0.78 2003/12/25 [#156 - David Haywood] -------------------------------------- New Games supported or promoted from GAME_NOT_WORKING status: ------------------------------------------------------------- 7jigen no Youseitachi [Luca Elia] Aquarush Ashita no Joe [David Haywood, Pierpaolo Prazzoli] (sound problems) Biofreaks (Prototype) [Aaron Giles] Bonanza Bros [Olivier Galibert] Borderline (bootleg) [David Haywood] (no sound) California Speed [Aaron Giles] Cross Pang [Pierpaolo Prazzoli] (no sound, some sprite glitches, will try to clean up for u1) Crypt Killer [R.Belmont, smf] Dynamic Country Club [Olivier Galibert] Ehrgeiz Fighting Layer Funny Bubble [David Haywood] (sound banking problem, some sprite glitches, will try to clean up for u1) Mahjong Angels [Luca Elia] Mahjong Campus Hunting [Luca Elia] Mahjong Yarunara [Luca Elia] Mr Driller Quiz Rouka Ni Tattenasai [Olivier Galibert, David Haywood] Quiz TV Gassyuukoku [Luca Elia] Super Tank [Norbert Kehrer] Tekken 3 [smf] New Clones supported or promoted from GAME_NOT_WORKING status: -------------------------------------------------------------- Chinese Hero (older) [Stefan Jokisch] Delta Race (omega Race bootleg) Fighting Hawk (World) [Fabrice Arzeno] Lode Runner III - The Golden Labyrinth [Pierpaolo Prazzoli] Pairs V1.2 [Taucher] Premier Soccer (EAB) [Taucher] Vs. Atari R.B.I. Baseball (set 2) [Pierpaolo Prazzoli] New Non-Working games / clones supported ---------------------------------------- Ace Driver [Guru] Battle Arena Toshinden 2 (USA) Beastorizer Brave Blade Champion Baseball Japan set 2 [Stefan Jokisch] Crackdown [Olivier Galibert] Gain Ground [Olivier Galibert] Gallop Racer 2 (USA) Judge Dredd (Rev B) Judge Dredd (Rev C) Mr Driller 2 [smf] NBA Jam Extreme Primal Rage 2 Quiz Syukudai wo Wasuremashita [Olivier Galibert] Scramble Spirits [Olivier Galibert] Star Gladiator [smf] Strider 2 (ASIA) Strider 2 (USA) Super Masters Golf [Olivier Galibert] Target Balls [David Haywood] (not looked at it much yet, seems to be paradise.c) Source changes: ---------------------- - Various System 24 Improvements, Fixing Priorities, Clipping issues etc. [Olivier Galibert]. - Improved Lightgun Code/Reload Handling [Bryan McPhail]: * '-lightgun' now enables the lightgun only - no button remapping is performed. * '-reload' (formally '-offscreen_reload') is now needed for 2nd button presses to map to offscreen shots. * '-dual' (formally '-dual_lightgun') adds support for the Actlabs Dual Lightgun setup, it may be used with and without '-reload' and it requires '-lightgun'. This mode attempts to automatically remap the player 1 & 2 buttons to suit the lightgun setup. If it doesn't work you probably need to delete the .cfg file for that game. - Removed '(hack?) from descriptions of newly added raizing games, stickers on the boards seem to indicate they are genuine Korean release versions [David Haywood]. - Improved ms32 sound a bit [Tomasz Slanina]. - Removed 8.3 ROM filename limitation [Olivier Galibert]. - Removed neomame/cpmame [David Haywood]. - Various Seattle + related updates [Aaron Giles]: - MIPS3 core: * Fixed handling of condition codes so they are stored in CCR31 now. * Fixed handling of CCR31 so that rounding modes are set correctly (in the DRC only). Seattle: * Added support for 'Biofreaks'. * Fixed remaining issues in 'California Speed'. * Verified California Speed HDD dump (works in self test, not in boot ROM test). * Fixed timer change that broke 'Blitz 2000'. * Added proper PIC IDs for 'Wayne Gretzky' and 'Mace'. - IDE controller: * Fixed final sector handling for 'Gauntlet: Dark Legacy'. - Midway IC: * Added sound auto acknowledgement option. * Added new PIC mapping for 'Gauntlet: Dark Legacy'. * Fixed initial sound IRQ state. - DCS: * Fixxed reporting of input full/output empty states. - Voodoo: * Added initial Voodoo 2 support. * Removed hack to toss what I thought were bogus triangles. * Improved W buffer handling. * Improved accuracy of depth buffer handling. - PSX core Improvements [smf]: * Added GPU packet 41, 52 & 77. * Added preliminary looped DMA detection. * Added SQR & CC opcodes. * Fixed MVMVA disassembly. * Fixed MVMVA with LM bit set. * Improved root counter emulation. * Improved SIO emulation. * Preliminary screen flipping / blanking support. * Preliminary SPU emulation. * Resetting GPU sets default texture window. * Supports uploading 1024 pixel wide. textures. * SWC bit in SR is ignored. - GP-13 board layout [Brian A. Troha] - NCR 53CF96-2 SCSI controller emulation [R. Belmont]. - Added ADPCM and fixed jerky music in Pass [Tomasz Slanina]. - Fixed the colors in Hana Oriduru [Luca Elia]. - ROM patch to fix sound CPU communication in Gundam Psycho Salamander [Tomasz Slanina]. - Improvements to 'Speed Attack' colours [Pierpaolo Prazzoli]. - Misc fixes/tilemap conversions (prehisle, psychic5, tunhunt + more) [Curt Coder]. - More MS32 sound Improvements [Tomasz Slanina].