0.115 2007/05/06 [#376 - Aaron Giles] ------------------------------------- New Clone Added ---------------- Viper Phase 1 (Hong Kong, Metrotainment license) [Corrado Tomaselli] MAME Testers Bugs Fixed (6): ---------------------------- - ym2203slowdown0114u2gre (Aaron Giles) - powerins0104yel (Aaron Giles) - k007232_0114u1gre (Aaron Giles) - rfjetus0114u2red (Aaron Giles) - namcos2_0114yel (Zsolt Vasvari) - term2_0114u4yel (Aaron Giles) Source changes: --------------- - Additional ARM7 core fixes [R. Belmont]: * Fixed SWI instruction in Thumb mode; * Rewrote SWP instruction to work properly; * Added some missing change_pc()s. - Fixed Mustache Boy interrupt behavior and visible area [Lord Nightmare]. - Updated Windows exit code to ensure cursor is shown again [Nathan Woods]. - Moved Space Stranger/Space Stranger 2 into its own driver and fixed cocktail mode [Zsolt Vasvari]. - Major rewrite of pmpoker driver [Roberto Fresca]: * Removed all inputs hacks; * Connected both PIAs properly; * Demuxed all inputs for each game; * Documented all outputs; * Added lamps support; * Created different layout files to cover each game; * Add NVRAM support to all games; * Corrected the color PROM status for each set; * Figured out most of the DIP switches; * Added diplocations to goldnpkb. - Updates Enigma 2 video and interrupt systems from the schematics. Changed the color gun layout to match the flyers as much as possible [Zsolt Vasvari]. - Converted Raiders 5 driver to tilemaps [Zsolt Vasvari]. - Updated 68705 clocks to take into account the internal divide by 4. Added constant so that it is clear why this is being done [Aaron Giles]. - Hooked up 6845 CRTC to the qix-based games. All games now generate display resolutions and frame rates on the fly. Cleaned up memory maps and a few other bits along the way. Added save state support [Aaron Giles].