0.114u3 2007/04/26 [#374 - Aaron Giles] --------------------------------------- New games added or promoted from NOT_WORKING status --------------------------------------------------- Midnight Run [Ville Linde] Winding Heat [Ville Linde] New clones added ---------------- Night Warriors: Darkstalkers' Revenge (Euro 950316) [Johan Samuelsson, Nicola Salmoria] Terra Force (set 2) [Stefan Lindberg] New games marked as GAME_NOT_WORKING ------------------------------------ Kokoroji 2 [David Haywood] MAMETesters Bugs Fixed ---------------------- cannonb078u6yel (Couriersud) hatris0111u4gre (Couriersud) pipedrm0111u4gre (Couriersud) galaxianc058gre (Couriersud) ssf2ghw0114u1yel (Aaron Giles) Source changes: --------------- - Additional CDP1802 updates, taken from MESS [Curt Coder]. - Fixed colors in 'One + Two' [Tomasz Slanina]. - Made the PowerPC dynarec options runtime configurable [Ville Linde]. - Added save state support to the hatris/pipedrm driver [Couriersud]. - Corrected Moustache Boy main cpu interrupt rate, main cpu clock freq, and screen refresh rate according to measurements on a real PCB [Tormod Tjaberg]. - Separated the DECO and Mitchell games in the simpl156 driver and added more extensive documentation [Brian Troha]. - Fixed analog controls in 'Solar Assault' [Ville Linde]. - Changed the options code so that ranges are specified on the option_entry structure, and enforced when option values are changed [Nathan Woods]. - Further improved the ROZ layer emulation in the K001604 [Ville Linde]. - Konami ZR107 update [Ville Linde]: * Fixed sound hardware check in 'Winding Heat'. * Changed to use the correct tilemap chip type. * Hooked up analog controls. * Fixed texture ROM loading and texture decoding. * Improved the 2D tilemaps. - Introduced a mame_options_exit() call to complement mame_options_init() [Nathan Woods]. - Added a mame_fopen_options() call, similar to mame_fopen() but with the ability to specify a core_options object to use [Nathan Woods]. - Improved noise emulation in the SN76496 emulator. Added several variants which differ based on the noise generator and other parameters [Lord Nightmare]. - Changed all plot_pixel and read_pixel calls to BITMAP_ADDRXX macros. Removed the now-obsolete functions [Zsolt Vasvari]. - Added support for aliasing sound types. This allows minor variants in sound cores to share the same fundamental "type" so that the same sndti_* functions can be used regardless of the subtype [Aaron Giles]. - Changed location of save state files. Now they are placed in the / directory. Auto-generated save state files have the name "auto.sta". All other save state files are named .sta [Aaron Giles].