that appear under the roulette leds (six numeric digits) with the (IN1....IN6) and (OUT1...OUT6) buttons following the key assignment indications located under the password field. Press 'Page Key' again to finish. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat / https://www.progettosnaps.net/gameinit.dat |
| mameinfo.dat / https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=rungun |
| $info=rungun |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=runguna |
| $info=runguna |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rungunad |
| $info=rungunad |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rungunb |
| $info=rungunb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rungunbd |
| $info=rungunbd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rungund |
| $info=rungund |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rungunua |
| $info=rungunua |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rungunuad |
| $info=rungunuad |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=rungunud |
| $info=rungunud |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=salmndr2 |
| $info=salmndr2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=salmndr2a |
| $info=salmndr2a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sathena |
| $info=sathena |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| To enter in the 'Test Mode' hold START ([ 1 ]) during machine boot. |
| To enter in the 'Test Mode' hold START ([ 1 ]) during machine boot. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=scud |
| $info=scud |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The game has an unemulated network board. When the game says "Network Board not present", go to the test menu [ F2 ], select GAME ASSIGNMENTS and set 'LINK ID' to SINGLE. |
| The game has an unemulated network board. When the game says "Network Board not present", go to the test menu [ F2 ], select GAME ASSIGNMENTS and set 'LINK ID' to SINGLE. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=scuda |
| $info=scuda |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The game has an unemulated network board. When the game says "Network Board not present", go to the test menu [ F2 ], select GAME ASSIGNMENTS and set 'LINK ID' to SINGLE. |
| The game has an unemulated network board. When the game says "Network Board not present", go to the test menu [ F2 ], select GAME ASSIGNMENTS and set 'LINK ID' to SINGLE. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=scudj |
| $info=scudj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The game has an unemulated network board. When the game says "Network Board not present", go to the test menu [ F2 ], select GAME ASSIGNMENTS and set 'LINK ID' to SINGLE. |
| The game has an unemulated network board. When the game says "Network Board not present", go to the test menu [ F2 ], select GAME ASSIGNMENTS and set 'LINK ID' to SINGLE. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=scudplus |
| $info=scudplus |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The game has an unemulated network board. When the game says "Network Board not present", go to the test menu [ F2 ], select GAME ASSIGNMENTS and set 'LINK ID' to SINGLE. |
| The game has an unemulated network board. When the game says "Network Board not present", go to the test menu [ F2 ], select GAME ASSIGNMENTS and set 'LINK ID' to SINGLE. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=scudplusa |
| $info=scudplusa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The game has an unemulated network board. When the game says "Network Board not present", go to the test menu [ F2 ], select GAME ASSIGNMENTS and set 'LINK ID' to SINGLE. |
| The game has an unemulated network board. When the game says "Network Board not present", go to the test menu [ F2 ], select GAME ASSIGNMENTS and set 'LINK ID' to SINGLE. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=sdungeon |
| $info=sdungeon |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sdungeona |
| $info=sdungeona |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=seabass |
| $info=seabass |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'ERROR ON CARTRIDGE'. Press SERVICE [ 9 ] and then TEST [ F2 ] to get into the ST-V TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| The first time you run the game, it will say 'ERROR ON CARTRIDGE'. Press SERVICE [ 9 ] and then TEST [ F2 ] to get into the ST-V TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sengokmj |
| $info=sengokmj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Once you see the warning message, press Reset button [ F3 ]. |
| Once you see the warning message, press Reset button [ F3 ]. |
| |
| |
| TIPS: |
| TIPS: |
| To enter into various Service Mode items, press button [ F2 ], reset and then toggle it. |
| To enter into various Service Mode items, press button [ F2 ], reset and then toggle it. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sexappl |
| $info=sexappl |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When games are first run a RAM error will occur because the NVRAM needs initialising. When ERROR appears, press [ F2 ], then [ F3 ] to reset, then [ F2 ] again and the game will start. |
| When games are first run a RAM error will occur because the NVRAM needs initialising. When ERROR appears, press [ F2 ], then [ F3 ] to reset, then [ F2 ] again and the game will start. |
| |
| |
| TIPS: |
| TIPS: |
| Trivia games "No Coins" mode: if DSW "No Coins" is on, coin inputs are replaced by a 6th button to start games. This is a feature of the PCB for private use. Selection/Poker payout button: if pressed, all coins/credits are gone and added to the payout bookkeeping, shown in the service mode under the coin in total. Last Winner shows the last payout. Payout hardware is unknown. |
| Trivia games "No Coins" mode: if DSW "No Coins" is on, coin inputs are replaced by a 6th button to start games. This is a feature of the PCB for private use. Selection/Poker payout button: if pressed, all coins/credits are gone and added to the payout bookkeeping, shown in the service mode under the coin in total. Last Winner shows the last payout. Payout hardware is unknown. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=sfiii |
| $info=sfiii |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiii2 |
| $info=sfiii2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiii2j |
| $info=sfiii2j |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiii2n |
| $info=sfiii2n |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiii3 |
| $info=sfiii3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiii3j |
| $info=sfiii3j |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiii3jr1 |
| $info=sfiii3jr1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiii3n |
| $info=sfiii3n |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiii3nr1 |
| $info=sfiii3nr1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiii3r1 |
| $info=sfiii3r1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiii3u |
| $info=sfiii3u |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiii3ur1 |
| $info=sfiii3ur1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiiia |
| $info=sfiiia |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiiih |
| $info=sfiiih |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiiij |
| $info=sfiiij |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiiin |
| $info=sfiiin |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiiina |
| $info=sfiiina |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfiiiu |
| $info=sfiiiu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. In order to use any game that is not labeled as NO CD, the game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfrush |
| $info=sfrush |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The Abort button is the player 1 start button ([ 1 ]). |
| The Abort button is the player 1 start button ([ 1 ]). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sfrusha |
| $info=sfrusha |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The Abort button is the player 1 start button ([ 1 ]). |
| The Abort button is the player 1 start button ([ 1 ]). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sgsafari |
| $info=sgsafari |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see the black screen, enter the key sequence VXB1 (HOLD 4 [ V ], HOLD 2 [ X ], HOLD 5 [ B ] and START) to initialize the game. |
| When you see the black screen, enter the key sequence VXB1 (HOLD 4 [ V ], HOLD 2 [ X ], HOLD 5 [ B ] and START) to initialize the game. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games#Super_Gran_Safari |
| http://wiki.mamedev.org/index.php/FAQ:Games#Super_Gran_Safari |
| |
| |
| $end |
| $end |
| $info=sgunner |
| $info=sgunner |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold Service 1 [ 9 ] then press [ F2 ] to enter Service Mode. Shoot at the targets it shows using the crosshair. After you've shot the target, press Service 1 [ 9 ] again to move onto the next one. Once you finished and have returned to the start again, hit [ F2 ]. |
| Hold Service 1 [ 9 ] then press [ F2 ] to enter Service Mode. Shoot at the targets it shows using the crosshair. After you've shot the target, press Service 1 [ 9 ] again to move onto the next one. Once you finished and have returned to the start again, hit [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sgunner2 |
| $info=sgunner2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold Service 1 [ 9 ] then press [ F2 ] to enter Service Mode. Shoot at the targets it shows using the crosshair. After you've shot the target, press Service 1 [ 9 ] again to move onto the next one. Once you finished and have returned to the start again, hit [ F2 ]. |
| Hold Service 1 [ 9 ] then press [ F2 ] to enter Service Mode. Shoot at the targets it shows using the crosshair. After you've shot the target, press Service 1 [ 9 ] again to move onto the next one. Once you finished and have returned to the start again, hit [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sgunner2j |
| $info=sgunner2j |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold Service 1 [ 9 ] then press [ F2 ] to enter Service Mode. Shoot at the targets it shows using the crosshair. After you've shot the target, press Service 1 [ 9 ] again to move onto the next one. Once you finished and have returned to the start again, hit [ F2 ]. |
| Hold Service 1 [ 9 ] then press [ F2 ] to enter Service Mode. Shoot at the targets it shows using the crosshair. After you've shot the target, press Service 1 [ 9 ] again to move onto the next one. Once you finished and have returned to the start again, hit [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sgunnerj |
| $info=sgunnerj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold Service 1 [ 9 ] then press [ F2 ] to enter Service Mode. Shoot at the targets it shows using the crosshair. After you've shot the target, press Service 1 [ 9 ] again to move onto the next one. Once you finished and have returned to the start again, hit [ F2 ]. |
| Hold Service 1 [ 9 ] then press [ F2 ] to enter Service Mode. Shoot at the targets it shows using the crosshair. After you've shot the target, press Service 1 [ 9 ] again to move onto the next one. Once you finished and have returned to the start again, hit [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=shdancbl |
| $info=shdancbl |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Reset Scores: Enter Test Mode using [ F2 ]. Select "Backup Ram Clear", choose and select "Yes", hitting [ F2 ] to confirm. Exit or restart MAME (with [ Esc ] or [ F3 ]). |
| Reset Scores: Enter Test Mode using [ F2 ]. Select "Backup Ram Clear", choose and select "Yes", hitting [ F2 ] to confirm. Exit or restart MAME (with [ Esc ] or [ F3 ]). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=shdancbla |
| $info=shdancbla |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Reset Scores: Enter Test Mode using [ F2 ]. Select "Backup Ram Clear", choose and select "Yes", hitting [ F2 ] to confirm. Exit or restart MAME (with [ Esc ] or [ F3 ]). |
| Reset Scores: Enter Test Mode using [ F2 ]. Select "Backup Ram Clear", choose and select "Yes", hitting [ F2 ] to confirm. Exit or restart MAME (with [ Esc ] or [ F3 ]). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=shdancer |
| $info=shdancer |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Reset Scores: Enter Test Mode using [ F2 ]. Select "Backup Ram Clear", choose and select "Yes", hitting [ F2 ] to confirm. Exit or restart MAME (with [ Esc ] or [ F3 ]). |
| Reset Scores: Enter Test Mode using [ F2 ]. Select "Backup Ram Clear", choose and select "Yes", hitting [ F2 ] to confirm. Exit or restart MAME (with [ Esc ] or [ F3 ]). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=shdancer1 |
| $info=shdancer1 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Reset Scores: Enter Test Mode using [ F2 ]. Select "Backup Ram Clear", choose and select "Yes", hitting [ F2 ] to confirm. Exit or restart MAME (with [ Esc ] or [ F3 ]). |
| Reset Scores: Enter Test Mode using [ F2 ]. Select "Backup Ram Clear", choose and select "Yes", hitting [ F2 ] to confirm. Exit or restart MAME (with [ Esc ] or [ F3 ]). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=shdancerj |
| $info=shdancerj |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Reset Scores: Enter Test Mode using [ F2 ]. Select "Backup Ram Clear", choose and select "Yes", hitting [ F2 ] to confirm. Exit or restart MAME (with [ Esc ] or [ F3 ]). |
| Reset Scores: Enter Test Mode using [ F2 ]. Select "Backup Ram Clear", choose and select "Yes", hitting [ F2 ] to confirm. Exit or restart MAME (with [ Esc ] or [ F3 ]). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=shimpact |
| $info=shimpact |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'CMOS INVALID...'. Press P1 START [ 1 ] to proceed. |
| The first time you run the game, it will say 'CMOS INVALID...'. Press P1 START [ 1 ] to proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=shimpactp4 |
| $info=shimpactp4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'CMOS INVALID...'. Press P1 START [ 1 ] to proceed. |
| The first time you run the game, it will say 'CMOS INVALID...'. Press P1 START [ 1 ] to proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=shimpactp5 |
| $info=shimpactp5 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'CMOS INVALID...'. Press P1 START [ 1 ] to proceed. |
| The first time you run the game, it will say 'CMOS INVALID...'. Press P1 START [ 1 ] to proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=shimpactp6 |
| $info=shimpactp6 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'CMOS INVALID...'. Press P1 START [ 1 ] to proceed. |
| The first time you run the game, it will say 'CMOS INVALID...'. Press P1 START [ 1 ] to proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=showdown4 |
| $info=showdown4 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Keep P1 button 1 [ Ctrl ] pressed at boot to skip the checks. Keep start [ 1 ] pressed to enter service mode. |
| Keep P1 button 1 [ Ctrl ] pressed at boot to skip the checks. Keep start [ 1 ] pressed to enter service mode. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=sigma2k |
| $info=sigma2k |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn ON with Supervisor Key [ 0 ]. Press 3x HOLD5 [ B ] to enter into page 4 setup. Press HOLD3 [ C ] to navigate between options, and highlight "Clear All Informations". Keep pressed HOLD1 [ Z ] for more than 3 seconds. Turn OFF with Supervisor Key [ 0 ]. |
| Turn ON with Supervisor Key [ 0 ]. Press 3x HOLD5 [ B ] to enter into page 4 setup. Press HOLD3 [ C ] to navigate between options, and highlight "Clear All Informations". Keep pressed HOLD1 [ Z ] for more than 3 seconds. Turn OFF with Supervisor Key [ 0 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=sigmapkr |
| $info=sigmapkr |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn ON with Operator Key [ F2 ], then DOOR key [ O ] to enter the Operator Mode. Press Hold 1 [ Z ] to clear page. Turn OFF with Operator Key [ F2 ]. |
| Turn ON with Operator Key [ F2 ], then DOOR key [ O ] to enter the Operator Mode. Press Hold 1 [ Z ] to clear page. Turn OFF with Operator Key [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=simpbowl |
| $info=simpbowl |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the EEPROM, hold down test switch [ F2 ] and press reset [ F3 ] once. Do not let go of [ F2 ] until you see a message that says "Initializing EEPROM". |
| To initialize the EEPROM, hold down test switch [ F2 ] and press reset [ F3 ] once. Do not let go of [ F2 ] until you see a message that says "Initializing EEPROM". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=simpsons |
| $info=simpsons |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=simpsons2p |
| $info=simpsons2p |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=simpsons2p2 |
| $info=simpsons2p2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=simpsons2p3 |
| $info=simpsons2p3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=simpsons2pa |
| $info=simpsons2pa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=simpsons2pj |
| $info=simpsons2pj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=simpsons4pa |
| $info=simpsons4pa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=simpsons4pe |
| $info=simpsons4pe |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 12C shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sinistar |
| $info=sinistar |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sinistar1 |
| $info=sinistar1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sinistar2 |
| $info=sinistar2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sjcd2kx3 |
| $info=sjcd2kx3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| Press and hold Service 1 + 2 ([ 0 ]+[ 9 ]), press reset [ F3 ] then release all keys and either reset or restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=slither |
| $info=slither |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'CMOS INVALID'. Press P2 START [ 2 ] to save CMOS and proceed. |
| The first time you run the game, it will say 'CMOS INVALID'. Press P2 START [ 2 ] to save CMOS and proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=slithera |
| $info=slithera |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'CMOS INVALID'. Press P2 START [ 2 ] to save CMOS and proceed. |
| The first time you run the game, it will say 'CMOS INVALID'. Press P2 START [ 2 ] to save CMOS and proceed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=slmdunkj |
| $info=slmdunkj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=slmdunkjd |
| $info=slmdunkjd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| EEPROM 35E shows up bad - hold down [ F2 ] and TAP Reset [ F3 ] to init the EEPROM properly. When the message appears, let go of [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=slrasslt |
| $info=slrasslt |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Error will show for 24G. Hold [ F2 ] then hit Reset [ F3 ]. Continue holding [ F2 ] until the game creates the EEPROM and tells you to release it. |
| Error will show for 24G. Hold [ F2 ] then hit Reset [ F3 ]. Continue holding [ F2 ] until the game creates the EEPROM and tells you to release it. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=slrassltj |
| $info=slrassltj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Error will show for 24G. Hold [ F2 ] then hit Reset [ F3 ]. Continue holding [ F2 ] until the game creates the EEPROM and tells you to release it. |
| Error will show for 24G. Hold [ F2 ] then hit Reset [ F3 ]. Continue holding [ F2 ] until the game creates the EEPROM and tells you to release it. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=slrassltj1 |
| $info=slrassltj1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 24G shows as BAD in the RAM/ROM Check. Hold [ F2 ] then hit Reset [ F3 ]. Continue holding [ F2 ] until the game creates the EEPROM and tells you to release it. |
| The first time you run the game, the EEPROM 24G shows as BAD in the RAM/ROM Check. Hold [ F2 ] then hit Reset [ F3 ]. Continue holding [ F2 ] until the game creates the EEPROM and tells you to release it. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=snookr10 |
| $info=snookr10 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press Reset [ F3 ]. When you see "RAM-INIZIALIZZATA!", release. |
| Press and hold Service 1 + 2 (Keys [ 0 ]+[ 9 ]), then press Reset [ F3 ]. When you see "RAM-INIZIALIZZATA!", release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=soccerss |
| $info=soccerss |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=soccerssa |
| $info=soccerssa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=soccerssj |
| $info=soccerssj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=soccerssja |
| $info=soccerssja |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=soccerssu |
| $info=soccerssu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=spacegun |
| $info=spacegun |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ]+[ F3 ] to enter test mode. Press P2 Start [ 2 ] to calibrate the guns for Players 1 and 2. Follow instructions and fire on targets for both players - when complete, press 2 again to save EEPROM. Reset or Restart. |
| Press [ F2 ]+[ F3 ] to enter test mode. Press P2 Start [ 2 ] to calibrate the guns for Players 1 and 2. Follow instructions and fire on targets for both players - when complete, press 2 again to save EEPROM. Reset or Restart. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=spacegunj |
| $info=spacegunj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ]+[ F3 ] to enter test mode. Press P2 Start [ 2 ] to calibrate the guns for Players 1 and 2. Follow instructions and fire on targets for both players - when complete, press 2 again to save EEPROM. Reset or Restart. |
| Press [ F2 ]+[ F3 ] to enter test mode. Press P2 Start [ 2 ] to calibrate the guns for Players 1 and 2. Follow instructions and fire on targets for both players - when complete, press 2 again to save EEPROM. Reset or Restart. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=spacegunu |
| $info=spacegunu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F2 ]+[ F3 ] to enter test mode. Press P2 Start [ 2 ] to calibrate the guns for Players 1 and 2. Follow instructions and fire on targets for both players - when complete, press 2 again to save EEPROM. Reset or Restart. |
| Press [ F2 ]+[ F3 ] to enter test mode. Press P2 Start [ 2 ] to calibrate the guns for Players 1 and 2. Follow instructions and fire on targets for both players - when complete, press 2 again to save EEPROM. Reset or Restart. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=speedrcr |
| $info=speedrcr |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Make sure you have no .NV file for this game. When you boot, the game will guide you to hit F2 to enter service to calibrate your controls. "Jump" is default mapped to 1 (Player 1 Start). Follow instructions, holding each direction and pedal for a couple seconds before hitting 1. Hit F2 and reset/restart MAME. |
| Make sure you have no .NV file for this game. When you boot, the game will guide you to hit F2 to enter service to calibrate your controls. "Jump" is default mapped to 1 (Player 1 Start). Follow instructions, holding each direction and pedal for a couple seconds before hitting 1. Hit F2 and reset/restart MAME. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=splat |
| $info=splat |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=spool99 |
| $info=spool99 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At start-up a Test Hardware with 'RAM NG' message pops up. Do a soft reset and keep pressed Start [ 1 ] and Service 1 [ 9 ] until the RAM init message appears. |
| At start-up a Test Hardware with 'RAM NG' message pops up. Do a soft reset and keep pressed Start [ 1 ] and Service 1 [ 9 ] until the RAM init message appears. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=spool99a |
| $info=spool99a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At start-up a Test Hardware with 'RAM NG' message pops up. Do a soft reset and keep pressed Start [ 1 ] and Service 1 [ 9 ] until the RAM init message appears. |
| At start-up a Test Hardware with 'RAM NG' message pops up. Do a soft reset and keep pressed Start [ 1 ] and Service 1 [ 9 ] until the RAM init message appears. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=spool99b |
| $info=spool99b |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At start-up a Test Hardware with 'RAM NG' message pops up. Do a soft reset and keep pressed Start [ 1 ] and Service 1 [ 9 ] until the RAM init message appears. |
| At start-up a Test Hardware with 'RAM NG' message pops up. Do a soft reset and keep pressed Start [ 1 ] and Service 1 [ 9 ] until the RAM init message appears. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=spool99c |
| $info=spool99c |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At start-up a Test Hardware with 'RAM NG' message pops up. Do a soft reset and keep pressed Start [ 1 ] and Service 1 [ 9 ] until the RAM init message appears. |
| At start-up a Test Hardware with 'RAM NG' message pops up. Do a soft reset and keep pressed Start [ 1 ] and Service 1 [ 9 ] until the RAM init message appears. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=ssriders |
| $info=ssriders |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ssridersabd |
| $info=ssridersabd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ssridersadd |
| $info=ssridersadd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ssridersb |
| $info=ssridersb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ssriderseaa |
| $info=ssriderseaa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ssridersebc |
| $info=ssridersebc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ssridersebd |
| $info=ssridersebd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ssridersjac |
| $info=ssridersjac |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ssridersjad |
| $info=ssridersjad |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ssridersjbd |
| $info=ssridersjbd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ssridersuab |
| $info=ssridersuab |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ssridersuac |
| $info=ssridersuac |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ssridersubc |
| $info=ssridersubc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=ssridersuda |
| $info=ssridersuda |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sss |
| $info=sss |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'ERROR ON CARTRIDGE'. Press SERVICE [ 9 ] and then TEST [ F2 ] to get into the ST-V TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| The first time you run the game, it will say 'ERROR ON CARTRIDGE'. Press SERVICE [ 9 ] and then TEST [ F2 ] to get into the ST-V TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=stargate |
| $info=stargate |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=startrkd |
| $info=startrkd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the 'Factory Settings Restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the 'Factory Settings Restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=suprpokr |
| $info=suprpokr |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When games are first run a RAM error will occur because the NVRAM needs initialising. When ERROR appears, press [ F2 ], then [ F3 ] to reset, then [ F2 ] again and the game will start. |
| When games are first run a RAM error will occur because the NVRAM needs initialising. When ERROR appears, press [ F2 ], then [ F3 ] to reset, then [ F2 ] again and the game will start. |
| |
| |
| TIPS: |
| TIPS: |
| Trivia games "No Coins" mode: if DSW "No Coins" is on, coin inputs are replaced by a 6th button to start games. This is a feature of the PCB for private use. Selection/Poker payout button: if pressed, all coins/credits are gone and added to the payout bookkeeping, shown in the service mode under the coin in total. Last Winner shows the last payout. Payout hardware is unknown. |
| Trivia games "No Coins" mode: if DSW "No Coins" is on, coin inputs are replaced by a 6th button to start games. This is a feature of the PCB for private use. Selection/Poker payout button: if pressed, all coins/credits are gone and added to the payout bookkeeping, shown in the service mode under the coin in total. Last Winner shows the last payout. Payout hardware is unknown. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=suprpokra |
| $info=suprpokra |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When games are first run a RAM error will occur because the NVRAM needs initialising. When ERROR appears, press [ F2 ], then [ F3 ] to reset, then [ F2 ] again and the game will start. |
| When games are first run a RAM error will occur because the NVRAM needs initialising. When ERROR appears, press [ F2 ], then [ F3 ] to reset, then [ F2 ] again and the game will start. |
| |
| |
| TIPS: |
| TIPS: |
| Trivia games "No Coins" mode: if DSW "No Coins" is on, coin inputs are replaced by a 6th button to start games. This is a feature of the PCB for private use. Selection/Poker payout button: if pressed, all coins/credits are gone and added to the payout bookkeeping, shown in the service mode under the coin in total. Last Winner shows the last payout. Payout hardware is unknown. |
| Trivia games "No Coins" mode: if DSW "No Coins" is on, coin inputs are replaced by a 6th button to start games. This is a feature of the PCB for private use. Selection/Poker payout button: if pressed, all coins/credits are gone and added to the payout bookkeeping, shown in the service mode under the coin in total. Last Winner shows the last payout. Payout hardware is unknown. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=suprpokrb |
| $info=suprpokrb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When games are first run a RAM error will occur because the NVRAM needs initialising. When ERROR appears, press [ F2 ], then [ F3 ] to reset, then [ F2 ] again and the game will start. |
| When games are first run a RAM error will occur because the NVRAM needs initialising. When ERROR appears, press [ F2 ], then [ F3 ] to reset, then [ F2 ] again and the game will start. |
| |
| |
| TIPS: |
| TIPS: |
| Trivia games "No Coins" mode: if DSW "No Coins" is on, coin inputs are replaced by a 6th button to start games. This is a feature of the PCB for private use. Selection/Poker payout button: if pressed, all coins/credits are gone and added to the payout bookkeeping, shown in the service mode under the coin in total. Last Winner shows the last payout. Payout hardware is unknown. |
| Trivia games "No Coins" mode: if DSW "No Coins" is on, coin inputs are replaced by a 6th button to start games. This is a feature of the PCB for private use. Selection/Poker payout button: if pressed, all coins/credits are gone and added to the payout bookkeeping, shown in the service mode under the coin in total. Last Winner shows the last payout. Payout hardware is unknown. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=sweetl |
| $info=sweetl |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sweetl_2 |
| $info=sweetl_2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sweetl_3 |
| $info=sweetl_3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sweetla |
| $info=sweetla |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=sweetlb |
| $info=sweetlb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| To initialize the game, turn Service Mode ON [ F2 ] and press reset [ F3 ]. Move pointer to INIT with [ C ], then press [ 1 ]. Hold Cancel [ Z ] for 5 seconds while counter counts down. When complete, turn Service Mode OFF with [ F2 ] and restart or reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=swtht2nz |
| $info=swtht2nz |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=tatacot |
| $info=tatacot |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To enter into an Advanced Test Mode, keep pressed the Test Button [ F2 ] on the start-up. |
| To enter into an Advanced Test Mode, keep pressed the Test Button [ F2 ] on the start-up. |
| |
| |
| SOURCE: |
| SOURCE: |
| mamenfo.dat |
| mamenfo.dat |
| |
| |
| $end |
| $end |
| $info=tazmaniet |
| $info=tazmaniet |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| Pressing Player 2 stick "down" in Tazz-Mania causes game to think level is complete. |
| Pressing Player 2 stick "down" in Tazz-Mania causes game to think level is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=tbyahhoo |
| $info=tbyahhoo |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=tdoboon |
| $info=tdoboon |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Hold [ F2 ] to enter Service Mode while booting or after resetting. Use [ F2 ] to select the option "3. Set Mode", then hit [ 9 ] (Service). Using [ F2 ], keep scrolling the options until you hit "RAM CLEAR". HOLD [ 9 ] key down until you see the screen display "OK". Tap [ F3 ] to reboot. |
| Hold [ F2 ] to enter Service Mode while booting or after resetting. Use [ F2 ] to select the option "3. Set Mode", then hit [ 9 ] (Service). Using [ F2 ], keep scrolling the options until you hit "RAM CLEAR". HOLD [ 9 ] key down until you see the screen display "OK". Tap [ F3 ] to reboot. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=techbowl |
| $info=techbowl |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'ERROR ON CARTRIDGE'. Press SERVICE [ 9 ] and then TEST [ F2 ] to get into the ST-V TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| The first time you run the game, it will say 'ERROR ON CARTRIDGE'. Press SERVICE [ 9 ] and then TEST [ F2 ] to get into the ST-V TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=technodr |
| $info=technodr |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, 'PRN PCB CONNECT : NG' appears, press [ F2 ] to enter the test menu, navigate to GAME OPTIONS and disable the printer by setting PRINTER to OFF. Printer not emulated. To calibrate controls keep pressed key Service Mode [ F2 ] and Service Coin [ 9 ]. |
| The first time you run the game, 'PRN PCB CONNECT : NG' appears, press [ F2 ] to enter the test menu, navigate to GAME OPTIONS and disable the printer by setting PRINTER to OFF. Printer not emulated. To calibrate controls keep pressed key Service Mode [ F2 ] and Service Coin [ 9 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=tekkenbs |
| $info=tekkenbs |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| You will need to press RESET ([ F3 ]) twice at the 'DIP SW READ ERROR' and 'BACKUP MEMORY ERROR' screen before you are allowed to play. |
| You will need to press RESET ([ F3 ]) twice at the 'DIP SW READ ERROR' and 'BACKUP MEMORY ERROR' screen before you are allowed to play. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=tenballs |
| $info=tenballs |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To initialize NVRAM, Hold ESTATISTICA [ 9 ] and MANAGEMENT [ 0 ] then press RESET [ F3 ]. When you see "RAM-INIZIALIZZATA!", release all keys. |
| To initialize NVRAM, Hold ESTATISTICA [ 9 ] and MANAGEMENT [ 0 ] then press RESET [ F3 ]. When you see "RAM-INIZIALIZZATA!", release all keys. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=tgtpanic |
| $info=tgtpanic |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The game works, you just need to wait out the initialization process which takes in the neighborhood of 7 minutes! Use [ INSERT ] to fast-forward the emulation for a while, if you get impatient. |
| The game works, you just need to wait out the initialization process which takes in the neighborhood of 7 minutes! Use [ INSERT ] to fast-forward the emulation for a while, if you get impatient. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=thndrx2 |
| $info=thndrx2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 17F shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 17F shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=thndrx2a |
| $info=thndrx2a |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 17F shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 17F shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=thndrx2j |
| $info=thndrx2j |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 17F shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 17F shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=timecris |
| $info=timecris |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Gunsight Adjustment: Hit [ 9 ] (Service SW) + [ F2 ] (Test SW) to enter gun calibration. Hit [ LEFT ALT ] two times then aim for the target, using [ LEFT ALT ] to shoot, lining up your shot. Test to see that the target is aligned then hit [ 9 ] (Service SW) and then [ F2 ] (Test SW) to write NVRAM and return to game. It's suggested you fully restart the game after this step as there is sometimes left over target graphics from procedure. |
| Gunsight Adjustment: Hit [ 9 ] (Service SW) + [ F2 ] (Test SW) to enter gun calibration. Hit [ LEFT ALT ] two times then aim for the target, using [ LEFT ALT ] to shoot, lining up your shot. Test to see that the target is aligned then hit [ 9 ] (Service SW) and then [ F2 ] (Test SW) to write NVRAM and return to game. It's suggested you fully restart the game after this step as there is sometimes left over target graphics from procedure. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=timecrisa |
| $info=timecrisa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Gunsight Adjustment: Hit [ 9 ] (Service SW) + [ F2 ] (Test SW) to enter gun calibration. Hit [ LEFT ALT ] two times then aim for the target, using [ LEFT ALT ] to shoot, lining up your shot. Test to see that the target is aligned then hit [ 9 ] (Service SW) and then [ F2 ] (Test SW) to write NVRAM and return to game. It's suggested you fully restart the game after this step as there is sometimes left over target graphics from procedure. |
| Gunsight Adjustment: Hit [ 9 ] (Service SW) + [ F2 ] (Test SW) to enter gun calibration. Hit [ LEFT ALT ] two times then aim for the target, using [ LEFT ALT ] to shoot, lining up your shot. Test to see that the target is aligned then hit [ 9 ] (Service SW) and then [ F2 ] (Test SW) to write NVRAM and return to game. It's suggested you fully restart the game after this step as there is sometimes left over target graphics from procedure. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=timecrs3 |
| $info=timecrs3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Gunsight Adjustment: Hit [ 9 ] (Service SW) + [ F2 ] (Test SW) to enter gun calibration. Hit [ LEFT ALT ] two times then aim for the target, using [ LEFT ALT ] to shoot, lining up your shot. Test to see that the target is aligned then hit [ 9 ] (Service SW) and then [ F2 ] (Test SW) to write NVRAM and return to game. It's suggested you fully restart the game after this step as there is sometimes left over target graphics from procedure. |
| Gunsight Adjustment: Hit [ 9 ] (Service SW) + [ F2 ] (Test SW) to enter gun calibration. Hit [ LEFT ALT ] two times then aim for the target, using [ LEFT ALT ] to shoot, lining up your shot. Test to see that the target is aligned then hit [ 9 ] (Service SW) and then [ F2 ] (Test SW) to write NVRAM and return to game. It's suggested you fully restart the game after this step as there is sometimes left over target graphics from procedure. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=tjumpman |
| $info=tjumpman |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You will need to restart MAME twice at the DIP SW READ ERROR and BACKUP MEMORY ERROR screen before you are allowed to play. |
| You will need to restart MAME twice at the DIP SW READ ERROR and BACKUP MEMORY ERROR screen before you are allowed to play. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=tkmmpzdm |
| $info=tkmmpzdm |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=tmht22pe |
| $info=tmht22pe |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=tmht24pe |
| $info=tmht24pe |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 15B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=tokkae |
| $info=tokkae |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 22D shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=topgear |
| $info=topgear |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ K ] (Audit) and [ L ] (Jackpot), then press [ Z ]+[ X ]+[ C ] simultaneously (HOP RESET + AUX + MEMTEST) until you see the "METER SET 1" screen. Press [ D ] (Play 2 Lines) to increment the minimum cashcade to $5 or above. To return to the game press keys [ J ] and [ K ] again. |
| Press [ K ] (Audit) and [ L ] (Jackpot), then press [ Z ]+[ X ]+[ C ] simultaneously (HOP RESET + AUX + MEMTEST) until you see the "METER SET 1" screen. Press [ D ] (Play 2 Lines) to increment the minimum cashcade to $5 or above. To return to the game press keys [ J ] and [ K ] again. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=tornado1 |
| $info=tornado1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the 'Factory Settings Restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the 'Factory Settings Restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=tornado2 |
| $info=tornado2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the 'Factory Settings Restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the 'Factory Settings Restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=tortufam |
| $info=tortufam |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1+2 (Keys [ 0 ]+[ 9 ]), then press Reset [ F3 ]. When you see "RAM-INIZIALIZZATA!", release. |
| Press and hold Service 1+2 (Keys [ 0 ]+[ 9 ]), then press Reset [ F3 ]. When you see "RAM-INIZIALIZZATA!", release. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=trackfld |
| $info=trackfld |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=trackfldc |
| $info=trackfldc |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=trackfldnz |
| $info=trackfldnz |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=trackfldu |
| $info=trackfldu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| To have the high score table properly initialized, the first time you run the game you should go into the dip switch menu, set World Records to 'Erase on Reset', reset the game [ F3 ] and then set the dip switch back to 'Don't Erase'. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=triplhnt |
| $info=triplhnt |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'AIM GUN AT SQUARE AND FIRE'. Calibrate your gun and assure the Service Mode DIP is OFF. Restart. |
| The first time you run the game, it will say 'AIM GUN AT SQUARE AND FIRE'. Calibrate your gun and assure the Service Mode DIP is OFF. Restart. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=tshoot |
| $info=tshoot |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| When you see "FACTORY SETTINGS RESTORED", hit [ F2 ] (Service Mode). |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=twcup94b |
| $info=twcup94b |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| An original feature of this game is that if you enter into service mode the game gives you the possibility to test various stuff on a pre-registered play such as the speed or the zooming. To use it, you should use Player 2 Start [ 2 ] button to show the test screens or to advance into the tests. |
| An original feature of this game is that if you enter into service mode the game gives you the possibility to test various stuff on a pre-registered play such as the speed or the zooming. To use it, you should use Player 2 Start [ 2 ] button to show the test screens or to advance into the tests. |
| |
| |
| SOURCE: |
| SOURCE: |
| mameinfo.dat |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=umk3 |
| $info=umk3 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=umk3r10 |
| $info=umk3r10 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=umk3r11 |
| $info=umk3r11 |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| |
| |
| |
| |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=vegasfst |
| $info=vegasfst |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), then press reset [ F3 ]. Now the NVRAM has been initialized. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), then press reset [ F3 ]. Now the NVRAM has been initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=vegasfte |
| $info=vegasfte |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), then press reset [ F3 ]. Now the NVRAM has been initialized. |
| Press and hold Service 1 + 2 Keys ([ 0 ]+[ 9 ]), then press reset [ F3 ]. Now the NVRAM has been initialized. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=vendetta |
| $info=vendetta |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=vendetta2pd |
| $info=vendetta2pd |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=vendetta2peba |
| $info=vendetta2peba |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=vendetta2pp |
| $info=vendetta2pp |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=vendetta2pu |
| $info=vendetta2pu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=vendetta2pun |
| $info=vendetta2pun |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=vendetta2pw |
| $info=vendetta2pw |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=vendettan |
| $info=vendettan |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=vendettar |
| $info=vendettar |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=vendettaun |
| $info=vendettaun |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=vendettaz |
| $info=vendettaz |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM CHECK. |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| Hold down the test switch [ F2 ] until you see the message "TEST... COMPLETE". |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
. | |
| |
| |
| $end |
| |
| $info=venture |
| |
| $mame |
| |
| TIPS: |
| |
| Press [ 5 ] + [ F3 ] for Test-Mode. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| |
| $info=venture2 |
| |
| $mame |
| |
| TIPS: |
| |
| Press [ 5 ] + [ F3 ] for Test-Mode. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| |
| $info=venture2b |
| |
| $mame |
| |
| TIPS: |
| |
| Press [ 5 ] + [ F3 ] for Test-Mode. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| |
| $end |
| |
| $info=venture4 |
| |
| $mame |
| |
| TIPS: |
| |
| Press [ 5 ] + [ F3 ] for Test-Mode. |
| |
| |
| |
| SOURCE: |
| |
| mameinfo.dat |
| |
| |
| $end |
| $end |
| $info=videomat |
| $info=videomat |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Turn ON Operator [ Key 9 ]. Hit the DOOR [Key O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator [ Key 9 ] to allow play, resetting with [ F3 ] if needed. |
| Turn ON Operator [ Key 9 ]. Hit the DOOR [Key O ]. After a moment, the Operator Mode will appear. Turn OFF the Operator [ Key 9 ] to allow play, resetting with [ F3 ] if needed. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=viostorm |
| $info=viostorm |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=viostorma |
| $info=viostorma |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=viostormab |
| $info=viostormab |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=viostormeb |
| $info=viostormeb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=viostormj |
| $info=viostormj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=viostormu |
| $info=viostormu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=viostormub |
| $info=viostormub |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=vmahjong |
| $info=vmahjong |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, it will say 'ERROR ON CARTRIDGE'. Press SERVICE [ 9 ] and then TEST [ F2 ] to get into the ST-V TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| The first time you run the game, it will say 'ERROR ON CARTRIDGE'. Press SERVICE [ 9 ] and then TEST [ F2 ] to get into the ST-V TEST MENU. Select 'SYSTEM ASSIGNMENTS' with SERVICE and press TEST to proceed, then set 'CABINET TYPE' to 1P (one player) and EXIT the test menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=warzard |
| $info=warzard |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=warzardr1 |
| $info=warzardr1 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| There is no avoiding the NVRAM initialization process. The game must be allowed to create a complete and valid NVRAM file. This process takes nearly an hour and only needs to be done once. Once a proper NVRAM is created, the game will start quickly. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=wildone |
| $info=wildone |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=witch |
| $info=witch |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F1 ] to initialize NVRAM. |
| Press [ F1 ] to initialize NVRAM. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=witchb |
| $info=witchb |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F1 ] to initialize NVRAM. |
| Press [ F1 ] to initialize NVRAM. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=witchjol |
| $info=witchjol |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Wait until message "ACHTUNG FEHLER IM BLOCK..." pops up and then press key [ Z ] to start. |
| Wait until message "ACHTUNG FEHLER IM BLOCK..." pops up and then press key [ Z ] to start. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=witchs |
| $info=witchs |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Press [ F1 ] to initialize NVRAM. |
| Press [ F1 ] to initialize NVRAM. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=wtennis |
| $info=wtennis |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| On startup, you have to reset the game [ F3 ] to make it exit service mode. |
| On startup, you have to reset the game [ F3 ] to make it exit service mode. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=wtiger |
| $info=wtiger |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| Make sure "Audit Key" and "Jackpot Key" are lit up. (Leftmost buttons in layout at bottom of screen). Use [ K ] (audit) and [ J ] (jackpot) to do this. If you are unable to light both of these up, restart MAME and try again. Press [ Z ]+[ X ]+[ C ] simultaneously ( Reset + Aux + Memtest ). You'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ K ] and [ J ] keys. |
| Make sure "Audit Key" and "Jackpot Key" are lit up. (Leftmost buttons in layout at bottom of screen). Use [ K ] (audit) and [ J ] (jackpot) to do this. If you are unable to light both of these up, restart MAME and try again. Press [ Z ]+[ X ]+[ C ] simultaneously ( Reset + Aux + Memtest ). You'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ K ] and [ J ] keys. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=wtigernz |
| $info=wtigernz |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| At the first start, "CALL ATTENDANT" will flash at the top, to start press in sequence: [ F1 ] and [ F2 ] to do this. Now press [ Z ] + [ X ] + [ C ] simultaneously; you'll see a number show up for the value "RF/AMT" if done correctly. After this value is set, return to the game by taking off the [ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| https://www.progettosnaps.net/gameinit.dat |
| https://www.progettosnaps.net/gameinit.dat |
| |
| |
| $end |
| $end |
| $info=wwfmania |
| $info=wwfmania |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=wwfmaniab |
| $info=wwfmaniab |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=wwfmaniac |
| $info=wwfmaniac |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=wwfmaniap |
| $info=wwfmaniap |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| The volume for this game is TOO LOW! |
| The volume for this game is TOO LOW! |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| When the game is running, hit [ F2 ] to get to the internal service menu. Hit [ F2 ] again to "close" the service switch so that you won't get stuck in the menu. Now, navigate to the "Volume Adjust" option (following the directions provided) and adjust the volume. It's best to keep the volume no more than 80-90% filled as it might cause your sound to be overdriven and crackle. When adjusted, simply exit the menu. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xexex |
| $info=xexex |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: VERSION ERROR. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: VERSION ERROR. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xexexa |
| $info=xexexa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: VERSION ERROR. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: VERSION ERROR. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xexexj |
| $info=xexexj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, you will likely get the message: VERSION ERROR. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, you will likely get the message: VERSION ERROR. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xmen |
| $info=xmen |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xmen2pa |
| $info=xmen2pa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xmen2pe |
| $info=xmen2pe |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xmen2pj |
| $info=xmen2pj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xmen2pu |
| $info=xmen2pu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xmen6p |
| $info=xmen6p |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xmen6pu |
| $info=xmen6pu |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xmena |
| $info=xmena |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xmenaa |
| $info=xmenaa |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xmene |
| $info=xmene |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xmenj |
| $info=xmenj |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=xmenja |
| $info=xmenja |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch [ F2 ] and then also hit [ F3 ] to reset the machine, creating the EEPROM for you. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=zero |
| $info=zero |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the 'Factory Settings Restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the 'Factory Settings Restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=zero2 |
| $info=zero2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| The first time they are launched, these games stop to the 'Factory Settings Restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| The first time they are launched, these games stop to the 'Factory Settings Restored'. To continue simply press [ F2 ]. If that fails, try [ F3 ], or [ F1 ]+[ F2 ]. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| http://www.mameitalia.net/index.php?showtopic=8494#entry95842 |
| |
| |
| $end |
| $end |
| $info=zombraid |
| $info=zombraid |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| You need to calibrate the game each time it is played. The calibration settings are not saved at the moment (lack of nvram support) but the settings are kept in memory using [ F3 ] after setting, so once set you can play with the calibrated settings. |
| You need to calibrate the game each time it is played. The calibration settings are not saved at the moment (lack of nvram support) but the settings are kept in memory using [ F3 ] after setting, so once set you can play with the calibrated settings. |
| |
| |
| TO SET: Use [ F2 ] (Service Mode) and then reset [ F3 ] or restart MAME. Use [ CTRL ] or [ ALT ] and highlight "7. Gun Adjust Mode". Hit [ 1 ] (P1 Start) two times to begin gun adjustments. Just follow the directions, aiming at the targets for both guns. When done, use [ F2 ] to shut off Service Mode and reset [ F3 ]. It is important not to hard reset or restart MAME, doing such would lose the gun settings and you'll need to re-calibrate. |
| TO SET: Use [ F2 ] (Service Mode) and then reset [ F3 ] or restart MAME. Use [ CTRL ] or [ ALT ] and highlight "7. Gun Adjust Mode". Hit [ 1 ] (P1 Start) two times to begin gun adjustments. Just follow the directions, aiming at the targets for both guns. When done, use [ F2 ] to shut off Service Mode and reset [ F3 ]. It is important not to hard reset or restart MAME, doing such would lose the gun settings and you'll need to re-calibrate. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=zombraidp |
| $info=zombraidp |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| You need to calibrate the game each time it is played. The calibration settings are not saved at the moment (lack of nvram support) but the settings are kept in memory using [ F3 ] after setting, so once set you can play with the calibrated settings. |
| You need to calibrate the game each time it is played. The calibration settings are not saved at the moment (lack of nvram support) but the settings are kept in memory using [ F3 ] after setting, so once set you can play with the calibrated settings. |
| |
| |
| TO SET: Use [ F2 ] (Service Mode) and then reset [ F3 ] or restart MAME. Use [ CTRL ] or [ ALT ] and highlight "7. Gun Adjust Mode". Hit [ 1 ] (P1 Start) two times to begin gun adjustments. Just follow the directions, aiming at the targets for both guns. When done, use [ F2 ] to shut off Service Mode and reset [ F3 ]. It is important not to hard reset or restart MAME, doing such would lose the gun settings and you'll need to re-calibrate. |
| TO SET: Use [ F2 ] (Service Mode) and then reset [ F3 ] or restart MAME. Use [ CTRL ] or [ ALT ] and highlight "7. Gun Adjust Mode". Hit [ 1 ] (P1 Start) two times to begin gun adjustments. Just follow the directions, aiming at the targets for both guns. When done, use [ F2 ] to shut off Service Mode and reset [ F3 ]. It is important not to hard reset or restart MAME, doing such would lose the gun settings and you'll need to re-calibrate. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=zombraidpj |
| $info=zombraidpj |
| $mame |
| $mame |
| TIPS: |
| TIPS: |
| You need to calibrate the game each time it is played. The calibration settings are not saved at the moment (lack of nvram support) but the settings are kept in memory using [ F3 ] after setting, so once set you can play with the calibrated settings. |
| You need to calibrate the game each time it is played. The calibration settings are not saved at the moment (lack of nvram support) but the settings are kept in memory using [ F3 ] after setting, so once set you can play with the calibrated settings. |
| |
| |
| TO SET: Use [ F2 ] (Service Mode) and then reset [ F3 ] or restart MAME. Use [ CTRL ] or [ ALT ] and highlight "7. Gun Adjust Mode". Hit [ 1 ] (P1 Start) two times to begin gun adjustments. Just follow the directions, aiming at the targets for both guns. When done, use [ F2 ] to shut off Service Mode and reset [ F3 ]. It is important not to hard reset or restart MAME, doing such would lose the gun settings and you'll need to re-calibrate. |
| TO SET: Use [ F2 ] (Service Mode) and then reset [ F3 ] or restart MAME. Use [ CTRL ] or [ ALT ] and highlight "7. Gun Adjust Mode". Hit [ 1 ] (P1 Start) two times to begin gun adjustments. Just follow the directions, aiming at the targets for both guns. When done, use [ F2 ] to shut off Service Mode and reset [ F3 ]. It is important not to hard reset or restart MAME, doing such would lose the gun settings and you'll need to re-calibrate. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=zookeep |
| $info=zookeep |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=zookeep2 |
| $info=zookeep2 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| $info=zookeep3 |
| $info=zookeep3 |
| $mame |
| $mame |
| INITIALIZATION: |
| INITIALIZATION: |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| You can use [ F1 ] to proceed through all the configuration screens, stopping when you see the title screen. Setup is complete. |
| |
| |
| SOURCE: |
| SOURCE: |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| http://wiki.mamedev.org/index.php/FAQ:Games |
| |
| |
| $end |
| $end |
| # |
| # |
| # |
| # |
| # |
| # |
| # © 2015/2019 AntoPISA |
| # © 2015/2019 AntoPISA |