\command_262.dat | \command_269.dat | ||
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# Command List |
# Command List |
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# Rebuilt and Updated by: Fabricio Coroquer (since 2006) |
# Rebuilt and Updated by: Fabricio Coroquer (since 2006) |
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# Revised and Distributed by: AntoPISA |
# Revised and Distributed by: AntoPISA |
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. | # Version: 0.262 |
# Version: 0.269 |
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####################################### |
####################################### |
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$info=1943,1943j,1943ja,1943u,1943ua |
$info=1943,1943j,1943ja,1943u,1943ua |
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$cmd |
$cmd |
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1943: The Battle of Midway © 1987 Capcom |
1943: The Battle of Midway © 1987 Capcom |
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1943: Midway Kaisen |
1943: Midway Kaisen |
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Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
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- CONTROLS - |
- CONTROLS - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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@F-button : Fire |
@F-button : Fire |
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^s : Special |
^s : Special |
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_S : Start |
_S : Start |
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- COMMON COMMANDS - |
- COMMON COMMANDS - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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Loop @F-button _+ ^s |
Loop @F-button _+ ^s |
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- CHEATS - |
- CHEATS - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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_` Start the Stage with a Weapon |
_` Start the Stage with a Weapon |
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- On the beginning of the Stage, hold the direction and buttons on both sides: |
- On the beginning of the Stage, hold the direction and buttons on both sides: |
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- Stage 01 with Small Shot Gun 1P side _2 2P side @F-button |
- Stage 01 with Small Shot Gun 1P side _2 2P side @F-button |
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- Stage 02 with Big Shot Gun 1P side @F-button 2P side ^s |
- Stage 02 with Big Shot Gun 1P side @F-button 2P side ^s |
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- Stage 03 with Laser 1P side _9 _+ @F-button _+ ^s 2P side _2 _+ ^s |
- Stage 03 with Laser 1P side _9 _+ @F-button _+ ^s 2P side _2 _+ ^s |
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- Stage 04 with Big Shot Gun 1P side _1 _+ ^s 2P side _7 |
- Stage 04 with Big Shot Gun 1P side _1 _+ ^s 2P side _7 |
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- Stage 05 with 3-way 1P side @F-button 2P side _8 |
- Stage 05 with 3-way 1P side @F-button 2P side _8 |
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- Stage 06 with Auto 1P side _4 2P side _6 _+ ^s |
- Stage 06 with Auto 1P side _4 2P side _6 _+ ^s |
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- Stage 07 with Shell 1P side _7 2P side _2 |
- Stage 07 with Shell 1P side _7 2P side _2 |
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- Stage 08 with 3-way 1P side _4 _+ @F-button _+ ^s 2P side @F-button _+ ^s |
- Stage 08 with 3-way 1P side _4 _+ @F-button _+ ^s 2P side @F-button _+ ^s |
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- Stage 09 with Laser 1P side _3 _+ @F-button _+ ^s 2P side _3 _+ @F-button _+ ^s |
- Stage 09 with Laser 1P side _3 _+ @F-button _+ ^s 2P side _3 _+ @F-button _+ ^s |
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- Stage 10 with Shell 1P side _9 _+ ^s 2P side _3 |
- Stage 10 with Shell 1P side _9 _+ ^s 2P side _3 |
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- Stage 11 with Auto 1P side _7 2P side _6 _+ @F-button |
- Stage 11 with Auto 1P side _7 2P side _6 _+ @F-button |
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- Stage 12 with 3-way 1P side _6 _+ @F-button _+ ^s 2P side _9 _+ @F-button _+ ^s |
- Stage 12 with 3-way 1P side _6 _+ @F-button _+ ^s 2P side _9 _+ @F-button _+ ^s |
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- Stage 13 with Auto 1P side _8 2P side _2 |
- Stage 13 with Auto 1P side _8 2P side _2 |
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- Stage 14 with Laser 1P side _7 _+ @F-button _+ ^s 2P side _6 _+ @F-button _+ ^s |
- Stage 14 with Laser 1P side _7 _+ @F-button _+ ^s 2P side _6 _+ @F-button _+ ^s |
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- Stage 15 with Shell 1P side _3 _+ @F-button 2P side _1 _+ @F-button |
- Stage 15 with Shell 1P side _3 _+ @F-button 2P side _1 _+ @F-button |
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- Stage 16 with Auto 1P side _6 _+ @F-button 2P side _9 _+ @F-button |
- Stage 16 with Auto 1P side _6 _+ @F-button 2P side _9 _+ @F-button |
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$end |
$end |
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####################################### |
####################################### |
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$info=1943kai,1943mii |
$info=1943kai,1943mii |
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$cmd |
$cmd |
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1943 Kai: Midway Kaisen © 1988 Capcom |
1943 Kai: Midway Kaisen © 1988 Capcom |
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1943: The Battle of Midway Mark II © 1987 Capcom |
1943: The Battle of Midway Mark II © 1987 Capcom |
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Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
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- CONTROLS - |
- CONTROLS - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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@F-button : Fire |
@F-button : Fire |
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^s : Special |
^s : Special |
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_S : Start |
_S : Start |
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- COMMON COMMANDS - |
- COMMON COMMANDS - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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Loop @F-button _+ ^s |
Loop @F-button _+ ^s |
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- CHEATS - |
- CHEATS - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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_` Start the Stage with a Weapon |
_` Start the Stage with a Weapon |
||
- On the beginning of the Stage, hold the direction and buttons on both sides: |
- On the beginning of the Stage, hold the direction and buttons on both sides: |
||
- Stage 01 with Shot Gun 1P side _6 2P side _9 |
- Stage 01 with Shot Gun 1P side _6 2P side _9 |
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- Stage 02 with Laser 1P side _7 2P side _2 _+ ^s |
- Stage 02 with Laser 1P side _7 2P side _2 _+ ^s |
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- Stage 03 with 3-way 1P side @F-button 2P side _7 |
- Stage 03 with 3-way 1P side @F-button 2P side _7 |
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- Stage 04 with 3-way 1P side _1 _+ @F-button 2P side _8 _+ @F-button |
- Stage 04 with 3-way 1P side _1 _+ @F-button 2P side _8 _+ @F-button |
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- Stage 05 with Shell 1P side _4 2P side _3 _+ @F-button |
- Stage 05 with Shell 1P side _4 2P side _3 _+ @F-button |
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- Stage 06 with Laser 1P side _1 _+ ^s 2P side _7 _+ @F-button |
- Stage 06 with Laser 1P side _1 _+ ^s 2P side _7 _+ @F-button |
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- Stage 07 with 3-way 1P side _2 _+ @F-button _+ ^s 2P side ^s |
- Stage 07 with 3-way 1P side _2 _+ @F-button _+ ^s 2P side ^s |
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- Stage 08 with Laser 1P side _1 _+ ^s 2P side _2 _+ @F-button |
- Stage 08 with Laser 1P side _1 _+ ^s 2P side _2 _+ @F-button |
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- Stage 09 with Shell 1P side _7 _+ ^s 2P side _3 _+ @F-button _+ ^s |
- Stage 09 with Shell 1P side _7 _+ ^s 2P side _3 _+ @F-button _+ ^s |
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- Stage 10 with 3-way 1P side _8 _+ @F-button 2P side _7 |
- Stage 10 with 3-way 1P side _8 _+ @F-button 2P side _7 |
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$end |
$end |
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####################################### |
####################################### |
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$info=19xx,19xxa,19xxar1,19xxb,19xxh,19 |
$info=19xx,19xxa,19xxar1,19xxb,19xxh,19 |
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$cmd |
$cmd |
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19XX: The War Against Destiny © 1996 Capcom |
19XX: The War Against Destiny © 1996 Capcom |
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Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
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- CONTROLS - |
- CONTROLS - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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@F-button : Fire |
@F-button : Fire |
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_B : Bomb |
_B : Bomb |
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_S : Start |
_S : Start |
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- COMMON COMMANDS - |
- COMMON COMMANDS - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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Homing Attack _O@F-button |
Homing Attack _O@F-button |
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Charged Bomb _O_B |
Charged Bomb _O_B |
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- PLANES - |
- PLANES - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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Lightning |
Lightning |
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Speed 6 |
Speed 6 |
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Power 4 |
Power 4 |
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Homing 7 |
Homing 7 |
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Weapon Shells |
Weapon Shells |
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Mosquito |
Mosquito |
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Speed 4 |
Speed 4 |
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Power 10 |
Power 10 |
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Homing 3 |
Homing 3 |
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Weapon Missiles |
Weapon Missiles |
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Sinden |
Sinden |
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Speed 9 |
Speed 9 |
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Power 3 |
Power 3 |
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Homing 5 |
Homing 5 |
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Weapon Laser |
Weapon Laser |
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- CHEATS - |
- CHEATS - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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_` Play BGM from "1942" on the first Stage |
_` Play BGM from "1942" on the first Stage |
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- After insert coins press _8_6_6_6_6_6_6_6_6_6_2_2_2_2_4_4 |
- After insert coins press _8_6_6_6_6_6_6_6_6_6_2_2_2_2_4_4 |
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_` Play a Arranged BGM from "1942" on the first Stage |
_` Play a Arranged BGM from "1942" on the first Stage |
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- After insert coins press _8_2_2_2_2_2_2_2_2_2_7_3_9_1_7_3_9_1 |
- After insert coins press _8_2_2_2_2_2_2_2_2_2_7_3_9_1_7_3_9_1 |
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$end |
$end |
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####################################### |
####################################### |
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$info=3countb |
$info=3countb |
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$cmd |
$cmd |
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3 Count Bout © 1993 SNK |
3 Count Bout © 1993 SNK |
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Fire Suplex |
Fire Suplex |
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Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
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- CONTROLS - |
- CONTROLS - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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_A : Punch |
_A : Punch |
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_B : Kick |
_B : Kick |
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_C : Jump |
_C : Jump |
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_D : Taunt |
_D : Taunt |
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_S : Start |
_S : Start |
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^S : Select (AES only) |
^S : Select (AES only) |
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- HOW TO PLAY - |
- HOW TO PLAY - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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_) Command Moves |
_) Command Moves |
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_@ Special Moves |
_@ Special Moves |
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_( Normal Grapple Moves |
_( Normal Grapple Moves |
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_* Power Grapple Moves |
_* Power Grapple Moves |
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_` Power Grapple Moves |
_` Power Grapple Moves |
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- After a Grapple Win |
- After a Grapple Win |
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- Needs ¾ of Grapple Bar |
- Needs ¾ of Grapple Bar |
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- COMMON COMMANDS - |
- COMMON COMMANDS - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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_) Run Forward _6_6 |
_) Run Forward _6_6 |
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_) Run Backward _4_4 |
_) Run Backward _4_4 |
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_) Quick Movement _A_+_B |
_) Quick Movement _A_+_B |
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_) Climb Turnbuckle close to turnbuckle ^8 |
_) Climb Turnbuckle close to turnbuckle ^8 |
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_) Pin opponent knocked down _D |
_) Pin opponent knocked down _D |
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_( Grapple Start close to opponent |
_( Grapple Start close to opponent |
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_( ^!Grapple Win ^*_A |
_( ^!Grapple Win ^*_A |
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_( ^!Normal Grapple see CHARACTER move list |
_( ^!Normal Grapple see CHARACTER move list |
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_( ^!Power Grapple see CHARACTER move list |
_( ^!Power Grapple see CHARACTER move list |
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- TERRY ROGERS - |
- TERRY ROGERS - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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_@ Repeating Palm _6_+^*_A |
_@ Repeating Palm _6_+^*_A |
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_@ Somersault Shoulder _4_6_+_A |
_@ Somersault Shoulder _4_6_+_A |
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_@ Frankensteiner opponent running _A |
_@ Frankensteiner opponent running _A |
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_@ Shoulder Charge running _A / _B |
_@ Shoulder Charge running _A / _B |
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_@ Somersault Senton on turnbuckle _A / _B |
_@ Somersault Senton on turnbuckle _A / _B |
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_@ S.T.F. opponent knocked down _B |
_@ S.T.F. opponent knocked down _B |
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_@ Double Knee Drop opponent knocked down _C |
_@ Double Knee Drop opponent knocked down _C |
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_( Body Slam _A |
_( Body Slam _A |
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_( 3-Palms _8_+_A |
_( 3-Palms _8_+_A |
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_( Palms to Kick _2_+_A |
_( Palms to Kick _2_+_A |
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_( Hammer Throw _4 / _6_+_A |
_( Hammer Throw _4 / _6_+_A |
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_* Throwing Body Slam _B |
_* Throwing Body Slam _B |
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_* Super Jumping PB _8_+_B |
_* Super Jumping PB _8_+_B |
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_* Sit Out Powerbomb _2_+_B |
_* Sit Out Powerbomb _2_+_B |
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_* German Suplex _4 / _6_+_B |
_* German Suplex _4 / _6_+_B |
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- BIG BOMBERDER - |
- BIG BOMBERDER - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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_@ Biting _6_+^*_A |
_@ Biting _6_+^*_A |
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_@ Run to Shoulder Toss _4_6_+_A |
_@ Run to Shoulder Toss _4_6_+_A |
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_@ Shoulder Toss opponent running _A |
_@ Shoulder Toss opponent running _A |
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_@ Hip Attack running _A |
_@ Hip Attack running _A |
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_@ Cross Body running _B |
_@ Cross Body running _B |
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_@ Double Knee on turnbuckle _A / _B |
_@ Double Knee on turnbuckle _A / _B |
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_@ Boston Crab opponent knocked down _B |
_@ Boston Crab opponent knocked down _B |
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_@ Double Knee opponent knocked down _C |
_@ Double Knee opponent knocked down _C |
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_( Body Slam _A |
_( Body Slam _A |
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_( Big Swipes _8_+_A |
_( Big Swipes _8_+_A |
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_( Swipes to Headbutt _2_+_A |
_( Swipes to Headbutt _2_+_A |
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_( Hammer Throw _4 / _6_+_A |
_( Hammer Throw _4 / _6_+_A |
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_* Toss Body Slam _B |
_* Toss Body Slam _B |
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_* Backbreaker _8_+_B |
_* Backbreaker _8_+_B |
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_* Slum Drop Hold _2_+_B |
_* Slum Drop Hold _2_+_B |
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_* Dangerous German _4 / _6_+_B |
_* Dangerous German _4 / _6_+_B |
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- BLUES HABLAM - |
- BLUES HABLAM - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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_@ Knife Attack _6_+^*_A |
_@ Knife Attack _6_+^*_A |
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_@ Thunderball _4_6_+_A |
_@ Thunderball _4_6_+_A |
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_@ Hip Attack running _A |
_@ Hip Attack running _A |
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_@ Headbutt running _B |
_@ Headbutt running _B |
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_@ Fire Bird Splash on turnbuckle _A / _B |
_@ Fire Bird Splash on turnbuckle _A / _B |
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_@ Knife Stab opponent knocked down _B |
_@ Knife Stab opponent knocked down _B |
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_@ Flip Leg Drop opponent knocked down _C |
_@ Flip Leg Drop opponent knocked down _C |
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_( Headbutt _A |
_( Headbutt _A |
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_( Hell Stabs _8_+_A |
_( Hell Stabs _8_+_A |
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_( Hell Stabs to Low HS _2_+_A |
_( Hell Stabs to Low HS _2_+_A |
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_( Hammer Throw _4 / _6_+_A |
_( Hammer Throw _4 / _6_+_A |
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_* Rolling Headbutt _B |
_* Rolling Headbutt _B |
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_* Thunder Fire Bomb _8_+_B |
_* Thunder Fire Bomb _8_+_B |
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_* Lift Up Toss _2_+_B |
_* Lift Up Toss _2_+_B |
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_* Release German Suplex _4 / _6_+_B |
_* Release German Suplex _4 / _6_+_B |
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- MASTER BARNES - |
- MASTER BARNES - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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_@ Kick Rush _6_+^*_A |
_@ Kick Rush _6_+^*_A |
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_@ Flying Knee _4_6_+_A |
_@ Flying Knee _4_6_+_A |
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_@ Jumping Knee opponent running _A |
_@ Jumping Knee opponent running _A |
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_@ Shoulder Charge running _A / _B |
_@ Shoulder Charge running _A / _B |
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_@ Elbow Drop on turnbuckle _A / _B |
_@ Elbow Drop on turnbuckle _A / _B |
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_@ Boston Crab opponent knocked down _B |
_@ Boston Crab opponent knocked down _B |
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_@ Elbow Drop opponent knocked down _C |
_@ Elbow Drop opponent knocked down _C |
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_( Punches _A |
_( Punches _A |
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_( Punches to Kick _2_+_A |
_( Punches to Kick _2_+_A |
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_( Hammer Throw _4 / _6_+_A |
_( Hammer Throw _4 / _6_+_A |
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_* Atomic Drop _B |
_* Atomic Drop _B |
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_* Super Ganso Bomb _8_+_B |
_* Super Ganso Bomb _8_+_B |
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_* Ganso Bomb _2_+_B |
_* Ganso Bomb _2_+_B |
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_* Thunder Fire Bomb _4 / _6_+_B |
_* Thunder Fire Bomb _4 / _6_+_B |
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- ROY WILSON - |
- ROY WILSON - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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_@ Biting _6_+^*_A |
_@ Biting _6_+^*_A |
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_@ Crotch Ride _4_6_+_A |
_@ Crotch Ride _4_6_+_A |
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_@ Power Slam opponent running _A |
_@ Power Slam opponent running _A |
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_@ Lariat running _A / _B |
_@ Lariat running _A / _B |
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_@ Flip Leg Drop on turnbuckle _A / _B |
_@ Flip Leg Drop on turnbuckle _A / _B |
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_@ Half Boston Crab opponent knocked down _B |
_@ Half Boston Crab opponent knocked down _B |
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_@ Flip Leg Drop opponent knocked down _C |
_@ Flip Leg Drop opponent knocked down _C |
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_( Body Slam _A |
_( Body Slam _A |
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_( Chops _8_+_A |
_( Chops _8_+_A |
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_( Chops to Kick _2_+_A |
_( Chops to Kick _2_+_A |
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_( Hammer Throw _4 / _6_+_A |
_( Hammer Throw _4 / _6_+_A |
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_* Toss Body Slam _B |
_* Toss Body Slam _B |
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_* Suplex _8_+_B |
_* Suplex _8_+_B |
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_* Belly to Belly Suplex _2_+_B |
_* Belly to Belly Suplex _2_+_B |
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_* Power Slam _4 / _6_+_B |
_* Power Slam _4 / _6_+_B |
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- BLUBBER MAN - |
- BLUBBER MAN - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
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_@ Knife Attack _6_+^*_A |
_@ Knife Attack _6_+^*_A |
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_@ Thunderball _4_6_+_A |
_@ Thunderball _4_6_+_A |
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_@ Hip Attack running _A |
_@ Hip Attack running _A |
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_@ Headbutt running _B |
_@ Headbutt running _B |
||
_@ Fire Bird Splash on turnbuckle _A / _B |
_@ Fire Bird Splash on turnbuckle _A / _B |
||
_@ Knife Stab opponent knocked down _B |
_@ Knife Stab opponent knocked down _B |
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_@ Flip Leg Drop opponent knocked down _C |
_@ Flip Leg Drop opponent knocked down _C |
||
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_( Headbutt _A |
_( Headbutt _A |
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_( Hell Stabs _8_+_A |
_( Hell Stabs _8_+_A |
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_( Hell Stabs to Low HS _2_+_A |
_( Hell Stabs to Low HS _2_+_A |
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_( Hammer Throw _4 / _6_+_A |
_( Hammer Throw _4 / _6_+_A |
||
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_* Rolling Headbutt _B |
_* Rolling Headbutt _B |
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_* Thunder Fire Bomb _8_+_B |
_* Thunder Fire Bomb _8_+_B |
||
_* Lift Up Toss _2_+_B |
_* Lift Up Toss _2_+_B |
||
_* Release German Suplex _4 / _6_+_B |
_* Release German Suplex _4 / _6_+_B |
||
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||
- LEO BRADLAY - |
- LEO BRADLAY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_@ Chain Flurry _6_+^*_A |
_@ Chain Flurry _6_+^*_A |
||
_@ Head Stomp _4_6_+_A |
_@ Head Stomp _4_6_+_A |
||
_@ Neck Breaker opponent running _A |
_@ Neck Breaker opponent running _A |
||
_@ Jumping Neck Breaker running _A |
_@ Jumping Neck Breaker running _A |
||
_@ Flying Forearm running _B |
_@ Flying Forearm running _B |
||
_@ Double Stomp on turnbuckle _A / _B |
_@ Double Stomp on turnbuckle _A / _B |
||
_@ Chain Choke opponent knocked down _B |
_@ Chain Choke opponent knocked down _B |
||
_@ Double Stomp opponent knocked down _C |
_@ Double Stomp opponent knocked down _C |
||
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_( Body Slam _A |
_( Body Slam _A |
||
_( Chops to Chain _8_+_A |
_( Chops to Chain _8_+_A |
||
_( Chops to Kick _2_+_A |
_( Chops to Kick _2_+_A |
||
_( Hammer Throw _4 / _6_+_A |
_( Hammer Throw _4 / _6_+_A |
||
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_* Toss Body Slam _B |
_* Toss Body Slam _B |
||
_* Stalling Suplex _8_+_B |
_* Stalling Suplex _8_+_B |
||
_* Danger Suplex _2_+_B |
_* Danger Suplex _2_+_B |
||
_* Backbreaker Toss _4 / _6_+_B |
_* Backbreaker Toss _4 / _6_+_B |
||
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- THE GANDHARA - |
- THE GANDHARA - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_@ Fire Ball _6_+^*_A |
_@ Fire Ball _6_+^*_A |
||
_@ Flying Screw Kick _4_6_+_A |
_@ Flying Screw Kick _4_6_+_A |
||
_@ Rolling Clutch Hold opponent running _A |
_@ Rolling Clutch Hold opponent running _A |
||
_@ Screw Kick running _A / _B |
_@ Screw Kick running _A / _B |
||
_@ Somersault Senton on turnbuckle _A / _B |
_@ Somersault Senton on turnbuckle _A / _B |
||
_@ Romero Special opponent knocked down _B |
_@ Romero Special opponent knocked down _B |
||
_@ Somersault Senton opponent knocked down _C |
_@ Somersault Senton opponent knocked down _C |
||
|
|
||
_( Body Slam _A |
_( Body Slam _A |
||
_( Palm Strikes _8_+_A |
_( Palm Strikes _8_+_A |
||
_( Palms to High Kick _2_+_A |
_( Palms to High Kick _2_+_A |
||
_( Hammer Throw _4 / _6_+_A |
_( Hammer Throw _4 / _6_+_A |
||
|
|
||
_* Rolling Clutch Hold _B |
_* Rolling Clutch Hold _B |
||
_* Jumping Powerbomb _2 / _8_+_B |
_* Jumping Powerbomb _2 / _8_+_B |
||
_* Powerbomb _4 / _6_+_B |
_* Powerbomb _4 / _6_+_B |
||
|
|
||
- THE RED DRAGON - |
- THE RED DRAGON - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_@ Muta Mist _6_+^*_A |
_@ Muta Mist _6_+^*_A |
||
_@ Cartwheel Elbow _4_6_+_A |
_@ Cartwheel Elbow _4_6_+_A |
||
_@ Side Suplex opponent running _A |
_@ Side Suplex opponent running _A |
||
_@ Spinning Heel Kick running _A / _B |
_@ Spinning Heel Kick running _A / _B |
||
_@ Moonsault on turnbuckle _A / _B |
_@ Moonsault on turnbuckle _A / _B |
||
_@ Romero Special opponent knocked down _B |
_@ Romero Special opponent knocked down _B |
||
_@ Flashing Elbow opponent knocked down _C |
_@ Flashing Elbow opponent knocked down _C |
||
|
|
||
_( Body Slam _A |
_( Body Slam _A |
||
_( Uppercuts _8_+_A |
_( Uppercuts _8_+_A |
||
_( Uppercuts to Kick _2_+_A |
_( Uppercuts to Kick _2_+_A |
||
_( Hammer Throw _4 / _6_+_A |
_( Hammer Throw _4 / _6_+_A |
||
|
|
||
_* Toss Body Slam _B |
_* Toss Body Slam _B |
||
_* Super D.D.T. _8_+_B |
_* Super D.D.T. _8_+_B |
||
_* D.D.T. _2_+_B |
_* D.D.T. _2_+_B |
||
_* Side Suplex _4 / _6_+_B |
_* Side Suplex _4 / _6_+_B |
||
|
|
||
- GOCHACK BIGBOMB - |
- GOCHACK BIGBOMB - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_@ Biting _6_+^*_A |
_@ Biting _6_+^*_A |
||
_@ Run to Shoulder Toss _4_6_+_A |
_@ Run to Shoulder Toss _4_6_+_A |
||
_@ Shoulder Toss opponent running _A |
_@ Shoulder Toss opponent running _A |
||
_@ Hip Attack running _A |
_@ Hip Attack running _A |
||
_@ Cross Body running _B |
_@ Cross Body running _B |
||
_@ Double Knee on turnbuckle _A / _B |
_@ Double Knee on turnbuckle _A / _B |
||
_@ Boston Crab opponent knocked down _B |
_@ Boston Crab opponent knocked down _B |
||
_@ Double Knee opponent knocked down _C |
_@ Double Knee opponent knocked down _C |
||
|
|
||
_( Body Slam _A |
_( Body Slam _A |
||
_( Big Swipes _8_+_A |
_( Big Swipes _8_+_A |
||
_( Swipes to Headbutt _2_+_A |
_( Swipes to Headbutt _2_+_A |
||
_( Hammer Throw _4 / _6_+_A |
_( Hammer Throw _4 / _6_+_A |
||
|
|
||
_* Toss Body Slam _B |
_* Toss Body Slam _B |
||
_* Backbreaker _8_+_B |
_* Backbreaker _8_+_B |
||
_* Slum Drop Hold _2_+_B |
_* Slum Drop Hold _2_+_B |
||
_* Dangerous German _4 / _6_+_B |
_* Dangerous German _4 / _6_+_B |
||
$end |
$end |
||
|
|
||
####################################### |
####################################### |
||
|
|
||
$info=64street,64streetj,64streetja |
$info=64street,64streetj,64streetja |
||
$cmd |
$cmd |
||
64th. Street: A Detective Story © 1991 Jaleco |
64th. Street: A Detective Story © 1991 Jaleco |
||
Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
||
|
|
||
- CONTROLS - |
- CONTROLS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_A : Attack |
_A : Attack |
||
@J-button : Jump |
@J-button : Jump |
||
_S : Start |
_S : Start |
||
|
|
||
- HOW TO PLAY - |
- HOW TO PLAY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Normal Throws |
_( Normal Throws |
||
_) Command Moves |
_) Command Moves |
||
_* Desperation Moves |
_* Desperation Moves |
||
_# Tag Moves |
_# Tag Moves |
||
|
|
||
_` Desperation Moves |
_` Desperation Moves |
||
- Needs a small amount of Life Bar |
- Needs a small amount of Life Bar |
||
|
|
||
- COMMON COMMANDS - |
- COMMON COMMANDS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Pick Up Object close to object _A |
_) Pick Up Object close to object _A |
||
_) Pick Up Weapon close to weapon _A |
_) Pick Up Weapon close to weapon _A |
||
|
|
||
- RICK - |
- RICK - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Grab close _6 |
_( Grab close _6 |
||
_( ^!Driving Knee _A |
_( ^!Driving Knee _A |
||
_( ^!Shoulder Throw _4 / _6_+_A |
_( ^!Shoulder Throw _4 / _6_+_A |
||
_( ^!Toss into Background _8_+_A |
_( ^!Toss into Background _8_+_A |
||
_( ^!Jump Escape @J-button |
_( ^!Jump Escape @J-button |
||
|
|
||
_) Gut Punches _A_A_A_A |
_) Gut Punches _A_A_A_A |
||
_) Burn Fist _6_+_A |
_) Burn Fist _6_+_A |
||
_) Axe Handle with low life _A_+@J-button |
_) Axe Handle with low life _A_+@J-button |
||
|
|
||
_* Spiral Upper _A_+@J-button |
_* Spiral Upper _A_+@J-button |
||
|
|
||
_# Split Chaos Grab Allen _A |
_# Split Chaos Grab Allen _A |
||
_# Jump Kick Toss Grab Allen _4 / _6_+_A |
_# Jump Kick Toss Grab Allen _4 / _6_+_A |
||
|
|
||
- ALLEN - |
- ALLEN - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Grab close _6 |
_( Grab close _6 |
||
_( ^!Gut Punch _A |
_( ^!Gut Punch _A |
||
_( ^!Shoulder Throw _4 / _6_+_A |
_( ^!Shoulder Throw _4 / _6_+_A |
||
_( ^!Toss into Background _8_+_A |
_( ^!Toss into Background _8_+_A |
||
_( ^!Jump Escape @J-button |
_( ^!Jump Escape @J-button |
||
|
|
||
_) Backfist Combo _A_A_A_A |
_) Backfist Combo _A_A_A_A |
||
_) Dash Tackle _6_+_A |
_) Dash Tackle _6_+_A |
||
_) Back Kick with low life _A_+@J-button |
_) Back Kick with low life _A_+@J-button |
||
|
|
||
_* Chopper Kick _A_+@J-button |
_* Chopper Kick _A_+@J-button |
||
|
|
||
_# Split Chaos Grab Rick _A |
_# Split Chaos Grab Rick _A |
||
_# Hop Smash Toss in Front Grab Rick _4 / _6_+_A |
_# Hop Smash Toss in Front Grab Rick _4 / _6_+_A |
||
$end |
$end |
||
|
|
||
####################################### |
####################################### |
||
|
|
||
$info=sonicwi3 |
$info=sonicwi3 |
||
$cmd |
$cmd |
||
Aero Fighters 3 © 1995 Video System |
Aero Fighters 3 © 1995 Video System |
||
Sonic Wings 3 |
Sonic Wings 3 |
||
Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
||
|
|
||
- CONTROLS - |
- CONTROLS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_A : Fire |
_A : Fire |
||
_B : Bomb |
_B : Bomb |
||
_C : Not Used |
_C : Not Used |
||
_D : Not Used |
_D : Not Used |
||
_S : Start |
_S : Start |
||
^S : Select (AES only) |
^S : Select (AES only) |
||
|
|
||
- CHEATS - |
- CHEATS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_` Aka Usagi "Red Rabbit" |
_` Aka Usagi "Red Rabbit" |
||
- On the Plane Select Screen, put the cursor on Keaton _O_S_+_B and press _2 every time that "rotating plane" is facing directly towards you |
- On the Plane Select Screen, put the cursor on Keaton _O_S_+_B and press _2 every time that "rotating plane" is facing directly towards you |
||
|
|
||
_` Diabloon |
_` Diabloon |
||
- On the Plane Select Screen, put the cursor on Blazers _O_S_+_B and press _2 every time that "rotating plane" is facing directly towards you |
- On the Plane Select Screen, put the cursor on Blazers _O_S_+_B and press _2 every time that "rotating plane" is facing directly towards you |
||
$end |
$end |
||
|
|
||
####################################### |
####################################### |
||
|
|
||
$info=aerofgts,aerofgtst,sncwgltd |
$info=aerofgts,aerofgtst,sncwgltd |
||
$cmd |
$cmd |
||
Aero Fighters Special © 1996 Video System |
Aero Fighters Special © 1996 Video System |
||
Sonic Wings Limited |
Sonic Wings Limited |
||
Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
||
|
|
||
- CONTROLS - |
- CONTROLS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
@F-button : Fire |
@F-button : Fire |
||
_B : Bomb |
_B : Bomb |
||
_S : Start |
_S : Start |
||
|
|
||
- CHEATS - |
- CHEATS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_` Stage Select |
_` Stage Select |
||
_` Stage 5: Aegean Sea |
_` Stage 5: Aegean Sea |
||
- Complete Stage 4 with less than 500.000 points |
- Complete Stage 4 with less than 500.000 points |
||
_` Stage 5: New York |
_` Stage 5: New York |
||
- Complete Stage 4 with more than 500.000 points |
- Complete Stage 4 with more than 500.000 points |
||
_` Stage 6: Red Square |
_` Stage 6: Red Square |
||
- Complete Stage 5 with less than 550.000 points |
- Complete Stage 5 with less than 550.000 points |
||
_` Stage 6: Panama Canal |
_` Stage 6: Panama Canal |
||
- Complete Stage 5 with more than 550.000 points |
- Complete Stage 5 with more than 550.000 points |
||
_` Stage 7: Fight in Orbit |
_` Stage 7: Fight in Orbit |
||
- Complete Stage 6 with less than 600.000 points |
- Complete Stage 6 with less than 600.000 points |
||
_` Stage 7: Another Dimension |
_` Stage 7: Another Dimension |
||
- Complete Stage 6: Red Square with more than 600.000 points |
- Complete Stage 6: Red Square with more than 600.000 points |
||
_` Stage 7: Mars |
_` Stage 7: Mars |
||
- Complete Stage 6: Panama Canal with more than 600.000 points and without losing a Life |
- Complete Stage 6: Panama Canal with more than 600.000 points and without losing a Life |
||
$end |
$end |
||
|
|
||
####################################### |
####################################### |
||
|
|
||
$info=aodk |
$info=aodk |
||
$cmd |
$cmd |
||
Aggressors of Dark Kombat © 1994 SNK |
Aggressors of Dark Kombat © 1994 SNK |
||
Tsuukai GANGAN Koushinkyoku |
Tsuukai GANGAN Koushinkyoku |
||
Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
||
|
|
||
- CONTROLS - |
- CONTROLS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_A : Punch |
_A : Punch |
||
_B : Kick |
_B : Kick |
||
_C : Jump |
_C : Jump |
||
_D : No Use |
_D : No Use |
||
_S : Start |
_S : Start |
||
^S : Select (AES only) |
^S : Select (AES only) |
||
|
|
||
- HOW TO PLAY - |
- HOW TO PLAY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Normal Throws |
_( Normal Throws |
||
_) Command Moves |
_) Command Moves |
||
_@ Special Moves |
_@ Special Moves |
||
_* Gan-Gan Moves |
_* Gan-Gan Moves |
||
|
|
||
_` Gan-Gan Moves |
_` Gan-Gan Moves |
||
- Needs a FULL Power Bar and opponent's Life Bar must be on RED |
- Needs a FULL Power Bar and opponent's Life Bar must be on RED |
||
|
|
||
- COMMON COMMANDS - |
- COMMON COMMANDS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Dash _X_6 |
_) Dash _X_6 |
||
_) Retreat _X_4 |
_) Retreat _X_4 |
||
_) Sidestep _X_2 / _8 |
_) Sidestep _X_2 / _8 |
||
_) Light Punch _X_A |
_) Light Punch _X_A |
||
_) Strong Punch _A |
_) Strong Punch _A |
||
_) Alternative Strong Punch _6_+_A |
_) Alternative Strong Punch _6_+_A |
||
_) Light Kick _X_B |
_) Light Kick _X_B |
||
_) Strong Kick _B |
_) Strong Kick _B |
||
_) Alternative Strong Kick _6_+_B |
_) Alternative Strong Kick _6_+_B |
||
_) Ground Punch Attack opponent knocked down _A |
_) Ground Punch Attack opponent knocked down _A |
||
_) Ground Kick Attack opponent knocked down _B |
_) Ground Kick Attack opponent knocked down _B |
||
_) Pick Up Weapon close to weapon _2_+_A |
_) Pick Up Weapon close to weapon _2_+_A |
||
_) ^!Special Weapon Attack _2_3_6_+_A |
_) ^!Special Weapon Attack _2_3_6_+_A |
||
_) ^!Drop Weapon _2_+_C / _A_+_B |
_) ^!Drop Weapon _2_+_C / _A_+_B |
||
_) Climb on Car close to car hood _8 (on Bobby's stage) |
_) Climb on Car close to car hood _8 (on Bobby's stage) |
||
_) ^!Jump Attack 1 _8_+_A |
_) ^!Jump Attack 1 _8_+_A |
||
_) ^!Jump Attack 2 _8_+_B |
_) ^!Jump Attack 2 _8_+_B |
||
_) Taunt _2_+_C |
_) Taunt _2_+_C |
||
|
|
||
_( Grapple _6_+_A_+_B |
_( Grapple _6_+_A_+_B |
||
_( ^!Normal Throws see CHARACTER move list |
_( ^!Normal Throws see CHARACTER move list |
||
_( ^!Change Side _C |
_( ^!Change Side _C |
||
_( Head Grab opponent knocked down, close head _2_+_A |
_( Head Grab opponent knocked down, close head _2_+_A |
||
_( ^!Normal Throws see CHARACTER move list |
_( ^!Normal Throws see CHARACTER move list |
||
_( ^!Change Side _C |
_( ^!Change Side _C |
||
_( Reverse Throw when grabbed _A / _B / _C |
_( Reverse Throw when grabbed _A / _B / _C |
||
|
|
||
- LEONHALT DOMADOR - |
- LEONHALT DOMADOR - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Gorilla Press _A |
_( Gorilla Press _A |
||
_( Face Reaper _B |
_( Face Reaper _B |
||
_( Headbutts _6_+_A |
_( Headbutts _6_+_A |
||
_( Powerbomb _6_+_B |
_( Powerbomb _6_+_B |
||
_( Atomic Drop from behind _A |
_( Atomic Drop from behind _A |
||
_( Release Toss from behind _B |
_( Release Toss from behind _B |
||
_( Face Spike from behind _6_9_8_7_3_+_B |
_( Face Spike from behind _6_9_8_7_3_+_B |
||
_( Earth Toss _^_4 / _6_+_A |
_( Earth Toss _^_4 / _6_+_A |
||
|
|
||
_) Taunt opponent knocked down _2_+_A |
_) Taunt opponent knocked down _2_+_A |
||
|
|
||
_@ Bloody Cross _4_1_2_3_6_+_A |
_@ Bloody Cross _4_1_2_3_6_+_A |
||
_@ Masakari Kick _6_1_2_3_+_B |
_@ Masakari Kick _6_1_2_3_+_B |
||
_@ Shin Baku Sassou _2_1_4_+_A |
_@ Shin Baku Sassou _2_1_4_+_A |
||
|
|
||
_* Tiger Death Blade _2_1_4_6_+_A |
_* Tiger Death Blade _2_1_4_6_+_A |
||
|
|
||
- SHEEN GENUS - |
- SHEEN GENUS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Snap Suplex _A |
_( Snap Suplex _A |
||
_( Back Breaker _B |
_( Back Breaker _B |
||
_( Rug Snap _6_+_A |
_( Rug Snap _6_+_A |
||
_( D.D.T. _4_+_B |
_( D.D.T. _4_+_B |
||
_( Choke Slam _4_7_8_2_+_A |
_( Choke Slam _4_7_8_2_+_A |
||
_( Gigas Buster _6_9_8_2_+_B |
_( Gigas Buster _6_9_8_2_+_B |
||
_( Back Suplex from behind _A |
_( Back Suplex from behind _A |
||
_( Gigas Driver from behind _B |
_( Gigas Driver from behind _B |
||
_( Reverse Clothesline from behind _6_+_A |
_( Reverse Clothesline from behind _6_+_A |
||
_( Bulldog from behind _6_+_B |
_( Bulldog from behind _6_+_B |
||
_( Rolling Cradle from behind _2_+_A |
_( Rolling Cradle from behind _2_+_A |
||
_( Arm Lock from behind _2_+_B |
_( Arm Lock from behind _2_+_B |
||
_( Power Slam opponent dashing _6_+_A |
_( Power Slam opponent dashing _6_+_A |
||
_( Air Frankensteiner _^_4 / _6_+_B |
_( Air Frankensteiner _^_4 / _6_+_B |
||
|
|
||
_) Taunt opponent knocked down _2_+_A |
_) Taunt opponent knocked down _2_+_A |
||
|
|
||
_@ Flying Kneel Kick _4_1_2_3_6_+_B |
_@ Flying Kneel Kick _4_1_2_3_6_+_B |
||
_@ Super Gyakusui Hyoh _2_1_4_+_A |
_@ Super Gyakusui Hyoh _2_1_4_+_A |
||
_@ Kyapuchuudo _6_9_8_7_4_+_A |
_@ Kyapuchuudo _6_9_8_7_4_+_A |
||
|
|
||
_* Super Dangerous Frankensteiner _O_B_6 |
_* Super Dangerous Frankensteiner _O_B_6 |
||
|
|
||
- GOH KIDOKORO - |
- GOH KIDOKORO - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Knee Destroyer _A |
_( Knee Destroyer _A |
||
_( Rough Toss _B |
_( Rough Toss _B |
||
_( Direct Headbutt _6_+_A |
_( Direct Headbutt _6_+_A |
||
_( Shin Sweep _6_+_B |
_( Shin Sweep _6_+_B |
||
_( Neck Cracker _4_+_B |
_( Neck Cracker _4_+_B |
||
_( Tiger Bomb _2_+_A |
_( Tiger Bomb _2_+_A |
||
_( Coat Pounding _4_7_8_9_6_+_B |
_( Coat Pounding _4_7_8_9_6_+_B |
||
_( Octopus Hold from behind _A |
_( Octopus Hold from behind _A |
||
_( Reverse Enzuigiri from behind _B |
_( Reverse Enzuigiri from behind _B |
||
_( Spine Shatter from behind _6_+_A |
_( Spine Shatter from behind _6_+_A |
||
_( The Rack from behind _8_2_+_B |
_( The Rack from behind _8_2_+_B |
||
|
|
||
_@ Flying Cross Chop _B_+_C |
_@ Flying Cross Chop _B_+_C |
||
_@ Do Konjou Kick _2_3_6_+_B |
_@ Do Konjou Kick _2_3_6_+_B |
||
_@ Do Konjou Geta Rush _4_1_2_3_6_+_A |
_@ Do Konjou Geta Rush _4_1_2_3_6_+_A |
||
|
|
||
_* Osaka Meibutsu Usushi Okuzushi _6_9_8_7_4_1_2_+_A |
_* Osaka Meibutsu Usushi Okuzushi _6_9_8_7_4_1_2_+_A |
||
|
|
||
- JOE KUSANAGI - |
- JOE KUSANAGI - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Lifting Toss _A |
_( Lifting Toss _A |
||
_( Rapid Knees _B |
_( Rapid Knees _B |
||
_( Direct Headbutt _6_+_A |
_( Direct Headbutt _6_+_A |
||
_( Riding Dropkick _6_+_B |
_( Riding Dropkick _6_+_B |
||
_( Lariat Takedown _4_+_B |
_( Lariat Takedown _4_+_B |
||
_( Cartwheel Toss _6_9_8_7_4_+_B |
_( Cartwheel Toss _6_9_8_7_4_+_B |
||
_( Rapid Spine Shatter from behind _A |
_( Rapid Spine Shatter from behind _A |
||
_( Cheap Roundhouse from behind _B |
_( Cheap Roundhouse from behind _B |
||
_( Reverse Headbutt from behind _6_+_A |
_( Reverse Headbutt from behind _6_+_A |
||
_( Neck Slam from behind _4_+_A |
_( Neck Slam from behind _4_+_A |
||
|
|
||
_@ Joe Special _4_1_2_3_6_+_A |
_@ Joe Special _4_1_2_3_6_+_A |
||
_@ Shinkuu Midan Keri _6_1_2_3_+_B |
_@ Shinkuu Midan Keri _6_1_2_3_+_B |
||
_@ Kattobi Hyakuretsu Kyaku _2_1_4_+_B |
_@ Kattobi Hyakuretsu Kyaku _2_1_4_+_B |
||
_@ Gorgeous Throwing _2_1_4_+_A_+_B_+_C |
_@ Gorgeous Throwing _2_1_4_+_A_+_B_+_C |
||
|
|
||
_* Yujou-no Gattai Nekketsu Punch _8_7_4_6_+_A |
_* Yujou-no Gattai Nekketsu Punch _8_7_4_6_+_A |
||
|
|
||
- KOTARO FUUMA - |
- KOTARO FUUMA - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Ura Nage _A |
_( Ura Nage _A |
||
_( Izuna Otoshi _B |
_( Izuna Otoshi _B |
||
_( Shoulder Toss _4_+_B |
_( Shoulder Toss _4_+_B |
||
_( Wall Strike _4_6_+_A |
_( Wall Strike _4_6_+_A |
||
_( Izuna Drop _6_9_8_7_4_1_2_+_B |
_( Izuna Drop _6_9_8_7_4_1_2_+_B |
||
_( Cross Face Choke from behind _A |
_( Cross Face Choke from behind _A |
||
_( Flipping Cattle Ride from behind _B |
_( Flipping Cattle Ride from behind _B |
||
_( Headstand Bulldog from behind _6_+_A |
_( Headstand Bulldog from behind _6_+_A |
||
_( Izuna Ochitoshi _^_4 / _6_+_A |
_( Izuna Ochitoshi _^_4 / _6_+_A |
||
|
|
||
_@ Bakuretsu Hakkei _4_1_2_3_6_+_A |
_@ Bakuretsu Hakkei _4_1_2_3_6_+_A |
||
_@ Enryu Ha _6_1_2_3_+_A |
_@ Enryu Ha _6_1_2_3_+_A |
||
_@ Denko Shakuhi no Jutsu _2_1_4_+_A |
_@ Denko Shakuhi no Jutsu _2_1_4_+_A |
||
|
|
||
_* Koppa Mijin no Jutsu _6_3_2_1_4_+_A_+_B_+_C |
_* Koppa Mijin no Jutsu _6_3_2_1_4_+_A_+_B_+_C |
||
|
|
||
- LEE HAE GWON - |
- LEE HAE GWON - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Suplex _A |
_( Suplex _A |
||
_( Headstand Knee Drop _B |
_( Headstand Knee Drop _B |
||
_( Direct Slam _6_+_A |
_( Direct Slam _6_+_A |
||
_( Arm Strain _4_+_B |
_( Arm Strain _4_+_B |
||
_( Sky Snap _6_9_8_7_4_3_+_B |
_( Sky Snap _6_9_8_7_4_3_+_B |
||
_( Kidney Crush from behind _A |
_( Kidney Crush from behind _A |
||
_( Reverse Knee Drop from behind _B |
_( Reverse Knee Drop from behind _B |
||
|
|
||
_@ Side Kick _2_3_6_+_B |
_@ Side Kick _2_3_6_+_B |
||
_@ ^!Roundhouse _B |
_@ ^!Roundhouse _B |
||
_@ ^!Swipe Kick _B |
_@ ^!Swipe Kick _B |
||
_@ Ko Shuu Kyaku _6_1_2_3_+_B |
_@ Ko Shuu Kyaku _6_1_2_3_+_B |
||
_@ Bossatsu Sou _2_1_4_+_A |
_@ Bossatsu Sou _2_1_4_+_A |
||
_@ Seirouga _2_1_4_+_B |
_@ Seirouga _2_1_4_+_B |
||
|
|
||
_* Kyouyousou _3_9_3_9_+_A |
_* Kyouyousou _3_9_3_9_+_A |
||
|
|
||
- KISARAH WESTFIELD - |
- KISARAH WESTFIELD - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Shoulder Toss _A |
_( Shoulder Toss _A |
||
_( Power Lift Driver _B |
_( Power Lift Driver _B |
||
_( Direct Shoulder Slam _4_+_A |
_( Direct Shoulder Slam _4_+_A |
||
_( Layback Toss _4_+_B |
_( Layback Toss _4_+_B |
||
_( Inverted Atomic Drop _2_+_B |
_( Inverted Atomic Drop _2_+_B |
||
_( Swearing Smash from behind _A |
_( Swearing Smash from behind _A |
||
_( Choke Squeeze from behind _B |
_( Choke Squeeze from behind _B |
||
_( Jumping Roll Slam from behind _4_+_B |
_( Jumping Roll Slam from behind _4_+_B |
||
_( Knee Strangle from behind _2_+_A |
_( Knee Strangle from behind _2_+_A |
||
_( Supreme Inferno from behind _2_3_6_9_8_+_B |
_( Supreme Inferno from behind _2_3_6_9_8_+_B |
||
|
|
||
_) Stomp Kick _^_2_+_B |
_) Stomp Kick _^_2_+_B |
||
_) Taunt opponent knocked down _2_+_A |
_) Taunt opponent knocked down _2_+_A |
||
|
|
||
_@ Cutey Rainbow _A_+_B_+_C |
_@ Cutey Rainbow _A_+_B_+_C |
||
_@ Hip Bazooka _2_3_6_+_B |
_@ Hip Bazooka _2_3_6_+_B |
||
_@ Cheerleader Kick _2_1_4_+_B |
_@ Cheerleader Kick _2_1_4_+_B |
||
_@ Kisarah Ranbu _1_7_3_9_+_A_+_B |
_@ Kisarah Ranbu _1_7_3_9_+_A_+_B |
||
|
|
||
_* Jealousy Bomber _4_1_2_3_6_+_A |
_* Jealousy Bomber _4_1_2_3_6_+_A |
||
|
|
||
- BOBBY NELSON - |
- BOBBY NELSON - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Slam Dunk _A |
_( Slam Dunk _A |
||
_( Headstand Dropkick _B |
_( Headstand Dropkick _B |
||
_( Climbing Headbutt _6_+_A |
_( Climbing Headbutt _6_+_A |
||
_( Leg Roll _6_+_B |
_( Leg Roll _6_+_B |
||
_( Hip Toss _4_+_A |
_( Hip Toss _4_+_A |
||
_( Basketball Smash from behind _A |
_( Basketball Smash from behind _A |
||
_( Air Leg Roll from behind _B |
_( Air Leg Roll from behind _B |
||
_( Basketball Low Blow from behind _6_+_A |
_( Basketball Low Blow from behind _6_+_A |
||
_( Dance Smash from behind _8_1_3_7_9_2_+_B |
_( Dance Smash from behind _8_1_3_7_9_2_+_B |
||
_( Dunk It _^_4 / _6_+_A |
_( Dunk It _^_4 / _6_+_A |
||
|
|
||
_) Taunt opponent knocked down _2_+_A |
_) Taunt opponent knocked down _2_+_A |
||
|
|
||
_@ Offense _B_+_C |
_@ Offense _B_+_C |
||
_@ ^!Basketball Upper _A |
_@ ^!Basketball Upper _A |
||
_@ ^!Ground Roll _B |
_@ ^!Ground Roll _B |
||
_@ Spinning Attack _4_1_2_3_6_+_A |
_@ Spinning Attack _4_1_2_3_6_+_A |
||
_@ Flying Triple Kick _4_1_2_3_6_+_B |
_@ Flying Triple Kick _4_1_2_3_6_+_B |
||
_@ Jet Uppercut _6_1_2_3_+_A |
_@ Jet Uppercut _6_1_2_3_+_A |
||
|
|
||
_* Big Burn Attack _2_1_4_7_8_2_+_B |
_* Big Burn Attack _2_1_4_7_8_2_+_B |
||
$end |
$end |
||
|
|
||
####################################### |
####################################### |
||
|
|
||
$info=aliencha,alienchac |
$info=aliencha,alienchac |
||
$cmd |
$cmd |
||
Alien Challenge © 1994 IGS |
Alien Challenge © 1994 IGS |
||
Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
||
|
|
||
- CONTROLS - |
- CONTROLS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
^E : Weak Punch (_P) |
^E : Weak Punch (_P) |
||
^F : Medium Punch (_P) |
^F : Medium Punch (_P) |
||
^G : Strong Punch (_P) |
^G : Strong Punch (_P) |
||
^H : Weak Kick (_K) |
^H : Weak Kick (_K) |
||
^I : Medium Kick (_K) |
^I : Medium Kick (_K) |
||
^J : Strong Kick (_K) |
^J : Strong Kick (_K) |
||
_S : Start |
_S : Start |
||
|
|
||
- HOW TO PLAY - |
- HOW TO PLAY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Normal Throws |
_( Normal Throws |
||
_) Command Moves |
_) Command Moves |
||
_@ Special Moves |
_@ Special Moves |
||
_* Desperation Moves |
_* Desperation Moves |
||
|
|
||
_` Desperation Moves |
_` Desperation Moves |
||
- Needs a FLASHING Life Bar |
- Needs a FLASHING Life Bar |
||
|
|
||
- COMMON COMMANDS - |
- COMMON COMMANDS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Dash _6_6 |
_) Dash _6_6 |
||
_) Retreat _4_4 |
_) Retreat _4_4 |
||
_) Crawl ^3 |
_) Crawl ^3 |
||
_) Red Dodge ^E_+^F |
_) Red Dodge ^E_+^F |
||
|
|
||
- NIC-SAN - |
- NIC-SAN - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Rain Dance _6_+^I / ^J |
_( Rain Dance _6_+^I / ^J |
||
|
|
||
_@ Umbrella Shot _2_3_6_+_P |
_@ Umbrella Shot _2_3_6_+_P |
||
_@ Hair Whip _4_6_+_P |
_@ Hair Whip _4_6_+_P |
||
_@ Spirit Palms _6_4_6_+_P |
_@ Spirit Palms _6_4_6_+_P |
||
_@ Blast Elbow _^_6_4_6_+_P |
_@ Blast Elbow _^_6_4_6_+_P |
||
_@ Rising Spike _2_1_4_+_K |
_@ Rising Spike _2_1_4_+_K |
||
_@ Fan Sweep _4_1_2_+_K |
_@ Fan Sweep _4_1_2_+_K |
||
_@ Spirit Kicks _^_6_4_6_+_K |
_@ Spirit Kicks _^_6_4_6_+_K |
||
|
|
||
_* Umbrella Storm _2_1_4_1_2_3_6_+_P |
_* Umbrella Storm _2_1_4_1_2_3_6_+_P |
||
_* Dragon Rave _6_4_6_3_2_1_4_+_P |
_* Dragon Rave _6_4_6_3_2_1_4_+_P |
||
|
|
||
- JEAN PAUL - |
- JEAN PAUL - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Tornado Drop _6_+^F / ^G |
_( Tornado Drop _6_+^F / ^G |
||
|
|
||
_@ Ninja Buzzsaw _2_1_4_+_P |
_@ Ninja Buzzsaw _2_1_4_+_P |
||
_@ Swift Tornado _4_1_2_3_6_+_P |
_@ Swift Tornado _4_1_2_3_6_+_P |
||
_@ Pummeling Strike _4_6_+_P |
_@ Pummeling Strike _4_6_+_P |
||
_@ Shuriken _6_4_6_+_P |
_@ Shuriken _6_4_6_+_P |
||
_@ Nimble Dropkick _2_3_6_+_K |
_@ Nimble Dropkick _2_3_6_+_K |
||
_@ Changing Winds Tornado _6_3_2_1_4_+_K |
_@ Changing Winds Tornado _6_3_2_1_4_+_K |
||
_@ Sonic Kick _^_4_6_+_K |
_@ Sonic Kick _^_4_6_+_K |
||
|
|
||
_* Deadly Shurikens _2_3_6_2_1_4_+_P |
_* Deadly Shurikens _2_3_6_2_1_4_+_P |
||
_* Pressure Point Fandango _6_3_2_1_4_6_4_6_+_P |
_* Pressure Point Fandango _6_3_2_1_4_6_4_6_+_P |
||
|
|
||
- STEVARENO - |
- STEVARENO - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Overhead Slam _6_+^F / ^G |
_( Overhead Slam _6_+^F / ^G |
||
|
|
||
_@ Victory Missile _2_3_6_+_P |
_@ Victory Missile _2_3_6_+_P |
||
_@ Power Upper _2_1_4_+_P |
_@ Power Upper _2_1_4_+_P |
||
_@ Golden Edge _4_6_+_P |
_@ Golden Edge _4_6_+_P |
||
_@ Burning Sludge _6_4_6_+_P |
_@ Burning Sludge _6_4_6_+_P |
||
_@ Trident Kick _2_3_6_+_K |
_@ Trident Kick _2_3_6_+_K |
||
_@ Portal Port _4_1_2_+_K |
_@ Portal Port _4_1_2_+_K |
||
_@ Bull Charge _6_4_6_+_K |
_@ Bull Charge _6_4_6_+_K |
||
|
|
||
_* Ultimate Hammer _2_1_4_6_3_2_+_P |
_* Ultimate Hammer _2_1_4_6_3_2_+_P |
||
_* Gold Rush _6_3_2_6_4_6_+_P |
_* Gold Rush _6_3_2_6_4_6_+_P |
||
|
|
||
- DREW - |
- DREW - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Circus Roll _6_+^I / ^J |
_( Circus Roll _6_+^I / ^J |
||
|
|
||
_@ Bowling Pin _2_3_6_+_P |
_@ Bowling Pin _2_3_6_+_P |
||
_@ Drew in a Box _2_1_4_+_P |
_@ Drew in a Box _2_1_4_+_P |
||
_@ Spin Cycle _6_4_6_+_P |
_@ Spin Cycle _6_4_6_+_P |
||
_@ Stench Bomb _^_8_9_6_+_P |
_@ Stench Bomb _^_8_9_6_+_P |
||
_@ Trapeze Dropkick _2_3_6_+_K |
_@ Trapeze Dropkick _2_3_6_+_K |
||
_@ Comical Wind _2_1_4_+_K |
_@ Comical Wind _2_1_4_+_K |
||
|
|
||
_* Circus Smash _2_3_6_4_1_2_3_6_+_P |
_* Circus Smash _2_3_6_4_1_2_3_6_+_P |
||
_* Bowling Pin Split _2_1_4_6_3_2_1_4_+_P |
_* Bowling Pin Split _2_1_4_6_3_2_1_4_+_P |
||
|
|
||
- DOUGSTER - |
- DOUGSTER - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Football Pummel _6_+^F / ^G |
_( Football Pummel _6_+^F / ^G |
||
|
|
||
_@ Sky Tackle _2_3_6_+_P |
_@ Sky Tackle _2_3_6_+_P |
||
_@ Helmet Dive _^_4_6_+_P |
_@ Helmet Dive _^_4_6_+_P |
||
_@ Football Punt _2_3_6_+_K |
_@ Football Punt _2_3_6_+_K |
||
_@ Touchdown Rush _4_6_+_K |
_@ Touchdown Rush _4_6_+_K |
||
_@ Energy Kick _6_4_6_+_K |
_@ Energy Kick _6_4_6_+_K |
||
|
|
||
_* Touchdown Spikes _4_6_4_1_2_3_6_+_P |
_* Touchdown Spikes _4_6_4_1_2_3_6_+_P |
||
_* Victory Rush _6_4_1_2_3_6_+_K |
_* Victory Rush _6_4_1_2_3_6_+_K |
||
|
|
||
- FANG - |
- FANG - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Face Bite _6_+^F / ^G |
_( Face Bite _6_+^F / ^G |
||
|
|
||
_@ Mega Slash _6_3_2_+_P |
_@ Mega Slash _6_3_2_+_P |
||
_@ Claw Uppercut _2_1_4_+_P |
_@ Claw Uppercut _2_1_4_+_P |
||
_@ Sonic Howl _6_4_6_+_P |
_@ Sonic Howl _6_4_6_+_P |
||
_@ Furious Barrage _^_4_6_+_P |
_@ Furious Barrage _^_4_6_+_P |
||
_@ Mule Kick _6_3_2_+_K |
_@ Mule Kick _6_3_2_+_K |
||
_@ Tail Snap _4_6_+_K |
_@ Tail Snap _4_6_+_K |
||
|
|
||
_* Midnight Mauling _2_3_6_2_3_6_+_P |
_* Midnight Mauling _2_3_6_2_3_6_+_P |
||
_* Giant Chomp _2_3_6_4_1_2_+_P |
_* Giant Chomp _2_3_6_4_1_2_+_P |
||
|
|
||
- BURNIE - |
- BURNIE - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Overhead Slam _6_+^F / ^G |
_( Overhead Slam _6_+^F / ^G |
||
|
|
||
_@ Fire Grenade _2_3_6_+_P |
_@ Fire Grenade _2_3_6_+_P |
||
_@ Nova Ball _2_1_4_+_P |
_@ Nova Ball _2_1_4_+_P |
||
_@ Fire Blast _6_4_6_+_P |
_@ Fire Blast _6_4_6_+_P |
||
_@ Phoenix Dive _^_4_6_+_P |
_@ Phoenix Dive _^_4_6_+_P |
||
_@ Flaming Top _4_1_2_3_6_+_K |
_@ Flaming Top _4_1_2_3_6_+_K |
||
_@ Flaming Wheel _6_3_2_1_4_+_K |
_@ Flaming Wheel _6_3_2_1_4_+_K |
||
|
|
||
_* Flame Clash _4_6_4_1_2_3_6_+_P |
_* Flame Clash _4_6_4_1_2_3_6_+_P |
||
_* Fire Bomb Frenzy _6_4_6_3_2_1_4_+_P |
_* Fire Bomb Frenzy _6_4_6_3_2_1_4_+_P |
||
|
|
||
- MELANIE - |
- MELANIE - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Release Frankensteiner _6_+^I / ^J |
_( Release Frankensteiner _6_+^I / ^J |
||
|
|
||
_@ Chest Missiles _2_3_6_+_P |
_@ Chest Missiles _2_3_6_+_P |
||
_@ Nimble Twirl _2_1_4_+_P |
_@ Nimble Twirl _2_1_4_+_P |
||
_@ Spear Capture _6_4_6_+_P |
_@ Spear Capture _6_4_6_+_P |
||
_@ Rift Kick _4_1_2_3_6_+_K |
_@ Rift Kick _4_1_2_3_6_+_K |
||
_@ Sneaky Drill Kick _6_3_2_1_4_+_K |
_@ Sneaky Drill Kick _6_3_2_1_4_+_K |
||
|
|
||
_* Dagger Shower _2_1_4_6_4_6_+_P |
_* Dagger Shower _2_1_4_6_4_6_+_P |
||
_* Head Wallop _4_6_4_1_2_3_6_+_K |
_* Head Wallop _4_6_4_1_2_3_6_+_K |
||
|
|
||
- SECRET CHARACTERS - |
- SECRET CHARACTERS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_` Claus |
_` Claus |
||
- On the Character Select Screen, put the cursor on Nic-San and press _6_6_6_6_6_6_6_6_4_4_4_4_2_2_2_2 |
- On the Character Select Screen, put the cursor on Nic-San and press _6_6_6_6_6_6_6_6_4_4_4_4_2_2_2_2 |
||
|
|
||
- CLAUS - |
- CLAUS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Overhead Toss _6_+^G |
_( Overhead Toss _6_+^G |
||
|
|
||
_@ Holiday Spark _2_3_6_+_P |
_@ Holiday Spark _2_3_6_+_P |
||
_@ Eruption Blast _2_1_4_+_P |
_@ Eruption Blast _2_1_4_+_P |
||
_@ Torpedo Dive _4_6_+_P |
_@ Torpedo Dive _4_6_+_P |
||
_@ Flying Nimbus _6_4_6_+_P |
_@ Flying Nimbus _6_4_6_+_P |
||
_@ Beard Cutter _2_3_6_+_K |
_@ Beard Cutter _2_3_6_+_K |
||
_@ Aura Roll _6_3_2_1_4_+_K |
_@ Aura Roll _6_3_2_1_4_+_K |
||
|
|
||
_* Holiday Jolt _6_4_1_2_3_6_+_P |
_* Holiday Jolt _6_4_1_2_3_6_+_P |
||
_* Holiday Crush _6_4_6_4_6_+_P |
_* Holiday Crush _6_4_6_4_6_+_P |
||
$end |
$end |
||
|
|
||
####################################### |
####################################### |
||
|
|
||
$info=avsp,avspa,avsph,avspj,avspu |
$info=avsp,avspa,avsph,avspj,avspu |
||
$cmd |
$cmd |
||
Alien vs. Predator © 1994 Capcom |
Alien vs. Predator © 1994 Capcom |
||
Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
||
|
|
||
- CONTROLS - |
- CONTROLS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_A : Gun |
_A : Gun |
||
_B : Attack |
_B : Attack |
||
_C : Jump |
_C : Jump |
||
_S : Start |
_S : Start |
||
|
|
||
- HOW TO PLAY - |
- HOW TO PLAY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Normal Throws |
_( Normal Throws |
||
_) Command Moves |
_) Command Moves |
||
_* Desperation Moves |
_* Desperation Moves |
||
|
|
||
_` Desperation Moves |
_` Desperation Moves |
||
- Needs a small amount of Life Bar |
- Needs a small amount of Life Bar |
||
|
|
||
- PREDATOR WARRIOR - |
- PREDATOR WARRIOR - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Grab close _6 |
_( Grab close _6 |
||
_( ^!Wristblades Pummel _X_B |
_( ^!Wristblades Pummel _X_B |
||
_( ^!Ground Smash _C^2_+_O_B |
_( ^!Ground Smash _C^2_+_O_B |
||
|
|
||
_) Dash _6_+_C |
_) Dash _6_+_C |
||
_) ^!Kick _B |
_) ^!Kick _B |
||
_) ^!Knee _2_+_B |
_) ^!Knee _2_+_B |
||
_) Backward Hop _4_+_C |
_) Backward Hop _4_+_C |
||
_) High Dash _9_+_C |
_) High Dash _9_+_C |
||
_) Short Slide _2_+_C |
_) Short Slide _2_+_C |
||
_) Long Slide _3_+_C |
_) Long Slide _3_+_C |
||
_) High Jump _8_+_C |
_) High Jump _8_+_C |
||
_) P.Spear Dive _C _2_+_C |
_) P.Spear Dive _C _2_+_C |
||
_) Flying Kick _2_8_+_B |
_) Flying Kick _2_8_+_B |
||
|
|
||
_* Twirling P.Spear _A_+_B / _A_+_C / _B_+_C |
_* Twirling P.Spear _A_+_B / _A_+_C / _B_+_C |
||
|
|
||
Favorite Weapon P.Spear |
Favorite Weapon P.Spear |
||
Gun Shoulder Cannon |
Gun Shoulder Cannon |
||
Speed 70% |
Speed 70% |
||
Power 60% |
Power 60% |
||
Skill 65% |
Skill 65% |
||
|
|
||
- Maj. DUTCH SCHAEFER - |
- Maj. DUTCH SCHAEFER - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Grab close _6 |
_( Grab close _6 |
||
_( ^!Pummel _X_B |
_( ^!Pummel _X_B |
||
_( ^!Suplex _4 / _6_+_B |
_( ^!Suplex _4 / _6_+_B |
||
_( ^!Backbreaker _C_B |
_( ^!Backbreaker _C_B |
||
|
|
||
_) Rush _C |
_) Rush _C |
||
_) ^!Rush 'N Punch _B |
_) ^!Rush 'N Punch _B |
||
_) Low Attack _2_+_C |
_) Low Attack _2_+_C |
||
_) Jump _8_+_C |
_) Jump _8_+_C |
||
_) ^!Spinning Kick _B |
_) ^!Spinning Kick _B |
||
_) Smart Gun Rig Uppercut _2_8_+_B (^*) |
_) Smart Gun Rig Uppercut _2_8_+_B (^*) |
||
|
|
||
_* Spinning Electric Sparks _A_+_B / _A_+_C / _B_+_C |
_* Spinning Electric Sparks _A_+_B / _A_+_C / _B_+_C |
||
|
|
||
Favorite Weapon None |
Favorite Weapon None |
||
Gun Smart Gun |
Gun Smart Gun |
||
Speed 30% |
Speed 30% |
||
Power 100% |
Power 100% |
||
Skill 50% |
Skill 50% |
||
|
|
||
- Lt. LINN KUROSAWA - |
- Lt. LINN KUROSAWA - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Front Flip _6_+_C |
_) Front Flip _6_+_C |
||
_) Back Flip _4_+_C |
_) Back Flip _4_+_C |
||
_) Sliding Kick _2_+_C |
_) Sliding Kick _2_+_C |
||
_) High Jump _8_+_C |
_) High Jump _8_+_C |
||
_) High Flip _9_+_C |
_) High Flip _9_+_C |
||
_) Jump Kick _C _B |
_) Jump Kick _C _B |
||
_) Jumping Stab _C _2_+_B |
_) Jumping Stab _C _2_+_B |
||
_) Air Throw _C _B |
_) Air Throw _C _B |
||
_) Katani Slice _4_4 / _6_6 |
_) Katani Slice _4_4 / _6_6 |
||
_) Soukeiha _O_B |
_) Soukeiha _O_B |
||
_) Koeikyaku _2_8_+_B |
_) Koeikyaku _2_8_+_B |
||
|
|
||
_* Senpuzan _A_+_B / _A_+_C / _B_+_C |
_* Senpuzan _A_+_B / _A_+_C / _B_+_C |
||
|
|
||
Favorite Weapon Katana |
Favorite Weapon Katana |
||
Gun Large Caliber Pistol |
Gun Large Caliber Pistol |
||
Speed 60% |
Speed 60% |
||
Power 20% |
Power 20% |
||
Skill 100% |
Skill 100% |
||
|
|
||
- PREDATOR HUNTER - |
- PREDATOR HUNTER - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Grab close _6 |
_( Grab close _6 |
||
_( ^!Wristblades Pummel _X_B |
_( ^!Wristblades Pummel _X_B |
||
_( ^!Ground Smash _C^2_+_O_B |
_( ^!Ground Smash _C^2_+_O_B |
||
|
|
||
_) Dash _6_+_C |
_) Dash _6_+_C |
||
_) ^!Dash Kick _B |
_) ^!Dash Kick _B |
||
_) ^!Flying Tackle _2_+_B |
_) ^!Flying Tackle _2_+_B |
||
_) Backward Hop _4_+_C |
_) Backward Hop _4_+_C |
||
_) Short Slide _2_+_C |
_) Short Slide _2_+_C |
||
_) Long Slide _3_+_C |
_) Long Slide _3_+_C |
||
_) High Jump _8_+_C |
_) High Jump _8_+_C |
||
_) High Dash _9_+_C |
_) High Dash _9_+_C |
||
_) Diving Cannonball _C _2_+_C |
_) Diving Cannonball _C _2_+_C |
||
_) Wristblades Uppercut _2_8_+_B |
_) Wristblades Uppercut _2_8_+_B |
||
|
|
||
_* Mini-Discs Spin _A_+_B / _A_+_C / _B_+_C |
_* Mini-Discs Spin _A_+_B / _A_+_C / _B_+_C |
||
|
|
||
Favorite Weapon Halberd |
Favorite Weapon Halberd |
||
Gun Shoulder Cannon |
Gun Shoulder Cannon |
||
Speed 70% |
Speed 70% |
||
Power 70% |
Power 70% |
||
Skill 45% |
Skill 45% |
||
$end |
$end |
||
|
|
||
####################################### |
####################################### |
||
|
|
||
$info=arabianm,arabianmu,arabianmj |
$info=arabianm,arabianmu,arabianmj |
||
$cmd |
$cmd |
||
Arabian Magic © 1992 Taito |
Arabian Magic © 1992 Taito |
||
Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
||
|
|
||
- CONTROLS - |
- CONTROLS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_A : Attack |
_A : Attack |
||
@J-button : Jump |
@J-button : Jump |
||
@M-button : Magic |
@M-button : Magic |
||
_S : Start |
_S : Start |
||
|
|
||
- HOW TO PLAY - |
- HOW TO PLAY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Normal Throws |
_( Normal Throws |
||
_) Command Moves |
_) Command Moves |
||
_* Djinn Summon |
_* Djinn Summon |
||
|
|
||
_` Djinn Summon |
_` Djinn Summon |
||
- Needs a Genie Lamp |
- Needs a Genie Lamp |
||
|
|
||
- COMMON COMMANDS - |
- COMMON COMMANDS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Block _O_A |
_) Block _O_A |
||
|
|
||
_* Djinn Summon @M-button |
_* Djinn Summon @M-button |
||
|
|
||
- PRINCE RASSID - |
- PRINCE RASSID - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Grab close _6 |
_( Grab close _6 |
||
_( ^!Cutter Kick _A |
_( ^!Cutter Kick _A |
||
_( ^!Heave Toss _4 / _6_+_A |
_( ^!Heave Toss _4 / _6_+_A |
||
|
|
||
_) Sword Stabs _A_A_A |
_) Sword Stabs _A_A_A |
||
|
|
||
Power 3 |
Power 3 |
||
Life 3 |
Life 3 |
||
Speed 5 |
Speed 5 |
||
Type High Speed |
Type High Speed |
||
|
|
||
- PRINCESS LISA - |
- PRINCESS LISA - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Grab close _6 |
_( Grab close _6 |
||
_( ^!High Punt Kick _A |
_( ^!High Punt Kick _A |
||
_( ^!Heave Toss _4 / _6_+_A |
_( ^!Heave Toss _4 / _6_+_A |
||
_( ^!Elegant Spin _4_4 / _6_6 |
_( ^!Elegant Spin _4_4 / _6_6 |
||
|
|
||
_) Spiral Shot _A_A_A |
_) Spiral Shot _A_A_A |
||
_) Elegant Spin _4_4 / _6_6 |
_) Elegant Spin _4_4 / _6_6 |
||
|
|
||
Power 2 |
Power 2 |
||
Life 2 |
Life 2 |
||
Speed 4 |
Speed 4 |
||
Type Magic User |
Type Magic User |
||
|
|
||
- SINBAD - |
- SINBAD - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Grab close _6 |
_( Grab close _6 |
||
_( ^!Heave Toss _4 / _6_+_A |
_( ^!Heave Toss _4 / _6_+_A |
||
|
|
||
_) Crescent Slice _A_A_A |
_) Crescent Slice _A_A_A |
||
|
|
||
Power 4 |
Power 4 |
||
Life 4 |
Life 4 |
||
Speed 3 |
Speed 3 |
||
Type Attack Power |
Type Attack Power |
||
|
|
||
- AESHAAL - |
- AESHAAL - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Grab close _6 |
_( Grab close _6 |
||
_( ^!Heave Toss _4 / _6_+_A |
_( ^!Heave Toss _4 / _6_+_A |
||
_( ^!Rolling Flail _4_4 / _6_6 |
_( ^!Rolling Flail _4_4 / _6_6 |
||
|
|
||
_) Downward Flail-Stretch Flail _A_A |
_) Downward Flail-Stretch Flail _A_A |
||
_) Rolling Flail _4_4 / _6_6 |
_) Rolling Flail _4_4 / _6_6 |
||
|
|
||
Power 5 |
Power 5 |
||
Life 5 |
Life 5 |
||
Speed 2 |
Speed 2 |
||
Type Defense Power |
Type Defense Power |
||
$end |
$end |
||
|
|
||
####################################### |
####################################### |
||
|
|
||
$info=armwar,armwara,armwarar1,armwarb, |
$info=armwar,armwara,armwarar1,armwarb, |
||
$cmd |
$cmd |
||
Armored Warriors © 1994 Capcom |
Armored Warriors © 1994 Capcom |
||
Powered Gear: Strategic Variant Armor Equipment |
Powered Gear: Strategic Variant Armor Equipment |
||
Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
||
|
|
||
- CONTROLS - |
- CONTROLS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_A : Attack |
_A : Attack |
||
_B : Jump |
_B : Jump |
||
_C : Weapon |
_C : Weapon |
||
_S : Start |
_S : Start |
||
|
|
||
- HOW TO PLAY - |
- HOW TO PLAY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Normal Throws |
_( Normal Throws |
||
_) Command Moves |
_) Command Moves |
||
_* Desperation Moves |
_* Desperation Moves |
||
_& Super Desperation Moves |
_& Super Desperation Moves |
||
|
|
||
_` Desperation Moves |
_` Desperation Moves |
||
- Needs a small amount of Life Bar |
- Needs a small amount of Life Bar |
||
|
|
||
_` Super Desperation Moves |
_` Super Desperation Moves |
||
- Needs a 25% of Life Bar |
- Needs a 25% of Life Bar |
||
|
|
||
_` Enhancement Modules |
_` Enhancement Modules |
||
- Only on 2P/3P game. Must pick up the Radio item first |
- Only on 2P/3P game. Must pick up the Radio item first |
||
|
|
||
- COMMON COMMANDS - |
- COMMON COMMANDS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Pick Up Item close to item _A |
_) Pick Up Item close to item _A |
||
_) Pick Up Swappable Part close to swappable part _A |
_) Pick Up Swappable Part close to swappable part _A |
||
|
|
||
_* Megacrush Attack (_^)_A_+_B |
_* Megacrush Attack (_^)_A_+_B |
||
|
|
||
_& Giga Burst _B_+_C |
_& Giga Burst _B_+_C |
||
|
|
||
- POWER KNUCKLE (Default) - ARM |
- POWER KNUCKLE (Default) - ARM |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Grapple _4 / _6_+_A |
_( Grapple _4 / _6_+_A |
||
_( ^!Punching Bag ^*_A |
_( ^!Punching Bag ^*_A |
||
_( ^!Toss Away _4 / _6_+_A |
_( ^!Toss Away _4 / _6_+_A |
||
_( ^!Jumping Grapple _B |
_( ^!Jumping Grapple _B |
||
_( ^!Earth Slam _A |
_( ^!Earth Slam _A |
||
_( ^!Weapon Shot _C |
_( ^!Weapon Shot _C |
||
|
|
||
_) Metal Punch _A |
_) Metal Punch _A |
||
_) ^!Second Metal Punch _A |
_) ^!Second Metal Punch _A |
||
_) ^!Back Swing _A |
_) ^!Back Swing _A |
||
_) ^!Hop Machine Pumper _A |
_) ^!Hop Machine Pumper _A |
||
_) ^!Break Shaft _6_+_A |
_) ^!Break Shaft _6_+_A |
||
_) ^!Slide Drill _2_+_A |
_) ^!Slide Drill _2_+_A |
||
_) ^!Mega Hop Pumper _8_+_A (not for Guldin) |
_) ^!Mega Hop Pumper _8_+_A (not for Guldin) |
||
_) ^!Knee Blades _2_+_A |
_) ^!Knee Blades _2_+_A |
||
_) ^!Break Shaft _6_+_A |
_) ^!Break Shaft _6_+_A |
||
_) ^!Break Shaft _6_+_A |
_) ^!Break Shaft _6_+_A |
||
_) Break Shaft _6_+_A |
_) Break Shaft _6_+_A |
||
|
|
||
- DEATH DRILL - ARM |
- DEATH DRILL - ARM |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Hyper Drill _A |
_) Hyper Drill _A |
||
_) Dash Drill dashing _A |
_) Dash Drill dashing _A |
||
_) Hidden Drill Missiles _6_+_A |
_) Hidden Drill Missiles _6_+_A |
||
|
|
||
- FORCE CLAW - ARM |
- FORCE CLAW - ARM |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Grapple _4 / _6_+_A |
_( Grapple _4 / _6_+_A |
||
_( ^!Arm Ripper ^*_A |
_( ^!Arm Ripper ^*_A |
||
_( ^!Toss Away _4 / _6_+_A |
_( ^!Toss Away _4 / _6_+_A |
||
_( ^!Jumping Grapple _B |
_( ^!Jumping Grapple _B |
||
_( ^!Earth Slam _A |
_( ^!Earth Slam _A |
||
_( ^!Weapon Shot _C |
_( ^!Weapon Shot _C |
||
|
|
||
_) Straight Claw _A |
_) Straight Claw _A |
||
_) ^!Capture Device if hit with the end of claw |
_) ^!Capture Device if hit with the end of claw |
||
_) ^!Forward Wrecker ^*_A |
_) ^!Forward Wrecker ^*_A |
||
_) ^!Reverse Wrecker _4_+^*_A |
_) ^!Reverse Wrecker _4_+^*_A |
||
_) ^!Drop Capture _2 / _8 |
_) ^!Drop Capture _2 / _8 |
||
_) ^!Jump Escape _B |
_) ^!Jump Escape _B |
||
_) Long Straight Claw _6_+_A |
_) Long Straight Claw _6_+_A |
||
_) ^!Capture Device if hit with the end of claw |
_) ^!Capture Device if hit with the end of claw |
||
_) ^!Forward Wrecker ^*_A |
_) ^!Forward Wrecker ^*_A |
||
_) ^!Reverse Wrecker _4_+^*_A |
_) ^!Reverse Wrecker _4_+^*_A |
||
_) ^!Drop Capture _2 / _8 |
_) ^!Drop Capture _2 / _8 |
||
_) ^!Jump Escape _B |
_) ^!Jump Escape _B |
||
|
|
||
- CHAIN SPARK - ARM |
- CHAIN SPARK - ARM |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Sparkle Laser _A |
_) Sparkle Laser _A |
||
_) ^!Spark Capture if hit with the last hit |
_) ^!Spark Capture if hit with the last hit |
||
_) ^!Push Out _6_+_A |
_) ^!Push Out _6_+_A |
||
_) ^!Pull In _4_+_A |
_) ^!Pull In _4_+_A |
||
_) Quick Electric Bomber _A_6 |
_) Quick Electric Bomber _A_6 |
||
_) Charging Electric Bomber _O_A_6 |
_) Charging Electric Bomber _O_A_6 |
||
|
|
||
- LASER BLADE - ARM |
- LASER BLADE - ARM |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Down Slash _A |
_) Down Slash _A |
||
_) ^!Side Slash _A |
_) ^!Side Slash _A |
||
_) ^!Mega Sword Thrust _A |
_) ^!Mega Sword Thrust _A |
||
_) ^!Slay Sword _6_+_A (_O) |
_) ^!Slay Sword _6_+_A (_O) |
||
_) ^!Air Cutter _8_+_A |
_) ^!Air Cutter _8_+_A |
||
_) ^!Slay Sword _6_+_A (_O) |
_) ^!Slay Sword _6_+_A (_O) |
||
_) ^!Air Cutter _8_+_A |
_) ^!Air Cutter _8_+_A |
||
_) Slay Sword _6_+_A (_O) |
_) Slay Sword _6_+_A (_O) |
||
_) Air Cutter _8_+_A |
_) Air Cutter _8_+_A |
||
|
|
||
- SHIELD CANNON - ARM |
- SHIELD CANNON - ARM |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Rocket Blast _A |
_) Rocket Blast _A |
||
_) Plasma Blast _6_+_A |
_) Plasma Blast _6_+_A |
||
_) Shield _4_+_O_A |
_) Shield _4_+_O_A |
||
_) Upward Split Cannon _2_+_A |
_) Upward Split Cannon _2_+_A |
||
_) Downward Split Cannon _8_+_A |
_) Downward Split Cannon _8_+_A |
||
|
|
||
- COMMAND WALKER (Default) - LEG |
- COMMAND WALKER (Default) - LEG |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Boost Dash _? _? (same direction) |
_) Boost Dash _? _? (same direction) |
||
_) ^!Slide Drill _A |
_) ^!Slide Drill _A |
||
_) ^!Dash Orb Jump _B |
_) ^!Dash Orb Jump _B |
||
_) ^!Energy Sword _A |
_) ^!Energy Sword _A |
||
_) ^!Knee Blades _2_+_A |
_) ^!Knee Blades _2_+_A |
||
_) Normal Orb Jump _B |
_) Normal Orb Jump _B |
||
_) ^!Energy Sword _A |
_) ^!Energy Sword _A |
||
_) ^!Knee Blades _2_+_A |
_) ^!Knee Blades _2_+_A |
||
_) Short Orb Jump _2_+_B |
_) Short Orb Jump _2_+_B |
||
_) ^!Energy Sword _A |
_) ^!Energy Sword _A |
||
_) ^!Knee Blades _2_+_A |
_) ^!Knee Blades _2_+_A |
||
_) High Orb Jump _8_+_B |
_) High Orb Jump _8_+_B |
||
_) ^!Energy Sword _A |
_) ^!Energy Sword _A |
||
_) ^!Knee Blades _2_+_A |
_) ^!Knee Blades _2_+_A |
||
|
|
||
- TREADS - LEG |
- TREADS - LEG |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Boost Dash _? _? (same direction) |
_) Boost Dash _? _? (same direction) |
||
_) ^!Charging Wheel _A |
_) ^!Charging Wheel _A |
||
_) ^!Dash Spiked Wheel Jump _B |
_) ^!Dash Spiked Wheel Jump _B |
||
_) ^!Stretch Treads _A |
_) ^!Stretch Treads _A |
||
_) ^!Giant Drill _2_+_A |
_) ^!Giant Drill _2_+_A |
||
_) Normal Spiked Wheel Jump _B |
_) Normal Spiked Wheel Jump _B |
||
_) ^!Stretch Treads _A |
_) ^!Stretch Treads _A |
||
_) ^!Giant Drill _2_+_A |
_) ^!Giant Drill _2_+_A |
||
_) Short Spiked Wheel Jump _2_+_B |
_) Short Spiked Wheel Jump _2_+_B |
||
_) ^!Stretch Treads _A |
_) ^!Stretch Treads _A |
||
_) ^!Giant Drill _2_+_A |
_) ^!Giant Drill _2_+_A |
||
_) High Spiked Wheel Jump _8_+_B |
_) High Spiked Wheel Jump _8_+_B |
||
_) ^!Stretch Treads _A |
_) ^!Stretch Treads _A |
||
_) ^!Giant Drill _2_+_A |
_) ^!Giant Drill _2_+_A |
||
|
|
||
- TURBO JET - LEG |
- TURBO JET - LEG |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Boost Dash _? _? (same direction) |
_) Boost Dash _? _? (same direction) |
||
_) ^!Killer Screw Straight _A |
_) ^!Killer Screw Straight _A |
||
_) ^!Dash Boost Jump _B |
_) ^!Dash Boost Jump _B |
||
_) ^!Flame Wheel _A |
_) ^!Flame Wheel _A |
||
_) Normal Take Off Jump _B (_O) |
_) Normal Take Off Jump _B (_O) |
||
_) ^!Air Movement _? |
_) ^!Air Movement _? |
||
_) ^!Quad Shot _A |
_) ^!Quad Shot _A |
||
_) Short Take Off Jump _2_+_B (_O) |
_) Short Take Off Jump _2_+_B (_O) |
||
_) ^!Air Movement _? |
_) ^!Air Movement _? |
||
_) ^!Quad Shot _A |
_) ^!Quad Shot _A |
||
_) High Take Off Jump _8_+_B (_O) |
_) High Take Off Jump _8_+_B (_O) |
||
_) ^!Air Movement _? |
_) ^!Air Movement _? |
||
_) ^!Quad Shot _A |
_) ^!Quad Shot _A |
||
_) Normal Boost Jump _4 / _6_+_B |
_) Normal Boost Jump _4 / _6_+_B |
||
_) ^!Flame Wheel _A |
_) ^!Flame Wheel _A |
||
_) Short Boost Jump _1 / _3_+_B |
_) Short Boost Jump _1 / _3_+_B |
||
_) ^!Flame Wheel _A |
_) ^!Flame Wheel _A |
||
_) High Boost Jump _7 / _9_+_B |
_) High Boost Jump _7 / _9_+_B |
||
_) ^!Flame Wheel _A |
_) ^!Flame Wheel _A |
||
|
|
||
- POWER BUG - LEG |
- POWER BUG - LEG |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Boost Dash _? _? (same direction) |
_) Boost Dash _? _? (same direction) |
||
_) ^!Dizzy Boomerang Slicer _A |
_) ^!Dizzy Boomerang Slicer _A |
||
_) ^!Dash Boomerang Jump _B |
_) ^!Dash Boomerang Jump _B |
||
_) ^!Hover ^*_B |
_) ^!Hover ^*_B |
||
_) ^!Quad Spikes _2_+_A |
_) ^!Quad Spikes _2_+_A |
||
_) Dizzy Boomerang Jump _B |
_) Dizzy Boomerang Jump _B |
||
_) ^!Hover ^*_B |
_) ^!Hover ^*_B |
||
_) ^!Quad Spikes _2_+_A |
_) ^!Quad Spikes _2_+_A |
||
|
|
||
- FIRE VULCAN (Default) - SUB WEAPON |
- FIRE VULCAN (Default) - SUB WEAPON |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Fire Vulcan _C |
_) Fire Vulcan _C |
||
|
|
||
_` Blodia has 50 rounds |
_` Blodia has 50 rounds |
||
_` Reptos has 40 rounds |
_` Reptos has 40 rounds |
||
_` Guldin has 60 rounds |
_` Guldin has 60 rounds |
||
_` Fordy has 40 rounds |
_` Fordy has 40 rounds |
||
|
|
||
- MISSILE - SUB WEAPON |
- MISSILE - SUB WEAPON |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Fire Missiles _C |
_) Fire Missiles _C |
||
|
|
||
_` Blodia has 10 rounds |
_` Blodia has 10 rounds |
||
_` Reptos has 8 rounds |
_` Reptos has 8 rounds |
||
_` Guldin has 12 rounds |
_` Guldin has 12 rounds |
||
_` Fordy has 8 rounds |
_` Fordy has 8 rounds |
||
|
|
||
- GUIDED MISSILE - SUB WEAPON |
- GUIDED MISSILE - SUB WEAPON |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Fire Guided Missiles _C |
_) Fire Guided Missiles _C |
||
|
|
||
_` Blodia has 16 rounds |
_` Blodia has 16 rounds |
||
_` Reptos has 14 rounds |
_` Reptos has 14 rounds |
||
_` Guldin has 20 rounds |
_` Guldin has 20 rounds |
||
_` Fordy has 14 rounds |
_` Fordy has 14 rounds |
||
|
|
||
- FLAMETHROWER - SUB WEAPON |
- FLAMETHROWER - SUB WEAPON |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Fire Flamethrower _C |
_) Fire Flamethrower _C |
||
|
|
||
_` Blodia has 12 rounds |
_` Blodia has 12 rounds |
||
_` Reptos has 10 rounds |
_` Reptos has 10 rounds |
||
_` Guldin has 16 rounds |
_` Guldin has 16 rounds |
||
_` Fordy has 10 rounds |
_` Fordy has 10 rounds |
||
|
|
||
- LASER - SUB WEAPON |
- LASER - SUB WEAPON |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Fire Laser _C |
_) Fire Laser _C |
||
|
|
||
_` Blodia has 6 rounds |
_` Blodia has 6 rounds |
||
_` Reptos has 5 rounds |
_` Reptos has 5 rounds |
||
_` Guldin has 8 rounds |
_` Guldin has 8 rounds |
||
_` Fordy has 5 rounds |
_` Fordy has 5 rounds |
||
|
|
||
- BOMB - SUB WEAPON |
- BOMB - SUB WEAPON |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Fire Bomb _C |
_) Fire Bomb _C |
||
|
|
||
_` Blodia has 12 rounds |
_` Blodia has 12 rounds |
||
_` Reptos has 10 rounds |
_` Reptos has 10 rounds |
||
_` Guldin has 16 rounds |
_` Guldin has 16 rounds |
||
_` Fordy has 10 rounds |
_` Fordy has 10 rounds |
||
|
|
||
- NAPALM - SUB WEAPON |
- NAPALM - SUB WEAPON |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Fire Napalm _C |
_) Fire Napalm _C |
||
|
|
||
_` Blodia has 6 rounds |
_` Blodia has 6 rounds |
||
_` Reptos has 5 rounds |
_` Reptos has 5 rounds |
||
_` Guldin has 8 rounds |
_` Guldin has 8 rounds |
||
_` Fordy has 5 rounds |
_` Fordy has 5 rounds |
||
|
|
||
- ALPHA FORTRESS (TANK MECH) - ENHANCEMENT MODULE |
- ALPHA FORTRESS (TANK MECH) - ENHANCEMENT MODULE |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
BLODIA (DRILLING RIG) |
BLODIA (DRILLING RIG) |
||
_) Mega Drill _A |
_) Mega Drill _A |
||
_) Reverse Iron Nails _B |
_) Reverse Iron Nails _B |
||
|
|
||
REPTOS (CLAW ARM) |
REPTOS (CLAW ARM) |
||
_) Straight Claw Stab _A |
_) Straight Claw Stab _A |
||
|
|
||
GULDIN (BACK MOUNTED NAPALM) |
GULDIN (BACK MOUNTED NAPALM) |
||
_) Forward Napalm Shot _A |
_) Forward Napalm Shot _A |
||
_) Reverse Close Napalm Shot _B |
_) Reverse Close Napalm Shot _B |
||
_) Reverse Far Napalm Shot _C |
_) Reverse Far Napalm Shot _C |
||
|
|
||
FORDY (NAPALM CANNON) |
FORDY (NAPALM CANNON) |
||
_) Forward Napalm Shot _A |
_) Forward Napalm Shot _A |
||
_) Reverse Napalm Shot _B |
_) Reverse Napalm Shot _B |
||
|
|
||
- BETA CANNON (TURBO JET MECH) - ENHANCEMENT MODULE |
- BETA CANNON (TURBO JET MECH) - ENHANCEMENT MODULE |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
BLODIA (BACK MOUNTED PLASMA) |
BLODIA (BACK MOUNTED PLASMA) |
||
_) Forward Plasma Bounce Shot _A |
_) Forward Plasma Bounce Shot _A |
||
_) Reverse Plasma Bounce Shot _B |
_) Reverse Plasma Bounce Shot _B |
||
|
|
||
REPTOS (LASER CANNON) |
REPTOS (LASER CANNON) |
||
_) Steep Downward Blast _A |
_) Steep Downward Blast _A |
||
_) Far Diagonal Blast _B |
_) Far Diagonal Blast _B |
||
_) Straight Blast _C |
_) Straight Blast _C |
||
|
|
||
GULDIN (MEGA KNUCKLE) |
GULDIN (MEGA KNUCKLE) |
||
_) Straight Mega Punch _A |
_) Straight Mega Punch _A |
||
_) Reverse Elbow Spikes _B |
_) Reverse Elbow Spikes _B |
||
|
|
||
FORDY (CHAINSAW) |
FORDY (CHAINSAW) |
||
_) Thrusting Chainsaw _A |
_) Thrusting Chainsaw _A |
||
|
|
||
- GAMMA BATTLER (WALKER MECH) - ENHANCEMENT MODULE |
- GAMMA BATTLER (WALKER MECH) - ENHANCEMENT MODULE |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
BLODIA (BACK MOUNTED PLASMA) |
BLODIA (BACK MOUNTED PLASMA) |
||
_) Forward Plasma Bounce Shot _A |
_) Forward Plasma Bounce Shot _A |
||
_) Reverse Plasma Bounce Shot _B |
_) Reverse Plasma Bounce Shot _B |
||
|
|
||
REPTOS (CLAW ARM) |
REPTOS (CLAW ARM) |
||
_) Straight Claw Stab _A |
_) Straight Claw Stab _A |
||
_) Downward Claw Stab _B |
_) Downward Claw Stab _B |
||
|
|
||
GULDIN (MEGA KNUCKLE) |
GULDIN (MEGA KNUCKLE) |
||
_) Straight Mega Punch _A |
_) Straight Mega Punch _A |
||
_) Downward Mega Punch _B |
_) Downward Mega Punch _B |
||
_) Reverse Elbow Blade _C |
_) Reverse Elbow Blade _C |
||
|
|
||
FORDY (LASH TAIL) |
FORDY (LASH TAIL) |
||
_) Shock Tremor _A |
_) Shock Tremor _A |
||
_) Tail Flick _B |
_) Tail Flick _B |
||
|
|
||
- CHEATS - |
- CHEATS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_` Start the Stage with a Arm |
_` Start the Stage with a Arm |
||
- On the Stage Title Screen _O_B_+_C and press: |
- On the Stage Title Screen _O_B_+_C and press: |
||
- Death Drill _8 |
- Death Drill _8 |
||
- Force Claw _6 |
- Force Claw _6 |
||
- Chain Spark _2 |
- Chain Spark _2 |
||
- Laser Blade _4 |
- Laser Blade _4 |
||
|
|
||
_` Start the Stage with a Sub Weapon |
_` Start the Stage with a Sub Weapon |
||
- On the Stage Title Screen _O_B_+_C and press: |
- On the Stage Title Screen _O_B_+_C and press: |
||
- Missile _9 |
- Missile _9 |
||
- Flame-thrower _1 |
- Flame-thrower _1 |
||
- Laser _3 |
- Laser _3 |
||
- Bomb _7 |
- Bomb _7 |
||
|
|
||
_` Start the Stage with Enhancement Module |
_` Start the Stage with Enhancement Module |
||
- On a 2P/3P game, during the cutscene, the player that pick up the Radio item must hold: |
- On a 2P/3P game, during the cutscene, the player that pick up the Radio item must hold: |
||
- Alpha Fortress _2 |
- Alpha Fortress _2 |
||
- Beta Cannon _8 |
- Beta Cannon _8 |
||
- Gamma Battler _4 / _6 |
- Gamma Battler _4 / _6 |
||
$end |
$end |
||
|
|
||
####################################### |
####################################### |
||
|
|
||
$info=aof |
$info=aof |
||
$cmd |
$cmd |
||
Art of Fighting © 1992 SNK |
Art of Fighting © 1992 SNK |
||
Ryuuko no Ken |
Ryuuko no Ken |
||
Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
||
|
|
||
- CONTROLS - |
- CONTROLS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_A : Punch |
_A : Punch |
||
_B : Kick |
_B : Kick |
||
_C : Throw |
_C : Throw |
||
_D : Taunt |
_D : Taunt |
||
_S : Start |
_S : Start |
||
^S : Select (AES only) |
^S : Select (AES only) |
||
|
|
||
- HOW TO PLAY - |
- HOW TO PLAY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Normal Throws |
_( Normal Throws |
||
_) Command Moves |
_) Command Moves |
||
_@ Special Moves |
_@ Special Moves |
||
_* Super Moves |
_* Super Moves |
||
_& Super Death Blows |
_& Super Death Blows |
||
|
|
||
_` Special Moves |
_` Special Moves |
||
- Needs a amount of Spirit Gauge (%) |
- Needs a amount of Spirit Gauge (%) |
||
|
|
||
_` Super Moves |
_` Super Moves |
||
- Needs a amount of Spirit Gauge (%) |
- Needs a amount of Spirit Gauge (%) |
||
- On 1P Game, first must be "mastered" on bonus rounds |
- On 1P Game, first must be "mastered" on bonus rounds |
||
|
|
||
_` Super Death Blows |
_` Super Death Blows |
||
- Needs a amount of Spirit Gauge (%) and a FLASHING Life Bar |
- Needs a amount of Spirit Gauge (%) and a FLASHING Life Bar |
||
|
|
||
- COMMON COMMANDS - |
- COMMON COMMANDS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) (──%) Dash _6_6 |
_) (──%) Dash _6_6 |
||
_) (──%) Retreat _4_4 |
_) (──%) Retreat _4_4 |
||
_) (──%) Strong Punch _C (if last button is _A) |
_) (──%) Strong Punch _C (if last button is _A) |
||
_) (──%) Strong Kick _C (if last button is _B) |
_) (──%) Strong Kick _C (if last button is _B) |
||
_) (──%) Body Attack _A_+_C |
_) (──%) Body Attack _A_+_C |
||
_) (──%) Low Strike _B_+_C |
_) (──%) Low Strike _B_+_C |
||
_) (──%) Charge Spirit Gauge _O_A / _B |
_) (──%) Charge Spirit Gauge _O_A / _B |
||
|
|
||
- RYO SAKAZAKI - |
- RYO SAKAZAKI - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Tomoe Nage _C |
_( (──%) Tomoe Nage _C |
||
|
|
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Ko'ou Ken _2_3_6_+_A |
_@ (20%) Ko'ou Ken _2_3_6_+_A |
||
_@ (──%) Kohou _6_2_3_+_A |
_@ (──%) Kohou _6_2_3_+_A |
||
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
||
_@ (50%) Zanretsu Ken _6_4_6_+_C |
_@ (50%) Zanretsu Ken _6_4_6_+_C |
||
|
|
||
_* (75%) Haoh Shoukou Ken _6_4_1_2_3_6_+_A |
_* (75%) Haoh Shoukou Ken _6_4_1_2_3_6_+_A |
||
|
|
||
_& (75%) Ryuuko Ranbu _2_3_6_+_C_A |
_& (75%) Ryuuko Ranbu _2_3_6_+_C_A |
||
|
|
||
- ROBERT GARCIA - |
- ROBERT GARCIA - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Kubikiri Nage _C |
_( (──%) Kubikiri Nage _C |
||
|
|
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Ryuugeki Ken _2_3_6_+_A |
_@ (20%) Ryuugeki Ken _2_3_6_+_A |
||
_@ (──%) Ryuuga _6_2_3_+_A |
_@ (──%) Ryuuga _6_2_3_+_A |
||
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
||
_@ (50%) Gen'ei Kyaku _6_4_6_+_C |
_@ (50%) Gen'ei Kyaku _6_4_6_+_C |
||
|
|
||
_* (75%) Haoh Shoukou Ken _6_4_1_2_3_6_+_A |
_* (75%) Haoh Shoukou Ken _6_4_1_2_3_6_+_A |
||
|
|
||
_& (75%) Ryuuko Ranbu _2_3_6_+_C_A |
_& (75%) Ryuuko Ranbu _2_3_6_+_C_A |
||
|
|
||
- SECRET CHARACTERS - |
- SECRET CHARACTERS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_` Ryuhaku Todoh, Jack Turner, Lee Pai Long, John Crawley, King and Mickey Rogers |
_` Ryuhaku Todoh, Jack Turner, Lee Pai Long, John Crawley, King and Mickey Rogers |
||
- All of them can be playable on a 2P Game |
- All of them can be playable on a 2P Game |
||
|
|
||
_` Mr. Big and ? "Mr. Karate" |
_` Mr. Big and ? "Mr. Karate" |
||
- Play the 1P Game until you reach any of them, start a 2P Game |
- Play the 1P Game until you reach any of them, start a 2P Game |
||
|
|
||
- RYUHAKU TODOH - |
- RYUHAKU TODOH - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Kasane Ate _2_3_6_+_A |
_@ (20%) Kasane Ate _2_3_6_+_A |
||
|
|
||
- JACK TURNER - |
- JACK TURNER - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Body Slam _C |
_( (──%) Body Slam _C |
||
|
|
||
_@ (20%) Knuckle Pad _2_3_6_+_A |
_@ (20%) Knuckle Pad _2_3_6_+_A |
||
_@ (20%) Sliding Kick _2_3_6_+_B |
_@ (20%) Sliding Kick _2_3_6_+_B |
||
_@ (20%) Super Drop Kick _1_6_+_B |
_@ (20%) Super Drop Kick _1_6_+_B |
||
|
|
||
- LEE PAI LONG - |
- LEE PAI LONG - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) (──%) Back Leaping Kick _4_+_B |
_) (──%) Back Leaping Kick _4_+_B |
||
_) (──%) Back Leaping Snap Kicks _4_+_C |
_) (──%) Back Leaping Snap Kicks _4_+_C |
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Kuuten Tsume Gedan Kougeki _2_3_6_+_A |
_@ (20%) Kuuten Tsume Gedan Kougeki _2_3_6_+_A |
||
_@ (20%) Kuuten Tsume Joudan Kougeki _2_3_6_+_B |
_@ (20%) Kuuten Tsume Joudan Kougeki _2_3_6_+_B |
||
_@ (20%) Hyakuretsu Senpuu Kyaku _1_6_+_B |
_@ (20%) Hyakuretsu Senpuu Kyaku _1_6_+_B |
||
_@ (40%) Hyakuretsu Ken _6_4_6_+_C |
_@ (40%) Hyakuretsu Ken _6_4_6_+_C |
||
|
|
||
- JOHN CRAWLEY - |
- JOHN CRAWLEY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Mega Smash _2_3_6_+_A |
_@ (20%) Mega Smash _2_3_6_+_A |
||
_@ (20%) Overdrive Kick _2_1_4_+_B |
_@ (20%) Overdrive Kick _2_1_4_+_B |
||
_@ (20%) Flying Cutter _1_6_+_A |
_@ (20%) Flying Cutter _1_6_+_A |
||
|
|
||
- KING - |
- KING - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Venom Strike _2_3_6_+_B |
_@ (20%) Venom Strike _2_3_6_+_B |
||
_@ (20%) Moushuu Kyaku _2_1_4_+_B |
_@ (20%) Moushuu Kyaku _2_1_4_+_B |
||
_@ (25%) Tornado Kick _1_6_+_B |
_@ (25%) Tornado Kick _1_6_+_B |
||
|
|
||
- MICKEY ROGERS - |
- MICKEY ROGERS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_@ (20%) Burning Upper _2_3_6_+_A |
_@ (20%) Burning Upper _2_3_6_+_A |
||
_@ (20%) Rolling Upper _2_3_6_+_B |
_@ (20%) Rolling Upper _2_3_6_+_B |
||
|
|
||
- Mr. BIG - |
- Mr. BIG - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Ground Blaster _2_3_6_+_A |
_@ (20%) Ground Blaster _2_3_6_+_A |
||
_@ (15%) Cross Diving _2_3_6_9_8_+_A |
_@ (15%) Cross Diving _2_3_6_9_8_+_A |
||
|
|
||
- ? "Mr. KARATE" - |
- ? "Mr. KARATE" - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Tomoe Nage _C |
_( (──%) Tomoe Nage _C |
||
|
|
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Ko'ou Ken _2_3_6_+_A |
_@ (20%) Ko'ou Ken _2_3_6_+_A |
||
_@ (──%) Kohou _6_2_3_+_A |
_@ (──%) Kohou _6_2_3_+_A |
||
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
||
_@ (50%) Zanretsu Ken _6_4_6_+_C |
_@ (50%) Zanretsu Ken _6_4_6_+_C |
||
|
|
||
_* (75%) Haoh Shikou Ken _6_4_1_2_3_6_+_A |
_* (75%) Haoh Shikou Ken _6_4_1_2_3_6_+_A |
||
$end |
$end |
||
|
|
||
####################################### |
####################################### |
||
|
|
||
$info=aof2,aof2a |
$info=aof2,aof2a |
||
$cmd |
$cmd |
||
Art of Fighting 2 © 1994 SNK |
Art of Fighting 2 © 1994 SNK |
||
Ryuuko no Ken 2 |
Ryuuko no Ken 2 |
||
Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
||
|
|
||
- CONTROLS - |
- CONTROLS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_A : Punch |
_A : Punch |
||
_B : Kick |
_B : Kick |
||
_C : Throw |
_C : Throw |
||
_D : Taunt |
_D : Taunt |
||
_S : Start |
_S : Start |
||
^S : Select (AES only) |
^S : Select (AES only) |
||
|
|
||
- HOW TO PLAY - |
- HOW TO PLAY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Normal Throws |
_( Normal Throws |
||
_) Command Moves |
_) Command Moves |
||
_@ Special Moves |
_@ Special Moves |
||
_* Super Moves |
_* Super Moves |
||
_& Super Death Blows |
_& Super Death Blows |
||
|
|
||
_` Special Moves |
_` Special Moves |
||
- Needs a amount of Spirit Gauge (%) |
- Needs a amount of Spirit Gauge (%) |
||
|
|
||
_` Super Moves |
_` Super Moves |
||
- Needs a amount of Spirit Gauge (%) |
- Needs a amount of Spirit Gauge (%) |
||
- On 1P Game, first must be "mastered" on bonus rounds |
- On 1P Game, first must be "mastered" on bonus rounds |
||
|
|
||
_` Super Death Blows |
_` Super Death Blows |
||
- Needs a amount of Spirit Gauge (%) and a FLASHING Life Bar |
- Needs a amount of Spirit Gauge (%) and a FLASHING Life Bar |
||
|
|
||
- COMMON COMMANDS - |
- COMMON COMMANDS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) (──%) Dash _6_6 |
_) (──%) Dash _6_6 |
||
_) (──%) Retreat _4_4 |
_) (──%) Retreat _4_4 |
||
_) (──%) Weak Punch _X_A |
_) (──%) Weak Punch _X_A |
||
_) (──%) Strong Punch _A |
_) (──%) Strong Punch _A |
||
_) (──%) Weak Kick _X_B |
_) (──%) Weak Kick _X_B |
||
_) (──%) Strong Kick _B |
_) (──%) Strong Kick _B |
||
_) (──%) Body Attack _A_+_C |
_) (──%) Body Attack _A_+_C |
||
_) (──%) Low Strike _B_+_C |
_) (──%) Low Strike _B_+_C |
||
_) (──%) Charge Spirit Gauge _O_A / _B / _C |
_) (──%) Charge Spirit Gauge _O_A / _B / _C |
||
_) (──%) Safe Fall being knocked down _A / _B / _C |
_) (──%) Safe Fall being knocked down _A / _B / _C |
||
|
|
||
- RYO SAKAZAKI - |
- RYO SAKAZAKI - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Tomoe Nage _4 / _6_+_C |
_( (──%) Tomoe Nage _4 / _6_+_C |
||
|
|
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Ko'ou Ken _2_3_6_+_A |
_@ (20%) Ko'ou Ken _2_3_6_+_A |
||
_@ (20%) Kuuchuu Ko'ou Ken: Tatame Shita _^_2_3_6_+_A |
_@ (20%) Kuuchuu Ko'ou Ken: Tatame Shita _^_2_3_6_+_A |
||
_@ (20%) Kuuchuu Ko'ou Ken: Suihei _^_2_3_6_+_B |
_@ (20%) Kuuchuu Ko'ou Ken: Suihei _^_2_3_6_+_B |
||
_@ (20%) Kohou _6_2_3_+_A |
_@ (20%) Kohou _6_2_3_+_A |
||
_@ (20%) Kyokugen-ryuu Renbu Ken _2_1_4_+_A |
_@ (20%) Kyokugen-ryuu Renbu Ken _2_1_4_+_A |
||
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
||
_@ (40%) Zanretsu Ken _6_4_6_+_A |
_@ (40%) Zanretsu Ken _6_4_6_+_A |
||
|
|
||
_* (75%) Haoh Shoukou Ken _6_4_1_2_3_6_+_A |
_* (75%) Haoh Shoukou Ken _6_4_1_2_3_6_+_A |
||
|
|
||
_& (75%) Ryuuko Ranbu _2_3_6_3_2_1_4_+_C |
_& (75%) Ryuuko Ranbu _2_3_6_3_2_1_4_+_C |
||
|
|
||
- ROBERT GARCIA - |
- ROBERT GARCIA - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Kubikiri Nage _4 / _6_+_C |
_( (──%) Kubikiri Nage _4 / _6_+_C |
||
|
|
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Ryuugeki Ken _2_3_6_+_A |
_@ (20%) Ryuugeki Ken _2_3_6_+_A |
||
_@ (20%) Ryuuga _6_2_3_+_A |
_@ (20%) Ryuuga _6_2_3_+_A |
||
_@ (20%) Kyokugen-ryuu Renbu Ken _2_1_4_+_A |
_@ (20%) Kyokugen-ryuu Renbu Ken _2_1_4_+_A |
||
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
||
_@ (25%) Hien Ryuujin Kyaku _^_2_1_4_+_B |
_@ (25%) Hien Ryuujin Kyaku _^_2_1_4_+_B |
||
_@ (40%) Gen'ei Kyaku _6_4_6_+_B |
_@ (40%) Gen'ei Kyaku _6_4_6_+_B |
||
|
|
||
_* (75%) Haoh Shoukou Ken _6_4_1_2_3_6_+_A |
_* (75%) Haoh Shoukou Ken _6_4_1_2_3_6_+_A |
||
|
|
||
_& (75%) Ryuuko Ranbu _2_3_6_3_2_1_4_+_C |
_& (75%) Ryuuko Ranbu _2_3_6_3_2_1_4_+_C |
||
|
|
||
- YURI SAKAZAKI - |
- YURI SAKAZAKI - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Silent Nage _4 / _6_+_C |
_( (──%) Silent Nage _4 / _6_+_C |
||
_( (──%) Tsubami Otoshi _^_C |
_( (──%) Tsubami Otoshi _^_C |
||
|
|
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Ko'ou Ken _2_3_6_+_A |
_@ (20%) Ko'ou Ken _2_3_6_+_A |
||
_@ (25%) Rai'ou Ken _2_3_6_+_B |
_@ (25%) Rai'ou Ken _2_3_6_+_B |
||
_@ (20%) Saiha _2_1_4_+_A |
_@ (20%) Saiha _2_1_4_+_A |
||
_@ (20%) Enbu Kyaku _2_1_4_+_B |
_@ (20%) Enbu Kyaku _2_1_4_+_B |
||
_@ (40%) Hyakuretsu Binta _6_4_6_+_A |
_@ (40%) Hyakuretsu Binta _6_4_6_+_A |
||
|
|
||
_* (75%) Haoh Shoukou Ken _6_4_1_2_3_6_+_A |
_* (75%) Haoh Shoukou Ken _6_4_1_2_3_6_+_A |
||
|
|
||
_& (75%) Hien Hou'ou Kyaku _6_4_6_3_2_1_4_+_B_+_C |
_& (75%) Hien Hou'ou Kyaku _6_4_6_3_2_1_4_+_B_+_C |
||
|
|
||
- KING - |
- KING - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Hook Buster _4 / _6_+_C |
_( (──%) Hook Buster _4 / _6_+_C |
||
|
|
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Venom Strike _2_3_6_+_B |
_@ (20%) Venom Strike _2_3_6_+_B |
||
_@ (33%) Trap Shot _2_8_+_B |
_@ (33%) Trap Shot _2_8_+_B |
||
_@ (20%) Tornado Kick _6_4_6_+_B |
_@ (20%) Tornado Kick _6_4_6_+_B |
||
_@ (20%) Moushuu Kyaku _2_1_4_+_B |
_@ (20%) Moushuu Kyaku _2_1_4_+_B |
||
|
|
||
_* (75%) Double Strike _6_4_6_3_2_+_B |
_* (75%) Double Strike _6_4_6_3_2_+_B |
||
|
|
||
_& (75%) Surprise Rose _4_6_3_2_1_+_B |
_& (75%) Surprise Rose _4_6_3_2_1_+_B |
||
|
|
||
- TAKUMA SAKAZAKI - |
- TAKUMA SAKAZAKI - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Ippon Seoi _4 / _6_+_C |
_( (──%) Ippon Seoi _4 / _6_+_C |
||
|
|
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Ko'ou Ken _2_3_6_+_A |
_@ (20%) Ko'ou Ken _2_3_6_+_A |
||
_@ (20%) Kishin Geki _2_1_4_+_A |
_@ (20%) Kishin Geki _2_1_4_+_A |
||
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
||
_@ (40%) Zanretsu Ken _6_4_6_+_A |
_@ (40%) Zanretsu Ken _6_4_6_+_A |
||
_@ (40%) Shouran Kyaku _6_3_2_1_4_+_B |
_@ (40%) Shouran Kyaku _6_3_2_1_4_+_B |
||
|
|
||
_* (75%) Haoh Shikou Ken _6_4_1_2_3_6_+_A |
_* (75%) Haoh Shikou Ken _6_4_1_2_3_6_+_A |
||
|
|
||
_& (75%) Ryuuko Ranbu _2_3_6_4_6_+_A_+_C |
_& (75%) Ryuuko Ranbu _2_3_6_4_6_+_A_+_C |
||
|
|
||
- TEMJIN - |
- TEMJIN - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Mongolian Throw _4 / _6_+_C |
_( (──%) Mongolian Throw _4 / _6_+_C |
||
_( (──%) Mongolian Slam _1 / _3_+_C |
_( (──%) Mongolian Slam _1 / _3_+_C |
||
|
|
||
_) (──%) Hop Back Thrust Kick _4_+_B |
_) (──%) Hop Back Thrust Kick _4_+_B |
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Kidan Heki _2_3_6_+_A |
_@ (20%) Kidan Heki _2_3_6_+_A |
||
_@ (20%) Tatsumaki Geki _4_1_2_3_6_+_A |
_@ (20%) Tatsumaki Geki _4_1_2_3_6_+_A |
||
_@ (20%) Mouko Rengeki Ken Kyaku _2_1_4_+_A |
_@ (20%) Mouko Rengeki Ken Kyaku _2_1_4_+_A |
||
_@ (25%) Raigeki Dan close _6_3_2_1_4_+_A |
_@ (25%) Raigeki Dan close _6_3_2_1_4_+_A |
||
_@ (25%) Daisharin Nage close _6_3_2_1_4_+_B |
_@ (25%) Daisharin Nage close _6_3_2_1_4_+_B |
||
|
|
||
_* (75%) Mouko Mouretsu Hasaidan _4_6_4_1_2_3_6_+_A |
_* (75%) Mouko Mouretsu Hasaidan _4_6_4_1_2_3_6_+_A |
||
|
|
||
_& (75%) Mouko Temjin Ranbu _2_1_4_6_3_2_+_A_+_C |
_& (75%) Mouko Temjin Ranbu _2_1_4_6_3_2_+_A_+_C |
||
|
|
||
- LEE PAI LONG - |
- LEE PAI LONG - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Sori Kaeri Nage _4 / _6_+_C |
_( (──%) Sori Kaeri Nage _4 / _6_+_C |
||
_( (──%) Head Scissors _^_4 / _6_+_C |
_( (──%) Head Scissors _^_4 / _6_+_C |
||
|
|
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Kuuten Tsume _2_3_6_+_A |
_@ (20%) Kuuten Tsume _2_3_6_+_A |
||
_@ (20%) Kachuu Mou Wan Kyaku _2_1_4_+_A |
_@ (20%) Kachuu Mou Wan Kyaku _2_1_4_+_A |
||
_@ (40%) Hyakuretsu Ken _6_4_6_+_A |
_@ (40%) Hyakuretsu Ken _6_4_6_+_A |
||
_@ (20%) Kachuu Taka Tsume Geki _2_8_+_A |
_@ (20%) Kachuu Taka Tsume Geki _2_8_+_A |
||
|
|
||
_* (75%) Shinkuu Kuuten Tsume _6_4_1_2_3_6_+_A |
_* (75%) Shinkuu Kuuten Tsume _6_4_1_2_3_6_+_A |
||
|
|
||
_& (75%) Kachou Hi Mashizume _2_1_4_1_2_3_6_+_A |
_& (75%) Kachou Hi Mashizume _2_1_4_1_2_3_6_+_A |
||
|
|
||
- EIJI KISARAGI - |
- EIJI KISARAGI - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Kuuchuu Ippon Seoi _4 / _6_+_C |
_( (──%) Kuuchuu Ippon Seoi _4 / _6_+_C |
||
|
|
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Kikou Hou _2_3_6_+_A |
_@ (20%) Kikou Hou _2_3_6_+_A |
||
_@ (40%) Tenba Kyaku _1_6_+_B |
_@ (40%) Tenba Kyaku _1_6_+_B |
||
_@ (20%) Kasumi Giri _2_1_4_+_A |
_@ (20%) Kasumi Giri _2_1_4_+_A |
||
_@ (20%) Ryuu Ei Jin _2_8_+_A (reflect projectile) |
_@ (20%) Ryuu Ei Jin _2_8_+_A (reflect projectile) |
||
_@ (20%) Koppa Giri _6_4_6_+_A |
_@ (20%) Koppa Giri _6_4_6_+_A |
||
_@ (20%) Kisaragi-ryuu Renbu Ken _2_1_4_+_B |
_@ (20%) Kisaragi-ryuu Renbu Ken _2_1_4_+_B |
||
|
|
||
_* (75%) Zantetsu Ha _2_3_6_3_2_1_4_+_A |
_* (75%) Zantetsu Ha _2_3_6_3_2_1_4_+_A |
||
|
|
||
_& (75%) Zantetsu Tourouken _4_1_2_3_6_3_2_+_B |
_& (75%) Zantetsu Tourouken _4_1_2_3_6_3_2_+_B |
||
|
|
||
- JACK TURNER - |
- JACK TURNER - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Body Slam _4 / _6_+_C |
_( (──%) Body Slam _4 / _6_+_C |
||
_( (──%) Air Body Slam _^_C |
_( (──%) Air Body Slam _^_C |
||
|
|
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Knuckles of Fury _2_3_6_+_A |
_@ (20%) Knuckles of Fury _2_3_6_+_A |
||
_@ (20%) Bomber Dance _2_1_4_+_A |
_@ (20%) Bomber Dance _2_1_4_+_A |
||
_@ (25%) Super Drop Kick _1_9_+_B |
_@ (25%) Super Drop Kick _1_9_+_B |
||
_@ (20%) Jack the Dynamite _6_4_6_+_A |
_@ (20%) Jack the Dynamite _6_4_6_+_A |
||
_@ (25%) Brain Shock Punch close _6_4_6_+_B |
_@ (25%) Brain Shock Punch close _6_4_6_+_B |
||
|
|
||
_* (75%) Super Hip Attack _4_6_3_2_1_4_+_B |
_* (75%) Super Hip Attack _4_6_3_2_1_4_+_B |
||
|
|
||
_& (75%) Hell Diving close _6_3_2_1_4_+_A |
_& (75%) Hell Diving close _6_3_2_1_4_+_A |
||
|
|
||
- JOHN CRAWLEY - |
- JOHN CRAWLEY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Bear Killer _4 / _6_+_C |
_( (──%) Bear Killer _4 / _6_+_C |
||
|
|
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Mega Smash _2_3_6_+_A |
_@ (20%) Mega Smash _2_3_6_+_A |
||
_@ (25%) Flying Cutter _2_1_4_+_A |
_@ (25%) Flying Cutter _2_1_4_+_A |
||
_@ (20%) Overdrive Kick _2_1_4_+_B |
_@ (20%) Overdrive Kick _2_1_4_+_B |
||
_@ (25%) Spiral Leg Bomber _2_8_+_B |
_@ (25%) Spiral Leg Bomber _2_8_+_B |
||
|
|
||
_* (75%) Mega Smasher _6_4_1_2_3_6_+_A |
_* (75%) Mega Smasher _6_4_1_2_3_6_+_A |
||
_* (──%) ^!Release Early _A |
_* (──%) ^!Release Early _A |
||
|
|
||
_& (75%) Atomic Smash _6_4_1_2_3_6_+_B_+_C |
_& (75%) Atomic Smash _6_4_1_2_3_6_+_B_+_C |
||
|
|
||
- MICKEY ROGERS - |
- MICKEY ROGERS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Tsukami Body Blow _4 / _6_+_C |
_( (──%) Tsukami Body Blow _4 / _6_+_C |
||
|
|
||
_@ (20%) Burning Upper _2_3_6_+_A |
_@ (20%) Burning Upper _2_3_6_+_A |
||
_@ (20%) Rolling Upper _2_3_6_+_B |
_@ (20%) Rolling Upper _2_3_6_+_B |
||
_@ (20%) Rapid Combination _2_1_4_+_A |
_@ (20%) Rapid Combination _2_1_4_+_A |
||
_@ (20%) Rapid Combination _2_1_4_+_A_+_C |
_@ (20%) Rapid Combination _2_1_4_+_A_+_C |
||
_@ (25%) Chopping Right _2_1_4_+_B |
_@ (25%) Chopping Right _2_1_4_+_B |
||
_@ (20%) Crazy Upper _2_8_+_A |
_@ (20%) Crazy Upper _2_8_+_A |
||
|
|
||
_* (75%) Planet Gale _6_4_1_2_3_6_+_A |
_* (75%) Planet Gale _6_4_1_2_3_6_+_A |
||
|
|
||
_& (75%) Rush Bomber _2_1_4_1_2_+_A |
_& (75%) Rush Bomber _2_1_4_1_2_+_A |
||
|
|
||
- Mr. BIG - |
- Mr. BIG - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) High Lift Throw _4 / _6_+_C |
_( (──%) High Lift Throw _4 / _6_+_C |
||
|
|
||
_@ (20%) Ground Blaster _2_3_6_+_B |
_@ (20%) Ground Blaster _2_3_6_+_B |
||
_@ (25%) Crazy Drum _1_6_+_A |
_@ (25%) Crazy Drum _1_6_+_A |
||
_@ (20%) Cross Diving _4_1_2_3_6_+_A |
_@ (20%) Cross Diving _4_1_2_3_6_+_A |
||
_@ (20%) Spinning Lancer _4_6_3_2_1_4_+_B |
_@ (20%) Spinning Lancer _4_6_3_2_1_4_+_B |
||
|
|
||
_* (75%) Blaster Wave _4_1_2_3_6_4_+_A |
_* (75%) Blaster Wave _4_1_2_3_6_4_+_A |
||
|
|
||
_& (75%) Raging Spear close _2_3_6_3_2_1_4_+_A |
_& (75%) Raging Spear close _2_3_6_3_2_1_4_+_A |
||
|
|
||
- SECRET CHARACTERS - |
- SECRET CHARACTERS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_` Geese Howard |
_` Geese Howard |
||
- Playable only with M.A.M.E. Cheats |
- Playable only with M.A.M.E. Cheats |
||
|
|
||
- GEESE HOWARD - |
- GEESE HOWARD - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Tomoe Nage _4 / _6_+_C |
_( (──%) Tomoe Nage _4 / _6_+_C |
||
|
|
||
_) (──%) Sankaku Tobi jump against the wall _C |
_) (──%) Sankaku Tobi jump against the wall _C |
||
|
|
||
_@ (20%) Reppuu Ken _2_1_4_+_A |
_@ (20%) Reppuu Ken _2_1_4_+_A |
||
_@ (20%) Hisshou Nichirin Zan _2_3_6_+_A |
_@ (20%) Hisshou Nichirin Zan _2_3_6_+_A |
||
_@ (40%) Hard Blow _2_3_6_+_B |
_@ (40%) Hard Blow _2_3_6_+_B |
||
_@ (40%) Deadly Rave _2_3_6_+_A_+_C / _B_+_C |
_@ (40%) Deadly Rave _2_3_6_+_A_+_C / _B_+_C |
||
|
|
||
- CHEATS - |
- CHEATS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_` Fight Geese Howard on Stage 13 (Special Stage) |
_` Fight Geese Howard on Stage 13 (Special Stage) |
||
- Complete the game without lose a round |
- Complete the game without lose a round |
||
$end |
$end |
||
|
|
||
####################################### |
####################################### |
||
|
|
||
$info=aof3,aof3k |
$info=aof3,aof3k |
||
$cmd |
$cmd |
||
Art of Fighting 3: The Path of the Warrior © 1996 SNK |
Art of Fighting 3: The Path of the Warrior © 1996 SNK |
||
Art of Fighting: Ryuuko no Ken Gaiden |
Art of Fighting: Ryuuko no Ken Gaiden |
||
Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
||
|
|
||
- CONTROLS - |
- CONTROLS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_A : Punch |
_A : Punch |
||
_B : Kick |
_B : Kick |
||
_C : Blow Away Attack |
_C : Blow Away Attack |
||
_D : Taunt |
_D : Taunt |
||
_S : Start |
_S : Start |
||
^S : Select (AES only) |
^S : Select (AES only) |
||
|
|
||
- HOW TO PLAY - |
- HOW TO PLAY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Normal Throws |
_( Normal Throws |
||
_) Command Moves |
_) Command Moves |
||
_@ Special Moves |
_@ Special Moves |
||
_& Super Death Blows / Ultimate KO |
_& Super Death Blows / Ultimate KO |
||
|
|
||
_` Special Moves |
_` Special Moves |
||
- Needs a amount of Spirit Gauge (%) |
- Needs a amount of Spirit Gauge (%) |
||
|
|
||
_` Super Death Blows / Ultimate KO |
_` Super Death Blows / Ultimate KO |
||
- Super Death Blows needs a amount of Spirit Gauge (%) and a FLASHING Life Bar |
- Super Death Blows needs a amount of Spirit Gauge (%) and a FLASHING Life Bar |
||
- Ultimate KO needs a amount of Spirit Gauge (%), a FLASHING Life Bar and opponent's Life Bar is below to 10% |
- Ultimate KO needs a amount of Spirit Gauge (%), a FLASHING Life Bar and opponent's Life Bar is below to 10% |
||
|
|
||
_` Rush Combos |
_` Rush Combos |
||
- h = High Level Attack |
- h = High Level Attack |
||
- m = Mid Level Attack |
- m = Mid Level Attack |
||
- l = Low Level Attack |
- l = Low Level Attack |
||
- H = High Level Attack with Juggle Starter |
- H = High Level Attack with Juggle Starter |
||
- M = Mid Level Attack with Juggle Starter |
- M = Mid Level Attack with Juggle Starter |
||
|
|
||
_` Flashing Life Bar |
_` Flashing Life Bar |
||
- Damage increased by 20% |
- Damage increased by 20% |
||
|
|
||
- COMMON COMMANDS - |
- COMMON COMMANDS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) (──%) Dash _6_6 |
_) (──%) Dash _6_6 |
||
_) (──%) Retreat _4_4 |
_) (──%) Retreat _4_4 |
||
_) (──%) Normal Jump _8 |
_) (──%) Normal Jump _8 |
||
_) (──%) Low Jump _X_8 |
_) (──%) Low Jump _X_8 |
||
_) (──%) Sabaki Motion _4_+_C (reverse high) |
_) (──%) Sabaki Motion _4_+_C (reverse high) |
||
_) (──%) Charge Spirit Gauge _O_A / _B / _C / _D |
_) (──%) Charge Spirit Gauge _O_A / _B / _C / _D |
||
_) (──%) Pursuit Move opponent knocked down _3_+_A / _B |
_) (──%) Pursuit Move opponent knocked down _3_+_A / _B |
||
_) (──%) Recovery Charge Spirit Gauge knocked down _O_A / _B / _C / _D |
_) (──%) Recovery Charge Spirit Gauge knocked down _O_A / _B / _C / _D |
||
|
|
||
- ROBERT GARCIA - |
- ROBERT GARCIA - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Kubikiri Nage _6_+_C |
_( (──%) Kubikiri Nage _6_+_C |
||
|
|
||
_) (──%) Burning Knuckle _A_+_B |
_) (──%) Burning Knuckle _A_+_B |
||
_) (──%) Uraken _4_+_A |
_) (──%) Uraken _4_+_A |
||
_) (──%) Knuckle Sweep _2_+_A |
_) (──%) Knuckle Sweep _2_+_A |
||
_) (──%) Jumping Heel _2_8_+_B |
_) (──%) Jumping Heel _2_8_+_B |
||
_) (──%) Elbow Rush _3_+_A |
_) (──%) Elbow Rush _3_+_A |
||
|
|
||
_@ (25%) Ryuugeki Ken _2_3_6_+_A / _C |
_@ (25%) Ryuugeki Ken _2_3_6_+_A / _C |
||
_@ (25%) Ryuuga _6_2_3_+_A / _C |
_@ (25%) Ryuuga _6_2_3_+_A / _C |
||
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
||
_@ (25%) Hien Ryuujin Kyaku _^_2_1_4_+_B |
_@ (25%) Hien Ryuujin Kyaku _^_2_1_4_+_B |
||
_@ (33%) Gen'ei Kyaku _6_4_6_+_B |
_@ (33%) Gen'ei Kyaku _6_4_6_+_B |
||
_@ (40%) Haoh Shoukou Ken _6_4_1_2_3_6_+_C |
_@ (40%) Haoh Shoukou Ken _6_4_1_2_3_6_+_C |
||
|
|
||
_& (75%) Ryuuko Ranbu _6_4_1_2_3_6_N_B |
_& (75%) Ryuuko Ranbu _6_4_1_2_3_6_N_B |
||
|
|
||
Rush Combos |
Rush Combos |
||
_A_B hh |
_A_B hh |
||
_6_+_A_6_+_A_6_+_B hhh |
_6_+_A_6_+_A_6_+_B hhh |
||
_6_+_A_6_+_A_6_+_C_6_+_B hhhh |
_6_+_A_6_+_A_6_+_C_6_+_B hhhh |
||
_6_+_A_6_+_A_6_+_C_6_+_C hhhh |
_6_+_A_6_+_A_6_+_C_6_+_C hhhh |
||
_6_+_A_6_+_A_6_+_C_4_+_B hhhm (20%) |
_6_+_A_6_+_A_6_+_C_4_+_B hhhm (20%) |
||
_6_+_A_6_+_B hh |
_6_+_A_6_+_B hh |
||
_6_+_B_6_+_B hh |
_6_+_B_6_+_B hh |
||
_6_+_B_2_+_A hl |
_6_+_B_2_+_A hl |
||
_4_+_B_B_B hhm |
_4_+_B_B_B hhm |
||
_3_+_B_B_B mhh |
_3_+_B_B_B mhh |
||
|
|
||
- RYO SAKAZAKI - |
- RYO SAKAZAKI - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Ippon Seoi _6_+_C |
_( (──%) Ippon Seoi _6_+_C |
||
|
|
||
_) (──%) Step Back Sway _A_+_B |
_) (──%) Step Back Sway _A_+_B |
||
_) (──%) Ate Keri _B_+_C |
_) (──%) Ate Keri _B_+_C |
||
_) (──%) Torage Uchi _6_6_+_A |
_) (──%) Torage Uchi _6_6_+_A |
||
_) (──%) ^!Tsurabe Uchi _A |
_) (──%) ^!Tsurabe Uchi _A |
||
_) (──%) Kaku Gyaku Sho _6_6_+_B |
_) (──%) Kaku Gyaku Sho _6_6_+_B |
||
_) (──%) Joudan Mawashi Geri _6_4_+_B_+_C |
_) (──%) Joudan Mawashi Geri _6_4_+_B_+_C |
||
_) (──%) Fuusatsu Keri _4_+_B |
_) (──%) Fuusatsu Keri _4_+_B |
||
_) (──%) Low Blow _2_+_A |
_) (──%) Low Blow _2_+_A |
||
_) (──%) Tsurabe Uchi _2_8_+_A |
_) (──%) Tsurabe Uchi _2_8_+_A |
||
_) (──%) Tsurabe Uchi _3_+_A |
_) (──%) Tsurabe Uchi _3_+_A |
||
_) (──%) Fumikomu Kadan Seiken _3_3_+_A |
_) (──%) Fumikomu Kadan Seiken _3_3_+_A |
||
_) (──%) Sankaku Tobi jump against the wall _A |
_) (──%) Sankaku Tobi jump against the wall _A |
||
_) (──%) Sankaku Geri jump against the wall _B |
_) (──%) Sankaku Geri jump against the wall _B |
||
|
|
||
_@ (25%) Ko'ou Ken _2_3_6_+_A / _C |
_@ (25%) Ko'ou Ken _2_3_6_+_A / _C |
||
_@ (25%) Kohou _6_2_3_+_A / _C |
_@ (25%) Kohou _6_2_3_+_A / _C |
||
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
_@ (25%) Hien Shippuu Kyaku _1_6_+_B |
||
_@ (25%) Zanretsu Ken _6_4_6_+_A |
_@ (25%) Zanretsu Ken _6_4_6_+_A |
||
_@ (40%) Haoh Shoukou Ken _6_4_1_2_3_6_+_C |
_@ (40%) Haoh Shoukou Ken _6_4_1_2_3_6_+_C |
||
_@ (25%) Koh Geki opponent knocked down _2_1_4_+_A |
_@ (25%) Koh Geki opponent knocked down _2_1_4_+_A |
||
|
|
||
_& (75%) Ryuuko Ranbu _6_4_1_2_3_6_N_B |
_& (75%) Ryuuko Ranbu _6_4_1_2_3_6_N_B |
||
|
|
||
Rush Combos |
Rush Combos |
||
_A_B hh |
_A_B hh |
||
_A_C hh |
_A_C hh |
||
_6_+_A_6_+_A_6_+_B hhh |
_6_+_A_6_+_A_6_+_B hhh |
||
_6_+_A_6_+_A_6_+_C_6_+_B hhhh |
_6_+_A_6_+_A_6_+_C_6_+_B hhhh |
||
_6_+_A_6_+_A_6_+_C_6_+_C hhhh |
_6_+_A_6_+_A_6_+_C_6_+_C hhhh |
||
_6_+_A_6_+_B hh |
_6_+_A_6_+_B hh |
||
_6_+_B_6_+_B hh |
_6_+_B_6_+_B hh |
||
_3_+_B_B mh |
_3_+_B_B mh |
||
_3_+_B_C_C mmm |
_3_+_B_C_C mmm |
||
_3_+_B_C_2_+_A mml |
_3_+_B_C_2_+_A mml |
||
|
|
||
- RODY BIRTS - |
- RODY BIRTS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Hook Throw _6_+_C |
_( (──%) Hook Throw _6_+_C |
||
|
|
||
_) (──%) Clobber _A_+_B |
_) (──%) Clobber _A_+_B |
||
_) (──%) ^!Quick Sweep _2_+_B |
_) (──%) ^!Quick Sweep _2_+_B |
||
_) (──%) ^!Final Sweep _B |
_) (──%) ^!Final Sweep _B |
||
_) (──%) Tonfa Swat _4_+_A |
_) (──%) Tonfa Swat _4_+_A |
||
_) (──%) Dodge Knee Kick _4_+_B (reverse stand kick) |
_) (──%) Dodge Knee Kick _4_+_B (reverse stand kick) |
||
_) (──%) Tonfa Sweep _2_+_A |
_) (──%) Tonfa Sweep _2_+_A |
||
_) (──%) Stub Kick _2_+_B |
_) (──%) Stub Kick _2_+_B |
||
_) (──%) Quick Sweep _1_+_B |
_) (──%) Quick Sweep _1_+_B |
||
_) (──%) ^!Final Sweep _B |
_) (──%) ^!Final Sweep _B |
||
_) (──%) Dashing Knee _3_+_B |
_) (──%) Dashing Knee _3_+_B |
||
_) (──%) Beheading _3_+_A |
_) (──%) Beheading _3_+_A |
||
|
|
||
_@ (25%) Revolving Rod _2_3_6_+_A / _C |
_@ (25%) Revolving Rod _2_3_6_+_A / _C |
||
_@ (25%) Middle Impact TT _2_3_6_+_B |
_@ (25%) Middle Impact TT _2_3_6_+_B |
||
_@ (33%) Decisive Impact close _6_4_6_+_A |
_@ (33%) Decisive Impact close _6_4_6_+_A |
||
|
|
||
_& (75%) Hyper Tonfa _6_4_6_4_6_+_C |
_& (75%) Hyper Tonfa _6_4_6_4_6_+_C |
||
|
|
||
Rush Combos |
Rush Combos |
||
_A_C hh |
_A_C hh |
||
_6_+_A_6_+_A_6_+_B_6_+_B hhMh |
_6_+_A_6_+_A_6_+_B_6_+_B hhMh |
||
_6_+_A_6_+_A_6_+_C hhh |
_6_+_A_6_+_A_6_+_C hhh |
||
_6_+_A_6_+_A_1_+_B_B hhll |
_6_+_A_6_+_A_1_+_B_B hhll |
||
_6_+_A_6_+_B hh |
_6_+_A_6_+_B hh |
||
_6_+_B_6_+_B Hh |
_6_+_B_6_+_B Hh |
||
|
|
||
- KASUMI TODOH - |
- KASUMI TODOH - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Mochi Mawashi Zen Otoshi _6_+_C |
_( (──%) Mochi Mawashi Zen Otoshi _6_+_C |
||
|
|
||
_) (──%) Gohsen _A_+_B |
_) (──%) Gohsen _A_+_B |
||
_) (──%) Hisou _6_6_+_B |
_) (──%) Hisou _6_6_+_B |
||
_) (──%) Sassho On Kyaku _4_+_A (reverse high punch) |
_) (──%) Sassho On Kyaku _4_+_A (reverse high punch) |
||
_) (──%) Sway close _4_+_C |
_) (──%) Sway close _4_+_C |
||
_) (──%) ^!Tsuyu Barai _A |
_) (──%) ^!Tsuyu Barai _A |
||
_) (──%) Driving Duck Punch _2_+_A |
_) (──%) Driving Duck Punch _2_+_A |
||
_) (──%) Kusanagi _2_+_B |
_) (──%) Kusanagi _2_+_B |
||
_) (──%) Hiji Ate _3_+_A |
_) (──%) Hiji Ate _3_+_A |
||
_) (──%) Yaritotsu Kyaku _3_+_B |
_) (──%) Yaritotsu Kyaku _3_+_B |
||
|
|
||
_@ (25%) Kasane Ate _2_3_6_+_A |
_@ (25%) Kasane Ate _2_3_6_+_A |
||
_@ (25%) Raiho Hoh _2_1_4_+_A |
_@ (25%) Raiho Hoh _2_1_4_+_A |
||
|
|
||
_& (75%) Chou Kasane Ate _4_6_3_2_1_4_+_A (_O) |
_& (75%) Chou Kasane Ate _4_6_3_2_1_4_+_A (_O) |
||
|
|
||
Rush Combos |
Rush Combos |
||
_A_A_+_B hh |
_A_A_+_B hh |
||
_A_C hh |
_A_C hh |
||
_6_+_A_6_+_A_6_+_B hhh |
_6_+_A_6_+_A_6_+_B hhh |
||
_6_+_A_6_+_A_6_+_C hhhm |
_6_+_A_6_+_A_6_+_C hhhm |
||
_6_+_A_6_+_B hh |
_6_+_A_6_+_B hh |
||
_6_+_B_6_+_A_6_+_B Hhh |
_6_+_B_6_+_A_6_+_B Hhh |
||
_6_+_B_6_+_A_6_+_C Hhh |
_6_+_B_6_+_A_6_+_C Hhh |
||
_6_+_B_6_+_B Hh |
_6_+_B_6_+_B Hh |
||
_6_6_+_A_4_+_B hH |
_6_6_+_A_4_+_B hH |
||
_6_6_+_A_2_+_B hl |
_6_6_+_A_2_+_B hl |
||
_4_+_B_A_+_B hh |
_4_+_B_A_+_B hh |
||
|
|
||
- WANG KOH-SAN - |
- WANG KOH-SAN - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Yanagi Hou _6_+_C |
_( (──%) Yanagi Hou _6_+_C |
||
|
|
||
_) (──%) Tou Ten Hou _A_+_B |
_) (──%) Tou Ten Hou _A_+_B |
||
_) (──%) Satankyaku _B_+_C |
_) (──%) Satankyaku _B_+_C |
||
_) (──%) Tobi Shiri Kougeki _^_A_+_B |
_) (──%) Tobi Shiri Kougeki _^_A_+_B |
||
_) (──%) Jikottsu _6_6_+_A |
_) (──%) Jikottsu _6_6_+_A |
||
_) (──%) Haigo Tenda close _6_4_+_A_+_C |
_) (──%) Haigo Tenda close _6_4_+_A_+_C |
||
_) (──%) Hakuhja Tojin _4_+_A |
_) (──%) Hakuhja Tojin _4_+_A |
||
_) (──%) Utankyaku _4_+_B |
_) (──%) Utankyaku _4_+_B |
||
_) (──%) Shin Punch _2_+_A |
_) (──%) Shin Punch _2_+_A |
||
_) (──%) Ifuoh _1_+_B |
_) (──%) Ifuoh _1_+_B |
||
_) (──%) Iron Treatment _3_+_A |
_) (──%) Iron Treatment _3_+_A |
||
_) (──%) Flying Butt Attack _3_+_B |
_) (──%) Flying Butt Attack _3_+_B |
||
|
|
||
_@ (25%) Muteki Ranbu Kun _4_1_2_3_6_+_B |
_@ (25%) Muteki Ranbu Kun _4_1_2_3_6_+_B |
||
_@ (──%) ^!Atama Kun _4_6_+_A |
_@ (──%) ^!Atama Kun _4_6_+_A |
||
_@ (25%) Hisho Ishi Atama Kun _6_2_3_+_A |
_@ (25%) Hisho Ishi Atama Kun _6_2_3_+_A |
||
_@ (30%) Kyoretsu Jirai Shiri Kun _2_2_+_A |
_@ (30%) Kyoretsu Jirai Shiri Kun _2_2_+_A |
||
|
|
||
_& (75%) Kyuukyoku Ogi Randa Kun _4_6_6_+_C |
_& (75%) Kyuukyoku Ogi Randa Kun _4_6_6_+_C |
||
|
|
||
Rush Combos |
Rush Combos |
||
_6_+_A_6_+_A_6_+_B_6_+_B hHhh |
_6_+_A_6_+_A_6_+_B_6_+_B hHhh |
||
_6_+_A_6_+_A_6_+_C hHm |
_6_+_A_6_+_A_6_+_C hHm |
||
_6_+_A_6_+_B_6_+_B hhh |
_6_+_A_6_+_B_6_+_B hhh |
||
_6_+_B_6_+_B hh |
_6_+_B_6_+_B hh |
||
_2_+_A_+_B_6_+_A lh |
_2_+_A_+_B_6_+_A lh |
||
_2_+_A_+_B_6_+_B lm |
_2_+_A_+_B_6_+_B lm |
||
_2_+_A_+_B_2_+_B ll |
_2_+_A_+_B_2_+_B ll |
||
_3_+_C_2_+_B ml |
_3_+_C_2_+_B ml |
||
|
|
||
- LENNY CRESTON - |
- LENNY CRESTON - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Twine Throw _6_+_C |
_( (──%) Twine Throw _6_+_C |
||
|
|
||
_) (──%) Sway _A_+_B |
_) (──%) Sway _A_+_B |
||
_) (──%) Shoulder Charge _6_6_+_B |
_) (──%) Shoulder Charge _6_6_+_B |
||
_) (──%) ^!Stampede Palms _A |
_) (──%) ^!Stampede Palms _A |
||
_) (──%) Long Snap _4_+_A |
_) (──%) Long Snap _4_+_A |
||
_) (──%) Swing Shot _4_+_A_+_B |
_) (──%) Swing Shot _4_+_A_+_B |
||
_) (──%) Backflip _4_+_B |
_) (──%) Backflip _4_+_B |
||
_) (──%) Hot Feet _2_+_A |
_) (──%) Hot Feet _2_+_A |
||
_) (──%) Fang Snap _3_+_A |
_) (──%) Fang Snap _3_+_A |
||
_) (──%) Stomach Kick _3_+_B |
_) (──%) Stomach Kick _3_+_B |
||
|
|
||
_@ (30%) Flick Shot _2_3_6_+_A |
_@ (30%) Flick Shot _2_3_6_+_A |
||
_@ (20%) 4 Swish Rave _2_1_4_+_A |
_@ (20%) 4 Swish Rave _2_1_4_+_A |
||
_@ (25%) Whip Rush _6_4_6_+_A |
_@ (25%) Whip Rush _6_4_6_+_A |
||
|
|
||
_& (75%) Flick Break _6_4_1_2_3_6_+_C |
_& (75%) Flick Break _6_4_1_2_3_6_+_C |
||
|
|
||
Rush Combos |
Rush Combos |
||
_6_+_A_6_+_A_6_+_B hhh |
_6_+_A_6_+_A_6_+_B hhh |
||
_6_+_A_6_+_A_6_+_C hhh |
_6_+_A_6_+_A_6_+_C hhh |
||
_6_+_A_6_+_A_4_+_B hhh |
_6_+_A_6_+_A_4_+_B hhh |
||
_6_+_A_6_+_B hh |
_6_+_A_6_+_B hh |
||
_6_+_B_6_+_B hh |
_6_+_B_6_+_B hh |
||
_6_6_+_A_6_+_B hh |
_6_6_+_A_6_+_B hh |
||
_2_+_B_4_+_B hm |
_2_+_B_4_+_B hm |
||
|
|
||
- KARMAN COLE - |
- KARMAN COLE - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Dive Drop _6_+_C |
_( (──%) Dive Drop _6_+_C |
||
|
|
||
_) (──%) Back Forearm _A_+_B |
_) (──%) Back Forearm _A_+_B |
||
_) (──%) One Two Kick _6_+_B |
_) (──%) One Two Kick _6_+_B |
||
_) (──%) Cut Straight _4_+_A (reverse stand kick) |
_) (──%) Cut Straight _4_+_A (reverse stand kick) |
||
_) (──%) Cut High Kick _4_+_A (reverse mid kick) |
_) (──%) Cut High Kick _4_+_A (reverse mid kick) |
||
_) (──%) Dodge Backhand _4_+_A_+_C |
_) (──%) Dodge Backhand _4_+_A_+_C |
||
_) (──%) Dodge Kick _4_+_B_+_C |
_) (──%) Dodge Kick _4_+_B_+_C |
||
_) (──%) Wild Swing _3_+_A |
_) (──%) Wild Swing _3_+_A |
||
|
|
||
_@ (25%) Gebarutigaa Fuusutoritto Fon Oopen _2_3_6_+_B |
_@ (25%) Gebarutigaa Fuusutoritto Fon Oopen _2_3_6_+_B |
||
_@ (33%) Hefutigaa Shuutohsuaguria _2_1_4_6_+_A |
_@ (33%) Hefutigaa Shuutohsuaguria _2_1_4_6_+_A |
||
_@ (25%) Quick Under Straight _6_4_6_+_A |
_@ (25%) Quick Under Straight _6_4_6_+_A |
||
_@ (25%) Quick Back Knuckle _6_4_6_+_B |
_@ (25%) Quick Back Knuckle _6_4_6_+_B |
||
|
|
||
_& (75%) Aofoin' Byurufe _6_3_2_1_4_6_3_2_1_4_+_C |
_& (75%) Aofoin' Byurufe _6_3_2_1_4_6_3_2_1_4_+_C |
||
|
|
||
Rush Combos |
Rush Combos |
||
_6_+_A_6_+_A_6_+_B hhlm |
_6_+_A_6_+_A_6_+_B hhlm |
||
_4_+_B_B hh |
_4_+_B_B hh |
||
|
|
||
- JIN FU-HA - |
- JIN FU-HA - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Tengeki Satsu _6_+_C |
_( (──%) Tengeki Satsu _6_+_C |
||
|
|
||
_) (──%) Kaikyaku Kakato Otoshi _A_+_B |
_) (──%) Kaikyaku Kakato Otoshi _A_+_B |
||
_) (──%) Zutsuki _6_6_+_A |
_) (──%) Zutsuki _6_6_+_A |
||
_) (──%) Fuha-ryuu Tatsumaki Keri _6_6_+_B |
_) (──%) Fuha-ryuu Tatsumaki Keri _6_6_+_B |
||
_) (──%) Body Tsuki _4_+_A |
_) (──%) Body Tsuki _4_+_A |
||
_) (──%) Sokutai Geki _4_+_B |
_) (──%) Sokutai Geki _4_+_B |
||
_) (──%) Crush _3_+_A |
_) (──%) Crush _3_+_A |
||
_) (──%) Mid Kick _3_+_B |
_) (──%) Mid Kick _3_+_B |
||
_) (──%) Tenchuu Raku opponent knocked down _2_8_+_A |
_) (──%) Tenchuu Raku opponent knocked down _2_8_+_A |
||
_) (──%) 2 Dan Jump _^_8 |
_) (──%) 2 Dan Jump _^_8 |
||
|
|
||
_@ (25%) Ryu Ei Jin _2_3_6_+_A |
_@ (25%) Ryu Ei Jin _2_3_6_+_A |
||
_@ (25%) Shinkuu Zankubi Toh _2_1_4_+_A |
_@ (25%) Shinkuu Zankubi Toh _2_1_4_+_A |
||
_@ (30%) Shinobi Kakure _2_4_1_+_B |
_@ (30%) Shinobi Kakure _2_4_1_+_B |
||
_@ (30%) Mougo Ryusatsu Jin _6_4_1_2_3_6_+_C |
_@ (30%) Mougo Ryusatsu Jin _6_4_1_2_3_6_+_C |
||
|
|
||
_& (75%) Tohshin Shoh _2_2_+_C |
_& (75%) Tohshin Shoh _2_2_+_C |
||
|
|
||
Rush Combos |
Rush Combos |
||
_6_+_A_6_+_A_6_+_C hhm |
_6_+_A_6_+_A_6_+_C hhm |
||
_6_+_A_6_+_A_6_+_B_6_+_B hhhhh |
_6_+_A_6_+_A_6_+_B_6_+_B hhhhh |
||
_6_+_A_6_+_B_6_+_B hhhh |
_6_+_A_6_+_B_6_+_B hhhh |
||
_6_+_B_6_+_B hhh |
_6_+_B_6_+_B hhh |
||
_2_+_A_2_+_B ll |
_2_+_A_2_+_B ll |
||
_2_+_B_A lh |
_2_+_B_A lh |
||
|
|
||
- SECRET CHARACTERS - |
- SECRET CHARACTERS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_` Sinclair (AES only) |
_` Sinclair (AES only) |
||
- On the Character Select Screen, put the cursor on Jin and press _B_4_B_4_B_4_B_4_B_4_B_4_B_4_B |
- On the Character Select Screen, put the cursor on Jin and press _B_4_B_4_B_4_B_4_B_4_B_4_B_4_B |
||
|
|
||
_` Wyler (AES only) |
_` Wyler (AES only) |
||
- On the Character Select Screen, put the cursor on Robert and press _C_6_C_6_C_6_C_6_C_6_C_6_C_6_C |
- On the Character Select Screen, put the cursor on Robert and press _C_6_C_6_C_6_C_6_C_6_C_6_C_6_C |
||
|
|
||
- SINCLAIR - |
- SINCLAIR - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) (──%) Turn Attack _6_+_A |
_) (──%) Turn Attack _6_+_A |
||
_) (──%) ^!Cancel _B |
_) (──%) ^!Cancel _B |
||
_) (──%) Turning Edge _4_+_A |
_) (──%) Turning Edge _4_+_A |
||
_) (──%) Blind Sacrifice _4_+_B |
_) (──%) Blind Sacrifice _4_+_B |
||
_) (──%) Escape Duel _4_+_A_+_B |
_) (──%) Escape Duel _4_+_A_+_B |
||
_) (──%) Ankle Slice _2_+_A |
_) (──%) Ankle Slice _2_+_A |
||
_) (──%) Strong Sweep Slice _2_+_B |
_) (──%) Strong Sweep Slice _2_+_B |
||
_) (──%) Direct Stab _3_+_A / _B |
_) (──%) Direct Stab _3_+_A / _B |
||
|
|
||
_@ (25%) Spinning Sword _2_1_4_+_A |
_@ (25%) Spinning Sword _2_1_4_+_A |
||
_@ (25%) Vision Cutter _6_4_6_+_A |
_@ (25%) Vision Cutter _6_4_6_+_A |
||
_@ (25%) Dive Sword _2_8_+_A |
_@ (25%) Dive Sword _2_8_+_A |
||
|
|
||
_& (75%) Hyper Aura Slash _6_4_1_2_3_6_+_A |
_& (75%) Hyper Aura Slash _6_4_1_2_3_6_+_A |
||
|
|
||
Rush Combos |
Rush Combos |
||
_A_C hh |
_A_C hh |
||
|
|
||
- WYLER - |
- WYLER - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (──%) Buster Throw _6_+_C |
_( (──%) Buster Throw _6_+_C |
||
|
|
||
_) (──%) Akousu Kick _4_+_B |
_) (──%) Akousu Kick _4_+_B |
||
_) (──%) Rising Uppercut _2_+_A / _B |
_) (──%) Rising Uppercut _2_+_A / _B |
||
_) (──%) Smash Fist _3_+_A / _B |
_) (──%) Smash Fist _3_+_A / _B |
||
_) (──%) The Rage when thrown _N |
_) (──%) The Rage when thrown _N |
||
|
|
||
_@ (25%) Black Out _2_3_6_+_A |
_@ (25%) Black Out _2_3_6_+_A |
||
_@ (25%) Lead Shoulder _6_4_6_+_A |
_@ (25%) Lead Shoulder _6_4_6_+_A |
||
_@ (15%) Orbit Toss _2_8_+_A |
_@ (15%) Orbit Toss _2_8_+_A |
||
|
|
||
Rush Combos |
Rush Combos |
||
_A_C hh |
_A_C hh |
||
_6_+_A_6_+_A_C hHh |
_6_+_A_6_+_A_C hHh |
||
_6_+_B_6_+_B hh |
_6_+_B_6_+_B hh |
||
|
|
||
- CHEATS - |
- CHEATS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_` Special Day |
_` Special Day |
||
- On the date below, the character has a damage increased by 20%: |
- On the date below, the character has a damage increased by 20%: |
||
- Kasumi Todoh March 29 |
- Kasumi Todoh March 29 |
||
- Koh-San Wang April 17 |
- Koh-San Wang April 17 |
||
- Lenny Creston May 20 |
- Lenny Creston May 20 |
||
- Karman Cole June 13 |
- Karman Cole June 13 |
||
- Rody Birts July 24 |
- Rody Birts July 24 |
||
- Ryo Sakazaki August 2 |
- Ryo Sakazaki August 2 |
||
- Jin Fu-Ha September 4 |
- Jin Fu-Ha September 4 |
||
- Wyler October 22 |
- Wyler October 22 |
||
- Sinclair November 14 |
- Sinclair November 14 |
||
- Robert Garcia December 25 |
- Robert Garcia December 25 |
||
$end |
$end |
||
|
|
||
####################################### |
####################################### |
||
|
|
||
$info=asterix,asterixaad,asterixeaa,ast |
$info=asterix,asterixaad,asterixeaa,ast |
||
$cmd |
$cmd |
||
Asterix © 1992 Konami |
Asterix © 1992 Konami |
||
Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
||
|
|
||
- CONTROLS - |
- CONTROLS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_A : Attack |
_A : Attack |
||
@J-button : Jump |
@J-button : Jump |
||
_S : Start |
_S : Start |
||
|
|
||
- HOW TO PLAY - |
- HOW TO PLAY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Normal Throws |
_( Normal Throws |
||
_) Command Moves |
_) Command Moves |
||
_# Tag Moves |
_# Tag Moves |
||
|
|
||
- COMMON COMMANDS - |
- COMMON COMMANDS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) Dash _6_6 |
_) Dash _6_6 |
||
_) Pick Up Object close to object _A |
_) Pick Up Object close to object _A |
||
|
|
||
- ASTERIX - |
- ASTERIX - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Grapple opponent knocked down _A |
_( Grapple opponent knocked down _A |
||
_( ^!Random Throw _A |
_( ^!Random Throw _A |
||
_( ^!Toss in Front _6_+_A |
_( ^!Toss in Front _6_+_A |
||
_( ^!Rapid Slaps on small opponent _4_+_A |
_( ^!Rapid Slaps on small opponent _4_+_A |
||
_( ^!Toss Behind on large opponent _4_+_A |
_( ^!Toss Behind on large opponent _4_+_A |
||
_( ^!Ragdoll Swing on small opponent _2_+_A |
_( ^!Ragdoll Swing on small opponent _2_+_A |
||
_( ^!Toss in Front 2 on large opponent _2_+_A |
_( ^!Toss in Front 2 on large opponent _2_+_A |
||
_( ^!Punt Kick _8_+_A |
_( ^!Punt Kick _8_+_A |
||
|
|
||
_) Wild Uppercut _A_A_A |
_) Wild Uppercut _A_A_A |
||
_) Back Kick Back Turned _A |
_) Back Kick Back Turned _A |
||
_) Wind Up Swing _O_A |
_) Wind Up Swing _O_A |
||
_) Charging Fist _6_6_+_A |
_) Charging Fist _6_6_+_A |
||
_) Dive Kick @J-button _A |
_) Dive Kick @J-button _A |
||
_) Hop Wild Uppercut @J-button before landing _A |
_) Hop Wild Uppercut @J-button before landing _A |
||
_) Slide Kick _3_+_A |
_) Slide Kick _3_+_A |
||
|
|
||
_# Obelix Punt dashing on Obelix |
_# Obelix Punt dashing on Obelix |
||
_# Diving Frenzy jump on Obelix, then jump again |
_# Diving Frenzy jump on Obelix, then jump again |
||
|
|
||
- OBELIX - |
- OBELIX - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Grapple opponent knocked down _A |
_( Grapple opponent knocked down _A |
||
_( ^!Random Throw _A |
_( ^!Random Throw _A |
||
_( ^!Toss in Front _6_+_A |
_( ^!Toss in Front _6_+_A |
||
_( ^!Rapid Slaps on small opponent _4_+_A |
_( ^!Rapid Slaps on small opponent _4_+_A |
||
_( ^!Toss Behind on large opponent _4_+_A |
_( ^!Toss Behind on large opponent _4_+_A |
||
_( ^!Toy Smash on small opponent _2_+_A |
_( ^!Toy Smash on small opponent _2_+_A |
||
_( ^!Toss in Front 2 on large opponent _2_+_A |
_( ^!Toss in Front 2 on large opponent _2_+_A |
||
_( ^!Belly Bump _8_+_A |
_( ^!Belly Bump _8_+_A |
||
|
|
||
_) Slaps _A_A_A |
_) Slaps _A_A_A |
||
_) Butt Bump Back Turned _A |
_) Butt Bump Back Turned _A |
||
_) Wind Up Swing _O_A |
_) Wind Up Swing _O_A |
||
_) Stomach Crush _6_6_+_A |
_) Stomach Crush _6_6_+_A |
||
_) Butt Squash @J-button _A |
_) Butt Squash @J-button _A |
||
_) Hop Heavy Slap @J-button before landing _A |
_) Hop Heavy Slap @J-button before landing _A |
||
_) Stone Toss with Menhir _A |
_) Stone Toss with Menhir _A |
||
_) Stone Smash with Menhir, close _A |
_) Stone Smash with Menhir, close _A |
||
|
|
||
_# Asterix Bump dashing on Asterix |
_# Asterix Bump dashing on Asterix |
||
_# Heavy Splash jump on Asterix, then jump again |
_# Heavy Splash jump on Asterix, then jump again |
||
$end |
$end |
||
|
|
||
####################################### |
####################################### |
||
|
|
||
$info=astrass |
$info=astrass |
||
$cmd |
$cmd |
||
Astra SuperStars © 1998 Sunsoft |
Astra SuperStars © 1998 Sunsoft |
||
Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
||
|
|
||
- CONTROLS - |
- CONTROLS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_a : Attack 1 |
_a : Attack 1 |
||
_b : Attack 2 |
_b : Attack 2 |
||
_c : Attack 3 |
_c : Attack 3 |
||
_d : Attack 4 |
_d : Attack 4 |
||
_e : Attack 5 |
_e : Attack 5 |
||
_f : Attack 6 |
_f : Attack 6 |
||
_S : Start |
_S : Start |
||
|
|
||
- HOW TO PLAY - |
- HOW TO PLAY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Normal Throws |
_( Normal Throws |
||
_) Command Moves |
_) Command Moves |
||
_* Star Special |
_* Star Special |
||
|
|
||
_` Star Special |
_` Star Special |
||
- Needs 1LV |
- Needs 1LV |
||
|
|
||
- COMMON COMMANDS - |
- COMMON COMMANDS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Turn Behind _6_+_f |
_( Turn Behind _6_+_f |
||
|
|
||
_) Dash _6_6 |
_) Dash _6_6 |
||
_) Retreat _4_4 |
_) Retreat _4_4 |
||
_) Dash Jump dashing _9 |
_) Dash Jump dashing _9 |
||
_) Dash Below dashing _3 |
_) Dash Below dashing _3 |
||
_) Dash Cancel normal attack _4_4 / _6_6 |
_) Dash Cancel normal attack _4_4 / _6_6 |
||
_) Wall Catch knocked towards wall _4_+_a / _b / _c / _d / _e / _f |
_) Wall Catch knocked towards wall _4_+_a / _b / _c / _d / _e / _f |
||
_) Flying Maneuver knocked towards wall _6_+_a / _b / _c / _d / _e / _f |
_) Flying Maneuver knocked towards wall _6_+_a / _b / _c / _d / _e / _f |
||
_) Speed Up (1LV) _a_+_d |
_) Speed Up (1LV) _a_+_d |
||
|
|
||
_* Star Special 1 (1LV) _b_+_e |
_* Star Special 1 (1LV) _b_+_e |
||
_* Star Special 2 (1LV) _c_+_f |
_* Star Special 2 (1LV) _c_+_f |
||
|
|
||
- CHEATS - |
- CHEATS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_` 2nd, 3rd and 4th Color |
_` 2nd, 3rd and 4th Color |
||
- On the Character Select Screen, press _2 / _8 |
- On the Character Select Screen, press _2 / _8 |
||
$end |
$end |
||
|
|
||
####################################### |
####################################### |
||
|
|
||
$info=asurabld |
$info=asurabld |
||
$cmd |
$cmd |
||
Asura Blade: Sword of Dynasty © 1998 Fuuki |
Asura Blade: Sword of Dynasty © 1998 Fuuki |
||
Created by: Fabricio Coroquer |
Created by: Fabricio Coroquer |
||
|
|
||
- CONTROLS - |
- CONTROLS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_A : Light Attack |
_A : Light Attack |
||
_B : Hard Attack |
_B : Hard Attack |
||
_C : Powerful Attack |
_C : Powerful Attack |
||
_S : Start |
_S : Start |
||
|
|
||
- HOW TO PLAY - |
- HOW TO PLAY - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( Normal Throws |
_( Normal Throws |
||
_) Command Moves |
_) Command Moves |
||
_@ Special Moves |
_@ Special Moves |
||
_* Super Moves |
_* Super Moves |
||
_# Boost Mode |
_# Boost Mode |
||
|
|
||
_` Weapon System |
_` Weapon System |
||
- Moves with (W) needs the weapon to be used |
- Moves with (W) needs the weapon to be used |
||
- Moves with (N) can only be done without the weapon |
- Moves with (N) can only be done without the weapon |
||
|
|
||
_` EX Special Moves |
_` EX Special Moves |
||
- Do a Special Move with _A_+_B |
- Do a Special Move with _A_+_B |
||
- Needs a small amount of Super Bar |
- Needs a small amount of Super Bar |
||
|
|
||
_` Super Moves |
_` Super Moves |
||
- Needs a Super Bar in MAX |
- Needs a Super Bar in MAX |
||
|
|
||
_` Boost Mode |
_` Boost Mode |
||
- Needs a Super Bar in MAX |
- Needs a Super Bar in MAX |
||
|
|
||
- COMMON COMMANDS - |
- COMMON COMMANDS - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_) (─) Dash _6_6 |
_) (─) Dash _6_6 |
||
_) (─) Run _6^6 |
_) (─) Run _6^6 |
||
_) (─) Retreat _4_4 |
_) (─) Retreat _4_4 |
||
_) (─) Bash Attack (_^)_A_+_B / _A_+_C / _B_+_C |
_) (─) Bash Attack (_^)_A_+_B / _A_+_C / _B_+_C |
||
_) (─) Throw Reversal when thrown _4 / _6_+_B / _C |
_) (─) Throw Reversal when thrown _4 / _6_+_B / _C |
||
_) (─) Recovery Roll knocked down ^4 / ^6 |
_) (─) Recovery Roll knocked down ^4 / ^6 |
||
_) (─) Recovery Jump knocked down ^8 |
_) (─) Recovery Jump knocked down ^8 |
||
_) (─) Guard Cancel in Push Back blocking _6 |
_) (─) Guard Cancel in Push Back blocking _6 |
||
_) (─) Get Weapon close to your weapon _2_+_A / _B / _C |
_) (─) Get Weapon close to your weapon _2_+_A / _B / _C |
||
|
|
||
- YASHAOU - |
- YASHAOU - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (W) Slice and Dice _4 / _6_+_B / _C |
_( (W) Slice and Dice _4 / _6_+_B / _C |
||
_( (N) Rough Toss _4 / _6_+_B / _C |
_( (N) Rough Toss _4 / _6_+_B / _C |
||
|
|
||
_) (W) Blade Toss _A_+_B_+_C |
_) (W) Blade Toss _A_+_B_+_C |
||
_) (─) Flying Break Kick running _A_+_B / _A_+_C / _B_+_C |
_) (─) Flying Break Kick running _A_+_B / _A_+_C / _B_+_C |
||
|
|
||
_@ (W) Disaster Blast _2_3_6_+_A / _B / _C |
_@ (W) Disaster Blast _2_3_6_+_A / _B / _C |
||
_@ (N) Kunai Toss _2_3_6_+_A / _B / _C |
_@ (N) Kunai Toss _2_3_6_+_A / _B / _C |
||
_@ (W) Fury Leap _6_2_3_+_A / _B / _C |
_@ (W) Fury Leap _6_2_3_+_A / _B / _C |
||
_@ (─) Bee Sting _2_1_4_+_A / _B / _C |
_@ (─) Bee Sting _2_1_4_+_A / _B / _C |
||
|
|
||
_* (W) Erupting Slice _2_3_6_2_3_6_+_A / _B / _C |
_* (W) Erupting Slice _2_3_6_2_3_6_+_A / _B / _C |
||
_* (N) Bubbling Blast _2_3_6_2_3_6_+_A / _B / _C |
_* (N) Bubbling Blast _2_3_6_2_3_6_+_A / _B / _C |
||
_* (W) Blazing Slash _6_2_3_6_2_3_+_A / _B / _C |
_* (W) Blazing Slash _6_2_3_6_2_3_+_A / _B / _C |
||
|
|
||
_# (W) Attack Advancement _2_2_+_A_+_B_+_C |
_# (W) Attack Advancement _2_2_+_A_+_B_+_C |
||
|
|
||
- GOAT - |
- GOAT - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (─) Choke Toss _4 / _6_+_B / _C |
_( (─) Choke Toss _4 / _6_+_B / _C |
||
|
|
||
_) (W) Sword Toss _A_+_B_+_C |
_) (W) Sword Toss _A_+_B_+_C |
||
|
|
||
_@ (─) Crushing Flail _2_3_6_+_A / _B / _C |
_@ (─) Crushing Flail _2_3_6_+_A / _B / _C |
||
_@ (W) Genocide Slicer _6_2_3_+_A / _B / _C |
_@ (W) Genocide Slicer _6_2_3_+_A / _B / _C |
||
_@ (W) Torture Slash _2_1_4_+_A / _B / _C (x3) |
_@ (W) Torture Slash _2_1_4_+_A / _B / _C (x3) |
||
|
|
||
_* (W) Riot Charge _2_3_6_2_3_6_+_A / _B / _C |
_* (W) Riot Charge _2_3_6_2_3_6_+_A / _B / _C |
||
_* (N) Concentrated Flail _2_1_4_2_1_4_+_A / _B / _C |
_* (N) Concentrated Flail _2_1_4_2_1_4_+_A / _B / _C |
||
|
|
||
_# (W) Strike Boost _2_2_+_A_+_B_+_C |
_# (W) Strike Boost _2_2_+_A_+_B_+_C |
||
|
|
||
- FOOTEE - |
- FOOTEE - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (─) Vicious Toss _4 / _6_+_B / _C |
_( (─) Vicious Toss _4 / _6_+_B / _C |
||
|
|
||
_) (─) Swift Dash _A_+_B_+_C |
_) (─) Swift Dash _A_+_B_+_C |
||
_) (─) Machine Gun Kick _6_+_C |
_) (─) Machine Gun Kick _6_+_C |
||
_) (─) Flash Kick _^_8_+_C |
_) (─) Flash Kick _^_8_+_C |
||
_) (─) Sankaku Tobi jump against the wall _9 |
_) (─) Sankaku Tobi jump against the wall _9 |
||
|
|
||
_@ (─) Blast Fist _2_3_6_+_A / _B / _C |
_@ (─) Blast Fist _2_3_6_+_A / _B / _C |
||
_@ (─) Stingray Kick _6_2_3_+_A / _B / _C |
_@ (─) Stingray Kick _6_2_3_+_A / _B / _C |
||
_@ (─) Rolling Kick _^_2_1_4_+_A / _B / _C |
_@ (─) Rolling Kick _^_2_1_4_+_A / _B / _C |
||
_@ (─) Chi Charge _6_3_2_1_4_+_A / _B / _C |
_@ (─) Chi Charge _6_3_2_1_4_+_A / _B / _C |
||
|
|
||
_* (─) Rave Attack _2_3_6_2_3_6_+_A / _B / _C |
_* (─) Rave Attack _2_3_6_2_3_6_+_A / _B / _C |
||
_* (─) Fatal Windmill _2_1_4_2_1_4_+_A / _B / _C |
_* (─) Fatal Windmill _2_1_4_2_1_4_+_A / _B / _C |
||
|
|
||
_# (─) After Image _2_2_+_A_+_B_+_C |
_# (─) After Image _2_2_+_A_+_B_+_C |
||
|
|
||
- LIGHTNING - |
- LIGHTNING - |
||
─────────────────────────────────────── |
─────────────────────────────────────── |
||
_( (─) Flip Toss _4 / _6_+_B / _C |
_( (─) Flip Toss _4 / _6_+_B / _C |
||
|
|
||
_) (W) Blade Toss _A_+_B_+_C |
_) (W) Blade Toss _A_+_B_+_C |
||
_) (W) Triple Slash _B_B_B |
_) (W) Triple Slash _B_B_B |
||
_) (─) Arc Slash _6_+_B |
_) (─) Arc Slash _6_+_B |
||
_) (─) Flying Jump Kick running _A_+_B / _A_+_C / _B_+_C |
_) (─) Flying Jump Kick running _A_+_B / _A_+_C / _B_+_C |
||
|
|
||
_@ (─) Deadly Fang _2_1_4_+_A / _B / _C |
_@ (─) Deadly Fang _2_1_4_+_A / _B / _C |
||
_@ (─) Drawing Slice ^4_6_+_A / _B / _C |
_@ (─) Drawing Slice ^4_6_+_A / _B / _C |
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_@ (─) Ripping Slash ^2_8_+_A / _B / _C |
_@ (─) Ripping Slash ^2_8_+_A / _B / _C |
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_* (W) Lightning Rod _2_3_6_2_3_6_+_A / _B / _C |
_* (W) Lightning Rod _2_3_6_2_3_6_+_A / _B / _C |
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_# (W) Speed Boost _2_2_+_A_+_B_+_C |
_# (W) Speed Boost _2_2_+_A_+_B_+_C |
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- ZAM-B - |
- ZAM-B - |
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─────────────────────────────────────── |
─────────────────────────────────────── |
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_( (─) Rapid Headbutts _4 / _6_+_B / _C |
_( (─) Rapid Headbutts _4 / _6_+_B / _C |
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_) (W) Claw Toss _A_+_B_+_C |