0.103 2005/12/29 [#295 - Aaron Giles] ------------------------------------- New games added or promoted from NOT_WORKING status --------------------------------------------------- Games V18.2 [Pierpaolo Prazzoli, Guru] Garogun Seroyang (Korea) [David Haywood, Pierpaolo Prazzoli] Mad Ball [David Haywood, Brian Troha] MuHanSeungBu (SemiCom Baseball) [David Haywood, Brian Troha] Super Model [David Haywood] New clones added ---------------- Crazy Rally (set 2) [David Haywood, Guru] Dynamite Duke (Japan) [Pierpaolo Prazzoli, Guru] Gouketsuji Ichizoku (Japan) [Pierpaolo Prazzoli, Guru] Mini Vegas 4in1 [Tomasz Slanina] Out Zone (set 3) [David Haywood] Passing Shot (World, 4 Players, FD1094 317-0074) [Mame Italia] Puzzle Bang Bang [Brian Troha, Pierpaolo Prazzoli] Super World Court (World) [Stefan Lindberg] The Double Dynamites (Japan) [Pierpaolo Prazzoli, Bryan McPhail, Guru] New games marked as GAME_NOT_WORKING ------------------------------------ Canvas Croquis [David Haywood] Card Line [Tomasz Slanina] Critter Crusher [Mariusz Wojcieszek, Guru] Demon Front [David Haywood] Gekisou (Japan) [David Haywood] Go 2000 [David Haywood, Brian Troha] Martial Masters [David Haywood] Shuttle Invader [Tomasz Slanina, Guru] MAMETesters Bugs Fixed ---------------------- astrob0102u5gre [Nicola Salmoria] Source changes: --------------- - Added an atexit handler to ensure trace files are closed in the debugger in the event of an early exit [Nathan Woods]. - Added cdrom_get_track_length() to cdrom.c [R. Belmont]. - Added partial updates and boosted the interleave in the ddragon driver [David Haywood]. - Changed i286 core to use the same INPUT_LINE_A20 that the i386 core uses [Nathan Woods]. - Cleaned up/reorganized some of the messy Neo Geo code. Separated out bootleg-specific hacks into additional files [David Haywood]. - Completely rewrote machine/stvcd.c and .h. There's a lot less there now, but what's there is more understandable and works much better [R. Belmont]. - Corrected interrupt timing in wwfstar driver [David Haywood]. - Did some cleanup in the ADSP-21xx core to support program memory more correctly and support execution from multiple banks [Aaron Giles]. - Fixed bug in the "Grand Champion' fog effect [Hans Andersson]. - Fixed chdman to support 64-bit file sizes on some *nix platforms [Lawrence Gold]. - Fixed layer 1 colors in Blandia [Pierpaolo Prazzoli]. - Fixed several endian issues with the SE3208 core and the Crystal System driver [Brad Oliver]. - Fixed Triple Hunt and several older Atari games to use RAM mirroring for zero page memory [Stefan Jokisch]. - Got the DCS-3 sound system working for 'Road Burners' [Aaron Giles]. - Merged the 'Sprint 4'/'Ultra Tank' drivers and made the following fixes [Stefan Jokisch]: 'Ultra Tank': - Hardware collision detection (computer is now able to manoeuvre around barriers). - Sprite fixes (invisble tank option works, tank explosion sequence). - Playfield fixes (text colors are different). - Watchdog and coin lockout added. - Sync and color proms added. - Motor sound fix (previously this was hooked up to the wrong address). - Misc internal fixes like cpu speed, RAM size etc. 'Sprint 4': - Sound support (inherited from Ultra Tank). - Watchdog added. - More ST-V updates [Mariusz Wojcieszek]: * Added idle loop skipping for rsgun. * Added RBG caching. * Added RBG "two screens" mode. * Added Critter Crusher (not working due to missing inputs). * Fixed several bugs introduced recently with all the other changes. - Replaced a few stray exit() calls with osd_die() [Oliver Stoneberg]. - Some RF5C400 improvements [hoot development team].