0.95u1 2005/04/01 [#245 - Aaron Giles] -------------------------------------- New Games / Clones supported or promoted from GAME_NOT_WORKING status: ---------------------------------------------------------------------- Crackdown [Charles MacDonald, David Haywood] (some graphical problems) Sonic the Hedgehog 2 (Megaplay) [David Haywood] (some problems due to bad genesis emulation) Photo Y2k [Olivier Galibert, ElSemi] Mahjong Channel Zoom In [Angelo Salese] Mahjong Kakumei [Angelo Salese] Mahjong Kakumei 2 - Princess League [Angelo Salese] Idol Janshi Su-Chi-Pie Special [Angelo Salese] Pinball Action (set 3, encrypted) [Nicola Salmoria] Tekken 3 (TET2/VER.A) [smf] Ehrgeiz (EG2/VER.A) [smf] Soul Edge Ver. II (SO3/VER.C) [smf] Red Hawk (bootleg) [tirino73, David Haywood] (this suffers from the same problems as the original, I'm not convinced that it really is protection as the boards are very simple, needs investigation) Source changes: ----------- - Irem M92 dip corrections [Brian Troha]. - Patches to fix compile errors with VC [Bryan McPhail]. - Link Warning Fixes [Lawrence Gold]. - Misc updates [Nathan Woods]: src/cpu/hd6309/6309ops.c: * Fixed 6309 SEXW instruction. src/fileio.c: * Adding a MESS specific option to FILETYPE_SCREENSHOT - Best League update [Pierpaolo Prazzoli]: * Fixed tilemaps and sprites offsets. * Fixed visible area. * Fixed dip-switches. * Added oki banking. * Added sprites wraparound. * Added sprites color masking. - SemiCom dipswitch fixes [Sonikos]. - Excelsior updates [Pierpaolo Prazzoli]: * Fixed sprites priorities. * Added bitmap size switch (100% or 50%). - Megaplay dip fixes [Barry Rodewald]. - Fixed v60 DIVFS opcodes [Sebastien Chevalier]. - Flash updates [smf]: * Implemented state saving for flash chips. * Fixed block erase on 16bit flash chips. * Increased maximum number of flash chips.