0.35 BETA 5

New games supported:
--------------------

Boulder Dash [Bryan McPhail]
Crackshot [Aaron Giles]
Vimana [Darren Olafson]


New clones supported:
---------------------

Bosconian (Midway set 2) [Zsolt Vasvari]
Crush Roller (set 2) [Zsolt Vasvari]
Galaxians (bootleg) [Zsolt Vasvari]
Rampage (revision 2) [Zsolt Vasvari]
Satan's Hollow (set 2, only the sound ROMs are different) [Zsolt Vasvari]


These drivers have improved GRAPHICS:
-------------------------------------

- Kludged in a fix for char/sprite priority in Traverse USA. [Nicola Salmoria]


These drivers have new or improved SOUND:
-----------------------------------------

- Sound in Pac-Land, and improved Rolling Thunder. [Ernesto Corvi]

- Full sound in Sly Spy, Midnight Resistance, Dark Seal. [Bryan McPhail]

- Emulated the death sound in Mario Bros, the sample is no longer used.
  [Brian Stern]


These drivers have HIGH SCORE support:
--------------------------------------

- DEC8 games. [Roberto Fresca]


Other drivers changes:
----------------------

- Emulated the protection in Sly Spy. [Bryan McPhail]


Changes to the main program:
----------------------------

- [DOS] Added a header to .inp files (same as MAME32). With the additional
  header, the user no longer needs to specify the game name when playing back
  .inp recordings. [Mike Haaland]

- Added the ability to show the total number of colors on screen. This is
  useful during development to know if a game can be shrinked to 256 colors or
  it requires a 16-bit display. Press CTRL+F11 to toggle the display. This is
  only available in debug builds. [Nicola Salmoria]


Source:
-------

- The TileMap code is now mature enough to be used in new drivers. For
  examples, look into gng, gaiden, travrusa. [Phil Stroffolino]

- Merged the old and new Namco sound subssytem, and added support for stereo
  output. [Aaron Giles]

- H6280 emulator, used by several DECO games. [Bryan McPhail]