0.35 BETA 3

New games supported:
--------------------

Ambush [Zsolt Vasvari]
Cadillacs and Dinosaurs [Russell Nash]
Capcom World 2 [Steve S.]
Captain Silver [Bryan McPhail]
Devil Fish [Chris Hardy]
Devil Zone [Mike Coates]
Fire One [Olivier Galibert]
Gondomania [Bryan McPhail]
Last Mission [Bryan McPhail]
Magical Spot II [Zsolt Vasvari]
Muscle Bomber Duo (not working) [Russell Nash]
Punisher [Nicola Salmoria]
Quiz and Dragons [Steve S.]
Shackled [Bryan McPhail]
Slam Masters (not working) [Nicola Salmoria]
Space Intruder [Lee Taylor]
Street Fighter [Olivier Galibert]
Tropical Angel [Phil Stroffolino]
Turbo Force [Nicola Salmoria]
Warriors of Fate [Russell Nash]


New clones supported:
---------------------

10 Yard Fight (Vs. version set 1) [Zsolt Vasvari]
Amidar (Olympia) [Zsolt Vasvari]
Asteroids Deluxe (version 1) [Julian Eggebrecht]
Canyon Bomber (prototype) [Mike Balfour]
Fitter (= Round Up) [Nicola Salmoria]
Magic Brush (= Make Trax) [Zsolt Vasvari]
Qix (set 2) [Nicola Salmoria]
Space Battle (= japirem) [Nicola Salmoria]
Zoo Keeper (set 2) [Nicola Salmoria]


These drivers have improved GRAPHICS:
-------------------------------------

- Added the interesting parts to Gals Panic. [Nicola Salmoria]

- Fixed big sprites in Tokio, and unified it with Bubble Bobble.
  [Nicola Salmoria]

- Sprite zoom support in Aero Fighters. [Nicola Salmoria]

- 16-bit color support in the NeoGeo driver. It's enabled in a few games which
  were particularly affected by reduction to 256 colors. [Nicola Salmoria]

- CPS1 games are being worked on, they are temporarily slower but accuracy is
  improved.

- Improved Star Fire. [Olivier Galibert]


These drivers have new or improved SOUND:
-----------------------------------------

- Samples support in Cosmic Guerilla. [Mike Coates]

- New sample support in Tac/Scan. [Jim Hernandez]


These drivers have HIGH SCORE support:
--------------------------------------

- Ghost Busters, Maze Hunter, Canyon Bomber. [Roberto Fresca]

- Last Duel, Mad Gear, M79 Ambush, Lode Runner 2 & 3, Lot Lot, Dead Eye.
  [Howie Cohen]

- Speed Rumbler, Liquid Kids, Growl. [Eugenio De Renzi]


Other drivers changes:
----------------------

- Support for the ORIGINAL version of Bubble Bobble, with 68705 code from a
  pirate board. Wizards *do* throw stones in this version. [Nicola Salmoria]

- Removed the protection in Fatal Fury 2. [Eugenio De Renzi]

- Emulated the protection (TMS32010) in Twin Cobra, which is now fully
  playable. [Quench]

- Fixed the protection in Frisky Tom. [Andrew Prime]

- Properly emulated the 68705 protection in The Electric Yo-Yo, Kram, Space
  Dungeon, Zoo Keeper. [Nicola Salmoria]

- Simulated the 8751 protection in F1 Dream, but it seems to work on Macs
  only (endian issue?). [Eric Hustvedt]

- Improved Birdie King 2 which is now playable. [Zsolt Vasvari]

- Fixed speed in Oscar. [Bryan McPhail]

- Super Real Darwin is fully working. [Bryan McPhail]


Source:
-------

- A couple of bug fixes in the 6808 core. [Brad Oliver]

- TMS32010 emulator. This is used by Twin Cobra. [Quench]

- New experimental TileMap code, used by Ninja Gaiden and Ghosts and Goblins.
  This makes the driver code cleaner and gives a major performance boost in
  the video rendering. DON'T USE IN NEW CODE UNTIL FURTHER NOTICE!!
  [Phil Stroffolino]

- [DOS] X86 asm Z80 core. [Juergen Buchmueller]