0.157 2014/12/31 [#596 - Miodrag Milanovic] ------------------------------------------- MAMETesters Bugs Fixed ---------------------- - 00380: [Graphics] (atarisy2.c) 720: The sprites in 720 flicker/disappear sometimes in recent MAME versions. (Alex Jackson) - 01591: [Graphics] (atarisy2.c) paperboy, paperboyr1, paperboyr2: Flashing text in service mode (Alex Jackson) - 03659: [Crash/Freeze] (atarisy2.c) All Sets in atarisy2.c: Crashes when loading autosave with "-str 2" (Osso) - 04648: [Flip Screen/Cocktail] (btime.c) All sets in btime.c: Misplaced graphics for player 2 in cocktail mode (Alex Jackson) - 05789: [DIP/Input] (prehisle.c) Wrong vblank IP_ACTIVE_HIGH value. (Alex Jackson) - 05804: [DIP/Input] (cps1.c) dinohunt: Wrong P3 controls mapping (darq) - 05805: [Sound] (cps1.c) dinohunt: [possible] Unused YM2151 chip? (darq) - 05808: [DIP/Input] (cps1.c) sf2amf: Wrong input 'references'. (darq) New games added or promoted from NOT_WORKING status --------------------------------------------------- Cute Fighter [system11, David Haywood] Su Ho Seong [system11, David Haywood] New clones added ---------------- Atari Football II [Mariusz Wojcieszek] Brick Blast (bootleg of Wall Crash) [Edcross & Rockman (from Aumap)] D-Day (Dooyong) (Korea) [system11] Dharma Doujou (World) [rtw] Dominos 4 (Cocktail) [Mariusz Wojcieszek] F1 Exhaust Note (Japan) [ShouTime, The Dumping Union] Guilty Gear XX #Reload (GDL-0019) [rtw] Melty Blood Act Cadenza (GDL-0028) [rtw, ShouTime] Montana Choice (MG0183) Multi-Game [BrianT] (not working) Mortal Kombat (Yawdim bootleg, set 3) [Guru] Player's Edge Plus (X002478P+XP000154) Joker Poker - French [BrianT] Player's Edge Plus (X002478P+XP000154) Joker Poker (Aces or Better) - French [BrianT] Player's Edge Plus (X002479P+XP000154) Joker Poker - French [BrianT] Player's Edge Plus (X002485P+XP000154) Standard Draw Poker - French [BrianT] Radikal Bikers (Version 2.02) [Ricky2001 (from AUMAP)] Ridge Racer V Arcade Battle (RRV2 Ver. A) [Guru, Darksoft] Space Duel (prototype) [Mariusz Wojcieszek] Space Duel (version 1) [Mariusz Wojcieszek] Star Wars (set 3) [Andrew Welburn] Super Breakout (Cocktail, prototype) [Mariusz Wojcieszek] Super Street Fighter II Turbo (Asia 940223 Phoenix Edition) (bootleg) [anonymous] Yam Yam (Korea) [system11] New games marked as GAME_NOT_WORKING ------------------------------------ 2 Spicy [Guru] After Burner Climax (Export) [soyandroid] Ghost Squad Evolution [Guru] House of the Dead 4 (Export) [soyandroid, Guru] House of the Dead EX (Japan) [soyandroid] Hummer Extreme [soyandroid] Initial D4 (Rev C) [Guru] Initial D4 (Rev D) [Guru] Let's Go Jungle (Export) [soyandroid] Outrun 2 SP SDX [soyandroid] Power Smash 3 / Virtua Tennis 3 (Export) [soyandroid] Pride GP 2003 (PR21 Ver. A) [Guru, Darksoft] Primeval Hunt [Guru] Quiz Mobile Suit Gundam: Monsenshi (QG1 Ver. A) [Guru, Darksoft] Rambo (Export) [soyandroid, Guru] Sega Race-TV (Export) [soyandroid, Guru] Star Horse Progress Returns (satellite) [CaH4e3] Tekken 5 Dark Resurrection [Guru, Darksoft] Time Crisis 4 [Guru] VBios updater [Guru] Virtua Fighter 5 (Export) [soyandroid] Virtua Tennis 3 (Japan) [Guru] Source changes: --------------- - dreamwld.c: Fill in dipswitches for 'Cute Fighter' and PCB layout [Brian Troha]. - Add missing Atari System 1 TTL Motherboard PAL [Kevin Eshbach]. - Updated location/PAL information for Puzzle Bobble 3 (Japan) in taito_f3.c [Kevin Eshbach]. - Add more info to the GitHub readme to prevent confusion [Justin Kerk]. - Add some Smashing Drive hw details [Demul Team]. - Redump / verify 'Fight Fever' romsets [DsNo]. - Add communication MCU ROM (dumped from a prototype) to the 'Riding Hero' sets [Brian Hargrove]. - atvtrack.c make Smashing Drive going somewhere instead of hang emulator [MetalliC, Demul team]. - renegade.c: Replace custom sound with MSM5205 [Alex Jackson]. - raiden2cop.c: Endian safety fix [Alex Jackson]. - btime.c: Fix flip screen [Alex Jackson]. - naomi.c: use full M4 PIC16 dumps instead of partial "readouts", add handmade 'dumps' with master keys for not yet properly dumped PICs [rtw, MetalliC]. - Chihiro vertex programs update [Samuele Zannoli]. - SDL: Fix build with non-framework SDL 2 issue on OS X [mbcoguno]. - lindbergh: Fake pit and real pci bridges [O. Galibert]. - pci: expansion ROM management [O. Galibert]. - lindbergh: Match card and video bios [O. Galibert]. - Fix debugger memory display of little-endian memory regions [Alex Jackson]. - m68k: Disassembler support for FTRAP [R. Belmont]. - luaengine: Add API versioning [Luca Bruno]. - viper.c: Added NVRAM and dongle to Police 911 2 [Guru, dogpn]. - pci: Autodetect multifunction devices. Fix some initialisations, valgrind stops complaining [O.Galibert]. - i82875p: Toud display fix [O. Galibert]. - Redumped "Melty Blood Act Cadenza Version B (GDL-0039)" [rtw, ShouTime]. - Changed Melty Blood series game names as per title screen texts [MetalliC]. - igs009.c - Updated dips and added locations to comply with the manual for 'Jingle Bell' ans 'Gran Prix '98' [Bad A. Billy]. - 82875p: Add overflow device, high smram [O. Galibert]. - pci: Add more pci bridge registers [O. Galibert]. - hikaru.c update add protecton keys for AirTrix and Planet Harriers [CaH4e3, MetalliC]. - ROM labels and ROM_LOADs corrections&cleanup [MetalliC]. - Use consistent logical ID for joystick registration log [tomyun]. - Bump version in *nix man pages [wallyweek]. - Initial implementation of "Dona Barata" driver (brazilian whack-a-mole) [Felipe Sanches]. - SH-2: Added default SSR value, makes EGWord to boot [Angelo Salese]. - Verified clocks for 'Yam! Yam!?' and 'Last Day/D-Day' [system11]. - Do not check gl_lib() without OpenGL support [Tarnyko]. - k053936.c: Fix potential out-of-bounds memory access; remove some dead code [Alex Jackson]. - Attempt at fixing the new Stepper device to load correctly for AWP games. This is part 1 of a plan to remove the stepper_interface for a devcb2 setup [James Wallace]. - debug: Fix the gui for smaller fonts [Fabrice Bellet]. - Using a font pointsize different from 11pt has a consequence that fontWidth (in pixels) is not an integer anymore [Fabrice Bellet]. - debug: Fix a string overflow in comments [Fabrice Bellet]. - debug: Don't update asm view in the start_hook() [Fabrice Bellet]. - The curpc can be in the middle of an instruction being decoded, so it is not pertinent to recompute the disassembly starting from thi s address [Fabrice Bellet]. - debug: fix the avl trees logic [Fabrice Bellet] - The ancestor heights of a node were not updated properly [Fabrice Bellet]. - debug: better handling of duplicate memory access [Fabrice Bellet]. - Don't remove and reinsert nodes that correspond to a duplicate memory access, because tree rebalancing kills performances. Update the node's element content instead [Fabrice Bellet]. - debug: Fix wrong initial m_topleft.x value in memory view [Fabrice Bellet]. - Significant change to Stepper motor device behaviour, using devcb2 interfaces [James Wallace]. - cpu: Rewrote Rockwell PPS-4 CPU core based on bitsavers.org documents. Add led8seg_gts1 (Futaba) to rendlay.c/h and use them in gts1.lay. Add Rockwell devices 10696, 10788 and A17xx preliminary implementations [Juergen Buchmueller]. - New functions added: MCFG_STEPPER_ADD(tag) - add a stepper device. MCFG_STEPPER_REEL_TYPE(type) - the equivalent of the first line in the old interface, now also takes NOT_A_REEL for printer and similar applications. MCFG_STEPPER_START_INDEX(int index) - the old second line of the interface, the position (in half steps) where the optic tab first triggers. MCFG_STEPPER_END_INDEX(int index) - the old third line of the interface, the last position (in half steps) where the optic tab triggers. MCFG_STEPPER_INDEX_PATTERN(int pattern) - a coil pattern in hexadecimal that has to be on the motor for the index to trigger (0 if no specific pattern is needed) MCFG_STEPPER_INIT_PHASE(int phase) - starting phase of the motor. All drivers have been updated, testing done to all specific drivers - 'Scorpion 4' was particularly complex [James Wallace]. - qt/debug: Device tree view. Looks cool with mu100 or lindbios [O. Galibert]. - tms5110.c: Implement output and read bit commands. [Lord Nightmare]. - namcops2 updates: * Added BIOS and dongle for 'Time Crisis 4' [Guru]. * Added dongle for 'Gundam vs. Gundam' [Guru, Darksoft]. - debug/qt: Add a per-device window [O. Galibert]. - SDL2: Improved Alt-Enter functionality (now works on all screens at once) and prefer upper-left placement of windowed mode windows [R. Belmont]. - dinohunt: Fixed player 3 inputs (MT05804) [darq]. - luaengine: Add memory-reading capabilities [Luca Bruno]. - chihiro: added support for zbuffer and stencil plus render target methods [Samuele Zannoli]. - Fix "-mt" for SDLMAME windows build [Calamity, Couriersud]. - Changed sdl_window_info to be closer to C++ [Couriersud]: * Made some members private. * Moved static functions into sdl_window_info. * Extended work_param struct with constructors for better readability. - Fixed save state regressions in the following drivers: arcadecl.c, batman.c, eprom.c, foodf.c, liberatr.c, atarisys2.c, gstream.c, pasha2.c, f-32.c, lastfght.c, bfm_sc1.c, bmcpokr.c, centiped.c, jangou.c, merit.c, segas16a.c, asteroid.c, seibuspi.c [Osso]. - Started developing a CPU core for the series of processors based on the ARCompact instruction set, namely the ARCtangent A-5. This is still preliminary, the disassembly is mostly complete but the output could still be tidied, and many instructions are not yet implemented and based on code execution some of the ones that are could be incorrect. This is currently used by the 'leapster' driver [David Haywood]. - m68k: Generate the correct kind of stack frame for 68010 bus errors [R. Belmont].