0.80u3 2004/03/28 [#171 - David Haywood] ---------------------------------------- New Games Added --------------- (hyperath) Hyper Athlete (GV021 JAPAN 1.00) [R. Belmont] (konamigv) Baby Phoenix-GV System [R. Belmont, smf] (pbball96) Powerful Baseball '96 (GV017 JAPAN 1.03) [R. Belmont, smf] (simpbowl) Simpsons Bowling (GQ829 UAA) [R. Belmont] (susume) Susume! Taisen Puzzle-Dama (GV027 JAPAN 1.20) [R. Belmont] (weddingr) Wedding Rhapsody (GX624 JAA) [R. Belmont] Source changes: --------------- - CHDCD / Konami GV update [R. Belmont]. - Preliminary CD-ROM support for CHDMAN. Input is from CDRDAO .toc/.bin images (cdrdao.sourceforge.net). CDRDAO comes with utilities to convert CDRWIN .cue/.bin images to toc/.bin format [David Haywood]. - Intel Flash ROM emulation support [David Haywood]. - CDROM emulation primitives, including Red Book audio playback [David Haywood]. - CDROM support for the AM53cf96 SCSI controller [David Haywood]. - Konami GV System driver. GV System is identical to a home Playstation/PSOne console, except the CD-ROM is SCSI instead of proprietary [David Haywood]. - The SPU emulation needs a lot of help, especially on Wedding Rhapsody. smf is working on it [David Haywood]. - The SCSI CD-ROM emulation needs to be separated out from the AM53cf96 if we ever emulate other SCSI controllers or CD-ROM drives [David Haywood]. - CHDMAN doesn't output anything useful when you extract a CHD-CD. It should write out a CDRDAO image [David Haywood]. - Audio tracks on CDs are not compressed at present (or more accurately they're gzip compressed, which is useless). The plan is to use FLAC at some point [David Haywood]. - Misc fixes [Nathan Woods]: * Changed options.savegame to be a string. If this is a one character string, then the save state is loaded as before. If it is a larger string, then cpu_loadsave_schedule_file() is used. * Added a state_save_check_file(); a call that front ends can use to validate a state save file.