0.194
-----


MAMETesters Bugs Fixed
----------------------
- 06857: [Cheat System] (btoads.cpp) 34010 & 34020: Cheats not working in btoads and other games. (Olivier Galibert)
- 06806: [Graphics] Bitmap overlays don't display with bgfx video output (Ryan Holtz)
- 02076: [Graphics] (playch10.cpp) playch10 ALL using single BIOS: Playchoice-10 driver needs LEDs added for "Single BIOS" (cuavas)
- 06813: [Misc.] Memory leak in options (AJR)
- 03790: [Crash/Freeze] (ms32.cpp) gratia, gratiaa: unhandled priority type f8 (Angelo Salese)
- 05632: [Crash/Freeze] (nwk-tr.c) racingj2, racingj2j: [debug] Crash shortly after OK
- 06791: [Graphics] (splash.cpp) splash and clones: Wrong sprite priority on bonus items (AJR)
- 06825: [Sound] (gng.cpp) diamond: Missing Level Start Music (AJR)
- 06816: [Interface] AddressSanitizer: alloc-dealloc-mismatch when closing dipswitch menu (Firewave)
- 06817: [Misc.] (naomi.cpp) mushi2k4: runtime error: index out of bounds (MetalliC)
- 06623: [Interface] Full Screen Brightness/Contrast/Gamma settings not working anymore (smf)
- 06799: [Crash/Freeze] (dynax.cpp) hjingi: Emulation hang (AJR)
- 06810: [Misc.] Memory leak in m6502 CPU cores (AJR)
- 06811: [Misc.] Memory leak in m6809 CPU core (AJR)
- 06548: [Crash/Freeze] (namcos21.cpp) winrun, winrun91, winrungp: [debug] Assert when starting emulation (cuavas)
- 06804: [Crash/Freeze] (midyunit.cpp) strkforc: Black screen after rom check


New working machines
--------------------
Cyberstorm (prototype) [ShouTime, The Dumping Union, Christophe Marignol, Sean Sutton, gamerfan, Brandon Munger, Renato Mucciarelli, Jan Stuhler, Jeffrey Gray, Aaron Giles, Phil Bennett]
Last KM (Ver 1.0.0275) [Asociacion Retroaccion, Ricardo Puerto]
Otakara Itadaki Luffy Kaizoku-Dan! (Japan, v1.02) [SpinalFeyd, Chris Penny, Luca Elia, The Dumping Union]


New working clones
------------------
Area 51 / Maximum Force Duo (R3000, 2/02/98) [Brian Troha, The Dumping Union]
Bioplaything Cop (Ver. 1.0.1823, prototype) [Asociacion Retroaccion, Ricardo Puerto]
Cadash (Spain, version 1) [caius, The Dumping Union]
Cookie & Bibi 2 (set 2) [Hammy]
Driving Force (Galaxian conversion, Seatongrove UK) [Ivan Adria, The Dumping Union]
Four Trax (Asia) [Arzeno Fabrice, The Dumping Union]
Game Fighter (bootleg) [incog]
Kick Goal (set 2) [balrog]
Knights of Valour 2 / Sangoku Senki 2 (ver. 104, 102, 100HK) [twistedsymphony]
Knights of Valour 2 New Legend (V300, Oversea) [unknown]
Knights of Valour 2 New Legend (V301, Oversea) [unknown]
Knights of Valour 2 New Legend (V302, Oversea) [unknown]
Knights of Valour 3 (V101, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
Maniac Square (unprotected, Version 1.0, Checksum 66B1, 960419/1 PCB) [f205v]
NEW Moero!! Pro Yakyuu Homerun Kyousou [ShouTime, Ryan Holtz, Neil Moore, Bryan Mobley, Gary Kertopermono, Jeffrey Gray, Damian Rogers, Smitdogg, The Dumping Union]
Oriental Legend 2 (V101, Japan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, ShouTime, Mouloud Bessaad, Dullaron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke, Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]
Oriental Legend 2 (V103, Japan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, ShouTime, Mouloud Bessaad, Dullaron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke, Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]
Oriental Legend 2 (V104, Japan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, ShouTime, Mouloud Bessaad, Dullaron, Christian Ricolleau, Marisol Nunez Serrano, Renato Mucciarelli, Jeffrey Gray, John Wilke, Darksoft, Ryan Holtz, Smitdogg, The Dumping Union]
Popeye (bootleg set 2) [Joe Magiera]
Popeye (bootleg set 3) [caius]
Pretty Soldier Sailor Moon (Ver. 95/03/21, Europe) [rtw, ShouTime, The Dumping Union]
Pretty Soldier Sailor Moon (Ver. 95/03/21, Hong Kong) [rtw, ShouTime, The Dumping Union]
Pretty Soldier Sailor Moon (Ver. 95/03/21, Japan) [rtw, ShouTime, The Dumping Union]
Pretty Soldier Sailor Moon (Ver. 95/03/21, Korea) [rtw, ShouTime, The Dumping Union]
Pretty Soldier Sailor Moon (Ver. 95/03/21, Taiwan) [rtw, ShouTime, The Dumping Union]
Pretty Soldier Sailor Moon (Ver. 95/03/21, USA) [rtw, ShouTime, The Dumping Union]
Samurai Shodown V / Samurai Spirits Zero (NGM-2700, set 2) [Sugoi Helsinki]
Super World Court (World, bootleg) [hammy, The Dumping Union]
Track & Field (Centuri, unencrypted) [RiddledTV, Bryan McPhail, The Dumping Union]
Turbo Force (World, set 2) [Corrado Tomaselli, The Dumping Union]
World Class Bowling (v1.0) [Brian Troha, The Dumping Union]
X-Men: Children of the Atom (Brazil 950331) [SHVB, David Haywood, smf]


Machines promoted to working
----------------------------
Knights of Valour 3 (V104, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
Road Burners (ver 1.04) [Ted Green]


Clones promoted to working
--------------------------
Ericsson Step/One [Edstrom, Fredrik Ohrstrom]
Knights of Valour 3 (V102, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
Knights of Valour 3 (V100, China, Hong Kong, Taiwan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood, MetalliC]
Road Burners (ver 1.0) [Ted Green]


New machines marked as NOT_WORKING
----------------------------------
Lucky Ball 96 (Ver 3.50 - 627) [Roberto Fresca]
Missing In Action [Roberto Fresca, Ioannis Bampoulas]
Odyssey (Silicon Gaming) [Roberto Fresca]
Quick Pick 5 [R. Belmont, coolmod, Ryan Holtz, Smitdogg, The Dumping Union]
Strike Zone (Purple Star) [unknown]
Tiger (slot) [Roberto Fresca, Ioannis Bampoulas]
Trocana [trap15, The Dumping Union]


New clones marked as NOT_WORKING
--------------------------------
Jolly Card (Italian, bootleg, set 2) [Roberto Fresca, Ioannis Bampoulas]
Lucky Ball 96 (Ver 3.50 - 616) [Roberto Fresca]
Lucky Ball 96 (Ver 3.50 - 623) [Roberto Fresca]
Lucky Ball 96 (Ver 3.50 - 626) [Roberto Fresca]


Translations added or modified
------------------------------
Chinese (Simplified) [YuiFAN]
Chinese (Traditional) [YuiFAN]
Dutch [Jos van Mourik]
German [RafTacker]
Greek [BraiNKilleRGR]


Source Changes
--------------
-ygv608.cpp improvements: [Agiri]
 * Added mosaic effect for Galaga Arrangement Ending/Staffroll.
 * Guessed that R#13 is used for transparent color - fixes 'COLOR TEST' in ND-1 self-test.
 * Fixed a small graphics glitch in Rally-X Arrangement.

-Added option to disable saving NVRAM on exit. [AJR]

-Added ER1400 serial EAROM device. [AJR]

-Fixed many disassembler bugs: [AJR]
 * mc68hc11: Fixed dissassembly of instructions with 16-bit operands (immediate or direct).
 * m6809: Fixed disassembly of relative instructions.
 * lc8670: Fixed disassembler to make it not completely broken.
 * mcs48, s2650: Use paged mode for disassembler.
 * lr35902: Fixed disassembly.

-attache: Added RS-232 serial ports. [AJR]

-f1gp: Fixed getting stuck on "ID CHECK". [AJR]

-splash: Draw sprites in reverse order (fixes MT6791). [AJR]

-Fixed masking of signed integer types in debug state. [AJR]

-citycon: Fix sound CPU speed, and hooked up PSG read (fixed cop car spin sound). [AJR]

-tigeroad, f1dream: Added DIP switch locations. [AJR]

-tv910: Fix character row format, implemented video attributes, made self-test work, improved keyboard hookup, and added character
 set switch. [AJR]

-vt220: Split into two sets and fixed ROM loading for the earlier version. [AJR]

-mcs48: Program counter wraps at 11 bits. [AJR]

-mcs48: More specific emulation of Intel 8021: [AJR]
 * Separated disassembler for i802x (including unemulated 8022 instructions).
 * Provided separate (though mostly just more limited) 8021 opcode table.
 * Writes to 8021 P0 no longer go through memory space.

-mcs51: Added DPTR, P0, P1, P2 and P3 to debug state registration. [AJR]

-dec_lk201: Switched to more sensible natural keyboard assignments for six keys above cursor block. [AJR, Bavarese]

-stvvdp1.cpp: Fixed color calculations for non-mode 5 sprites and mode 2 transparent pen. [Angelo Salese]
 * Improves Virtual Hydlide avatar shadow and Scud: the Disposable Assassin.

-ms32.cpp: Improved and cleaned up tile-tile priorities. [Angelo Salese]
 * Fixes title screen in Suchie Pai 2, Gratia intermissions and Hayaoshi Quiz Nettou Namahousou flame screen during attract.

-hng64.cpp: Enabled preliminary ROZ floor for Fatal Fury Wild Ambition and Buriki One. [Angelo Salese]

-snes_snd.cpp: Made TnDIV divide by 256 when setting written is 0, and merged timer counters into a single function. [Angelo Salese]

-blockout.cpp improvements: [Angelo Salese]
 * Fixed Agress text layer offset, and worked around initial VRAM check.
 * Converted to SCREEN_RAW_PARAMS and fixed visible area for Agress and Block Out.
 * Fixed input labels and hookups, following manual and in-game descriptions.

-taito_f3.cpp: Removed outdated kludge for Darius Gaiden. [Angelo Salese]

-x1.cpp: Moved video functions into their own file and improved encapsulation. [Angelo Salese]

-calchase.cpp: Added some keyboard inputs. [Angelo Salese]

-Some PC AT 2D accelerator updates: [Barry Rodewald]
 * s3: Reset hardware pointer colour select is on reading CR45, as per documentation.
 * mach8/mach32: Limit sourcex/y to 11 bits (fixes mach32 detection in bundled win9x drivers).
 * mach32: Mapped hardware pointer registers and got hardware cursor to display (still needs work).
 * mach32: Added 8514/A-compatible DAC registers (fixes I/O port conflict in DOS mach32 utilities, and 8bpp colours under win9x).
 * mach8: Added Scan To X command (used by win9x drivers to write cursor data).
 * mach32: Corrected display of 16bpp video mode in Windows 9x.

-r9751: Added keyboard input queue and CBX OS stack tracing. [Brandon Munger]

-vgmplay: Added HuC6280 stereo output, K054539, dual OKIM6295, NMK112 banking, and QSound support. [cam900]

-qdrmfgp, djmain, konamigq: Moved sample RAM to K054539 address map. [cam900]

-plygonet: Added K054321. [cam900]

-Moved Sega MultiPCM bank schems to device address map, and converted segas32 and segam1audio to configured banking. [cam900]
 * Fixes Outrunners, which uses a 0x1800-byte header for 512 samples, and two 512KiB banks for sample data.

-psikyo4.cpp: Cleaned up YMF278B banking. [cam900]

-Converted Data East ACE chip emulation to a device and improved alpha blend/fade/palette effects. [cam900]

-drgnmst: Fixed palette (12-bit RGB 4-bit intensity) - fixes fading. [cam900]

-rohga.cpp: Improved priority and alpha blending, and removed outdated comments. [cam900]

-Removed redundant code from DECO drivers, and demoted games with missing effects to MACHINE_IMPERFECT_GRAPHICS. [cam900]

-dassault: Added raw screen parameters. [cam900]

-deco16ic: Split pf1/pf2 RAM allowing sizes to differ. [cam900]

-cninja.cpp: Cleaned up I/O and protection handling. [cam900]

-plugins/portname: Added preliminary plugin for loading input names from external files. [Carl]

-blackt96: Hooked up sound and fixed pickup colours. [David Haywood]

-pgm2 improvements: [David Haywood]
 * Fixed foreground tilemap size (fixes kov3 boss death sequences).
 * Handle MSB of zooming (used by kov3).
 * Implemented sprite disable bit (fixes stray graphics in kov3 attract mode).
 * Added default SRAM, added speadups and fixed visible area for kov3.
 * Fixed save state support (also affects ARM CPU core).

-Added support for Datel Game Booster Playstation peripheral. [David Haywood]

-Added driver for Radica 6502-based TV games. [David Haywood]

-Fixed and tidied the tvboy driver. [David Haywood]

-Improved free play DIP switch defaults for Grudge Match sets. [David Haywood]
 * Default to off for parent set as free play doesn't work, and default to on for older clone as coin mode doesn't work.

-Moved sets using different CPUs out of VTech Genesis IQ driver. [David Haywood]

-Converted Radica Mega Drive-based TV games from sofware list entries to system drivers. [David Haywood]

-vii.cpp: Corrected parent/clone relationships and demoted to not working. [David Haywood]

-Added SY-889 ROM and machine, and implemented memory map, DMA, and RGP palette for correct colours. [David Shah]

-Made multiple improvements to nes_vt driver, including fixes to graphics and memory mapping. [David Shah]

-Fixed sample end position in sound/gaelco.cpp - fixes clicking sounds in various games. [dink]

-Added SN54/74166 8-Bit Parallel-In/Serial-Out Shift Register device. [Dirk Best, Luca Elia]

-asteroid: Added coin counters and clarified LEDs. [Dirk Best]

-74153: Improved interface. [Dirk Best]

-d88_dsk: Added some safety checks to avoid reading beyond the end of the file. [Dirk Best]

-didact.cpp: Split out of Candela and Esselte 100 computers into their own drivers for clarity. [Edstrom]

-MyBrain 3000/JB-3000/Ericsson PC Step/One imrpovements: [Edstrom, Fredrik Ohrstrom]
 * Refactored graphics circuit, added color in 320x200 mode, fixed text scrolling, and added 80-character 640*200 mode.
 * Fixed speed issue by reducing CPU clock by 50% as suggested by RAM waitstates in the schematics.
 * Added support for -ramsize with 128K option and 256K default.
 * Emulated the INT7 pull down and up for the keyboard, and added support for three keyboard variants.
 * Added high-resolution 640*400 mode, and added crude cursor support for 40-character mode.
 * Added monochrome monitor support with palette to match the 525Nm P39 phoshor used in the Ericsson DU4721 monitor.
 * Added printer support.
 * Completed interrupt support, including jumper settings.
 * Fixed crude support for 36*25 color text mode, and added graphics mode 0 (resolution depends on monitor used).

-gba: Use correct initial mapping for movie cartridges - fixes v_sharkt, v_shrek, and v_shrek2. [endrift, Ryan Holtz]

-hp2645: Added RS232 I/O, multiple charcter sets, beeper, and option switches. [F.Ulivi]

-Added verbose logging for configuration file loading. [Firehawke]

-hh_sm510: Renamed Game & watch ROM sets to be more immediately recognisable. [hap]

-Replaced ROM patches with protection simulation for route16, metafox, and maketrax. [iq_132, Robbbert]

-aristmk5.cpp: Updated names/descriptions and improved internal artwork for a number of games. [Heihachi_73]

-ti85.cpp: Marked ti83p, ti83pse, ti84p, and ti84pse as NOT_WORKING, and added some more ti84p BIOS ROMs. [Julian Lachniet]

-ymz770.cpp: Updated documentation and tidied up. [MetalliC]

-pgm2.cpp: Emulated kov3 ROM module communication and removed hack. [MetalliC]

-pgm2.cpp: Improved simulation using real data, and made fake keys for kov3 V100 and V104. [MetalliC]

-geneve updates: [Michael Zapf]
 * v9938 should abort a command when the mode is switched before completion.
 * Added 128K/192K VRAM selection.
 * Converted loging to use logmacro.h helpers.

-ti99: Fixed debugger interference with cartridge selection line. [Michael Zapf]

-Improved Acorn Electron peripheral emulation: [Nigel Barnes]
 * electron_plus1: Added Slogger Expansion 2.00 and 2.01.
 * electron_plus3: Added Advanced 1770 DFS 2.10.
 * electron: Added Rombox and Rombox+ expansion devices, and electron_rom software list.
 * electron: Re-implemented expansion port interface to access full 6502 bus.
 * Re-implemented cartridge slot device, and added several cartridge devices.

-BBC Opus FDC updates: [Nigel Barnes]
 * bbc_opus8272: Connected TC strobe, device is now working.
 * bbc_opus2791: Added DDOS 3.16 BIOS option.
 * bbc_opus2793: Added DDOS 3.36 BIOS option.

-Differentiate between cartridge (cart) and romimage (rom) in generic slots. [Nigel Barnes]

-dragon_fdc.cpp updates: [Nigel Barnes]
 * Added Premier FDC, for DeltaDOS.
 * Dragon FDC has READY line tied, fixes loading issues with Flex and OS9.

-Converted machine configuration builders to member functions of the state classes and simplified prototype. [O. Galibert]

-swtpc09, isbc8010b, jtc_es40: Fixed typos. [O. Galibert]

-attache: Fixed SIO mapping. [O. Galibert]

-Replaced list of crystal/resonator/oscillator frequencies with a solution that doesn't require recompiling everything on changes.
 [O. Galibert]

-Fixed/worked around many errors reported by Coverity. [Oliver Stoeneberg]

-Restored SANITIZE make option. [Oliver Stoeneberg]

-Added artwork override and fallback options. [phulshof]

-quickpick5: Hooked up ROM readbacks, improved visible area, hooked up color RAM, and allowed POST to pass. [R. Belmont]

-konmedal: Allowed shuriboy to display and fully pass POST, and hooked up I/O ports. [R. Belmont]

-mac: Added preliminary working but imperfect sound for maclc3. [R. Belmont]

-chdcd: Recognize ISO images with 2336 byte sectors. [R. Belmont, Angelo Salese]

-mac: Added preliminary support for AE Quadralink 4-port serial. [R. Belmont, Al Kossow]

-mac: Added support for "BootBug" NuBus remote debugger card. [Al Kossow, R. Belmont]

-FM Towns improvements: [r09]
 * Fixed horizontal wrap for bitmap layers.
 * Refactored line drawing, with support for zoom up to *16, and better wrapping.
 * Added support for all sixteen horizontal zoom levels supported by the hardware instead of just 5 (used in Misty and Rayxanber).
 * Simplified the line wrap detection code and added support all use cases including vertical scrolling and layer 1 with sprites.
 * Doubled line size when in single-layer plus high color mode.
 * Made the line wrapping code aware of VRAM page selection.
 * Fixed misplaced bottom lines.
 * Fixed vertical sync flag read from port 0xcff86 - Birdy Soft games now boot.
 * Implemented horizontal sync read from 0xcff86 - later 4th Unit games now boot (based on Barry Rodewald's implementation).
 * Fixed missing pixels in single-layer modes.
 * Fixed CD-ROM regressions that caused some games not to boot (e.g. Emerald Dragon or Indiana Jones and the Last Crusade).
 * Replaced 3dgolfha floppy dump with HxC MFM format dump, allowing copy protection check to pass.
 * Documented all non-working software list items.

-alphatpx: Add HSYNC callback - allows P2 series machines to continue to MOS monitor and boot disks. [rfka01]

-Lucky Ball 96 updates: [Roberto Fresca]
 * Hooked PPI 8255 for I/O, identified ST6265 MCU, and identified VRAM/VDP.
 * Added DAC 08 (not yet wired yet to the PPI 8255 due to troubles with mode 2).
 * Decrypted/unscrambled program ROM.
 * Documented I/O circuitry, PCB layout, edge connector, and DIP switches.
 * Added technical notes.

-miaction, tigerslt: Decrypted programs and palettes. [Roberto Fresca]

-goldstar.cpp: Expanded maincpu region from 32KiB to 64KiB for lucky8 and derivatives and mapped ROM in 0xC000-0xF7FF range.
 [Roberto Fresca]

-Neraidoula: Added notes about tiles from another game inside the graphics ROMs. [Roberto Fresca]

-funworld.cpp: Updated notes for Jolly Card Italian sets. [Roberto Fresca]

-e132xs: Added recompiler covering opcodes used by supported games. [Ryan Holtz]

-Added gross hack to fix kof10th save states. [smf]

-Improved support for unusual Windows build configurations: [smf]
 * Added workround for clang static builds and enabled them again.
 * Don't force -O1 on clang builds.
 * Added -lSDL2main to fix linking with GCC 7.
 * Use dynamic linking for windows SDL builds to work around an apparent linker bug.
 * Fix building with Qt debugger.

-Added skeleton Sega network device. [smf]

-vamphalf: Improved mdig speedup, removed "space" calls, and replaced magic numbers with enumeration constants. [smf]

-Improved Mr Kicker speedup and standardised the rest apart from except aoh. [smf]

-popeye: Improved video emulation: [smf]
 * Fixed background in popeyej, popeyejo and popeyebl.
 * Fixed horizontal and vertical scroll register behaviour in popeye.
 * Changed function names from game name to the hardware ID the functionality was first used in.
 * Fixed popeye background scrolling when screen is flipped.
 * Implemented tile palette banking on TNX1 hardware (guess based on PROM contents).
 * Implemented sprite priority and clipping according to description in MT03725.
 * Moved protection save state into driver_start() leaving driver init for decryption.
 * Combine sprite PROMs and invert bootleg PROMs in the ROM load.
 * Bank the sprite palette and only update the palette if the bank register changes.
 * Draw background directly into bitmap and include the area above the background buffer.

-Fixed Z80 disassembly when $ed, $dd and $fd prefixes are used but the instruction is not valid. [smf]

-vg5k: Removed bad ROM dump. [Sylvain Glaize]

-Use C locale for int/float in XML files. [Vas Crabb]

-Detect attached debugger on OSX before generating trace/breakpoint trap. [Vas Crabb]

-Converted zippath directory to a C++ interface. [Vas Crabb]

-playch10: Exposed countdown LEDs through output system and added internal layout to display them. [Vas Crabb]

-k001604: Implemented front layer rotate and zoom. [Ville Linde]

-Added GLSL bicubic filter (Catmull-Rom spline), and fixed pixel coordinates and sampling in GLSL bilinear filter. [webghost009]

-mac: Added version 1.3 ROM to BootBug card. [Al Kossow]

-tv912c: Redumped program ROM. [Al Kossow]

-wd2010.cpp: Use calculated access times typical for MFM drives of that age instead of hard coded values. [Bavarese]

-Fix Visual Studio build when path to source contains spaces. [Bjorn Moser]

-mosaic.cpp: Add PCB layout for Mosaic and derived CPU/sound from oscillator frequencies. [Brian Troha]

-sorcerer_cass.xml: Updated details for Orb of Halucidon and Air Traffic Controller based on original manuals. [exidyboy]

-gaelco2: Updated documentation based on photos of PCBs. [f205v]

-c65.cpp: Added some notes and corrected CPU clock. [Guru]

-cps1.cpp: Verified wofr1 program ROM dumps. [hammy, The Dumping Union]

-Updated "2017" strings to "2018" where relevant. [Jonathan Holt]

-hiscore.dat: Updated for current MAME version. [Leezer]

-blockhl.cpp: Restored button 2 and 3 and joystick down inputs for Quarth and Block Hole. [Mikejmoffitt]

-Fixed a couple of issues reported by Coverity. [MoochMcGee]

-pgm2.cpp: Dumped internal firmware for kov3 and kov3_102 ROM module keys. [Peter Wilhelmsen, Morten Shearman Kirkegaard]

-Updated Popeye hardware documentation. [Porchy]

-csplayh5.cpp: Redumped nuretemi sound ROM. [ShouTime, The Dumping Union]

-Corrected years for Virtua Fighter 2 and Behind Enemy Lines. [sjy96525]

-ibm5170.xml: Redumped ku2impact and kotobuki CD into .iso and .bincue and commented the source data. [Tafoid]

-thepit.cpp: Fixed Lives DIP switches for Intrepid bootleg sets. [Tafoid]

-gamegear.xml: Fixed NVRAM size for shinfrc2 and clones, allowing games to function properly (MT06845). [einstein95, Tafoid]
