0.105u2 2006/04/19 [#313 - Aaron Giles] --------------------------------------- New Games Added or Promoted from NOT_WORKING Status --------------------------------------------------- Mang-Chi [David Haywood, Brian Troha] New Hidden Catch [Pierpaolo Prazzoli] New Clones Added ---------------- Abscam [David Widel] Ms. Pac-Man (bootleg, encrypted) [David Widel] Billiard Academy Real Break (Korea) [Corrado Tomaselli] Carrier Air Wing (World 901009) [Stefan Lindberg] Plasma Sword (ASIA 980316) [Chris Hardy] New Games Marked as GAME_NOT_WORKING ------------------------------------ Total Vice [Curt Coder] Sega Ski Super G [R. Belmont] Over Rev [R. Belmont] Sliver [David Haywood] Puck People [David Haywood] MAME Testers Bugs Fixed (2): --------------------------- - raizing0105u1red (Ville Linde) - psbasedgames0105u1red (Nathan Woods) Source changes: -------------- - Fixed Monster World DIP switches [Sonikos]. - Fixed floating point rounding error in the PowerPC FPU [Ville Linde]. - Some more work on the Killing Blade protection [El Semi]. - Reorganized and cleaned up the PGM sprite drawing code a bit. Added zooming support [David Haywood]. - Did some cleanup on the 6821 PIA functions, converting to new MAME struct conventions and enforcing that configuration/initialization happens only at init time [Nathan Woods]. - Fixed some unknown DIP switches in Galivan and Dangar Ufo Robot [Twisty]. - Some improvements to Playmark's Roulette, though it still doesn't quite work properly [David Haywood]. - Fixed Showdown start button [Don Maeby]. - Fixed sound frequency in Shocking [Brian Troha, Guru]. - Fixes to Top Roller [Tomasz Slanina]: * Correct colors; * Fixed GFX bugs; * Better audio (added ROM with samples); * There's still minor problem with fg text layer colors. - Made "This game doesn't work" text more explicit [Olivier Galibert]. - Added PAIR and PAIR64 as valid save state types [Nathan Woods]. - More Amiga/Arcadia system updates [Aaron Giles]: * Rewrote autoconfig system to be more generically useful; * Cleaned up/rewrote the CIA emulation to be more complete; * Added dual playfield and sprite priority support; * Added collision detection support; * Tweaked COPPER timing to fix scores on Fast Break; * Shuffled the BIOSes so that the newer version is the default.