0.78 2003/12/25 [#156 - David Haywood] -------------------------------------- New Games supported or promoted from GAME_NOT_WORKING status: ------------------------------------------------------------- 7jigen no Youseitachi [Luca Elia] Aquarush Ashita no Joe [David Haywood, Pierpaolo Prazzoli] (sound problems) Biofreaks (Prototype) [Aaron Giles] Bonanza Bros [Olivier Galibert] Borderline (bootleg) [David Haywood] (no sound) California Speed [Aaron Giles] Cross Pang [Pierpaolo Prazzoli] (no sound, some sprite glitches, will try to clean up for u1) Crypt Killer [R.Belmont, smf] Dynamic Country Club [Olivier Galibert] Ehrgeiz Fighting Layer Funny Bubble [David Haywood] (sound banking problem, some sprite glitches, will try to clean up for u1) Mahjong Angels [Luca Elia] Mahjong Campus Hunting [Luca Elia] Mahjong Yarunara [Luca Elia] Mr Driller Quiz Rouka Ni Tattenasai [Olivier Galibert, David Haywood] Quiz TV Gassyuukoku [Luca Elia] Super Tank [Norbert Kehrer] Tekken 3 [smf] New Clones supported or promoted from GAME_NOT_WORKING status: -------------------------------------------------------------- Chinese Hero (older) [Stefan Jokisch] Delta Race (omega Race bootleg) Fighting Hawk (World) [Fabrice Arzeno] Lode Runner III - The Golden Labyrinth [Pierpaolo Prazzoli] Pairs V1.2 [Taucher] Premier Soccer (EAB) [Taucher] Vs. Atari R.B.I. Baseball (set 2) [Pierpaolo Prazzoli] New Non-Working games / clones supported ---------------------------------------- Ace Driver [Guru] Battle Arena Toshinden 2 (USA) Beastorizer Brave Blade Champion Baseball Japan set 2 [Stefan Jokisch] Crackdown [Olivier Galibert] Gain Ground [Olivier Galibert] Gallop Racer 2 (USA) Judge Dredd (Rev B) Judge Dredd (Rev C) Mr Driller 2 [smf] NBA Jam Extreme Primal Rage 2 Quiz Syukudai wo Wasuremashita [Olivier Galibert] Scramble Spirits [Olivier Galibert] Star Gladiator [smf] Strider 2 (ASIA) Strider 2 (USA) Super Masters Golf [Olivier Galibert] Target Balls [David Haywood] (not looked at it much yet, seems to be paradise.c) General Source Changes ---------------------- - Various System 24 Improvements, Fixing Priorities, Clipping issues etc. [Olivier Galibert] src/drivers/system24.c src/vidhrdw/system24.c src/vidhrdw/segaic24.c src/vidhrdw/segaic24.h - Improved Lightgun Code / Reload Handling [Bryan McPhail] '-lightgun' now enables the lightgun only - no button remapping is performed. '-reload' (formally '-offscreen_reload') is now needed for 2nd button presses to map to offscreen shots. '-dual' (formally '-dual_lightgun') adds support for the Actlabs Dual Lightgun setup, it may be used with and without '-reload' and it requires '-lightgun'. This mode attempts to automatically remap the player 1 & 2 buttons to suit the lightgun setup. If it doesn't work you probably need to delete the .cfg file for that game. src/input.h src/windows/input.c src/windows/input.h src/windows/window.c - Removed '(hack?) from descriptions of newly added raizing games, stickers on the boards seem to indicate they are genuine Korean release versions. - Improved ms32 sound a bit [Tomasz Slanina] src/drivers/ms32.c - Removed 8.3 ROM Filename Limitation [Olivier Galibert] src/mame.c - Removed neomame / cpmame - Various Seattle + Related Updates [Aaron Giles] MIPS3 core: * fixed handling of condition codes so they are stored in CCR31 now * fixed handling of CCR31 so that rounding modes are set correctly (in the DRC only) Seattle: * added support for Biofreaks * fixed remaining issues in California Speed * verified California Speed HDD dump (works in self test, not in boot ROM test) * fixed timer change that broke Blitz 2000 * added proper PIC IDs for Wayne Gretzky and Mace IDE controller: * fixed final sector handling for Gauntlet: Dark Legacy Midway IC: * added sound auto acknowledgement option * added new PIC mapping for Gauntlet: Dark Legacy * fixed initial sound IRQ state DCS: * fixed reporting of input full/output empty states Voodoo: * added initial Voodoo 2 support * removed hack to toss what I thought were bogus triangles * improved W buffer handling * improved accuracy of depth buffer handling - PSX core Improvements [smf] * Fixed MVMVA disassembly * SWC bit in SR is ignored * Fixed MVMVA with LM bit set * Added SQR & CC opcodes * Added preliminary looped DMA detection * Improved root counter emulation * Improved SIO emulation * Preliminary SPU emulation * Preliminary screen flipping / blanking support * Added GPU packet 41, 52 & 77 * Supports uploading 1024 pixel wide textures * Resetting GPU sets default texture window src\cpu\mips\mipsdasm.c src\cpu\mips\psx.c src\machine\psx.c src\includes\psx.h src\sound\psx.c src\sound\psx.h src\vidhrdw\psx.c - GP-13 board layout [Brian A. Troha] src\drivers\namcos11.c - NCR 53CF96-2 SCSI controller emulation [R.Belmont] src\machine\am53cf96.c src\machine\am53cf96.h - Added ADPCM and fixed jerky music in Pass [Tomasz Slanina] src/drivers/pass.c - Fixed the colors in Hana Oriduru [Luca Elia] - ROM patch to fix sound cpu communication in Gundam Psycho Salamander [Tomasz Slanina] still need a real fix .. src/drivers/dcon.c - Improvements to Speed Attack Colours [Pierpaolo Prazzoli] - Misc fixes / Tilemap conversions [Curt Coder] (prehisle, psychic5, tunhunt + more) - More MS32 Sound Improvements [Tomasz Slanina]