0.114u1 2007/04/12 [#372 - Aaron Giles] --------------------------------------- MAMETesters Bugs Fixed ---------------------- apb0114gre (Aaron Giles) arcadecl0114red (Aaron Giles) exerion0114yel (Aaron Giles) klaxp1_0114red (Couriersud) savestate0114gre (Couriersud) segas32pedal0114gra (Derrick Renaud) New games added or promoted from NOT_WORKING status --------------------------------------------------- Combat Hawk [David Haywood, stephh] Hanafuda Hana Ginga [Luca Elia] Koi Koi Shimasho [Tomasz Slanina] Mahjong Dunhuang [Luca Elia] Mahjong The Mysterious Orient [Luca Elia] Mahjong The Mysterious Universe [Luca Elia] New clones added ---------------- Mahjong The Mysterious World (set 2) [Luca Elia] Source changes: --------------- - Added actual emulation of the microcontroller used for the Namco 50xx chip as found in 'Bosconian' and 'Xevious' [Nicola Salmoria]. - Added debug attribute to the XML output [Firewave]. - Added DIP locations to the mario, mrdo, sheriff, and spacefb drivers [Justin Szczap]. - Added skeleton driver for Dreamcast-based systems [Aaron Giles]. - Added skeleton driver for Konami Viper system [Ville Linde]. - Added very preliminary SH4 CPU core [R. Belmont]. - Fixed bug that caused video glitches when frameskipping due to using out of sync textures [Nathan Woods]. - Fixed crash in playch10 driver when run standalone [Curt Coder]. - Fixed crash with multithreaded rendering and the graphics viewer [Couriersud]. - Fixed internal timer counting in the TMS32025 core. This makes the music in 'Cool Pool' and '9 Ball Shootout' bearable [Aaron Giles]. - Got the Hang Pilot driver working. The analog controls are still missing, however, so it's still marked as non-working [Ville Linde]. - Improved the NWK-TR driver to get Thrill Drive mostly working [Ville Linde]. - In the COp420 core, fixed the XABR opcode, added LBI skip for extended opcodes, and fixed the CPU name in save states. Added GAME_SUPPORTS_SAVE flag to the Cidelsa games. Draco still has no sound though [Curt Coder]. - Substantially changed the TMS340x0 interfaces to allow the CPU emulator to directly manage the video screen. Glitches in several games are now fixed as a result (for example the flashing screens in NBA Jam are now gone at last) [Aaron Giles]. - Updated video timing in the Sega System 16, Hang On, Out Run, and X-Board games according to measurements from the boards [Aaron Giles].