0.61 2002/07/04 [#118 - Nicola Salmoria] ---------------------------------------- New games supported: -------------------- 4 Fun in 1 [David Haywood] Bakutotsu Kijuutei [Acho A. Tang] Battle Bakraider [Quench] Battle Cross [David Haywood] Beast Busters [Bryan McPhail] Birdie King [MASH] Bubble 2000 [David Haywood] Bull Fighter [Acho A. Tang] Car Polo [Zsolt Vasvari] Clay Shoot [Zsolt Vasvari] Dingo [MASH, Zsolt Vasvari] Dog-Fight [Nicola Salmoria] Dribbling [Aaron Giles] Equites [Acho A. Tang] F-1 Grand Prix [Nicola Salmoria] Find Out [Nicola Salmoria] Golfing Greats [Nicola Salmoria] Gulf War II [David Haywood] High Voltage [Acho A. Tang] Inferno [Juergen Buchmueller, Aaron Giles] Jump Kids [David Haywood] Kick Goal [David Haywood, Nicola Salmoria] Kikiippatsu Mayumi-chan [Uki] Knights of Valour / Sango [ElSemi] Lethal Crash Race [Nicola Salmoria] Macross Plus [David Haywood] Mechanized Attack [Bryan McPhail] Monte Carlo [Stefan Jokish] Mr. Kougar [Zsolt Vasvari] Net Wars [Zsolt Vasvari] Orbit [Stefan Jokish] Quiz Bisyoujo Senshi Sailor Moon - Chiryoku Tairyoku Toki no Un [David Haywood] Red Robin [Zsolt Vasvari] Roller Jammer [Jarek Burczynski] Sankokushi [Nicola Salmoria] Splendor Blast [Acho A. Tang] Super Shanghai Dragon's Eye [Bryan McPhail] Super Slams [David Haywood] Super Toffy [David Haywood] The Koukouyakyuh [Acho A. Tang] The Next Space [Bryan McPhail, Acho A. Tang] Thunder Zone / Desert Assault [Bryan McPhail] Toffy [David Haywood] Triple Hunt [Stefan Jokish] Tube Panic [Jarek Burczynski] U.S. Games collections [David Haywood, Nicola Salmoria] Wily Tower [Nicola Salmoria] New clones supported: --------------------- Air Buster (English) [MASH] Bagman (bootleg on Galaxian hardware) [David Haywood] Baraduke (set 2) [MASH] Battle Garegga (set 2) [Keisuke] Battles (=Xevious) [S. Suzuki] Condor (= Phoenix) [Zsolt Vasvari] ESP Ra. De. (Japan Ver 1998 4/21) [Nicola Salmoria] ESP Ra.De (International Ver 1998 4/22) [Nicola Salmoria] Gravitar (prototype) [Aaron Giles] Grind Stormer (set 2) [THE SHEEP] Hell Fire (1 player) [Nicola Salmoria] Lunar Battle (= Gravitar) [Aaron Giles] Metro-Cross (set 2) [MASH] Power Spikes (World) [Angelo Salese] Red Hawk (= Stagger I) [Nicola Salmoria] S.P.Y. (World) [MASH] Same! Same! Same! (2 players) [Nicola Salmoria] Super Cobra (Sega) [Zsolt Vasvari] Tactician (set 2) [MASH] The Outfoxies (Japan) [Brian Troha] MAME Testers bugs fixed (there are probably more) ------------------------------------------------- adstick37b16gre [Robin Merrill] alpine057gra [Stephane Humbert] batrider058gre [Quench] battleg37B10gre [Quench] bjourney37b16gre [Acho A. Tang] cchasm1059red [Paul Priest] dangseed060yel [Nicola Salmoria] (needs checking) dogyuun058yel [Quench] dspirit37b6gre [Acho A. Tang] elevator057gra [Stephane Humbert] iganinju055yel [Kale] iganinju37b14yel [Kale] iganinju37b1yel [Kale] kof94057gre [RYO] mk3060gre [Nicola Salmoria] ncombat36b3yel [Acho A. Tang] ncommand37b2gre [Acho A. Tang] overtop37b13red [Nicola Salmoria] ozmawars055gra [Nicola Salmoria] pedal055yel [Robin Merrill] rompers36rc2gre [Acho A. Tang] rompers37b4gre [Acho A. Tang] scudhamm058gre [Mike Herrin] sdodgeb37b13yel [Nicola Salmoria] (needs checking) splatter057gre [Acho A. Tang] splatter137b5gre [Acho A. Tang] splatter237b5gre [Acho A. Tang] splatter336b6gre [Acho A. Tang] splatter336b9yel [Acho A. Tang] tinstar36b4gra [Stephane Humbert] tokib059red [David Graves] toobin058yel [Robin Merrill] These drivers have improved GRAPHICS: ------------------------------------- - Added alpha blending to Psikyo games [Paul Priest]. - Fixed graphics in 'Pinbo" [Zsolt Vasvari]. - Fixed tilemaps in 'Sotsugyo Shousho' [Nicola Salmoria]. - Improved gfx in "HAL21' [Acho A. Tang]. - Improved raster effects handling in NeoGeo games [Razoola]. - Preliminary support for raster effects in CPS2 games [Barry Rodewald]. These drivers have improved SOUND: ---------------------------------- - Fixed Y8950 confincting with YM3812/YM3526 in some SNK games [Jarek Burczynski]. - Fixed sound in 'Spinal Breakers' [Nicola Salmoria]. - Sound in 'HAL21' [Acho A. Tang]. Source changes: -------------------- - Fixed collision detection in 'Labyrinth Runner' and 'Fast Lane' [Acho A. Tang]. - Fixed controls & gfx in 'Outrun' and 'Space Harrier' [Bryan McPhail]. - Fixed protection in 'Funky Jet' [Bryan mcPhail, Stephane Humbert]. - Fixed 'Rip Cord' [Acho A. Tang]. - Several fixes to the F3 games [Shiriru, Bryan McPhail]. - Simulated protection in 'SPY' [Acho A. Tang]. - Light gun support [Bryan McPhail]. - Completely redesigned the artwork handling. Any game can now use artwork, with no specific support in the driver. Configuration is done with external .art files [Aaron Giles]: * -[no]artcrop -- crops artwork to the game screen area only. * -[no]backdrop -- enables/disables backdrop art. * -[no]overlay -- enables/disables overlay art. * -[no]bezel -- enables/disables bezel art. - Important for porters: Major redesign of the OS interface for display update [Aaron Giles]: * VIDEO_SUPPORTS_DIRTY flag removed. * osd_mark_dirty() removed. * osd_create_display() now takes an extra parameter rgb_components. * osd_set_visible_area() removed. * osd_allocate_colors() removed. * osd_modify_pen() removed. * osd_update_video_and_audio() now takes a mame_display pointer. * osd_debugger_focus() removed. * osd_set/get_gamma() removed. * osd_set/get_brightness() removed. - New YM-2413 emulator [Fabio R. Schmidlin, Charles Mac Donald]. - The Windows version now rotates the screen at blit time instead of requiring the core to do so. Since the new code is usually faster than the old one, and it allows for great simplifications in the core, rotation at blit time will probably be a requirement in next release. Porters are advised to begin implementing it now [Aaron Giles].