0.105u2 2006/04/19 [#313 - Aaron Giles] --------------------------------------- New games added or promoted from NOT_WORKING status --------------------------------------------------- Mang-Chi [David Haywood, Brian Troha] New Hidden Catch [Pierpaolo Prazzoli] New clones added ---------------- Abscam [David Widel] Ms. Pac-Man (bootleg, encrypted) [David Widel] Billiard Academy Real Break (Korea) [Corrado Tomaselli] Carrier Air Wing (World 901009) [Stefan Lindberg] Plasma Sword (ASIA 980316) [Chris Hardy] New games marked as GAME_NOT_WORKING ------------------------------------ Total Vice [Curt Coder] Sega Ski Super G [R. Belmont] Over Rev [R. Belmont] Sliver [David Haywood] Puck People [David Haywood] MAMETesters Bugs Fixed ---------------------- raizing0105u1red [Ville Linde] psbasedgames0105u1red [Nathan Woods] Source changes: -------------- - Fixed 'Monster World' DIP switches [Sonikos]. - Fixed floating point rounding error in the PowerPC FPU [Ville Linde]. - Some more work on the 'Killing Blade' protection [El Semi]. - Reorganized and cleaned up the PGM sprite drawing code a bit. Added zooming support [David Haywood]. - Did some cleanup on the 6821 PIA functions, converting to new MAME struct conventions and enforcing that configuration/initialization happens only at init time [Nathan Woods]. - Fixed some unknown DIP switches in 'Galivan' and 'Dangar Ufo Robot' [Twisty]. - Some improvements to 'Playmark's Roulette', though it still doesn't quite work properly [David Haywood]. - Fixed 'Showdown' start button [Don Maeby]. - Fixed sound frequency in 'Shocking' [Brian Troha, Guru]. - Fixes to 'Top Roller' [Tomasz Slanina]: * Correct colors. * Fixed gfx bugs. * Better audio (added ROM with samples) There's still minor problem with fg text layer colors. - Made "This game doesn't work" text more explicit [Olivier Galibert]. - Added PAIR and PAIR64 as valid save state types [Nathan Woods]. - More Amiga/Arcadia system updates [Aaron Giles]: * Rewrote autoconfig system to be more generically useful. * Cleaned up/rewrote the CIA emulation to be more complete. * Added dual playfield and sprite priority support. * Added collision detection support. * Tweaked COPPER timing to fix scores on 'Fast Break'. * Shuffled the BIOSes so that the newer version is the default.