0.35b4 1999/03/01 [#060 - Nicola Salmoria] ------------------------------------------ New games supported: -------------------- (64street) 64th Street [Luca Elia] (block) Block Block (World) [Paul Leaman] (cheyenne) Cheyenne (version 1.0) [Aaron Giles] (chiller) Chiller (version 3.0) [Aaron Giles] (claypign) Clay Pigeon (version 2.0) [Aaron Giles] (combat) Combat (version 3.0) [Aaron Giles] (crossbow) Crossbow (version 2.0) [Aaron Giles] (digger) Digger [Raney Eden] (gwar) Guerrilla War [Phil Stroffolino] (hellfire) Hellfire [Darren Olafson] (hitnmiss) Hit 'n Miss (version 2.0) [Aaron Giles] (lomakaj) Legend of Makaj [Luca Elia] (p47) P-47 (USA / Export) [Luca Elia] (these don't work with the 68000 C core) (pang) Pang (World) [Nicola Salmoria] (pspikes) Power Spikes (Korea) [Nicola Salmoria] (showdown) Showdown (version 5.0) [Aaron Giles] (spang) Super Pang (World) [Paul Leaman] (tdfever) TouchDown Fever (US) [Phil Stroffolino] (topsecex) Top Secret (Exidy) (version 1.0) [Aaron Giles] (whodunit) Who Dunit (version 8.0) [Aaron Giles] (zerowing) Zero Wing [Darren Olafson] New clones supported: --------------------- (bbros) Buster Bros (US) [Nicola Salmoria] (mk2r14) MK 2 (rev L1.4) [Nicola Salmoria] (mk2r32) MK 2 (rev L3.2 (European)) [Nicola Salmoria] (mkla1) Mortal Kombat (rev 1.0 08/08/92) [Nicola Salmoria] (mkla2) Mortal Kombat (rev 2.0 08/18/92) [Nicola Salmoria] (p47j) P-47 (Japan) [Luca Elia] (smashtv4) Smash TV (rev 4.00) [Zsolt Vasvari] (smashtv6) Smash TV (rev 6.00) [Zsolt Vasvari] (tdfeverj) TouchDown Fever (Japan) [Phil Stroffolino] Other drivers changes: ---------------------- - It seems that the Fatal Fury 2 protection was still causing some problems in later levels. It should now be completely worked around. NOTE: YOU MUST DELETE FATFURY2.HI OR THE GAME WILL MALFUNCTION AFTER THE FIRST BONUS ROUND [Nicola Salmoria]. Changes to the main program: ---------------------------- - [DOS] New -quadra and -triple video options. They are slower than the others, but provide interesting features. With -quadra the screen is quadrupled horizontally and tripled vertically, so a 256x256 game fits perfectly in a 1024x768 screen. -triple triples horizontally and doubles vertically, so it's perfect for Moon Patrol [ole00@usa.net]. - Improved palette compression with color fades [Nicola Salmoria]. - Improved the YM2610 emulation [Tatsuyuki Satoh]. Source: ------- - [DOS] Now compiled using Allegro 3.11. Unfortunately, contrary to what I had been promised, allegro.h provided with the library still fails to compile with MAME, so a fixed one is included.