0.96u4 2005/05/30 [#255 - Aaron Giles] -------------------------------------- New games added or promoted from NOT_WORKING status --------------------------------------------------- Super Bishi Bashi Championship [David Haywood] MAMETesters bugs fixed: ----------------------- peggle096u2gre exidyc096u3gre spiders096u3red renegade096u2gre Source changes: --------------- - Added 4 different crosshair styles to differentiate different players' crosshairs [Aaron Giles]. - Rewrote vidhrdw/wecleman.c to make the code more readable [Aaron Giles]. - Fixed game reset in galaxian due to running out of timers [Aaron Giles]. - Added thrash protection emulation to the NVRAM in coolpool.c [Aaron Giles]. - Improved Windows-specific memory debugging to track file/line numbers for allocations. This required a couple of changes to the core makefile [Aaron Giles]. - Fixed remaining memory leaks in the new debugger code, and one in the artwork system [Aaron Giles]. - Cleaned up several video drivers that were using non-auto memory allocation functions for bitmaps and memory [Aaron Giles]. - Rewrote the RF5C68 sound emulator from the specs, improving sound in the System 18 games [Aaron Giles]. - Replaced some logerror()/exit(), printf()/exit() and fprintf()/exit() combinations against an osd_die() call [Firewave]. - Added logerror and memdump commands to the new debugger [Nathan Woods]. - In the PowerPC core, implemented the SMI input line, and added a placeholder for the TLBISYNC input line (doesn't do anything yet). Also implemented the TBU special variable on the 603 [Nathan Woods].