0.114u3 2007/04/26 [#374 - Aaron Giles] --------------------------------------- New games added or promoted from NOT_WORKING status --------------------------------------------------- Midnight Run [Ville Linde] Winding Heat [Ville Linde] New clones added ---------------- Night Warriors: Darkstalkers' Revenge (Euro 950316) [Johan Samuelsson, Nicola Salmoria] Terra Force (set 2) [Stefan Lindberg] New games marked as GAME_NOT_WORKING ------------------------------------ Kokoroji 2 [David Haywood] MAMETesters Bugs Fixed ---------------------- cannonb078u6yel [Couriersud] hatris0111u4gre [Couriersud] pipedrm0111u4gre [Couriersud] galaxianc058gre [Couriersud] ssf2ghw0114u1yel [Aaron Giles] Source changes: --------------- Additional CDP1802 updates, taken from MESS [Curt Coder]. Fixed colors in One + Two. [Tomasz Slanina] Made the PowerPC dynarec options runtime configurable. [Ville Linde] Added save state support to the hatris/pipedrm driver. [Couriersud] Corrected Moustache Boy main cpu interrupt rate, main cpu clock freq, and screen refresh rate according to measurements on a real PCB. [Tormod Tjaberg] Separated the DECO and Mitchell games in the simpl156 driver and added more extensive documentation [Brian Troha]. Fixed analog controls in Solar Assault. [Ville Linde] Changed the options code so that ranges are specified on the option_entry structure, and enforced when option values are changed. [Nathan Woods] Further improved the ROZ layer emulation in the K001604. [Ville Linde] Konami ZR107 update: [Ville Linde] - Fixed sound hardware check in Winding Heat - Changed to use the correct tilemap chip type - Hooked up analog controls - Fixed texture ROM loading and texture decoding - Improved the 2D tilemaps Introduced a mame_options_exit() call to complement mame_options_init() [Nathan Woods]. Added a mame_fopen_options() call, similar to mame_fopen() but with the ability to specify a core_options object to use [Nathan Woods]. Improved noise emulation in the SN76496 emulator. Added several variants which differ based on the noise generator and other parameters.. [Lord Nightmare]. Changed all plot_pixel and read_pixel calls to BITMAP_ADDRXX macros. Removed the now-obsolete functions. [Zsolt Vasvari] Added support for aliasing sound types. This allows minor variants in sound cores to share the same fundamental "type" so that the same sndti_* functions can be used regardless of the subtype. [Aaron Giles] Changed location of save state files. Now they are placed in the / directory. Auto-generated save state files have the name "auto.sta". All other save state files are named .sta. [Aaron Giles]