0.97u2 2005/06/19 [#258 - Aaron Giles] -------------------------------------- New Games Added or Promoted from NOT_WORKING Status --------------------------------------------------- Final Tetris [David Haywood] New Clones Added ---------------- Turtle Ship (Japan) [Brian Troha] Ladybug (bootleg set 2) [Sonikos] Mr. Kougar (bootleg Set 2) [Sonikos] New Games Marked as GAME_NOT_WORKING ------------------------------------ LeMans 24 [R. Belmont] MAME Testers Bugs Fixed (4): --------------------------- - intrepi237b13gre (Pierpaolo Prazzoli) - robokid37b15gre (Pierpaolo Prazzoli) - azurian060gre (MASH) - gradius3094u5gra (Mamesick) Source changes: --------------- - System 32 games are seriously under construction now. Do not report any bugs against them. The Multi-32 games are even more broken [Aaron Giles]. - Fixed Windows build so it works again on Windows 95 [Krick]. - Added priorities, fixing 3rd level in The Combatribes [Pierpaolo Prazzoli]. - Updated the sound balancing in donpachi, manzinger, metmqstr and pwrinst2 [Sonikos]. - Fixed video problems in ninjaw, which broke with the new colscroll addition [Pierpaolo Prazzoli]. - Changed OKI volume in midres to match real pcb [Corrado Tomaselli]. - Fixed protection in World Class Bowling v1.40 Tournament [Brian Troha]. - Fixed NES PPU video timing [Andrew Church]. - Fixed usage of change_pc() in PowerPC core [Nathan Woods]. - Improvements to the SHARC CPU core [Ville Linde]: * Correct IRQ handling; * Many more opcodes, including floating-point. - Improvements to the Konami PPC games [Ville Linde]: * Fixed Gradius 4 data ROM mapping; * Fixed PPC/SHARC communications; * Fixed NVRAM protection on some games; * Stubbed out LAN interface. - Fixed Space Raider graphics 100% [Frank Palazzolo]. - Correct colors in Pac-Man and Chomp Chomp [Nicola Salmoria, Guru]. - Cleaned up starfield code and fixed/added starfields to 'Space Raider', 'Zero Hour', and 'Red Clash' [Frank Palazzolo]. - Reapplied fix for bad shadows in Dyna Gears [Mamesick]. - Fixed the way the VIA 6522 shift register was implemented to get rid of the previous hacky way [Mathis Rosenhauer]. - Fixed the remaining gfx problems in Championship Bowling [Pierpaolo Prazzoli]. - Added code to flush error.log every time the debugger is entered [Nathan Woods]. - Implemented the MCRXR instruction in the PowerPC core [Nathan Woods]. - Added step in/out support to the v60 disassembler [Aaron Giles]. - Added support for character constants in the expression engine [Aaron Giles].