0.95u4 2005/04/21 [#248 - Aaron Giles] -------------------------------------- New games marked as GAME_NOT_WORKING ------------------------------------ Dream World [David Haywood] Choky Choky [David Haywood] New clones added ---------------- Space Invaders (Model Racing) [David Haywood] Pocket Gal Deluxe (Euro v3.00) (not working) [Corrado Tomaselli] Tecmo World Cup '94 (set 2) (not working) [Corrado Tomaselli] Source changes: ----------------- - Removed CPU_16BIT_PORT hack; this means that all Z80 drivers must explicitly. clamp their I/O space address space to 8-bits via ADDRESS_MAP_FLAGS(AMEF_ABITS(8)) [Aaron Giles]. - Removed CPU_AUDIO_CPU; it was no longer having any effect, and it was a poor substitution for documentation since it wasn't used consistently across all games [Aaron Giles]. - Added "emulator" target to the makefile to make it easier to build just mame.exe [Aaron Giles]. - Removed obsolete targets from the main makefile [Aaron Giles]. - Added Pentium-M optimization target to the makefile [Aaron Giles]. - Fixed gsword descriptions and added documentation on the 8741s [Nicola Salmoria]. - Fixed C140 sound routing in the Namco games [Mamesick]. - Added proper sprite ROMs to 'G-Loc' [Mike Coates]. - Fixed game logic bug in mslider [Phil B, Dox, David Haywood]. - Added hack to v60 for srmp7, though this needs a real fix eventually [David Haywood]. - Fixed DIP switches in 'Survival Arts' and 'Dyna Gear' [Brian Troha]. - Added several TMS9900 enhancements and variants from MESS [Raphael Nabet]. - Fixed backgrounds in Nitro Ball/Gun Ball [Pierpaolo Prazzoli]. - Added preliminary decryption to Deco 102 games [Nicola Salmoria]. - Fixed DIP switches in 'Pocket Gal DX' and 'Captain and the Advengers' [Brian Troha]. - Added better protection against crashing in the debugger [Nathan Woods].