0.144u4 2011/12/24 [#557 - Miodrag Milanovic] --------------------------------------------- MAMETesters Bugs Fixed ---------------------- - 03457: [Graphics] choplift: Choplifter (8751 315-5151) scrolling problems (hap) - 03538: [Sound] salamand, lifefrce, lifefrcej, salamandj: Music is too quiet in Salamander and Lifeforce (Fujix) - 04536: [Sound] flicky, flickys2: Z80 PIO issues causing missing music (hap) - 04556: [Interface] Changing INC and DEC inputs, results in .cfg file issue (hap) - 04557: [Documentation] m5bankrl: The correct description is "The Bank Roll (Barcrest) (MPU5)" - 04558: [Gameplay] wboy and clones: 'gameplay smoothness' issue (hap) - 04559: [Documentation] m5draclb: The correct description is "Ooh Aah Dracula Club (Barcrest) (MPU5)" - 04562: [Crash/Freeze] All sets in namconb1.c: Failure to boot past post or disclaimer screen (Angelo Salese) - 04563: [Crash/Freeze] thedeep: Access Violation (Angelo Salese) - 04564: [Crash/Freeze] dwex, drgw3 and clones: Access Violation after OK (Angelo Salese) - 04565: [Sound] salamand, lifefrce: Reversed Stereo (Angelo Salese) - 04566: [Sound] rockragej, rockrage, rockragea: Stereo output is not implemented. (Angelo Salese) - 04569: [Interface] Changing INC in UI menu changes DEC instead (Olivier Galibert) - 04570: [Crash/Freeze] wof: Black screen (Brian Troha) - 04572: [Crash/Freeze] Many sets in dynax.c, royalmah.c: Failure to boot/Hang at Post (Angelo Salese) - 04574: [Speed] Many sets in snowbros.c: Graphic and gameplay slowdown (Angelo Salese) - 04575: [Interface] [UI] Box no longer drawn around physical DIP locations (Olivier Galibert) - 04576: [Crash/Freeze] geebee, geebeeb, geebeeg: freeze when starting the game (hap) - 04578: [Graphics] mwalk: Graphics corruption after a few seconds of gameplay (Alex Jackson) New games added or promoted from NOT_WORKING status --------------------------------------------------- Forte Card (Spanish) [Angelo Salese, Roberto Fresca, Rob Ragon] Itazura Tenshi [Team Japump!!!, Hau, Yohji] New games marked as GAME_NOT_WORKING ------------------------------------ Special Criminal Investigation (Tourvision PCE bootleg) [Mariusz Wojcieszek, Clawgrip, Charles MacDonald, AUMAP] Source changes: --------------- - Added a note about pins held high on the Raiden 2 sound Z80. [Lord Nightmare, balrog]. - Added incrementing time to MSM6242 device [Angelo Salese]. - Added preliminary IRQ generation to the MSM6242, updated drivers that uses it accordingly and removed various related kludges [Angelo Salese]. - Added proper ROM labels for 'Taxi Driver' [f205v]. - Added, and made Mr. Do! use the U8106 soundchip, which as far as I can tell is 100% identical to the sn76489 non-a, pending further testing [Lord Nightmare, plgDavid]. - Adjusted volume levels in nemesis.c to mirror observed levels from PCB recordings for Salamander/Lifeforce. Partially addresses MT Bug #3538 [Fujix]. - Capcom ZN-1, ZN-2 updates [Team CPS-1]: * Added a more accurate title description to some games. * Added some documentation notes to various sets. * Confirmed and documented game board # for every set. * Marked MASK ROMs in ts2, ts2j as BAD_DUMP, current dumps don't match real pcbs, added a note. * Minor cleanups and fixes. * Properly fixed ROMs labels and locations to match real pcbs. * Reordered all sets per release date. * Replaced HR2-01M.3A in strider2 and clones with proper 32MBit dump to match real pcb, 2nd half was cutted out. - Converted gamtor.c to use the RAMDAC device [Angelo Salese]. - Documented MCU ports in 'The Deep', doesn't work yet due of a MCS51 core bug [Angelo Salese]. - eeprom.c: Changed the 'erase' function to force all data bits of the specified address to 1s [Wilbert Pol]. - Fix for 8042kbc.c irq generation, now 'California Chase' correctly accept keyboard inputs [Grull Osgo]. - Fix to CD-I video code [fgs]. - Fixed irq ack in 'Itazura Tenshi' [Angelo Salese]. - Fixed VGA line compare register masking, makes Windows 98 logo to display correctly [Angelo Salese]. - Forte Card improvements [Roberto Fresca]: * A lot of work on inputs. * Added a clean default NVRAM and serial EEPROM. * Added company and year notes. * Added DIP locations. * Added Lamps layout. * Added technical notes. * Fixed and simplified inputs. Now Owner, Rental and Credits are proper toggled service keys. * Improved the button-lamps layout with the half and double addition for betting in the gamble stage. * Lamps documentation and support. * Reverse engineering and partially documented the serial EEPROM data. - Hooked up VGA device to 'Photo Play' [Angelo Salese]. - Improved SN76477 interface [Curt Coder]. - Merged dacholer.c and itaten.c drivers, fixes priority and sprite Y positions in Dacholer and 'Kick Boy' [Angelo Salese]. - Modernized MSM6242 RTC device [Angelo Salese]. - Other improvements to 'California Chase', it shows Windows 98 logo [Grull Osgo]. - Preliminary save state support to Naomi / AW / DC driver [Angelo Salese]. - Properly hooked up MSM6242 device to Super Kaneko Nova System [Angelo Salese]. - Removed PC-based sound hack from Mirax [Angelo Salese]. - Softlist support cleanup and addition of compatibility filtering [Miodrag Milanovic]. - Some progresses with atamanot, got a garbled title screen and realized that the game is heavily protected [Angelo Salese]. - Various avt.c progresses, it now properly shows some gfxs [Angelo Salese]. - Various changes for Neo-Geo driver [Johnboy]: * Cleaned up all labels (consistent for all protos now) for prototype sets (in 99.9% of the cases the correct labels are not known) to: proto_ID-XX.XX. * Documentation update. * Identified product codes for viewpoint, savager and blazstar. * kotm2p m1/s1 parent/clone fix. * Marked quizkof MVS AND AES VERSION. * Reflected changes in internal db to xml (except /* Plane x */ ). - Various fixes to California Chase, it currently completes the POST [Grull Osgo]. - vigilant.c: fix reversed Demo Sounds dipswitch in kikcubic [Alex Jackson].