0.111u5 2007/01/25 [#359 - Aaron Giles] --------------------------------------- New Game Added or Promoted from NOT_WORKING Status -------------------------------------------------- Dream World [David Haywood, Guru] New Clones Supported or Promoted from GAME_NOT_WORKING Status ------------------------------------------------------------- 19XX: The War Against Destiny (Japan 951225) [Nicola Salmoria] Alien vs. Predator (Hispanic 940520) }Nicola Salmoria] Armored Warriors (Euro 941024) [Nicola Salmoria] Bubble Bobble (bootleg with 68705) [David Haywood] Capcom Sports Club (Hispanic 970722) [Nicola Salmoria] Cyberbots: Fullmetal Madness (Euro 950424) [Nicola Salmoria] Dungeons & Dragons: Tower of Doom (Euro 940113) [Nicola Salmoria] Dungeons & Dragons:Shadow over Mystara (Euro 960208) [Nicola Salmoria] Dungeons & Dragons:Shadow over Mystara (Euro 960223) [Nicola Salmoria] Marvel Super Heroes (Brazil 951117) (Nicola Salmoria] Marvel Super Heroes (Euro 951024) [Nicola Salmoria] Marvel Super Heroes (Japan 951117) [Nicola Salmoria] Marvel Super Heroes Vs. SF (Brazil 970625) [Nicola Salmoria] Marvel Super Heroes Vs. SF (Brazil 970827) [Nicola Salmoria] Marvel Super Heroes Vs. SF (Euro 970625) [Nicola Salmoria] Marvel Super Heroes Vs. SF (Hispanic 970625) [Nicola Salmoria] Marvel Super Heroes Vs. SF (Japan 970625) [Nicola Salmoria] Marvel Vs. Capcom (Asia 980123) [Nicola Salmoria] Marvel Vs. Capcom (Brazil 980123) [Nicola Salmoria] Marvel Vs. Capcom (Euro 980112) [Nicola Salmoria] Marvel Vs. Capcom (Hispanic 980123) [Nicola Salmoria] Multi 5 / New Multi Game 5 (Earlier) [Brian Troha] Street Fighter Alpha 3 (Brazil 980629) [Nicola Salmoria] Street Fighter Alpha: Warriors' Dreams (Euro 950627) [Nicola Salmoria] Street Fighter Zero 3 (Asia 980904) [Nicola Salmoria] Super Street Fighter II (Japan 930911) [Nicola Salmoria] Super Street Fighter II (World 930911) [Nicola Salmoria] Super Street Fighter II Turbo (USA 940323) [Nicola Salmoria] Vampire Hunter 2 (Japan 970929) [Nicola Salmoria] Vampire Hunter: Darkstalkers' Revenge (Japan 950307) [Nicola Salmoria] Vampire Savior (Hispanic 970519) (Nicola Salmoria] Vs. Super Mario Bros. (alt) [Lord Nightmare] X-Men Vs. Street Fighter (Euro 961004) [Nicola Salmoria] New Games Marked as GAME_NOT_WORKING ------------------------------------ Super Don Quix-ote [Ernesto Corvi] Two Minute Drill [David Haywood] MAME Testers Bugs Fixed (8): ---------------------------- - 8080bw0111u4red (Zsolt Vasvari) - bitmapalloccore0111u4red (Aaron Giles) - cobracom0111u3ora (Canim) - dragngun0111u3gra (Canim) - lockload0111u3gra (Canim) - mitchelc0111u3gra (Luigi30) - pyramid0111u4red (James Wallace) - sidvoice0111u4ora (Nathan Woods) Source changes: --------------- - Fixed a 6502 register naming bug, and fixed a size bug in the SC61860 disassembler [Nathan Woods]. - Added built-in overlay layout for Crash [Mr. Do]. - Added save state support to Gyruss [Buddabing]. - Fixed missing sound interfaces from the MESS sound core merge [Nathan Woods]. - Fixed several duplicated global variable names, removed unreferenced items from header files, and added header files for several drivers [Atari Ace]. - Changed debug console code to use auto_malloc and to detect attempts at registering callbacks after initialization time [Nathan Woods]. - Fixed kof2003 bootleg code to work on big-endian systems [R. Belmont]. - Centralized some common Windows utility routines in new module winutil.c [Nathan Woods]. - Cleaned up a few drivers to use input_port_dword_*_r [smf]. - Cleaned up memory maps in the MPU4 and BFM drivers. Redesigned the MPU4 code so that the DRIVER_INIT only needs to take an address in the ROM for the lookup table for CHR generation to be done [James Wallace]. - Updated built-in expat code to version 2.0 [Atari Ace]. - Fixed sound samples in Indian Battle [Zsolt Vasvari]. - Added state saving to mhavoc. Also fixed sparkling vectors so slowdowns and vector list overflows can be expected. It looks much nicer, though [Mathis Rosenhauer]. - Removed XORs from almost all CPS2 games in place of proper emulation of the encryption [Nicola Salmoria]. - Added an assertion to prevent usage of pia_set_input_[a|b]() when input reading callbacks are specified [Nathan Woods]. - Fixed flip screen switch and changed COIN3 to SERVICE1 in the contra.c driver [Canim]. - Cleand up and fixed DIP switches and inputs for the nmg5 driver [stephh]. - Rewrote Z80 interrupt handling to avoid a bad bug in the post-EI interrupt signalling [Aaron Giles]. - Added documentation to the esd16, afega, cave, unico, vamphalf, and yunsun16 drivers [Brian Troha]. - Changed behavior in chdman so that a 0 sector size means the default [Aaron Giles]. - Updated several video drivers (amiga, n64, ppu2c0x, psx, stvvdp2, tia, v9938) to use the new BITMAP_ADDR* macros instead of using the line[] array [Nathan Woods]. - Some additional Midway 8080 B&W driver fixes [Zsolt Vasvari]: * Added PORT_CONDITION where needed; * Added PORT_CONFNAME entries to the 3 baseball games and Space Invaders; * Save state support for all games * Fixed typo and a bug with the Sea Wolf lamps. - Fixed a minor problem with sound clipping in the s14001a [Lord Nightmare]. - Fixed PRNG noise in the TMS5110/5220 code and added signal wrapping to match the patent [Lord Nightmare]. - Cleaned up usage of auto_bitmap_alloc() now that it is guaranteed not to fail [Aaron Giles, Atari Ace]. - Added sound effects emulation to the Berzerk driver [Aaron Giles]. - Fixed font aspect ratio on non-1:1 resolutions [Aaron Giles]. - Added mechanism to cache a binary format of BDF fonts for improved loading speed. Also added a bit of progress when loading huge BDF fonts so that you know what's happening [Aaron Giles]. - Removed gross TMS9928a configuration in place of more standard techniques. Updates the Cliffhanger and sg1000a drivers accordingly [Aaron Giles]. - Added support for the custom 'Badlands' commands to the LD-V1000 emulation [Aaron Giles].