0.130u4 2009/04/16 [#479 - Aaron Giles] --------------------------------------- MAMETesters Bugs Fixed ---------------------- - 03065: [Crash/Freeze] All sets in namcos12.c: [debug] MAME asserts during load time (Aaron Giles) - 03069: [Crash/Freeze] All sets in midzeus.c: [debug] MAME asserts during load time (Aaron Giles) - 03106: [Sound] mouja: Sound Effects/Voice missing (Angelo Salese) New games added or promoted from NOT_WORKING status --------------------------------------------------- Tekken Tag Tournament (world versions) [Olivier Galibert] New clones added ---------------- Might! Pang (Euro 000925) [Corrado Tomaselli] Mystic Warriors (JAA) [Guru] Night Warriors: Darkstalkers' Revenge (Asia 950302?) [Smitdogg Jones, Nicola Salmoria] Trivia Master (set 4) [SoftwareThis] Wolf Fang -Kuhga 2001- (Rohga Japan Ver.) [Team Japump!!!] New games marked as GAME_NOT_WORKING ------------------------------------ Cannon Spike / Gun Spike Heavy Metal Geomatrix OutTrigger [Guru] Super Lucky Roulette? [robiza, Angelo Salese] The Typing of the Dead [Alex's Rom Dumping Project] Source changes: ----------------- - Documented the www.segaresurrection.com decrypted Ninja Kids II sound ROM so it doesn't show up as newly "found" bootleg version [Brian Troha]. - Converted downtown, gondo, hbarrel, midres, timesold, topgunbl to use IPT_POSITIONAL [Derrick Renaud]. - Fixed Analog Settings to return to default when IPT_UI_SELECT (enter) pressed. Fixed misplaced brackets, allowing upper/lower case extensions for crosshair graphics and ldplayer chd files [Derrick Renaud]. - Naomi updates [Angelo Salese, David Haywood]: * Added H-Blank IN interrupt hook-up. * Generate a few more interrupts (ISP end of render, VIDEO end of render). * Some minor improvements to the irq system. * Added a bunch of Maple-DMA fixes, now moeru boots too. - Factored out MESS-specific code from machine/atari.c (cart init, loading & unloading) [Fabio Priuli]. - Correctly implemented 'trail' function in ninjakd2 [kanikani]. - Changed galgbios service switch to be a toggle [David Haywood]. - Fixed CPU_GET_INFO issues spotted by -validate in MESS debug build [Fabio Priuli]. - Added Dip Locations to jalmah.c [Fabio Priuli]. - Improved test mode behaviour on the jalmah.c [Angelo Salese]. - Added display of frame number to the beamx/y info in the register view in the debugger [Aaron Giles]. - Munch Mobile improvements [robiza]: * Implemented priorities. * Removed unnecessary tile index check. - Memory map merging for naughtyb.c, ssrj.c [Angelo Salese]. - Converted jangou & nightgal drivers to use resistors with the color proms [Angelo Salese]. - Reverted to older behavior for how modified input port fields are handled. The originally intended behavior is that a new field that intersected a previous field would completely wipe out the original field. Recently a change was made that changed the behavior to only remove a portion of the bits from the original field. This is actually problematic behavior, so the original behavior was restored [Aaron Giles]. - Fixed auto-center bug on analog joysticks [Derrick Renaud]. - Fixed UI when modifying the inc/dec/analog fields of an analog control in sequence [Derrick Renaud]. - Corrected System 1 Z80 clocking [Aaron Giles]: * Each opcode fetch is 2 cycles with /M1 low, so each byte of opcode fetching causes slightly longer delays than the previous tables. * Implemented approximate wait state timing for videoram access; further accuracy will rely on getting a dump of the PAL16R4 that controls the horizontal video timing. - Merged memory maps in taito_l.c, taito_x.c, taito_b.c, taito_f2.c, taito_f3.c, surpratk.c, system16.c, system18.c. Also removed some word handlers in favor of using READ8/WRITE8 directly in address maps. Removed some additional unnecessary handlers in favor of using AM_READ_PORT [Aaron Giles]. - Changed the PPU2C0x implementation to be a device [Nathan Woods]. - Simplified the gun port handling in the Sammy Outdoor Shooting games [Derrick Renaud]. - Small System 1 update [Aaron Giles]: * Correct video timing. * Removed "small" video drivers for games that properly mask the scrolling areas. - Correct sound ROM for T-Mek 4.4 [Lars Bull]. - Partial fix to bug MT 3070 (harddriv & racedriv do not show anymore P2 inputs for analog controls). Still thinking about steeltal [Fabio Priuli].