0.35 RELEASE CANDIDATE 1

New games supported:
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Appoooh [Tatsuyuki Satoh]
Azurian Attack [Zsolt Vasvari]
Capcom World [Nicola Salmoria]
Freeze [Nicola Salmoria]
Hot Shocker [Zsolt Vasvari]
Levers [Zsolt Vasvari]
Mahjong Gakuen [Nicola Salmoria]
Mahjong Gakuen 2 Gakuen-chou no Fukushuu [Nicola Salmoria]
Mars [Zsolt Vasvari]
New Sinbad 7 [Zsolt Vasvari]
Pang! 3 [Nicola Salmoria]
Poker Ladies [Nicola Salmoria]
Quiz Sangokushi [Nicola Salmoria]
Quiz Tonosama no Yabou 2 [Nicola Salmoria]
Saturn [Nicola Salmoria]
Spelunker [Nicola Salmoria]
Super Marukin-Ban [Nicola Salmoria]
The Legend of Kage [Phil Stroffolino]


New clones supported:
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Alcon (= Slap Fight) (not working due to protection) [Marco Cassili]
Block Block (Japan) [Nicola Salmoria]
Cadillacs & Dinosaurs (Japan) [Santeri Saarimaa]
Devil Fish [Zsolt Vasvari]
Dig Dug (Namco set 2) [Yasuhiro Ogawa]
Dig Dug 2 (set 2) [Yasuhiro Ogawa]
Major Havoc (prototype) [Brad Oliver]
Nebulous Bee (= Galaga) [Zsolt Vasvari]
Pleiads (original) [Eric Hustvedt]
Qix (set 3) [Al Kossow]
Route 16 (original) [Zsolt Vasvari]
Snow Bros (Japan) [Nicola Salmoria]
Street Fighter II' - Champion Edition (Accelerator Pt.II) [Nicola Salmoria]
Tank [Roberto Fresca]


These drivers have improved GRAPHICS:
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- Fixed background colors in Great Swordsman. [Jarek Parchanski]
- Fixed (hopefully) colors in Blue Print. [Nicola Salmoria]


These drivers have new or improved SOUND:
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- Fixed Caveman Ninja. [Bryan McPhail]
- Sound in Great Swordsman, fixed ADPCM playback in Great Swordsman and Gladiator. [Tatsuyuki Satoh]
- Fixed Street Fighter. [Nicola Salmoria]
- Improved Nemesis/Gradius/Twinbee/Salamander. [Elestir]
- Music in Block Block, Hatena etc. [Nicola Salmoria]
- Fixed sound in LED Storm / Mad Gear. [Jarek Burczynski]


Other drivers changes:
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- Added dip switches to the Atari System 2 games. [Nicola Salmoria]


Changes to the main program:
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- The Pause key can be changed from the "Keys (defaults)" configuration menu. [Nicola Salmoria]
- Added a palette viewer to the gfx viewer (F4). [Nicola Salmoria]
- [DOS] New video modes from CabMAME: low scanrate modes for connection to NTSC/PAL and arcade monitors. -monitor NNNN selects the monitor type: "standard" (default), "ntsc", "pal", "arcade". -centerx N and -centery N each take a signed value (-8 to 8 for centerx, -16 to 16 for centery) and let you shift the low scanrate modes around. -waitinterlace forces update of both odd and even fields of an interlaced display for each game loop. [Brian Lewis]
- [DOS] Since there are now many tweaked VGA modes which may have compatibility problems with some video cards / monitors, they are now off by default. By default, VESA is used; the -vesa command line switch is no longer used. Instead, there is a -tweak switch which enables the VGA tweaked modes. [Nicola Salmoria]
- [DOS] New tweaked VGA modes: 384x240 (for CPS1, Pang etc.), 384x256 (for Lode Runner etc.), 336x240 (for Gauntlet and other Atari games), 320x240 (for NeoGeo and others). They are used automatically, if your video card/monitor can't handle them, use -notweak (or try adjusting the parameters in mame.cfg  if you know what you are doing). [Brian Lewis, Andrea Mazzoleni]
- [DOS] Removed the -nodouble command line option. Use -nostretch instead. If you are updating from an earlier beta, make sure to delete mame.cfg (or manually update it) otherwise stretch will be disabled. [Nicola Salmoria]
- Changed the analog port handling to avoid problems with keyboard control (e.g. Arkanoid 2). [Nicola Salmoria]


Source:
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- Added support for slave mode to the MSM5205 emulation. [Tatsuyuki Satoh]