0.144u4 2011/12/24 [#557 - Miodrag Milanovic]
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New Games Added or Promoted from NOT_WORKING Status
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Forte Card (Spanish) [Angelo Salese, Roberto Fresca, Rob Ragon]
Itazura Tenshi [Team Japump!!!, Hau, Yohji]

New Games Marked as GAME_NOT_WORKING
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Special Criminal Investigation (Tourvision PCE bootleg) [Mariusz Wojcieszek, Clawgrip, Charles MacDonald, AUMAP]


MAMETesters Bugs Fixed (19):
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- 03457: [Graphics] choplift: Choplifter (8751 315-5151) scrolling problems (hap)
- 03538: [Sound] salamand, lifefrce, lifefrcej, salamandj: Music is too quiet in Salamander and Lifeforce (Fujix)
- 04536: [Sound] flicky, flickys2: Z80 PIO issues causing missing music (hap)
- 04556: [Interface] Changing INC and DEC inputs, results in .cfg file issue (hap)
- 04557: [Documentation] m5bankrl: The correct description is "The Bank Roll (Barcrest) (MPU5)"
- 04558: [Gameplay] wboy and clones: 'gameplay smoothness' issue (hap)
- 04559: [Documentation] m5draclb: The correct description is "Ooh Aah Dracula Club (Barcrest) (MPU5)"
- 04562: [Crash/Freeze] All sets in namconb1.c: Failure to boot past post or disclaimer screen (Angelo Salese)
- 04563: [Crash/Freeze] thedeep: Access Violation (Angelo Salese)
- 04564: [Crash/Freeze] dwex, drgw3 and clones: Access Violation after OK (Angelo Salese)
- 04565: [Sound] salamand, lifefrce: Reversed Stereo (Angelo Salese)
- 04566: [Sound] rockragej, rockrage, rockragea: Stereo output is not implemented (Angelo Salese)
- 04569: [Interface] Changing INC in UI menu changes DEC instead (Olivier Galibert)
- 04570: [Crash/Freeze] wof: Black screen (Brian Troha)
- 04572: [Crash/Freeze] Many sets in dynax.c, royalmah.c: Failure to boot/Hang at Post (Angelo Salese)
- 04574: [Speed] Many sets in snowbros.c: Graphic and gameplay slowdown (Angelo Salese)
- 04575: [Interface] [UI] Box no longer drawn around physical DIP locations (Olivier Galibert)
- 04576: [Crash/Freeze] geebee, geebeeb, geebeeg: freeze when starting the game (hap)
- 04578: [Graphics] mwalk: Graphics corruption after a few seconds of gameplay (Alex Jackson)


Source changes:
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- Added a note about pins held high on the 'Raiden 2' sound Z80. [Lord Nightmare, balrog].
- Added incrementing time to MSM6242 device [Angelo Salese].
- Added preliminary IRQ generation to the MSM6242, updated drivers that uses it accordingly and removed various related kludges [Angelo Salese].
- Added proper ROM labels for 'Taxi Driver' [f205v].
- Added, and made Mr. Do! use the U8106 soundchip, which as far as I can tell is 100% identical to the sn76489 non-a, pending further testing [Lord Nightmare, plgDavid].
- Adjusted volume levels in nemesis.c to mirror observed levels from PCB recordings for Salamander/Lifeforce. Partially addresses MT Bug #3538 [Fujix].
- Capcom ZN-1, ZN-2 updates [Team CPS-1]:
  * Added a more accurate title description to some games.
  * Added some documentation notes to various sets.
  * Confirmed and documented game board # for every set.
  * Marked MASK ROMs in ts2, ts2j as BAD_DUMP, current dumps don't match real pcbs, added a note.
  * Minor cleanups and fixes.
  * Properly fixed ROMs labels and locations to match real pcbs.
  * Reordered all sets per release date.
  * Replaced HR2-01M.3A in strider2 and clones with proper 32MBit dump to match real pcb, 2nd half was cutted out.
- Converted gamtor.c to use the RAMDAC device [Angelo Salese].
- Documented MCU ports in 'The Deep', doesn't work yet due of a MCS51 core bug [Angelo Salese].
- eeprom.c: Changed the 'erase' function to force all data bits of the specified address to 1s [Wilbert Pol].
- Fix for 8042kbc.c irq generation, now 'California Chase' correctly accept keyboard inputs [Grull Osgo].
- Fix to CD-i video code [fgs].
- Fixed IRQ hack in Itazura Tenshi [Angelo Salese].
- Fixed VGA line compare register masking, makes Windows 98 logo to display correctly [Angelo Salese].
- Forte Card improvements [Roberto Fresca]:
  * A lot of work on inputs.
  * Added a clean default NVRAM and serial EEPROM.
  * Added company and year notes.
  * Added DIP locations.
  * Added Lamps layout.
  * Added technical notes.
  * Fixed and simplified inputs. Now Owner, Rental and Credits are proper toggled service keys.
  * Improved the button-lamps layout with the half and double addition for betting in the gamble stage.
  * Lamps documentation and support.
  * Reverse engineering and partially documented the serial EEPROM data.
- Hooked up VGA device to Photo Play [Angelo Salese].
- Improved SN76477 interface [Curt Coder].
- Merged dacholer.c and itaten.c drivers, fixes priority and sprite Y positions in Dacholer and 'Kick Boy' [Angelo Salese].
- Modernized MSM6242 RTC device [Angelo Salese].
- Other improvements to California Chase, it shows Windows 98 logo [Grull Osgo].
- Preliminary save state support to Naomi / AW / DC driver [Angelo Salese].
- Properly hooked up MSM6242 device to Super Kaneko Nova System [Angelo Salese].
- Removed PC-based sound hack from Mirax [Angelo Salese].
- Softlist support cleanup and addition of compatibility filtering [Miodrag Milanovic].
- Some progresses with atamanot, got a garbled title screen and realized that the game is heavily protected [Angelo Salese].
- Various avt.c progresses, it now properly shows some gfxs [Angelo Salese].
- Various changes for Neo-Geo driver [Johnboy]:
  * Cleaned up all labels (consistent for all protos now) for prototype sets (in 99.9% of the cases the correct labels are not known) to: proto_ID-XX.XX.
  * Documentation update.
  * Identified product codes for viewpoint, savager and blazstar.
  * kotm2p m1/s1 parent/clone fix.
  * Marked quizkof MVS AND AES VERSION.
  * Reflected changes in internal db to xml (except /* Plane x */ ).
- Various fixes to California Chase, it currently completes the POST [Grull Osgo].
- vigilant.c: Fix reversed Demo Sounds dipswitch in kikcubic [Alex Jackson].