0.143u5 2011/09/06 [#548 - Angelo Salese] ----------------------------------------- New Games Added or Promoted from NOT_WORKING Status --------------------------------------------------- Ridge Racer 2 Free Kick [Charles MacDonald, The Dumping Union] New Clones Added ---------------- 1943: Midway Kaisen (Japan, Rev B) [Foul] Rad Rally (Japan) [Arcadecomponents.com] The King of Fighters '97 (Korean release) [DsNo] New Games Marked as GAME_NOT_WORKING ------------------------------------ Fighting Bujutsu [Ville Linde, R. Belmont] MAMETesters Bugs Fixed (7): --------------------------- - 02700: [Speed] pocketrc: game runs too fast (hap) - 04477: [Documentation] naomi: Duplicate File entries in each set in driver (Tafoid) - 04475: [Graphics] quizmeku: Missing gfx (MASH) - 03641: [Graphics] sspirits, gground: Only half of the game's frames are rendered (MASH) - 03195: [Gameplay] crkdown: graphic artifacts and speed drop during gameplay (MASH) - 00961: [Sound] raidena: Some music channels go out of sync after a while (Kold666) - 04397: [HLSL] MAME freezes with a hlsl .ini file (MooglyGuy) Source changes: --------------- - Implemented double buffering and improved colors for 3d in Top Landing [Angelo Salese]. - naomi.c: Added rev "A" Japan BIOS, original Korean BIOS as well as rev "D" Korea [gamerfan, Smitdogg, BrianT, The Dumping Union]. - armedf.c: Verified correct sprite roms for Terra Force (Japan) [ShouTime]. - dday.c: Added dipswitch locations to the D-Day sets [Corrado Tomaselli, Brian Troha]. - m68k: Preliminary support for MC68340 (CPU32). Reorganized to facilitate C++ conversion [David Haywood]. - m68k: use 68340 instruction table for 68340, cpXXX instructions are 020/030 only, add CINV, CPUSH stubs for 040 [R. Belmont]. - Add comment about new raiden2 ROM combination, add missing pals as undumped, fix IC locations on several sets [Lord Nightmare, Hammad, EdCosta]. - Various HLSL fixes: [Ryan Holtz, Bat Country Entertainment] * Created two flags, -hlsl_ini_write and -hlsl_ini_read. The former enables custom HLSL INI writing explicitly, the other enables loading of the same. * Fixed disappearing aperture effect when using custom INI files. * Fixed diagonal seam on some games, for serious real this time. * Fixed phosphor simulation, now works as expected. - model3.c: Redumped Spikeout FE. Special thanks to Phil Bennett & Bart. Trzynadlowski for verifying and testing the redumped ROMd [Dr.Spankenstein, wild eyed, Paratech, Layne, Lord Flux, atchoo, cbt, gatt9, tormod, BrianT, The Dumping Union]. - Only report samples audit result for sets with required samples [Fabio Priuli]. - Fixed segfault when using -verifysamples [Fabio Priuli]. - floppy: Refactor slightly. Name, descrition, etc are now an intrinsic property of converters [O. Galibert]. - Added some Stern Whitestar older revisions [Miodrag Milanovic]. - Preliminary work at the projection calculation for 3d eye-space points in Air Inferno [Angelo Salese, Andrew Gardner]. - es5503: Converted to modern device, improved IRQ timing [R. Belmont]. - C352: Don't try to play zero-length samples [Phil Bennett]. - M377xx improvements: * Respect the restored mode bits for PUL [hap, R. Belmont]. * Proper cycle counts for PSH/PUL [R. Belmont]. * Fixed flags for multiply/division and divide by 0 interrupt [hap]. * Pass program bank to debugger hook so breakpoints work outside of bank 0 [R. Belmont]. * Fixed interrupt flags for internal peripherals, corrected BBC/BBS when running outside of bank 0 [R. Belmont]. * Several other interrupt timing and priority fixes [hap]. - whitestar: Make modern, add sound system. No work on main CPU part yet [R. Belmont]. - floppy: Add brand-new MFI (MESS floppy image) support [O. Galibert]. - mfi: Fix the format thanks to smf's help [O. Galibert]. - amigafdc: Modernize, but don't change a thing (yet) [O. Galibert]. - floppy: Change the internal format to use magnetic cells. Temporarily move the full-track pll bit extraction in the amiga fdc [O. Galibert]. - st_dsk: Add the easy ST formats [O. Galibert]. - tempest.c: Corrected the ROM labels, description and documentation for the revised hardware rev 3 of Tempest. Added dipswitch locations for the Tempest sets [Brian Troha]. - globalfr: Filled in a little more of the memory map [R. Belmont]. - Yet more Neo-Geo work on game ROMs structures [Johnboy]: * Continued to document used pcb's for cartridges. * More removal of .bin extension in favour of chiplabel.socketlabel naming convention. * Added correct v1 to pulstar. * Corrected layout of pgoal according to original cart. - Added redumped c1/c2 and v1 to quizdaisk [DsNo]. - Various changes and improvements to the Chihiro emulation [Samuele Zannoli]: * Modifies the ide device (idectrl.c) so it supports cases where it is not connected to an hard disk, but to some different hardware. * Adds PC devices 8259 pic, 8253 pit, ide controller. * Adds "chihiro" command with subcommands "jamdis", "dump_string", "dump_process", "dump_list", "help". * Updates the smbus controller and adds stubs for the pic16lc, cx25871, eeprom smbus devices. * Updates the memory map for the newly added devices. * Fixes the size of the "others" region. * Adds hack for the missing dump of the smbus eeprom. - Decoded graphics in gigaman2 [iq_132]. - Hooked up sound, fixed layer offsets in ppan [iq_132]. - Fixed graphics glitches in speedspn on character select screen [iq_132]. - Fixed layer enable in cninjabl, giving it working status [iq_132].