0.35b13 1999/05/24 [#069 - Nicola Salmoria] ---------------------- New games supported: -------------------- Adventure Quiz 2 Hatena no Dai-Bouken [Nicola Salmoria] Bad Lands [Aaron Giles] Changes [Zsolt Vasvari] Cyberball 2072 (2 Players) [Aaron Giles] Dog Fight [Zsolt Vasvari] Extermination [Nicola Salmoria] Funky Bee [Zsolt Vasvari] Genpei ToumaDen [Nicola Salmoria] Grobda [Manuel Abadia] Hoccer [Zsolt Vasvari] Marine Boy [Zsolt Vasvari] Minky Monkey [Zsolt Vasvari] Moguchan [Zsolt Vasvari] No Man's Land [Mike Coates] Out Zone [Darren Olafson] Phozon [Manuel Abadia] Rampart [Aaron Giles] Return of the Invaders [Jarek Parchanski] Shuuz [Aaron Giles] Skull & Crossbones [Aaron Giles] Sky Lancer [Zsolt Vasvari] Springer [Zsolt Vasvari] The Return of Ishtar [Nicola Salmoria] Truxton / Tatsujin [Darren Olafson] Wanted [Zsolt Vasvari] Zodiack [Zsolt Vasvari] New clones supported: --------------------- Arabian (Sun Electronics) [Gerald Vanderick] Bomb Jack (set 1) [Nicola Salmoria] Cruisin (=City Connection) [Nicola Salmoria] Crush Roller (Kural Samno) also note that the main set is now crush instead of 'maketrax' [Gerald Vanderick] Dangar (bootleg) [Nicola Salmoria] Galaga '84 [Valerio Verrando] Hangly-Man (set 2) [Gerald Vanderick] Head On (set 2) [Nicola Salmoria] Hit'n Miss (version 2.0) [Nicola Salmoria] Mouse Trap (version 3 and 4) [Eric Hustvedt] Ninja Kid 2 (set 3) [Nicola Salmoria] Pop Flamer (set 2) (note the different gameplay) [Gerald Vanderick] Quantum (prototype) [Zsolt Vasvari] Rad Action (= Ninja Kid 2) [Jarek Parchanski] Shisensho (Joshiryo-Hen) (= Sichuan II) [Yasuhiro Ogawa] Street Fighter II' (Red Wave) Zzyzzyxx (set 2) [Zsolt Vasvari] These drivers have new or improved SOUND: ----------------------------------------- - Fixed sound in World Tennis [Zsolt Vasvari]. - Sound in Demolition Derby [Bret Wallace]. Other drivers changes: ---------------------- - Fixed all known problems in Xain'd Sleena [Nicola Salmoria]. - Fixed decryption in Treasure Hunt [Zsolt Vasvari]. - Lots of improvements in the Atari drivers [Aaron Giles]. Changes to the main program: ---------------------------- - [DOS] Enabled again the -triplebuffer option, and triple buffering is disabled by default. Remember that -triplebuffer disables -vsync, so if you absolutely want to use -vsync in VESA modes, don't use -triplebuffer [Nicola Salmoria]. - [DOS] -stretch 1024x768 can be used with Sichuan II and Golden Star [Nicola Salmoria]. - Fixed a couple of bugs in the 68000 emulation (both asm and C). They affected Power Spikes 2 and F1 Dream [Mike Coates]. - Improved uPD7759 ADPCM decode [Juergen Buchmueller]. - Improved VLM5030 emulation [Tatsuyuki Satoh]. - Moved mixer control out of streams.c and into the new mixer.c. Now the On Screen Display can be used to change the volume of any channel, not just ones handled by streams.c. The configuration is also saved on exit and is automatically reloaded the next time you start the game [Nicola Salmoria]. Source: ------- - PNG save support. save_screen_snapshot() may be called by osd_save_snapshot() to save a standardized shot. Under DOS, .png files go go to the SNAP directory [Mathis Rosenhauer, Mike Haaland]. - Replaced osd_adjust_sample() with osd_set_sample_freq() and osd_set_sample_volume(), and the OSD_PAN_xxx macros with MIXER_PAN_xxx. - struct GameSample no longer has a volume field (since it is not stored in .wav files), to replace that struct Samplesinterface has an additional volume field which affects all samples played [Nicola Salmoria]. - The zlib library is required to build MAME, it can be downloaded from http://www.cdrom.com/pub/infozip/zlib/.