0.88u1 2004/10/28 [#210 - David Haywood]
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New Games supported or promoted from GAME_NOT_WORKING status
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B.C. Story [David Haywood]
Clutch Hitter [Charles MacDonald, Nicola Salmoria, David Haywood] (incomplete sound emulation, some gfx problems)
D. D. Crew [Charles MacDonald, Nicola Salmoria, David Haywood] (incomplete sound emulation, still some serious gfx problems in places)
Ping Pong Masters '93 [David Haywood] (sound not yet emulated)
Twin Brats [Pierpaolo Prazzoli] (incorrect sound banking)

New Clones supported or promoted from GAME_NOT_WORKING status
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Flash Point (Japan, Original) [Charles MacDonald, Nicola Salmoria]
Senkyu (set 2) [Fabrice Arzeno]

New Non-Working games / clones supported
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Several system18 sets


Mametesters Bugs Fixed (5):
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nebulray066gre (kludge, real behavior not understood)
namcosx36rc2gre (for system2)
finehour053gre
ordyne080u1gre
rthun237b16gre
  
  
Source changes:
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- Namco Update [Phil Stroffolino]:
  * Fixes priority in the NB1 games.
  * POSIRQ support for Namco System 2 games no longer requires game-specific hacks.
  * Hack for Metal Hawk tile size is no longer needed.
  * Screen blanking (window) support added for System 2 hardware.
  * Sprite-tilemap orthogonality for System 2 rendering.
- i960 fix [R.Belmont, Stephan Cecchinel]:
  * Fixed errors in atanr and logepr.
- Improvements to FD1094 emulation [Charles MacDonald, Nicola Salmoria]:
  * More sets now run (eswatu, fpoint, goldnaxc, cltchitr).
- Fixed scroll offset and rain priority in mwarr [Pierpaolo Prazzoli]
- Added EEprom support to Steel Force [Pierpaolo Prazzoli].
- Misc fixes [Curt Coder]:
  - 1943:
  * Converted to use tilemaps.
  * Cleaned up driver.
  * Merged memory maps.
  * Fixed inputs/dips based on manuals.
  * Renamed 1943j to '1943: Midway Kaisen (Japan)'.
  * Renamed 1943kai to '1943 Kai: Midway Kaisen (Japan)'.
  - Gun.Smoke:
  * Converted to use tilemaps.
  * Cleaned up driver.
  * Merged memory maps.
  * Fixed inputs/dips based on manuals.
  * Removed GUNSMOKE_HACK and fake dips.
  - Blue Print:
  * Fixed clocks per schematic, sound pitch now higher.
  * Tilemap conversion.
  * Merged memory maps.
  * Fixed inputs/dips per manual.
  * Fixed ROM names per schematic.
  * Clean up.
  * Correct 2H/4H clocks.
  - Night Driver:
  * Removed gear/track display hack.
  * Merged memory map.
  * Fixed clock per schematic.
  * Added early revision roms info.
  * Fixed ROM names per schematic.
  * Clean up.
  - 1942:
  * Merged memory maps.
  * Fixed inputs/dips per manual.
- Confirmed Libble Rabble Custom IO chip numbers [Shaun Stephenson].
- jalmah.c improvements: Further improved the first version protection. Now you can boot in urashima/mjzoomin/daireika,with wrong colors(data is extracted from MCU code) and wrong tilemap positioning(these games uses the RANGE register,which needs further investigation) [Angelo Salese].