0.135 ----- MAMETesters Bugs Fixed ---------------------- - 03378: [DIP/Input] kamakazi3: Unable to use normal coin slots (coin lockout) (Luigi30) - 03496: [Sound] mouja: Sound Effects/Voice missing (Mamesick) - 03423: [Crash/Freeze] acpsx, atpsx, atluspsx, cpzn1, cpzn2, psarc95, taitofx1, tps, vspsx : Access Violation (Fabio Priuli) - 03425: [Crash/Freeze] taitogn: Access Violation before typing OK (Fabio Priuli) - 03424: [Crash/Freeze] chihiro, triforce: Access Violation before typing OK (Fabio Priuli) - 03490: [Crash/Freeze] quasar, quasara: Segmentation Fault after OK (Fabio Priuli) - 03491: [Crash/Freeze] dynobop, sstrike, slikshot, slikshot17, slikshot16 : Access Violation after OK (Phil Bennett) - 03487: [Crash/Freeze] All Drivers using z180 cpu: Access Violation (Phil Bennett) New games added or promoted from NOT_WORKING status --------------------------------------------------- Mahjong Seiryu Densetsu [Luca Elia, Guru, Dyq, Bnathan] Mahjong Daimyojin [Luca Elia, Guru, Dyq, Bnathan] New clones added ---------------- Pinball Action (set 5, encrypted) [f205v] Hyper Sports (bootleg) [f205v, David Haywood] Darkstalkers: The Night Warriors (Hispanic 940818) [Artemio] Gran Premio F1 (Italian bootleg of Pole Position II) [f205v, David Haywood] Scramble (Karateko, French bootleg) [Joachim Bassmann] Super Breakout (rev 03) [Andy Welburn, Lord Nightmare] New Lucky 8 Lines (set 3, extended gfx) [Roberto Fresca, Darklord & Team Europe] New games marked as GAME_NOT_WORKING ------------------------------------ Tournament Solitaire [Angelo Salese, Siftware] Airline Pilots DX [ANY, The Dumping Union] Source changes: --------------- - Changed sound banking on Shogun Warriors/B.Rap Boys to use an OKIM6295 address map and banks [David Haywood]. - Removed the MCU comm hack from namcofl/namconb. This now fixes the music tempo in most games [Phil Bennett]. - Fixed vroulet controls so that the Red column can be selected [luigi30]. 680x0 update: [R. Belmont] - Support PMOVE modes from PMMU - Allow the FPU to be used for both '030 and '040 - Add byte and word FPU loads/stores - Fixed buggy FPU 64-bit stores in the (An) addressing mode chdman: add option to create uncompressed writeable HD images for MESS [R. Belmont] scsihd: don't crash if no media is attached [R. Belmont] More goldstar.c improvements.. [Roberto Fresca]. * Completed the New Lucky 8 Lines / New Super 8 Lines hardware/PCB layout. * Added New Lucky 8 Lines (set 3, extended gfx). This set has the New Lucky 8 Lines / New Super 8 Lines program, so bets are up to 64. Same extended tileset for reels, but lacks of the New Super 8 Lines title tiles. Maybe is a hidden feature, maybe just graphics for another hack. * Added technical notes. Added abort button to sfrush [Arthur Peale] Updated mt_tout CRC/SHA1 and added note about old, likely bad dump [David Haywood] Added missing dependencies for video/model2.c and video/model3.c [Phil Bennett] Fixed recent sprite breakage in some toaplan2 video HW-based games. [Phil Bennett] Added later version of Naomi analog I/O board program [Alex] Changes to the dsp56156 cpu core. [Andrew Gardner] * Added JF table decode function. * Added ABS, IMAC, and TFR2 opcodes. * Fixed various flags for TST, INC24, SUB, CMP, and CMPM. * Added hack to DO function to accommodate for the CPU core's inaccurate math. Galaxian driver changes: [luigi30] * Crystallized some clock speeds, put ?s near ones that didn't look correct * Changed references to galaxiaj in game names to galaxiana - Re-added 2nd button back to ddayc [David Haywood]. - Documentation update for the Seibu COPDX-based games. Renamed sdgndmrb to grainbow [David Haywood]. - Updated most tools in src/tools to be straight BSD license [Aaron Giles]. - Added -flipped option to unidasm to output with disassembly first and address/data bytes afterwards in comment form [Aaron Giles]. - Changed 32010 unknown opcode to output in $xxx format like all other hex values [Aaron Giles].