0.114 ----- New games added or promoted from NOT_WORKING status --------------------------------------------------- Virtua Racing [Ernesto Corvi, ElSemi] New clones added ---------------- Air Attack (set 2) [Guru] New games marked as GAME_NOT_WORKING ------------------------------------ Wonder League '96 (Korea) [David Haywood] MAMETesters Bugs Fixed ---------------------- fghthist0113u2red [Aaron Giles] dsound0113u4ora [Aaron Giles] hardreset0113u3yel [Aaron Giles] hardreset0113u3red [Aaron Giles] Source changes: --------------- - Fixed autoframeskip so it doesn't immediately spike on startup or after a pause [Dave Dribin]. - Made behavior of ES5503 IRQ status register more accurate [R. Belmont]. - Fixed bug introduced in the memory pool code when hashing was added [Nathan Woods]. - Added complete discrete sound to Double Play/Extra Inning. Emulated foul sound in Bowling Alley. Emulated all sounds except the screech and wind sounds in Space Encounters [Derrick Renaud]. - Updated Virtua Racing to use the TGP core, based on guessing from the Daytona TGP code [Ernesto Corvi]. - Added save state to several Atari games: batman, eprom, eprom2, klaxp1, klaxp2. Also added general save state support to the atarijsa and atarigen modules [couriersud]. - Added save state support to the konamigv driver, specifically enabled for nagano98 and simpbowl [couriersud]. - Added DIP locations to the commando driver [Justin Szczap]. - Avoided a memset in the hyperstone core to give ~4% speedup in hidden catch [David Haywood]. - Added small optimization to rand_memory() [Nathan Woods]. - Konami NWK-TR update [Ville Linde]: * Improved the LANC board emulation * Improved the graphics board emulation so that it passes all the self-tests. - Adds save state support to the Cidelsa games and fixed reset behavior [Curt Coder]. - Added validity checks to ensure that LSB_FIRST and PTR64 are set correctly for the current platform [Aaron Giles]. - Removed obsolete assembly code and compiler definitions [Aaron Giles].